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Protest having to pay to travel to the Eyes of the North

While tis true that the game rewards players with in-game money from player activity, I find it a bit dubious that players are required to **pay ** to use the WP to have to travel to the Eyes of the North in the latest story installment.

IMO, there should've been some other mechanism that players can travel to the Eyes of the North that's free of charge within the game.
As best as I can recall, I believe that this is the first time a story piece requires personal resources, in-game currency, to make story progression, which makes a player such as myself question the principal of story requirements: ... are players going to be required to shell out in-game currency for more story progression?

I want to emphasis that story progression is categorically different than other items in the game, such as mounts which needed copious amounts of gold... which is more understandable.... but for story progression? That's where I'm a little concerned.

.... though I have to admit, the one silver and odd amount of copper is a pittance, so it wasn't a large sum overall.

Furthermore, I've also noticed at least one similar posting asking how to travel to the Eyes of the North besides using the WP:
https://en-forum.guildwars2.com/discussion/100570/how-do-you-travel-to-the-eye-of-the-north

Thanks for reading my gripe!!
:p

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Comments

  • zealex.9410zealex.9410 Member ✭✭✭✭
    edited March 18, 2020

    First world problems, considering you are more likely to be at home now than not i think this matters the least, at its really story content for the first time, after that its just a hub for visions and strikes.

  • @zealex.9410 said:
    First world problems, considering you are more likely to be at home now than not i think this matters the least, at its really story content for the first time, after that its just a hub for visions and strikes.

    That's a really realistic and practical response, however, I'm a person of principal, and was just questioning the principal of it.

    sigh
    And I reluctantly agree, this concern is perhaps trivial at best.

  • KryTiKaL.3125KryTiKaL.3125 Member ✭✭✭✭

    @beogoat.9215 said:

    @zealex.9410 said:
    First world problems, considering you are more likely to be at home now than not i think this matters the least, at its really story content for the first time, after that its just a hub for visions and strikes.

    That's a really realistic and practical response, however, I'm a person of principal, and was just questioning the principal of it.

    sigh
    And I reluctantly agree, this concern is perhaps trivial at best.

    I'd say yeah, pretty trivial...

    Also...it isn't new. So say you started any of the other past Living World updates in a separate zone and the NPC that talks to you goes "Meet me at [insert location]." which is a thing that has happened many times. You undoubtedly had to waypoint somewhere in close proximity of or directly to said location. I don't get how this is different than that and that makes it somehow...dubious or concerning.

  • Zohane.7208Zohane.7208 Member ✭✭✭

    @KryTiKaL.3125 said:

    @beogoat.9215 said:

    @zealex.9410 said:
    First world problems, considering you are more likely to be at home now than not i think this matters the least, at its really story content for the first time, after that its just a hub for visions and strikes.

    That's a really realistic and practical response, however, I'm a person of principal, and was just questioning the principal of it.

    sigh
    And I reluctantly agree, this concern is perhaps trivial at best.

    I'd say yeah, pretty trivial...

    Also...it isn't new. So say you started any of the other past Living World updates in a separate zone and the NPC that talks to you goes "Meet me at [insert location]." which is a thing that has happened many times. You undoubtedly had to waypoint somewhere in close proximity of or directly to said location. I don't get how this is different than that and that makes it somehow...dubious or concerning.

    It's not quite the same this time. In the past, it was always possible to get to the NPC by other means of travel, mainly running and using the city portal network. Sure, it was cumbersome and took a bit of time, but it was in fact possible. As far as I can understand, this time there is no such option; you absolutely have to use the WP to get there.

    Is it a big problem? No, not in my opinion. But it's still a change that takes away an option.

  • draxynnic.3719draxynnic.3719 Member ✭✭✭✭

    @hostileskeleton.7364 said:
    In all seriousness is this a joke? The most I could possibly see you spending is less than 10 silver for the farthest WP from the Eye of the North WP AND ANet is doing something incredibly experimental by giving you a totally optional city hub that you can customize as you see fit. Yeah the grind to max everything out would be tedious but if you just get a gate link to Lion's Arch or your Home Instance you'd be traveling for free after that point. I can kind of see where you're coming from but it's less than 10 silver. You can make up that loss in no time and I can't imagine a situation where you're traveling back and forth between EotN and the rest of the map without pocketing enough gold to make up the difference.

