We should probably look at Lightning Rod - Page 2 — Guild Wars 2 Forums

We should probably look at Lightning Rod

2

Comments

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR is 1.2 or 1.3 if I remember correctly. can you post something credible for once?

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    edited March 21, 2020

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR is 1.2 or 1.3 if I remember correctly. can you post something credible for once?

    https://wiki.guildwars2.com/wiki/Lightning_Rod_(trait_skill);

    You remember incorrectly. Again. Bit of a bad idea to try and snark without even checking if you aren't wrong and about to make yourself look like a fool.

  • Captain Kuro.8937Captain Kuro.8937 Member ✭✭
    edited March 21, 2020

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    What about moving Pulmonary Impact , to Deadly Arts or Critical Strikes and increase its damage ?
    Win-Win for both classes , to have a more fast paced gameplay

    Dont Over Extent - Piken Square
    BrB Until Notice Sire - Desolation

  • Tayga.3192Tayga.3192 Member ✭✭✭✭

    @Megametzler.5729 said:
    Hold on. Are we talking about LR weaver? Shocking aura spam tempest? And are we just taling about "fun to play against" or actual OPness?

    I am getting mixed signals here. I even read blind spam on ele...? People annoyed by some S/F arcane build too...?

    1. I do not think many LR builds are a problem. It might be strong in some situations, so reduce damage a little, reduce weakness duration maybe. Some builds heavily rely on Shocking aura as a life saver versus certain builds. The aura should not be changed.

    2. Looking at Shocking aura share and Lightning hammer Tempest: Well, it has a very clear weakness (conditions), but I might agree there are some too many stuns on it. Maybe check Hammer (and/or shield pull for that matter)?

    3. LR weaver? Though I believe damage reduction and weakness duration would do the trick. Weaver only brings one CC to the table after all. Maybe Mud slide should only CC once in general, just like Slick shoes.

    For me, only D/F LR Weaver with Air, Arcane, Weaver is a bit problematic. It procs a bit too much. Otherwise I don't think it's very op or first priority for balance patches.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Captain Kuro.8937 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    What about moving Pulmonary Impact , to Deadly Arts or Critical Strikes and increase its damage ?
    Win-Win for both classes , to have a more fast paced gameplay

    Problem is that its both a trait skill and part of Fist Flurry. Though fist Flurry also got overnerfed undeservedly, so I wouldnt mind it being split and the trait being shuffled around. Only issue is it doesnt fit in Crit strikes since it cant crit, and Deadly Arts has no space for it. Maybe replace Pressure Striking with it? Or just add a good chunk of damage to pressure striking, to make it an option for power, condi and hybrid builds. Not sure itd be worth picking over Bountiful Theft, tho.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR is 1.2 or 1.3 if I remember correctly. can you post something credible for once?

    https://wiki.guildwars2.com/wiki/Lightning_Rod_(trait_skill);

    You remember incorrectly. Again. Bit of a bad idea to try and snark without even checking if you aren't wrong and about to make yourself look like a fool.

    this info is outdated, im not gonna waste any more time on you.
    you are one of the people that are always kitten wrong yet argue to the death anyways

  • Bossun.2046Bossun.2046 Member ✭✭✭

    can a power weaver d/f or s/f even do damage without lightning rod? some of the attuned skills are used for defense. Yeah, i don't see Power weaver killing anything without lighting rod. that would just gut it. which i think its something CMC said he didn't want to do when explaining soulbeast nerfs :/

    sugoi monogatari oniichan

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR is 1.2 or 1.3 if I remember correctly. can you post something credible for once?

    https://wiki.guildwars2.com/wiki/Lightning_Rod_(trait_skill);

    You remember incorrectly. Again. Bit of a bad idea to try and snark without even checking if you aren't wrong and about to make yourself look like a fool.

    this info is outdated, im not gonna waste any more time on you.
    you are one of the people that are always kitten wrong yet argue to the death anyways

    "This info is outdated". You do know that for that to be true, that would require it to have been nerfed, right? And you do know that it was not nerfed at any point in time, right? But hey, no worries, we can just check it by using another trait we know wasnt nerfed, Evasive Arcana. Its scaling is 0.5, and its damage is 133, compared to Lightning Rods 1.5, and 399. 133*3=399. Lines up perfectly. So yeah, youre still wrong.

