Things that make me sad about the new Expansion announcement — Guild Wars 2 Forums
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Things that make me sad about the new Expansion announcement

I had conflicting feelings in the last few days, for as much as I’m happy there would be a new expansion, there is one big problem hanging over it.
This will be for sure a paid expansion, probably will cost up to 30-60 dollars, depending on the content they put in, expect no sales for months or even a year, and you can see the problem with everyone outside of the USA/EU will face…

In Brazil a dollar is 5 reais (1:5) that means that this game (and the gems for that matter) is 5x more expensive, I’ll not pay 150 reais minimum for this expansion I’m sorry and the reason is not that I don’t have the money, but this is too over budget for a simple 3-4 maps+ spec+mount expansion.

(And if you understand economy, you know that a 1:5 conversion don’t mean I have 5x more money or something, that’s not how it works)

The fact that anet/NCsoft obliviously don’t care for regional pricing is very puzzling to me, every new MMO do it, if not by themselves they use steam that make it for them for “free”.

In Brazil there is a third party partner but since it is still showing vanilla promo on their site, and selling HoT, I can say they don’t care and NCsoft don’t as well because they don’t keep an eye on these things.

Every competitor do regional pricing (even the money hungry activision\blizzard), please take this new rebirth moment you are having and look on this too. Ate least think of doing more text translations. I doubt that the south American population on this game is so low that is not worth it, and considering that every place I go I come across a fellow Brazilian and that I call friends to this game that are instantly tuned off by the “dollar only international credit card paying method”, I can say that they are there.

Show that you care for people outside of the USA and EU too anet/NCsoft please, don’t just say “sorry” and leave us in the dust.

(For reference, the new doom game is 60 dollars, but in Brazil it is 200 reais (on steam), not 300 as it would be).

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Comments

  • wrathmagik.3518wrathmagik.3518 Member ✭✭✭

    You can earn gems through the game by playing and converting gold to gems. You have plenty of time to save up for the expansion.

  • i know all this, but that’s not my point. i even said in my post that having the money was not the problem to me...

    i buy gems converting gold, but i also wanted to do it with money in a fair rate. i have the money to buy the expansion, but is worth the money after conversion... no!

  • you can link it to the credcard origin, or bank origin, like steam does, or billing address, the money have a trail, so unless you are using a fraudulent method to buy, you can trace the origin.

    steam does this for almost every game, as does EPIC, as does GoG, the methods are there, its not like its new technology.

  • Jilora.9524Jilora.9524 Member ✭✭✭

    You legit have 2 years maybe more to "save up"

    WvW bandwagoners have small D's and never left their house even before Covid19

  • @Obtena.7952 said:
    It's not puzzling at all. Anet is a company that works in American dollars so it makes sense they use American dollars when it's suits them to do so. Even if they sold there services to you in whatever regional currency was relevant to you ... the price would likely be fixed to the original cost of American dollars PLUS the cost of delivering that service to you IN THAT REGION. That would not only include conversion fees to American dollars (which you already pay), but whatever other fees, including the administration costs of the individual regions handling.

    yes, it suits then to a point, considering they must have an expressive non-USA playerbase.
    the consept of regional pricing is not selling the game at the same price but in another corrency, but selling the game at a price that is equivalent to the price it is in the USA. so the game will cost less in a direct conversion, but considering the country buying power, it will be the same (fair) to them.

    refer to the exemple i gave, DOOM eternal is 60 USD, but in Brazil it is sold in steam for 200BZR (40 USD), and not 300 BZR (that would be 60 USD).

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:

    @Obtena.7952 said:
    It's not puzzling at all. Anet is a company that works in American dollars so it makes sense they use American dollars when it's suits them to do so. Even if they sold there services to you in whatever regional currency was relevant to you ... the price would likely be fixed to the original cost of American dollars PLUS the cost of delivering that service to you IN THAT REGION. That would not only include conversion fees to American dollars (which you already pay), but whatever other fees, including the administration costs of the individual regions handling.

    yes, it suits then to a point, considering they must have an expressive non-USA playerbase.
    the consept of regional pricing is not selling the game at the same price but in another corrency, but selling the game at a price that is equivalent to the price it is in the USA. so the game will cost less in a direct conversion, but considering the country buying power, it will be the same (fair) to them.