    Have you checked this? I got the gate link to Lion's Arch, and it seems to be a one-way link: it drops you at the gate to Rata Sum, and I haven't been able to find any gate inside Lion's Arch that will actually take you BACK to the Eye of the North.

  • Kitich.4580Kitich.4580 Member ✭✭

    Well, I see no problem in paid WP for the story instance. Through, as it was said, this is going to be a hub. We are going to use it every day for strike missions, Anet wants us to invest into it, building upgrades. Remember the Sun's Refuge, which contained nothing but a few 1-time achievements. We had multiple teleports to it and nothing for Eyes of the North. Just I see no reason to invest. It's hard to call home the place with the paid entrance.

  • @draxynnic.3719 said:

    @hostileskeleton.7364 said:
    In all seriousness is this a joke? The most I could possibly see you spending is less than 10 silver for the farthest WP from the Eye of the North WP AND ANet is doing something incredibly experimental by giving you a totally optional city hub that you can customize as you see fit. Yeah the grind to max everything out would be tedious but if you just get a gate link to Lion's Arch or your Home Instance you'd be traveling for free after that point. I can kind of see where you're coming from but it's less than 10 silver. You can make up that loss in no time and I can't imagine a situation where you're traveling back and forth between EotN and the rest of the map without pocketing enough gold to make up the difference.

    Have you checked this? I got the gate link to Lion's Arch, and it seems to be a one-way link: it drops you at the gate to Rata Sum, and I haven't been able to find any gate inside Lion's Arch that will actually take you BACK to the Eye of the North.

    I agree.

    If there isn't a gate or another method back to the Eyes of the North, this would incur players the cost of using WPs.
    Though it isn't expensive per usage, over time, it'll add up especially like say over the course of a year, etc...

  • @Kitich.4580 said:
    Well, I see no problem in paid WP for the story instance. Through, as it was said, this is going to be a hub. We are going to use it every day for strike missions, Anet wants us to invest into it, building upgrades. Remember the Sun's Refuge, which contained nothing but a few 1-time achievements. We had multiple teleports to it and nothing for Eyes of the North. Just I see no reason to invest. It's hard to call home the place with the paid entrance.

    Yeah, I agree, it's not home when you have to pay the entrance fee.

    It's like having to pay the cost of a cover charge when you want to get inside a night club or something like that.

  • draxynnic.3719draxynnic.3719 Member ✭✭✭✭

    @beogoat.9215 said:

    @draxynnic.3719 said:

    @hostileskeleton.7364 said:
    In all seriousness is this a joke? The most I could possibly see you spending is less than 10 silver for the farthest WP from the Eye of the North WP AND ANet is doing something incredibly experimental by giving you a totally optional city hub that you can customize as you see fit. Yeah the grind to max everything out would be tedious but if you just get a gate link to Lion's Arch or your Home Instance you'd be traveling for free after that point. I can kind of see where you're coming from but it's less than 10 silver. You can make up that loss in no time and I can't imagine a situation where you're traveling back and forth between EotN and the rest of the map without pocketing enough gold to make up the difference.

    Have you checked this? I got the gate link to Lion's Arch, and it seems to be a one-way link: it drops you at the gate to Rata Sum, and I haven't been able to find any gate inside Lion's Arch that will actually take you BACK to the Eye of the North.

    I agree.

    If there isn't a gate or another method back to the Eyes of the North, this would incur players the cost of using WPs.
    Though it isn't expensive per usage, over time, it'll add up especially like say over the course of a year, etc...

    Particularly annoying because I was assuming that paying for a gate link WOULD be two-way. Getting to Lion's Arch is never more than two map transitions away anyway...

  • so an uber /taxi back home is free now?

