We should probably look at Lightning Rod - Page 3 — Guild Wars 2 Forums

We should probably look at Lightning Rod

13>

Comments

  • Captain Kuro.8937Captain Kuro.8937 Member ✭✭
    edited March 22, 2020

    @UNOwen.7132 said:

    @Captain Kuro.8937 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

    And every class also has stronger traits in lower tiers. Trickery has its best trait in the Master category. Holos best trait is in the Adept category. Higher tier traits are supposed to be more complex/flashy, not better.

    We have to distinguish trais that deal damage , from the ones where are for defensive option .
    The elites traits should be something not attractive , but the only thing they offers , is the usage of expansion appropriate weapons and utilities.

    PI (thief) + LP(mesmers) , should be in a offensive Traitline , which goal is to do damage just like Ele's Lighting Rod (which is on Air)

    Air also has utility traits. You dont want any traitline to be only damage, or it ends up like Crit Strikes. Anyway, Daredevil is, for the most part, an offensive traitline. It has a bit of utility, but most of it is damage. The category PI is in is pretty much only damage. And its just worse than Havoc Mastery. But again, I wouldnt mind if it was shifted to Trickery to replace/add to Pressure Striking.

    I mean :
    Move PI to Crit Strikes or the other offensive trait , and increase its damage and remove its restriction (cannot crit) .
    Something to be in line with Ele Lighting Rod .
    Whoever wants to deal significant damage , should sucrifice their defensive Traits for an Offensive one , otherwise we will be back on Bunkerwars

    Dont Over Extent - Piken Square
    BrB Until Notice Sire - Desolation

  • Azure The Heartless.3261Azure The Heartless.3261 Member ✭✭✭✭
    edited March 22, 2020

    [ Quietly in the corner not caring about Lightning Rod and slotting Pulm Impact for memes ]

    [Charr Noises]
    [I play every class!]
    [Fight me in the arena anytime!]

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Captain Kuro.8937 said:

    @UNOwen.7132 said:

    @Captain Kuro.8937 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @UNOwen.7132 said:

    @Leonidrex.5649 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stallic.2397 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:

    @Stand The Wall.6987 said:

    @UNOwen.7132 said:
    Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    build?

    Iunno, I didnt exactly ask the guy who hit me for that in WvW what their build was. I wasnt exactly interested, and the whole process of whispering someone on the other side in WvW is annoying. Looked like your standard D/F Lightning Rod build to me though.

    oh ok wuvvy wuv. was thinking that would be kinda hard in pee vee pee.

    Oh, right, were in the PvP category. I sometimes lose track of that. Yeah, in PvP I dont think you can hit for 5k. Looks like 3.2k is about as high as it gets, short of stacking might?

    Please share a build that will get 3.2k on lightning Rod in pvp. I can almost guarantee, it'll be an Ele with 11k hp, not even a crit chance above 75% without fury, and Ferocity max maybe at 250%.

    Even then, the build wouldn't be playable, completely neutered by burst thieves, and all rights and purposes, useless.

    Well, youre right on the first 2. Crit damage is above 250%, thanks to a bunch of stacking ferocity multipliers. And yeah, its probably not a good build, though not because of thieves (Assassins Signet just ate a massive nerf, even a glass thief wont likely be bursting harder than 7k). But thats not the point, the point was that 3.2k is the highest you can get and that, as a result, 5k isnt achievable.

    The highest an Ele can achieve.... in a perfect scenario.

    Meaning, you have to take air and arcane traitline, you have to be attuned to air, with fury, using an arcane skill that grants elemental surge, with an amulet that has high Ferocity which means little defense by means of vitality, toughness or both. All to proc lightning Rod that will get you only 3.2k damage? Which honestly, I don't even think it will grant you that much.

    And yet there's a whole thread about it being too high??? To OP?? Even more ironic, other classes are complaining about their damage nerfs!

    ... Yeah, I'm done.

    its not about damage being too high or too low.
    CC doesnt deal damage.
    LR as the strongest damaging trait on CC was left almost untouched.
    Compare it to other CC traits. PB deals less dmg, has cooldown and is interrupt only.
    Thiefs rupt trait deals less dmg, and harder to proc ( its lower tier trait but still )
    It just brakes the rules that were set up by the last patch.
    Patch made CC -> deals no damage.
    ele deals dmg with cc -> ele cheats intentions of the patch.
    Is it good or too strong? I dont kitten know, dont play ele.
    But I bet ele has ALOT of random CC jammed into their 100 skills and perma weakness from that trait could be aids.