    Man you need to stop projecting. You are the one who is always wrong and still argues to the death anyways. Like you are, right here, right now. Im the one who is right and should really have realised that trying to convince y'all is like talking to a brick wall, but can't leave things unfinished so tries anyways.

  • Tayga.3192Tayga.3192 Member ✭✭✭✭

    @UNOwen.7132 said:
    "This info is outdated". You do know that for that to be true, that would require it to have been nerfed, right? And you do know that it was not nerfed at any point in time, right? But hey, no worries, we can just check it by using another trait we know wasnt nerfed, Evasive Arcana. Its scaling is 0.5, and its damage is 133, compared to Lightning Rods 1.5, and 399. 133*3=399. Lines up perfectly. So yeah, youre still wrong.

    https://en-forum.guildwars2.com/discussion/97627/balance-update-update-pvp/p1

    Lightning Rod: Reduced power coefficient from 1.5 to 1.2

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    edited March 21, 2020

    @Tayga.3192 said:

    @UNOwen.7132 said:
    "This info is outdated". You do know that for that to be true, that would require it to have been nerfed, right? And you do know that it was not nerfed at any point in time, right? But hey, no worries, we can just check it by using another trait we know wasnt nerfed, Evasive Arcana. Its scaling is 0.5, and its damage is 133, compared to Lightning Rods 1.5, and 399. 133*3=399. Lines up perfectly. So yeah, youre still wrong.

    https://en-forum.guildwars2.com/discussion/97627/balance-update-update-pvp/p1

    Lightning Rod: Reduced power coefficient from 1.5 to 1.2

    Yeah I saw that, but the final patchnotes didnt include it, so I figured it was cut, and based on a bit of testing using Evasive Arcana and Lightning Rod it did look like it was a cut. Edit: In particular because the other changes noted there were in the final patchnotes, so since only one wasnt, it does look like it was cut.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Tayga.3192 thanks for posting, i was looking for it and couldnt find it :/
    @UNOwen.7132 I see that you try again to prove with "numbers" what aligns and what doesnt.
    You failed with thief backstab, and even went and accused people of fabricating evidence.
    Same thing here, you are wrong again, your numbers dont line up with reality, accept that you are not good at it and stop doing it untill you can actually do it right.
    Unless ofc we fabricated that one too.
    are you gonna apologise at least? if not to me thet the guy you accused of fabricating in other post at least

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    edited March 21, 2020

    @Leonidrex.5649 said:
    @Tayga.3192 thanks for posting, i was looking for it and couldnt find it :/
    @UNOwen.7132 I see that you try again to prove with "numbers" what aligns and what doesnt.
    You failed with thief backstab, and even went and accused people of fabricating evidence.
    Same thing here, you are wrong again, your numbers dont line up with reality, accept that you are not good at it and stop doing it untill you can actually do it right.
    Unless ofc we fabricated that one too.
    are you gonna apologise at least? if not to me thet the guy you accused of fabricating in other post at least

    With numbers, and with in-game testing, same as last time. Evasive Arcana earth, Shock Wave. Scaling 0.5. Crits for 500. Lightning Rod. Scaling of X. Crits for 1500. Ergo: X = 3*0.5=1.5. Simple, no? Sides, as I pointed out, what he quoted wasnt in the final patch notes, and the other changes were in the final patch notes. It was cut.

    I failed succeeded with backstab Shadowshot and Mug (man you gotta keep your lies straight. I never actually said anything about backstab other than pointing out that one was a max malice backstab, and that that was a stupid thing to compare it to because max malice backstabs dont happen). Remember, I both did the math, and ingame testing. They both showed the exact same result. My numbers line up with reality. He in fact fabricated the screenshots by some unknown method for Shadow Shot, and some other unknown method for mug (I recall that there was a missing 10% modifier, but I couldnt figure out what it was).

    Why would I apologise for saying the truth? Thats a silly thing to ask. If anything you should ask that guy to apologise for lying to you and making you fall for his fabrications because you so desperately wanted to buy what he was selling. Remember, I tested it, took a screenshot, and showed it, proving that he in fact fabricated it (as if the numbers werent sufficient).