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @beogoat.9215 said:

    @Kitich.4580 said:
    Well, I see no problem in paid WP for the story instance. Through, as it was said, this is going to be a hub. We are going to use it every day for strike missions, Anet wants us to invest into it, building upgrades. Remember the Sun's Refuge, which contained nothing but a few 1-time achievements. We had multiple teleports to it and nothing for Eyes of the North. Just I see no reason to invest. It's hard to call home the place with the paid entrance.

    Yeah, I agree, it's not home when you have to pay the entrance fee.

    It's like having to pay the cost of a cover charge when you want to get inside a night club or something like that.

    I mean havent you ever paid for a bus ticket or a taxi to go home? This is a hub as i see it and a multiplayerone at that, i dont see really the point in compairing ot with something personal like one's home.

  • @zealex.9410 said:

    @beogoat.9215 said:

    @Kitich.4580 said:
    Well, I see no problem in paid WP for the story instance. Through, as it was said, this is going to be a hub. We are going to use it every day for strike missions, Anet wants us to invest into it, building upgrades. Remember the Sun's Refuge, which contained nothing but a few 1-time achievements. We had multiple teleports to it and nothing for Eyes of the North. Just I see no reason to invest. It's hard to call home the place with the paid entrance.

    Yeah, I agree, it's not home when you have to pay the entrance fee.

    It's like having to pay the cost of a cover charge when you want to get inside a night club or something like that.

    I mean havent you ever paid for a bus ticket or a taxi to go home? This is a hub as i see it and a multiplayerone at that, i dont see really the point in compairing ot with something personal like one's home.

    Zealex:
    I get your point, however, other players like Kitich and myself were more "domestically" minded and were focused on thoughts of home.... ok, ok, ok, you wrung it out of me, maybe some of us are more like mama boys than we'd like to admit.

    LOL.

    Kill me for writing that from above.

    LMAO.

    So I guess it it's more like a commercial hub, than a home, but that means paying a small cover charge just to get to the hub which, I guess some of us object. I mean, in comparison, gates to and from Lion's Arch from one's racial city has always been free, and now this new "fee" based mechanism... I mean, it's just startling to say the least.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @Kitich.4580 said:
    Well, I see no problem in paid WP for the story instance. Through, as it was said, this is going to be a hub. We are going to use it every day for strike missions, Anet wants us to invest into it, building upgrades. Remember the Sun's Refuge, which contained nothing but a few 1-time achievements. We had multiple teleports to it and nothing for Eyes of the North. Just I see no reason to invest. It's hard to call home the place with the paid entrance.

    I have the pass for Mistlocked Sanctuary. Why would I spend currency of any kind to recreate everything I already have in EoTN, just so I can get access to the strike portal and weekly chest?

    More to the point though, every LW map, including SUN'S REFUGE, had a portal scroll you could purchase for free travel.

    The most frustratingly consistent thing about ANET's designs is that they are inconsistent .

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    How much do you need to spend?

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    One Silver, eighteen copper. (If you have the Guild discount for WPs and use the free-to-acquire HoM Portal Stone.)
    So, 80 or so trips before you even spend one Gold? Something like that.

  • @Fat Disgrace.4275 said:
    How much do you need to spend?

    WP costs are commensurate to the distance traveled.
    From my character, I can see the costs as:

    Divinity's Reach: 3silver 55coppers
    Lion's Arch: 3s 19c
    Grothmar: Valley 1s 88c
    Bjora Marches: 1s 84c

    Please note that WP costs are incurred per usage, and players have yet to discover another method to travel back to EoTN even after purchasing Gate Links.

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    Ok, why are peope complaining again?

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @beogoat.9215 said:
    players have yet to discover another method to travel back to EoTN even after purchasing Gate Links.

    Just use the HoM Portal Stone, then click on the EotN waypoint from there: 1s and a few coppers.

  • Excursion.9752Excursion.9752 Member ✭✭✭

    If you can not spare a few silver to use the waypoint. I'm afraid you have bigger problems.