    The price of the game is not primarily determined by where it's sold. It's determined primarily by covering the costs that goes into making it and delivering to you as a service as well as the margins desired. I see no reason for a global service provider to consider the financial situations of various regions to provide you a service so you feel it's fair. That doesn't make sense ... and not just in this industry ... in all industries.

    refer to the exemple i gave, DOOM eternal is 60 USD, but in Brazil it is sold in steam for 200BZR (40 USD), and not 300 BZR (that would be 60 USD).

    and? That example is irrelevant here. Anet doesn't make DOOM eternal. However that's offered has nothing to do with GW2 and Anet. Don't assume that Anet offering you regional pricing is going to be a better deal for you than you would get otherwise. That's a pretty bad assumption to make. If regional pricing causes a company to do something exceptional and it cost more, you can bet that is passed onto the people in the individual regions.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • that's a naive way of thinking it.

    as the difference between dollar and the native currency increases, most people will most likely pirate a game than paying a unrealistic price on it, if a company sell for less, in a country that would not buy the game anyway because is too expensive, it will win more money than what it would before. The balance is positive in the end, and that’s what make it worth it.
    In essence you gain a costumer that would never buy your game in the first place (and if this was a SP game this would be pirated, because people would want to play it anyway)

    the example is to show a company that uses regional pricing, for your understanding. but i can give a MMO that use-it too like ESO if needed.

    (you can do the research about it if you never heard about it, but every major company do it one way or another.)

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:
    that's a naive way of thinking it.

    No it is not. it's the REALISTIC way of thinking of it. It will be funny to see someone try to 'pirate' a service-based offering like GW2 ... do not assume regional pricing will make the game relatively cheaper in your region than the base cost in the USA.

    I'm not debating other companies do what you are asking. That's not relevant here. If you don't think currency rates are going to impact your regional pricing of a service ... then it is not I that is naive.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @Obtena.7952 said:

    @Karkara.9067 said:
    that's a naive way of thinking it.

    No it is not. it's the REALISTIC way of thinking of it. It will be funny to see someone try to 'pirate' a service like GW2 ... do not assume regional pricing will make the game cheaper than the base cost in the USA.

    People pirate MMO's all the time, i'll not show you here, because of terms of service, but believe me, they do!

    I think we are in a loop here, so i'll not argue anymore. But i do recommend you to look this further, A lot of companies do this, and i understand why living in America you may not realize this, because it doesn't affect you, but almost every single big company does this, regardless if it is online or not. this is not new, and believe you me, if big triple A companies, and even some indies are doing it, its because it's worth it, they don’t make decisions that lose then money.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:

    @Obtena.7952 said:

    @Karkara.9067 said:
    that's a naive way of thinking it.

    No it is not. it's the REALISTIC way of thinking of it. It will be funny to see someone try to 'pirate' a service like GW2 ... do not assume regional pricing will make the game cheaper than the base cost in the USA.

    People pirate MMO's all the time,

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    because it's worth it

    OK ... so you're assuming it's worth it for Anet to give you a deal on GW2? How so? Do you think their business model depends on expansion sales or gem store sales? Does the amount you would spend in the gem store after the expansion is released offset Anet's lost revenue to offer you a deal in your regional currency on the expansion, IF that was even something that would happen? I'm going to bet NO.

    So you see, you can appeal to how 'great' this would be for Anet all you like ... but if you understand the business model this game is built around, it's not worth it for them to do this. You think you know better what decisions Anet should be making to not lose money? You are somehow MORE qualified than Anet to make these decisions, simply based on what you see happening in Steam? I'm doubtful.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Karkara.9067 said:
    that's a naive way of thinking it.

    as the difference between dollar and the native currency increases, most people will most likely pirate a game than paying a unrealistic price on it, if a company sell for less, in a country that would not buy the game anyway because is too expensive, it will win more money than what it would before. The balance is positive in the end, and that’s what make it worth it.
    In essence you gain a costumer that would never buy your game in the first place (and if this was a SP game this would be pirated, because people would want to play it anyway)

    the example is to show a company that uses regional pricing, for your understanding. but i can give a MMO that use-it too like ESO if needed.