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Leonidrex.5649 said:
    @Tayga.3192 thanks for posting, i was looking for it and couldnt find it :/
    @UNOwen.7132 I see that you try again to prove with "numbers" what aligns and what doesnt.
    You failed with thief backstab, and even went and accused people of fabricating evidence.
    Same thing here, you are wrong again, your numbers dont line up with reality, accept that you are not good at it and stop doing it untill you can actually do it right.
    Unless ofc we fabricated that one too.
    are you gonna apologise at least? if not to me thet the guy you accused of fabricating in other post at least

    With numbers, and with in-game testing, same as last time. Evasive Arcana earth, Shock Wave. Scaling 0.5. Crits for 500. Lightning Rod. Scaling of X. Crits for 1500. Ergo: X = 3*0.5=1.5. Simple, no? Sides, as I pointed out, what he quoted wasnt in the final patch notes, and the other changes were in the final patch notes. It was cut.

    I failed succeeded with backstab Shadowshot and Mug (man you gotta keep your lies straight. I never actually said anything about backstab other than pointing out that one was a max malice backstab, and that that was a stupid thing to compare it to because max malice backstabs dont happen). Remember, I both did the math, and ingame testing. They both showed the exact same result. My numbers line up with reality. He in fact fabricated the screenshots by some unknown method for Shadow Shot, and some other unknown method for mug (I recall that there was a missing 10% modifier, but I couldnt figure out what it was).

    Why would I apologise for saying the truth? Thats a silly thing to ask. If anything you should ask that guy to apologise for lying to you and making you fall for his fabrications because you so desperately wanted to buy what he was selling. Remember, I tested it, took a screenshot, and showed it, proving that he in fact fabricated it (as if the numbers werent sufficient).

    its one thing to be wrong and another to refuse to accept it.
    I guess we just have to ignore one another, live in your imaginary world, im not gonna bother you anymore

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:
    @Tayga.3192 thanks for posting, i was looking for it and couldnt find it :/
    @UNOwen.7132 I see that you try again to prove with "numbers" what aligns and what doesnt.
    You failed with thief backstab, and even went and accused people of fabricating evidence.
    Same thing here, you are wrong again, your numbers dont line up with reality, accept that you are not good at it and stop doing it untill you can actually do it right.
    Unless ofc we fabricated that one too.
    are you gonna apologise at least? if not to me thet the guy you accused of fabricating in other post at least

    With numbers, and with in-game testing, same as last time. Evasive Arcana earth, Shock Wave. Scaling 0.5. Crits for 500. Lightning Rod. Scaling of X. Crits for 1500. Ergo: X = 3*0.5=1.5. Simple, no? Sides, as I pointed out, what he quoted wasnt in the final patch notes, and the other changes were in the final patch notes. It was cut.

    I failed succeeded with backstab Shadowshot and Mug (man you gotta keep your lies straight. I never actually said anything about backstab other than pointing out that one was a max malice backstab, and that that was a stupid thing to compare it to because max malice backstabs dont happen). Remember, I both did the math, and ingame testing. They both showed the exact same result. My numbers line up with reality. He in fact fabricated the screenshots by some unknown method for Shadow Shot, and some other unknown method for mug (I recall that there was a missing 10% modifier, but I couldnt figure out what it was).

    Why would I apologise for saying the truth? Thats a silly thing to ask. If anything you should ask that guy to apologise for lying to you and making you fall for his fabrications because you so desperately wanted to buy what he was selling. Remember, I tested it, took a screenshot, and showed it, proving that he in fact fabricated it (as if the numbers werent sufficient).

    its one thing to be wrong and another to refuse to accept it.
    I guess we just have to ignore one another, live in your imaginary world, im not gonna bother you anymore

    You really need to stop projecting. Yes, its one thing to be wrong, and another to refuse to accept it. However, its yet another thing to tell that to someone who isnt wrong while you yourself are wrong.