                                                              There is a 50% chance you will not agree with me and a 50% chance I will not agree with you
    
  • Kanok.3027Kanok.3027 Member ✭✭✭

    @Fat Disgrace.4275 said:
    Ok, why are peope complaining again?

    Because something isn't free that they personally feel should be free.

    I Rev, therefore I am. Don't ruin my favorite class, please and thank you.

  • coso.9173coso.9173 Member ✭✭✭✭

    Really? For like a few silver? Pff

  • I think you are being selfish. You expect the Asura to man and maintain all of the Asura gates for free. This all costs money! Sure their is a markup, but they need that funding for important research. How are they supposed to develop advanced weapons and light weight materials that allow Tyrians to be safe while looking good on the battlefield. Well worth the few silvers you have to pay for the convenience of rapid travel. I means you could have to walk.

  • KryTiKaL.3125KryTiKaL.3125 Member ✭✭✭✭

    @Zohane.7208 said:

    @KryTiKaL.3125 said:

    @beogoat.9215 said:

    @zealex.9410 said:
    First world problems, considering you are more likely to be at home now than not i think this matters the least, at its really story content for the first time, after that its just a hub for visions and strikes.

    That's a really realistic and practical response, however, I'm a person of principal, and was just questioning the principal of it.

    sigh
    And I reluctantly agree, this concern is perhaps trivial at best.

    I'd say yeah, pretty trivial...

    Also...it isn't new. So say you started any of the other past Living World updates in a separate zone and the NPC that talks to you goes "Meet me at [insert location]." which is a thing that has happened many times. You undoubtedly had to waypoint somewhere in close proximity of or directly to said location. I don't get how this is different than that and that makes it somehow...dubious or concerning.

    It's not quite the same this time. In the past, it was always possible to get to the NPC by other means of travel, mainly running and using the city portal network. Sure, it was cumbersome and took a bit of time, but it was in fact possible. As far as I can understand, this time there is no such option; you absolutely have to use the WP to get there.

    Is it a big problem? No, not in my opinion. But it's still a change that takes away an option.

    I mean it isn't a problem in even the slightest of interpretations. "Taking away the option" is I guess partially valid, you can't physically run there through the world, sure, and there isn't a portal to use for free...but just as a few examples; Entanglement had you go back to Dry Top to meet with Taimi and the others...I highly doubt anyone ran there. Tangled Paths brought you back to Camp Resolve, again I highly doubt anyone physically ran there, they probably used the waypoint.

    I don't quite understand how its an "issue" for anyone if they take away an "option" that I highly doubt many people were actually using, i.e running to an area. This of course excluding any of the episodes where it was your first time going to said area. A few silver worth of a Waypoint cost isn't a big deal, or any deal. There is nothing dubious behind it, nothing foreshadowing some ominous, foreboding, heinous future of ill intent fueled methods of content implementation. Its literally just a waypoint people.

    Could they add a portal? Sure. Does it matter? No.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    Once you upgrade the HoM the portal will be able to take you to other locations in the world, hopefully it'll also allow you to come back to the HoM from those locations too.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    For what it's worth I went down to the south east corner of Domain of Kourna, which I think is the furthest you can get from the Eye of the North, on a level 80 character, and the fee is 6s 51c. So that's approximately the maximum you'll ever pay.

    It does seem odd that there's no other way to get there however. There's other maps which I don't think you can get back to outside of the story without using a waypoint or buying an item, like Draconis Mons or Dragonfall. (For that matter I'm not sure how to get back to Grothmar or Bjora without using a waypoint.) But when the story sends you there you're given a free mode of transport to get there.

    It's especially odd since we already have the Hall of Monuments portal stone, which teleports you to the Hall of Monuments. But it sends you to a different version of the Hall and there's no way to get between the two.

    So not a big deal IMO, but definitely an anomaly which could do with being addressed.

    Danielle Aurorel - Desolation EU. Mini Collector.