    (you can do the research about it if you never heard about it, but every major company do it one way or another.)

    >

    Each company is different, but perhaps anet keeps the pricing where it is because so few have bought it? At the same time, im pretty sure they keep the price = to 60 USD everywhere in the world do they not?

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • @Obtena.7952 said:

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    sigh... i'll not pirate the game!

    @Dante.1763 said

    Each company is different, but perhaps anet keeps the pricing where it is because so few have bought it? At the same time, im pretty sure they keep the price = to 60 USD everywhere in the world do they not?

    i think europe have different pricing than the 1 dollar=1 euro thing (if not here is another place where they should apply this).

    you may have a point in saying this, but at the same time, this may be the reason there are less people outside from NA. i don’t know anet metrics on this, so i cant only judge based on my experience here. but i do believe there is an expressive SA player base in this game.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭

    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay | Mains Mariyuuna/Tempest(PvE), Terakura/Spellbreaker & Kitty Koume/Reaper(WvW) | ♀♥♀

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:

    @Obtena.7952 said:

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    sigh... i'll not pirate the game!

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

  • @Obtena.7952 said:

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    Ok friend. I'm just giving then my opinion, and my experience, the decision is up to anet/NCsoft, they may choose to ignore it, or not. But now at least they know someone else think this is a problem, and that there may be a solution.

    You may think regional pricing is impossible or is not viable, but this discussion is old, today companies adopted it already, and that’s because it is worthy for them, if it worthy for Anet/NCsoft that’s for their financial department, i just gave my opinion on it.

  • Captain Kuro.8937Captain Kuro.8937 Member ✭✭
    edited March 21, 2020

    5 months after release , most likely/as always will get a discount by half (if the pricetag is 60 dollars)

    Dont Over Extent - Desolation

    BrB

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:

    @Obtena.7952 said:

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    Ok friend. I'm just giving then my opinion, and my experience, the decision is up to anet/NCsoft, they may choose to ignore it, or not. But now at least they know someone else think this is a problem, and that there may be a solution.

    Their business model determines what and how customers get charged. That boat has sailed ... like a decade ago. It's not a problem just because you dislike it. In fact, what you have done here is propose a problem to the solution you want. The fact is that the 'solution' already exists: we know expansions go on sale

    You may think regional pricing is impossible or is not viable ...

    .. and I don't think that. I just understand that regional pricing is not necessarily going to lead you to get a 'regionally fair' price for GW2 expansion because of 'knowledge'. Somehow you have convinced yourself of it because of what other people do. Not everyone is following a single business model and it's not sensible to think that Anet will change theirs because you think the pricing is unfair to you because of where you live and the currency you use.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Obtena.7952 said:

    @Karkara.9067 said:

    @Obtena.7952 said:

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    sigh... i'll not pirate the game!

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    Not sure why you are even having that argument, you cant pirate GW2 expansions unless you literally hack Anet servers to enable it on your account.

    I honestly dont even understand what OP is talking about. Why would the game be "5x more expensive"? That's not how currency conversion works. If the expansion cost $40... it's gonna cost around 200 reais + if there is any local taxes added. Because that's $40. The simplest way is obviously to check what PoF cost today and slap another $10 on it because that's most likely what a new expansion will cost unless Anet do something really, really fancy.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Dawdler.8521 said:

    @Obtena.7952 said:

    @Karkara.9067 said:

    @Obtena.7952 said:

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    sigh... i'll not pirate the game!

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    Not sure why you are even having that argument, you cant pirate GW2 expansions unless you literally hack Anet servers to enable it on your account.

    I honestly dont even understand what OP is talking about. Why would the game be "5x more expensive"? That's not how currency conversion works. If the expansion cost $40... it's gonna cost around 200 reais + if there is any local taxes added. Because that's $40. The simplest way is obviously to check what PoF cost today and slap another $10 on it because that's most likely what a new expansion will cost unless Anet do something really, really fancy.