    I wont ignore you just because you live in your imaginary world and try to call the real world "imaginary". I will continue to point out whenever you are wrong that you are wrong. Perhaps its futile, but at the same time, you cant avoid reality for too long. And you will finally understand that it was you who's wrong.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    edited March 21, 2020

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:
    @Tayga.3192 thanks for posting, i was looking for it and couldnt find it :/
    @UNOwen.7132 I see that you try again to prove with "numbers" what aligns and what doesnt.
    You failed with thief backstab, and even went and accused people of fabricating evidence.
    Same thing here, you are wrong again, your numbers dont line up with reality, accept that you are not good at it and stop doing it untill you can actually do it right.
    Unless ofc we fabricated that one too.
    are you gonna apologise at least? if not to me thet the guy you accused of fabricating in other post at least

    With numbers, and with in-game testing, same as last time. Evasive Arcana earth, Shock Wave. Scaling 0.5. Crits for 500. Lightning Rod. Scaling of X. Crits for 1500. Ergo: X = 3*0.5=1.5. Simple, no? Sides, as I pointed out, what he quoted wasnt in the final patch notes, and the other changes were in the final patch notes. It was cut.

    I failed succeeded with backstab Shadowshot and Mug (man you gotta keep your lies straight. I never actually said anything about backstab other than pointing out that one was a max malice backstab, and that that was a stupid thing to compare it to because max malice backstabs dont happen). Remember, I both did the math, and ingame testing. They both showed the exact same result. My numbers line up with reality. He in fact fabricated the screenshots by some unknown method for Shadow Shot, and some other unknown method for mug (I recall that there was a missing 10% modifier, but I couldnt figure out what it was).

    Why would I apologise for saying the truth? Thats a silly thing to ask. If anything you should ask that guy to apologise for lying to you and making you fall for his fabrications because you so desperately wanted to buy what he was selling. Remember, I tested it, took a screenshot, and showed it, proving that he in fact fabricated it (as if the numbers werent sufficient).

    its one thing to be wrong and another to refuse to accept it.
    I guess we just have to ignore one another, live in your imaginary world, im not gonna bother you anymore

    Alright, did some further testing, turns out I was actually wrong on this one, it is 1.2. I think I was getting extra ferocity from Aeromancers Training when hitting Lightning Rod which Shock Wave can't get? Though strangely it also seems to have persisted sometimes after swapping to earth, but didn't apply to Shock Wave even while it briefly persisted. Ill have to look into what causes that, but yes, generally its 1.2. They forgot it in their patch notes. My mistake, and Im sorry.

    Still, 1.2 is really good damage still. Thats 2/3 of a backstab.

  • Eurantien.4632Eurantien.4632 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Bossun.2046 said:
    can a power weaver d/f or s/f even do damage without lightning rod? some of the attuned skills are used for defense. Yeah, i don't see Power weaver killing anything without lighting rod. that would just gut it. which i think its something CMC said he didn't want to do when explaining soulbeast nerfs :/

    I dunno, they did that to D/P Headshot thief when they gutted the already severely underperforming Impacting Distraction Trait. Dagger does also have a couple hard-hitting skills, so the build would still function after Lightning Rod gets hit somewhat.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Eurantien.4632 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

    Yeah I was wrong, its 1.2. Which is 13% lower than Maul and Worldly Impact. Should also be noted that Weaver doesnt have the absurd multipliers that let Maul and Worldy Impact hit so hard. Still, it is a pretty hardhitting skill even as it is.

  • Sigmoid.7082Sigmoid.7082 Member ✭✭✭✭
    edited March 21, 2020

    @UNOwen.7132 said:

    @Eurantien.4632 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

    Yeah I was wrong, its 1.2. Which is 13% lower than Maul and Worldly Impact. Should also be noted that Weaver doesnt have the absurd multipliers that let Maul and Worldy Impact hit so hard. Still, it is a pretty hardhitting skill even as it is.

    You need to bear in mind LR should be using a weapon power of ~690. When you compare them relatively this has a coefficient of ~0.83, which is much lower than Maul.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Sigmoid.7082 said:

    @UNOwen.7132 said:

    @Eurantien.4632 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

    Yeah I was wrong, its 1.2. Which is 13% lower than Maul and Worldly Impact. Should also be noted that Weaver doesnt have the absurd multipliers that let Maul and Worldy Impact hit so hard. Still, it is a pretty hardhitting skill even as it is.

    You need to bear in mind LR should be using a weapon power of ~690. When you compare them relatively this has a coefficient of ~0.83, which is much lower than Maul.