    "If someone really cared, well they'd take the time to spare, a moment to try and understand another one's despair"

  • flog.3485flog.3485 Member ✭✭✭

    I can’t believe people are arguing over a few silver. Was it free in the past to travel from one bounty in PoF and then join a HoT meta event ?

    If you are so concerned about WP costs, why not just park an alt in EoTN ?

  • Soooooooo, save money by entering the mist and taking the waypoint to LA, which has free portals to norn and charr homelands. Not free, but you can farm a node or kill a couple creatures to make up the cost, like me and my friends did when we were poor, poorly armored and had to spend our loot fixing armor. Don't people watch extreme cheapskates Tyria edition.

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @Ashantara.8731 said:

    @beogoat.9215 said:
    players have yet to discover another method to travel back to EoTN even after purchasing Gate Links.

    Just use the HoM Portal Stone, then click on the EotN waypoint from there: 1s and a few coppers.

    Remember, only those that played GW1 have the HoM Portal Stone, so not everyone has access to it...are you sure you can't just transition from the HoM to the new EotN since you can go from EotN to HoM for free without the Portal Stone.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • AgentMoore.9453AgentMoore.9453 Member ✭✭✭

    @Zaklex.6308 said:
    Remember, only those that played GW1 have the HoM Portal Stone

    Small correction, but you actually can get it without having the first game.

    I know this only because I bought mine from an NPC under Vigil Keep when I was new to the game (and Vigil Keep was still a social hub) and had no idea what it was for because none of the NPCs inside the instance did anything for me.

    Linked accounts automatically get it in their inventory when they make a new character, but everyone else can get it from vendors like I did, granted the locations of the vendors have changed.

    If they added a secondary functionality to the stone that lets you choose to visit Eye of the North, that'd be a nice clean way to solve the issues the OP is having.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    Almost every episodes starts with some sort of "meet me at ..." which will cost some amount of coin unless you consider your time to be worthless.

    @Zaklex.6308 said:

    @Ashantara.8731 said:

    @beogoat.9215 said:
    players have yet to discover another method to travel back to EoTN even after purchasing Gate Links.

    Just use the HoM Portal Stone, then click on the EotN waypoint from there: 1s and a few coppers.

    Remember, only those that played GW1 have the HoM Portal Stone, so not everyone has access to it...are you sure you can't just transition from the HoM to the new EotN since you can go from EotN to HoM for free without the Portal Stone.

    Accounts linked to GW1 will get it upon character creation but anyone can get the portal stone from the vendor in LA.

  • While it's indeed a negligible amount of cash, if the stone already exists, why not re-map it to the proper instance instead of the one that (as far as I understood) only benefits who played GW1.

    Sometimes I wish we could port like in ESO, free if we're inside a wayshrine (their version of GW2's waypoints) and paid otherwise. All we had to do is stay under the energy flux of a waypoint which I'm pretty sure is where we're dropped when using the stone.

    Keriayn‌‌ | Asura | Necromancer
    Raven Evergloam | Human | Mesmer
    Astrid Bloodbourne | Norn | Guardian
    Pallu'Kaziel | Sylvari | Ranger
    Johanna Mordkönige | Human | Warrior

  • Shadowmoon.7986Shadowmoon.7986 Member ✭✭✭

    Needs a portal scroll that goes into icebrood book

  • @Fat Disgrace.4275 said:
    Ok, why are peope complaining again?

    no idea actually. Everything below 1g is 'free' anyway.

  • Oddly enough, if I'm not teleporting in town, it costs me silver to teleport to the closest WP to all of my home instances already. OMG, the OP was right, this nefarious plot has been going since the game's release, or, at least, since I got here. Get out the pitchforks and light up the bonfires... /sarcasm /hide

  • MikeG.6389MikeG.6389 Member ✭✭✭

    It looks like a city and it smells like a city, it should cost the same amount to waypoint there.
    I hoped, though, that the gate unlocks you can buy would work both ways with the destinations...