    Lower trait skills shouldnt even be weaker, so thats doubly a problem on the thief trait (which also does only damage).

    every class has weaker traits in lower tiers, if you have a problem with that take it with the devs.

    And every class also has stronger traits in lower tiers. Trickery has its best trait in the Master category. Holos best trait is in the Adept category. Higher tier traits are supposed to be more complex/flashy, not better.

    We have to distinguish trais that deal damage , from the ones where are for defensive option .
    The elites traits should be something not attractive , but the only thing they offers , is the usage of expansion appropriate weapons and utilities.

    PI (thief) + LP(mesmers) , should be in a offensive Traitline , which goal is to do damage just like Ele's Lighting Rod (which is on Air)

    Air also has utility traits. You dont want any traitline to be only damage, or it ends up like Crit Strikes. Anyway, Daredevil is, for the most part, an offensive traitline. It has a bit of utility, but most of it is damage. The category PI is in is pretty much only damage. And its just worse than Havoc Mastery. But again, I wouldnt mind if it was shifted to Trickery to replace/add to Pressure Striking.

    I mean :
    Move PI to Crit Strikes or the other offensive trait , and increase its damage and remove its restriction (cannot crit) .
    Something to be in line with Ele Lighting Rod .
    Whoever wants to deal significant damage , should sucrifice their defensive Traits for an Offensive one , otherwise we will be back on Bunkerwars

    Wouldnt really make sense in Crit Strikes. Even ignoring the cant crit thing, Crit Strikes as a traitline is remarkably straightforward. PI is too "tricky" of a trait to thematically fit in. In Deadly arts there just isnt any space for it. Trickery is about the only one that would make sense other than Daredevil. Sides, I dont think you have to worry about Thief becoming a bunker build. Its not well-suited for it.

  • Weakness spam is very strong

  • @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    I tested fire/air/weaver, with Power Overwhelming and all the damage traits, including berserker amulet and scholar runes.
    Also, I equipped GoEP and Arcane Power. In the test I managed once to get a 5+ crit with LR, with 24 stacks might and vulnerability on the target, and for what, really? You won't have time to stack might fast enough and sacrifice everything for damage. You won't survive in combat either and you'll definitely have trouble with people way over 5k health.

    In reality, when I use it on my sage tempest, weaver, or core, the crits are about 1500-2000 on light armor professions and go down from there. You can't use GoEP on anything, since almost all the CC skills that would trigged LR do around 80 damage and waste some of your GoEP, Arcane Power and Sigil of Intelligence for that matter.

    "Easily hit for 5+k on a crit".. nay, I say.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Malcastus.6240 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    I tested fire/air/weaver, with Power Overwhelming and all the damage traits, including berserker amulet and scholar runes.
    Also, I equipped GoEP and Arcane Power. In the test I managed once to get a 5+ crit with LR, with 24 stacks might and vulnerability on the target, and for what, really? You won't have time to stack might fast enough and sacrifice everything for damage. You won't survive in combat either and you'll definitely have trouble with people way over 5k health.

    It was in WvW. Mightve been pre-patch, though Im pretty sure it was on the day after the patch. Iunno.

    In reality, when I use it on my sage tempest, weaver, or core, the crits are about 1500-2000 on light armor professions and go down from there. You can't use GoEP on anything, since almost all the CC skills that would trigged LR do around 80 damage and waste some of your GoEP, Arcane Power and Sigil of Intelligence for that matter.

    I mean, Sage is a bad prefix for power builds, the fact that it still hits 1500-2000 with that is actually impressive.

  • Sunshine.5014Sunshine.5014 Member ✭✭✭
    edited March 24, 2020

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    I tested fire/air/weaver, with Power Overwhelming and all the damage traits, including berserker amulet and scholar runes.
    Also, I equipped GoEP and Arcane Power. In the test I managed once to get a 5+ crit with LR, with 24 stacks might and vulnerability on the target, and for what, really? You won't have time to stack might fast enough and sacrifice everything for damage. You won't survive in combat either and you'll definitely have trouble with people way over 5k health.