    LR doesnt use weapon damage from elementalist ? odd.
    I guess it works similar to phantasms

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    edited March 21, 2020

    @Sigmoid.7082 said:

    @UNOwen.7132 said:

    @Eurantien.4632 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

    Yeah I was wrong, its 1.2. Which is 13% lower than Maul and Worldly Impact. Should also be noted that Weaver doesnt have the absurd multipliers that let Maul and Worldy Impact hit so hard. Still, it is a pretty hardhitting skill even as it is.

    You need to bear in mind LR should be using a weapon power of ~690. When you compare them relatively this has a coefficient of ~0.83, which is much lower than Maul.

    So it does. How odd. Seems almost random what trait skills use weapon power and which ones dont.

    Edit: 0.83 is actually significantly lower than what I expected, almost half even. Hell, that makes it do about as much damage as Power Block does (and way more than PI does).

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Sigmoid.7082 said:

    @UNOwen.7132 said:

    @Eurantien.4632 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    That's higher than maul and worldly impact!

    Yeah I was wrong, its 1.2. Which is 13% lower than Maul and Worldly Impact. Should also be noted that Weaver doesnt have the absurd multipliers that let Maul and Worldy Impact hit so hard. Still, it is a pretty hardhitting skill even as it is.

    You need to bear in mind LR should be using a weapon power of ~690. When you compare them relatively this has a coefficient of ~0.83, which is much lower than Maul.

    LR doesnt use weapon damage from elementalist ? odd.
    I guess it works similar to phantasms

    There actually are a lot of trait skills that, for ill-explained reasons, use their own weapon damage. But I thought that category was mostly stuff like aim-assisted rocket or the delayed charge skill.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    keep in mind PB cant crit.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

  • Stallic.2397Stallic.2397 Member ✭✭✭

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

  • Stallic.2397Stallic.2397 Member ✭✭✭

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

  • Eddbopkins.2630Eddbopkins.2630 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR has never hit 5k+ on a single hit ever. That is a lie.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Eddbopkins.2630 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Theres been other complaints about earth shield (which is fine) but the the complaints come from lightning rod. There have been complaints about shocking aura and lightning hammer... when the problems come from lightning rod.

    It does too much and is flying under the radar.

    That's a vague and customized complaint.

    Lightning Rod is fine. If It's too much on weaver, you have a weaver problem. More likely you wish to work less for a win than others.

    Doing damage and applying weakness for 3 secs on a hard CC (which are on long CD's, except Weaver air), and they aren't spammable fyi. You can chain the ones you have, but it's a short chain. The damage is so pitiful, I believe you to be trolling, or a sore loser.

    People complain about whiners, but in reality they complain about you.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    Edit: Pulmonary Impact, now that skill does low damage, and did even before this patch overnerfed it. And it got nerfed by 66%. Lightning Rod already did 2+ times the damage, and was untouched.

    LR has never hit 5k+ on a single hit ever. That is a lie.

    On PvP, no. In WvW? Yeah it has. I suspect it was a glass build, and I was certainly a glass build, but I got blown up by it.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    You gotta keep context in mind. The context for the 3.2k was just "5k isnt doable in sPvP". Also, it wasnt actually using Elemental Surge. That should add a bit more damage, I guess? Iunno, maybe its closer to 3.4k, not really that important.

    However, the point is that Lightning Rod is far and away the most powerful of the on-Interrupt traits, and it doesnt even need to interrupt unlike them. And it was borderline too strong, but it turns out it was nerfed and the patch notes just forgot to mention it. And if youre referring to me complaining about Pulmonary impact, Lightning Rod still, with a normal build, crits for at least 2k, probably 2.5k. Pulmonary Impact hits for at most 600, and with a normal build its closer to 200-400. Its that much worse. The trait is a troll pick.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

  • MyPuppy.8970MyPuppy.8970 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    I don't mind LR coeff reduced to 0.01 for the sake of balance philosophy, but they would have to increase damage somewhere else. Has anyone ever complained about an ele power dmg burst except FA? Insta casts/procs has been the only reliable way for ele to do power bursts. Because weapon skills just suck for that purpose.