  • @draxynnic.3719 said:
    For the people saying it's not a big deal, here's another consideration:

    One of the upgrades you can get is gate links to various locations. None of these locations are to places that are particularly hard to get to (Lion's Arch is never more than two transition screens away, and the other locations are all only a handful of transition screens away from there), the price of a gate link is comparable to a portal scroll (at current prices for the materials) and from memory Mechanist Ninn doesn't say anything about the portal being a one-way trip.

    Intuitively, there's little reason to get a gate link unless it's so you can use it to get back to the Eye of the North. There are probably a lot of people buying gate links expecting it to be two-way and then feeling cheated when they pass through and find out not only that it's one-way, but also that they probably now need to waypoint back if they want to return. Not everybody is going to be scouring the forums or the wiki for a potential catch before purchasing an upgrade like that.

    The general assumption as new instances are added is that you can get nickled and dimed by waypoint fees every time you want to visit... or you can pay fifty silver upfront to not have to worry about it. The Eye of the North, which is advertised as a hub where players are expected to gather (similar to Lion's Arch) is currently the only location in Tyria that you can't get to without paying a fee every time. Sure, there are other locations which can take a bit of time to get to, but with mounts nowadays it often isn't that long, and you can do some harvesting and/or participate in some events along the way.

    and you pay how much to get there 4? that is what? two dead mobs? One harvesting node?

    People are making a fuss about NOTHING. If it would cost 1g, I could understand the noise. But this is so low, it is basically free.

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    As I see it, the Eye of the North's -only- benefit is fast access to strikes
    I cant imagine that all the coniviences once built will be fairly close to each other, but spread out among the huge room. Which already is a chore to traverse due to lack of mounts. If anything, enabling the speedboost from the capitals would go a long way at minimizing that.
    Why did the bland Suns refuge get a portal scroll when the eye didnt? Mindboggling, since the eye is a place they clearly want people to return to. Plus its quite easy to overlook on the worldmap, the map being quite tiny.
    So far I think the VIP area in divinitys reachs or the mistlock is far superior with everything close together. The later can even send you back to where you were.

  • draxynnic.3719draxynnic.3719 Member ✭✭✭✭

    @VAHNeunzehnsechundsiebzig.3618 said:

    @draxynnic.3719 said:
    For the people saying it's not a big deal, here's another consideration:

    One of the upgrades you can get is gate links to various locations. None of these locations are to places that are particularly hard to get to (Lion's Arch is never more than two transition screens away, and the other locations are all only a handful of transition screens away from there), the price of a gate link is comparable to a portal scroll (at current prices for the materials) and from memory Mechanist Ninn doesn't say anything about the portal being a one-way trip.

    Intuitively, there's little reason to get a gate link unless it's so you can use it to get back to the Eye of the North. There are probably a lot of people buying gate links expecting it to be two-way and then feeling cheated when they pass through and find out not only that it's one-way, but also that they probably now need to waypoint back if they want to return. Not everybody is going to be scouring the forums or the wiki for a potential catch before purchasing an upgrade like that.

    The general assumption as new instances are added is that you can get nickled and dimed by waypoint fees every time you want to visit... or you can pay fifty silver upfront to not have to worry about it. The Eye of the North, which is advertised as a hub where players are expected to gather (similar to Lion's Arch) is currently the only location in Tyria that you can't get to without paying a fee every time. Sure, there are other locations which can take a bit of time to get to, but with mounts nowadays it often isn't that long, and you can do some harvesting and/or participate in some events along the way.

    and you pay how much to get there 4? that is what? two dead mobs? One harvesting node?

    People are making a fuss about NOTHING. If it would cost 1g, I could understand the noise. But this is so low, it is basically free.

    Then what's the point of having links to go back? It's just a few silver to waypoint back to Lion's Arch or whatever, no different there!

    "Basically free" has a tendency to add up. That's exactly what the term "nickeled and dimed" means. It means being hit by fees which are individually inconsequential enough times that they add up. EotN is clearly a location that ArenaNet expects people to return to often, and it won't take too long even at the minimum fee of about a silver to add up.