    It was in WvW. Mightve been pre-patch, though Im pretty sure it was on the day after the patch. Iunno.

    In reality, when I use it on my sage tempest, weaver, or core, the crits are about 1500-2000 on light armor professions and go down from there. You can't use GoEP on anything, since almost all the CC skills that would trigged LR do around 80 damage and waste some of your GoEP, Arcane Power and Sigil of Intelligence for that matter.

    I mean, Sage is a bad prefix for power builds, the fact that it still hits 1500-2000 with that is actually impressive.

    Wut? Sage is bad? You're suggesting Ele running Marauder/Berserker?

    Please post a YouTube of you running around killing people with your Berserker Lightning Rod Ele build in PvP! :open_mouth: I'd like to see how you survive hahaha.

  • Kuma.1503Kuma.1503 Member ✭✭✭

    I'm a big fan of Menders/Eagle FA tempest morso than lightning rod. It's easy to top both healing and damage with it.

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭

    @Sunshine.5014 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @UNOwen.7132 said:

    @Malcastus.6240 said:

    @RegudonNA.4630 said:
    Trait does quite a bit of damage and applies weakness - one of the strongest conditions In the game.

    Im not sure why people keep repeating that "it does low damage". It really doesnt. Its a 1.5 scaling skill. Thats only 0.3 less than a back backstab, which is 1.8 scaling. Sure, weaver has fewer damage multipliers, but it will still easily hit for 5+k on a crit.

    I tested fire/air/weaver, with Power Overwhelming and all the damage traits, including berserker amulet and scholar runes.
    Also, I equipped GoEP and Arcane Power. In the test I managed once to get a 5+ crit with LR, with 24 stacks might and vulnerability on the target, and for what, really? You won't have time to stack might fast enough and sacrifice everything for damage. You won't survive in combat either and you'll definitely have trouble with people way over 5k health.

    It was in WvW. Mightve been pre-patch, though Im pretty sure it was on the day after the patch. Iunno.

    In reality, when I use it on my sage tempest, weaver, or core, the crits are about 1500-2000 on light armor professions and go down from there. You can't use GoEP on anything, since almost all the CC skills that would trigged LR do around 80 damage and waste some of your GoEP, Arcane Power and Sigil of Intelligence for that matter.

    I mean, Sage is a bad prefix for power builds, the fact that it still hits 1500-2000 with that is actually impressive.

    Wut? Sage is bad? You're suggesting Ele running Marauder/Berserker?

    Please post a YouTube of you running around killing people with your Berserker Lightning Rod Ele build in PvP! :open_mouth: I'd like to see how you survive hahaha.

    For a power build? Yeah. Sage is a weird condi amulet. Fire Weaver uses Sage. Lightning Rod uses Marauder, same as any other power build that isnt glass burst.

  • xWiroo.3841xWiroo.3841 Member ✭✭

    @AngelLovesFredrik.6741 said:

    @Lilyanna.9361 said:
    Well back to core elementalist since everyone wants to hammer the kitten class into non-existence. Got FA nerfed, got Fire weaver nerfed, got water sword nerfed, celestial DD nerfed, cantrips, useless traits, obsidian reworked four times, staff doing no damage, frostbow no damage, focus are only defense lifeline, ToF pointless, stability gutted.

    When are y'all gonna GIVE??? Look what you did to scrapper?? Look what you did to mirage, to scourge, gunflame, Warrior dagger, most of the spell breaker skills, Steal, Core Guardian AND Dragonhunter, Chronomancer. The list is practically endless with what THESE particular forums has caused. I actually need to know when is enough is enough, because, my word, we can't have ANY specializations do anything unique unless it is like Core Revenant/Renegade tier. And this is going for ALL classes at this point, not just my mains or other people's mains. The worst part is Anet LISTENS to this and actually believes this is constructive.

    How dare they nerf DD eles when 80% of esl games consisted of them?
    How dare they nerf water Weaver when it tanked 1v4 at the highest level games?
    How dare they nerf fire Weaver when the only counter to it was water Weaver?
    How dare they nerf FA ele the same way every other one shot build got nerfed?

    this mentalism again lol, the point is nerfing until its competitive fair, not nerfing until is dead or a meme, and that goes for any class.

  • More and more people are running lightning rod now