  • Odik.4587Odik.4587 Member ✭✭✭✭

    @MyPuppy.8970 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    I don't mind LR coeff reduced to 0.01 for the sake of balance philosophy, but they would have to increase damage somewhere else.

    Power block recieved ICD of 3 seconds, non-crit, no compensations.
    Lost time deleted entirely. No compensations and basically left as a placeholder.
    Shattered aegis non-crit, no compensations.
    As I said, they should reward brainless CC spam, which is LR about, no compensations either, just as everyone else :)

  • MyPuppy.8970MyPuppy.8970 Member ✭✭✭✭
    edited March 22, 2020

    @Odik.4587 said:

    @MyPuppy.8970 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    I don't mind LR coeff reduced to 0.01 for the sake of balance philosophy, but they would have to increase damage somewhere else.

    Power block recieved ICD of 3 seconds, non-crit, no compensations.
    Lost time deleted entirely. No compensations and basically left as a placeholder.
    Shattered aegis non-crit, no compensations.
    As I said, they should reward brainless CC spam, which is LR about, no compensations either, just as everyone else :)

    Mes still has more base hp, stealth, clones, distort. Guard still has more armor and most op spec out there. Also eles got their share of non-crits/no compensations too.

    Edit: If you remove all damaging traits from ele, they'll just go back to whatever unkillable meme bunker build (again).

  • Odik.4587Odik.4587 Member ✭✭✭✭
    edited March 22, 2020

    @MyPuppy.8970 said:

    @Odik.4587 said:

    @MyPuppy.8970 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    I don't mind LR coeff reduced to 0.01 for the sake of balance philosophy, but they would have to increase damage somewhere else.

    Power block recieved ICD of 3 seconds, non-crit, no compensations.
    Lost time deleted entirely. No compensations and basically left as a placeholder.
    Shattered aegis non-crit, no compensations.
    As I said, they should reward brainless CC spam, which is LR about, no compensations either, just as everyone else :)

    Mes still has more base hp, stealth, clones, distort. Guard still has more armor and most op spec out there. Also eles got their share of non-crits/no compensations too.

    What kind of meme is that? /facepalm
    Many classes with nerfs got nothing in return, everyone start to talk "BUT BUT COMPENSATE IT SOMEWEHRE ELSE!" all the time about their "main" but never speak about it while screaming for nerfs.
    https://wiki.guildwars2.com/wiki/Lost_Time did x2 less damage than your cancer-rod, now this trait basically doesnt exist (3s alacrity is like 1s chill, with 3s icd IF slow was applied, as a grandmaster, hue) it would be fair to delete lrod as well since "damage on CC" traits are unacceptable. And once again, brainless CC spam shouldnt be rewarded.

    Edit: If you remove all damaging traits from ele, they'll just go back to whatever unkillable meme bunker build (again).

    No one is deleting all dps traits from ele, its just about removing brainless CC spam for damage/weakness. IIRC air traitline had neat buffs (and not only air, when major traits were merged into minors)
    @hotte in space.2158
    You arent making even a tiny bit of sense. W/e

  • FrownyClown.8402FrownyClown.8402 Member ✭✭✭

    The real question is why ele need LR to be a viable power build

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭

    @FrownyClown.8402 said:
    The real question is why ele need LR to be a viable power build

    Ele has no viable power build either way, in reality the base dmg is abysmal even with a zerker amulet because they nerfed direct dmg on a class which wasn't excelling in direct dmg to start with, nerfing that trait won't harm ele anyway because there is nothing to harm really...playing bunker is all there is and there ever will but alas you can play a mighty one now, that can frustrate the hell out of people and still whittle their life little by little.

    You're wasting breath even attempting a fruitless discussion

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Playing a condi "sit back with staff and let clones do the rest" build seems to be what the vast majority of mesmers can play, nerf that build and they will pour on the forum like bees on honey. The removal of LR won't do you any bit of good...the glory days of condi relaxed gameplay are not coming back, time wasted on the forum asking for nerfs left and right would be better used to learn new gameplay options