    It's inconsistent. Everywhere else you can go, there's a way to go without using a waypoint if you so choose. Waypoints are a convenience, not a necessity. Meanwhile, we have a purchasable upgrade which seems like it should open up being able to travel to the EOTN without paying a fee, but doesn't.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @draxynnic.3719 said:
    It's inconsistent. Everywhere else you can go, there's a way to go without using a waypoint if you so choose. Waypoints are a convenience, not a necessity. Meanwhile, we have a purchasable upgrade which seems like it should open up being able to travel to the EOTN without paying a fee, but doesn't.

    No it’s not at all inconsistent.

  • @Ayrilana.1396 said:

    @draxynnic.3719 said:
    It's inconsistent. Everywhere else you can go, there's a way to go without using a waypoint if you so choose. Waypoints are a convenience, not a necessity. Meanwhile, we have a purchasable upgrade which seems like it should open up being able to travel to the EOTN without paying a fee, but doesn't.

    No it’s not at all inconsistent.

    that

    also 'nickled and dimed' would only apply if we would talk about a whole big bunch of tiny money sinks that you MUST DO. Or real money. Both do not apply.

    There is no 'must'. It is YOUR CHOICE to go there and the prize is so low, some people make more standing around letting their minions/pets do the hard work. The fuss is ridiculous - and if you are really outraged about it, you really need to sit down and think for a moment. Think about real problems and not this made up noisy outcry about NOTHING.

  • if you still have your EOTN portal stone you can go in there then switch to the public hub for free ;)

  • Aerinndis.2730Aerinndis.2730 Member ✭✭✭

    I have been using the https://wiki.guildwars2.com/wiki/Hall_of_Monuments_Portal_Stone and then using the map to hit the EOTN WP at a lower cost. It would be nice to add a link option to the portal stone that would take us to the new EOTN as well as Hall of Monuments. The only two places you can go directly back to EOTN are from Mistlock Sanctuary and your Guild Hall right now. (I did not check out Armistice Bastion) I did buy the additional portal destinations in EOTN. At least if you have those you should be able to travel back via a gate from any of those locations. Please add some options to travel back to EOTN especially if you opened the portal destinations out of there to the cities.

  • @draxynnic.3719 said:
    For the people saying it's not a big deal, here's another consideration:

    One of the upgrades you can get is gate links to various locations. None of these locations are to places that are particularly hard to get to (Lion's Arch is never more than two transition screens away, and the other locations are all only a handful of transition screens away from there), the price of a gate link is comparable to a portal scroll (at current prices for the materials) and from memory Mechanist Ninn doesn't say anything about the portal being a one-way trip.

    Intuitively, there's little reason to get a gate link unless it's so you can use it to get back to the Eye of the North. There are probably a lot of people buying gate links expecting it to be two-way and then feeling cheated when they pass through and find out not only that it's one-way, but also that they probably now need to waypoint back if they want to return. Not everybody is going to be scouring the forums or the wiki for a potential catch before purchasing an upgrade like that.

    The general assumption as new instances are added is that you can get nickled and dimed by waypoint fees every time you want to visit... or you can pay fifty silver upfront to not have to worry about it. The Eye of the North, which is advertised as a hub where players are expected to gather (similar to Lion's Arch) is currently the only location in Tyria that you can't get to without paying a fee every time. Sure, there are other locations which can take a bit of time to get to, but with mounts nowadays it often isn't that long, and you can do some harvesting and/or participate in some events along the way.

    I'm finding it's not a big deal because, quite frankly, despite mounts, I'll spend more traversing a single map doing completions, or zone events. I honestly can't tell you the last time "it's going to cost X to do that" even entered my mind before hitting the WP I wanted to fast travel to. I find it more than ironic that doing zone events, in any zone, is accompanied by "X WP for Y event" links in chat. If you're at the extreme end of a map, you'll never ride there fast enough. Despite all of this, I still make more money doing the events, even w/out daily completion's 2 gold, to justify the expenditure. I think teleport costs might have actually been a big deal, for a few hours on my very first day? After that, especially since I didn't have a mount, it was well worth it to use the feature.