    It doesnt always work out that way though. For example there was a shirt i wanted in the US for a band, cost 30$+10$ for shipping for the size i wanted but it was out of stock, looked at EU, same shirt, size. 50$ +10$ shipping. I know they have a tax, but ive never seen it -that- high for a shirt.

    Ive seen video games and even video game consoles cost more in other countries than they do in the US, do taxes have alot to do with it? yes. they do, but instead of marking it up to make up for the taxes they mark it up even further than needed. Brazil has been a pretty bad offender due to the taxes they have/had.

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited March 21, 2020

    @Karkara.9067 said:

    @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

    That would mean if you ever moved into another country, your game would stop working and you'd need to buy another (and start over). And forget about choosing between EU and NA zones on your own as well, most likely. That's... not an ideal solution, to put it very mildly.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • @Dawdler.8521 said:

    I honestly dont even understand what OP is talking about. Why would the game be "5x more expensive"? That's not how currency conversion works. If the expansion cost $40... it's gonna cost around 200 reais + if there is any local taxes added. Because that's $40. The simplest way is obviously to check what PoF cost today and slap another $10 on it because that's most likely what a new expansion will cost unless Anet do something really, really fancy.

    No friend, in a direct conversion, yes, 40USD= 200 BZR, but, that doesn’t mean that considering inflation, buying power and other economic aspects of a country, that 200 BZR is equivalent to 40 USD, that’s simplifying. As it is right now i do pay that "200 reais" on a 40 USD game + bank conversion fees, but that does not mean 200 reais is worth it (if you take in to account the average wage of Brazil).

    I think is harder for people not used to convert and calculate currency value Vs relative worth of a product all the time, but if you live abroad (in a”3 world country” or devalued currency to dollar country) you’ll get it.

    But imagine if the expansion is 40 USD, but in the region you live you have to pay 60 (considering that all the other economic variables are the same) that’s the level of disparity we are talking here.

  • Karkara.9067Karkara.9067 Member ✭✭
    edited March 21, 2020

    @Astralporing.1957 said:

    That would mean if you ever moved into another country, your game would stop working and you'd need to buy another (and start over). And forget about choosing between EU and NA zones on your own as well, most likely. That's... not an ideal solution, to put it very mildly.

    there is current methods of controlling this, when you your country and want to buy the expansion from there, you pay with the billing information from there (bank/credit card), if not you pay the price of your current billing place, again like Steam and every other store does it.

    and the serves are no real problem, as influencers to my knowledge can change then at will and we can paying a small fee, so its inconsequential.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 22, 2020

    @Karkara.9067 said:

    @Dawdler.8521 said:

    I honestly dont even understand what OP is talking about. Why would the game be "5x more expensive"? That's not how currency conversion works. If the expansion cost $40... it's gonna cost around 200 reais + if there is any local taxes added. Because that's $40. The simplest way is obviously to check what PoF cost today and slap another $10 on it because that's most likely what a new expansion will cost unless Anet do something really, really fancy.

    No friend, in a direct conversion, yes, 40USD= 200 BZR, but, that doesn’t mean that considering inflation, buying power and other economic aspects of a country, that 200 BZR is equivalent to 40 USD, that’s simplifying.

    No, actually, that's EXACTLY what it means because that's exactly how exchange rate works. You are intermixing the value of currency with the price of a product or service in a specific country. The relative value of currency is probably THE primary factor when products/services cross borders .. you want Anet to ignore that in the pricing of their services because of 'unfair' ... that doesn't make sense.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 22, 2020

    @Dawdler.8521 said:

    @Obtena.7952 said:

    @Karkara.9067 said:

    @Obtena.7952 said:

    Then you can play that pirated version of GW2 and save your money ... what's the problem?

    sigh... i'll not pirate the game!