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • So everyone is complaining about a trait that hits hard in WvW. Where everyone is a glass build or under-geared. Where there are damage foods and sigils. Where they can have party members boost their damage to the absolute max instead of having to do it themselves. In the PvP forum. Just stop making things up. In PvP it's hitting maybe an average of 1k unless you are pure glass, in which case it hits maybe 1.9k if you always crit; past that you need tons of buffs and tons of vulnerability applied and you'd be dead because you'd have to use the Rune of Aristocracy with Tornado on another glass cannon as you stand in one place and hope you don't die.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Arheundel.6451 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Playing a condi "sit back with staff and let clones do the rest" build seems to be what the vast majority of mesmers can play, nerf that build and they will pour on the forum like bees on honey. The removal of LR won't do you any bit of good...the glory days of condi relaxed gameplay are not coming back, time wasted on the forum asking for nerfs left and right would be better used to learn new gameplay options

    First of all, I didnt ask for nerfs.
    Sec of all I dont play staff, and I doubt many people do becouse it sucks
    Thirdly, even before patch I didnt play staff very often becouse axe is more fun
    Fourthly why are you even attacking me ?
    LR is what mesmer/thief has but worse. And it cheats the rules set up by the patch.
    Lost time was kitten version of LR and it wasnt nerfed. it was REMOVED from the game.
    PI and PB both deal MUCH less dmg, have cooldowns and are MUCH MUCH harder to proc at the same time.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

    And every class also has stronger traits in lower tiers. Trickery has its best trait in the Master category. Holos best trait is in the Adept category. Higher tier traits are supposed to be more complex/flashy, not better.

  • @Lilyanna.9361 said:
    Well back to core elementalist since everyone wants to hammer the kitten class into non-existence. Got FA nerfed, got Fire weaver nerfed, got water sword nerfed, celestial DD nerfed, cantrips, useless traits, obsidian reworked four times, staff doing no damage, frostbow no damage, focus are only defense lifeline, ToF pointless, stability gutted.

    When are y'all gonna GIVE??? Look what you did to scrapper?? Look what you did to mirage, to scourge, gunflame, Warrior dagger, most of the spell breaker skills, Steal, Core Guardian AND Dragonhunter, Chronomancer. The list is practically endless with what THESE particular forums has caused. I actually need to know when is enough is enough, because, my word, we can't have ANY specializations do anything unique unless it is like Core Revenant/Renegade tier. And this is going for ALL classes at this point, not just my mains or other people's mains. The worst part is Anet LISTENS to this and actually believes this is constructive.

    How dare they nerf DD eles when 80% of esl games consisted of them?
    How dare they nerf water Weaver when it tanked 1v4 at the highest level games?
    How dare they nerf fire Weaver when the only counter to it was water Weaver?
    How dare they nerf FA ele the same way every other one shot build got nerfed?

    ~ God Tier Guardian

  • Captain Kuro.8937Captain Kuro.8937 Member ✭✭
    edited March 22, 2020

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

    And every class also has stronger traits in lower tiers. Trickery has its best trait in the Master category. Holos best trait is in the Adept category. Higher tier traits are supposed to be more complex/flashy, not better.

    We have to distinguish trais that deal damage , from the ones where are for defensive option .
    The elites traits should be something not attractive , but the only thing they offers , is the usage of expansion appropriate weapons and utilities.

    PI (thief) + LP(mesmers) , should be in a offensive Traitline , which goal is to do damage just like Ele's Lighting Rod (which is on Air)

    Dont Over Extent - Piken Square
    BrB Until Notice Sire - Desolation

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Captain Kuro.8937 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

    And every class also has stronger traits in lower tiers. Trickery has its best trait in the Master category. Holos best trait is in the Adept category. Higher tier traits are supposed to be more complex/flashy, not better.

    We have to distinguish trais that deal damage , from the ones where are for defensive option .
    The elites traits should be something not attractive , but the only thing they offers , is the usage of expansion appropriate weapons and utilities.

    PI (thief) + LP(mesmers) , should be in a offensive Traitline , which goal is to do damage just like Ele's Lighting Rod (which is on Air)

    Air also has utility traits. You dont want any traitline to be only damage, or it ends up like Crit Strikes. Anyway, Daredevil is, for the most part, an offensive traitline. It has a bit of utility, but most of it is damage. The category PI is in is pretty much only damage. And its just worse than Havoc Mastery. But again, I wouldnt mind if it was shifted to Trickery to replace/add to Pressure Striking.