Now that this season is almost over I think there needs to be a serious discussion about ranked que. Personally I don't really see the logic of having a game mode with a max team size of 5 people where you can only que with a max of 2. Regardless of ranking, that fact that you can't dictate your entire roster makes ranking, or de-ranking meaningless. Not to mention the fact that there's no built in voice coms, making it almost impossible for seasoned players to give a helping hand to inexperienced players in real time. Which leads to a very toxic community because of lack of calls/information while the match is underway, some things can't be addressed by playing picasso on a mini map. The fact that simple voice chat isn't the case makes me unsure of whether or not I should feel insulted or depressed. Another addressing question is why make the party size a max of 2 to begin with? In this instance giving the players the option to choose a fraction of max party size just further dilutes the reason of quing solo in the first place. I'm just going to toss out some ideas on what I think should change and just let me know what you think.
1) Bring back BOTH Solo Q, and Ranked Q
2) Introduce a game mode with a max roster size of 3
-Spare me the "split the playerbase arguments" because quite frankly I'd probably lose brain cells and fall into a vegetative state upon reading such thoughtless arguments, which never take into account the amount of new people it would bring in if implemented successfully. Stronghold wasn't successful, it was a failed attempt at taking a moba game and putting their own twist on it, being that the twist was to take out the strategy all together. And don't mention courtyard either, I don't count unfinished projects, which is exactly what courtyard is. When it comes to game modes, in my opinion, simplicity is king. Take deathmatch for example. the object is mind numbingly simple, however the strategy is not the map as much as is the rotation, and build that you and your team is going to use to kill your opponent. And the reason why I say a max game mode of 3, is because getting a roster of 3 is much easier than 5. And mathematically speaking less people on each team = more teams which = less que times. You have to understand the possibility that people who aren't currently playing SPvP, or never tried it simply because they don't like conquest, give them something that you think they'll enjoy "that's not stronghold, you can do better". And obviously there's plenty of other reasons why that I didn't state that's keeping players away such as balance, but that's like 2 more paragraphs at the very least that's kinda off topic that I don't really feel like typing.
But if anything needs to be taken away from this is that something needs to happen for the better. Because the worst thing you could do is to sit there and let this current situation fester. Thanks for reading.