    I'm not suggesting you pirate the game. You're using piracy as a justification to get a better deal in regional currency ... I'm simply letting you know if you want that better deal, you can play the pirated version. Anet competing with piracy in your region by lowering their cost to you in that region is an absurd proposition. Here is why

    It's not possible for Anet to complete with pirates because Anet has to consider the cost of developing the game in their business model and pricing. Pirates don't. Seems to me there are canyon-sized cracks in your logical approach as well as your basic knowledge of how economics and service industries work ... and YOU are going to tell us what decisions Anet should be making to not lose money? Gotcha!

    Not sure why you are even having that argument, you cant pirate GW2 expansions unless you literally hack Anet servers to enable it on your account.

    Actually, I'm just leading someone down the garden path to demonstrate how ridiculous it is to use piracy as a reason for Anet to change the price of their services in a region. I'm pretty sure mostly everyone gets it that doesn't have a solution looking for a problem to solve.

    I honestly dont even understand what OP is talking about. Why would the game be "5x more expensive"? That's not how currency conversion works. If the expansion cost $40... it's gonna cost around 200 reais + if there is any local taxes added. Because that's $40. The simplest way is obviously to check what PoF cost today and slap another $10 on it because that's most likely what a new expansion will cost unless Anet do something really, really fancy.

    Maybe if the OP was more honest, he would have less problems here. Clearly, his background in economics isn't strong enough to make an economic argument for why Anet should give different regions different pricing. Seriously, if he just came out and said "Hey, it's too expensive for me ... it's the cost of X months rent where I live", at least he would come across more genuine.

    The most egregious thing (and I don't think the OP realizes it) ... he's basically asking Anet to change the business model so that 'rich people' subsize 'poor people' so they can play ... the cost to develop the game is a finite amount and if someone pays less, someone else has to more. The problem with that is if poor people can't afford the entry fee, they certainly aren't going to contribute to the game's profitability over time. Why would Anet accommodate them by adjusting their business model if that's the case?

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 22, 2020

    @Karkara.9067 said:

    @Obtena.7952 said:
    Actually, I'm just leading someone down the garden path to demonstrate how ridiculous it is to use piracy as a reason for Anet to change the price of their services in a region. I'm pretty sure mostly everyone gets it that doesn't have a solution looking for a problem to solve.

    i never used piracy as a reason for this (its not even mentioned in my original post) just as an example of reasons why some companies may do regional pricing.

    And my point is that reason doesn't make sense because piracy isn't regional and original developers can't compete with pirates on pricing. You're fishing for a problem that you think your solution solves to justify it.

    also i don’t get why are you getting so aggressive about this, saying i'm not being honest (????) and stuff, as i stated in my original post i do have the money to buy the expansion, thats not what i was trying debate here, i just gave then my opinion, and experience on the subject friend!

    No one is arguing you don't have the money to buy it, so you don't have to keep regurgitating that the discussion is based on that point. That's part of the dishonesty here that I'm seeing. I mean, I get you have an opinion, but it's not an informed one and since you want to continue to base your argument for change on it, I'm willing to continue to clarify what's wrong with it.

    I know you don't see it, but for the expansion to be cheaper for you, it's got to be more expensive to someone else because the cost to develop the game is a finite number of dollars based on paying many people to do the work. It's a very selfish way of thinking that you should have privilege on pricing because of regional differences. If you don't want to pay the entry fee, what is going to compel anyone to make a change to lower it for you knowing you are unlikely to contribute to the game financially anyways?

    If the price should be lower, it should be lower for EVERYONE ... and to be 100% clear here, as many people already mentioned, that's pretty consistent with how Anet has done business so far. If you want the expansion for less, you have to wait until it goes on sale which is an indication Anet already factors in 'regional differences' in considering costumers in your situation.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭
    edited March 22, 2020

    @Astralporing.1957 said:

    @Karkara.9067 said:

    @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

    That would mean if you ever moved into another country, your game would stop working and you'd need to buy another (and start over). And forget about choosing between EU and NA zones on your own as well, most likely. That's... not an ideal solution, to put it very mildly.

    Actually, the Core game was region-locked at release, and for some time after. You could only unlock it in the region it was purchased, but could play it from anywhere.

    Still, you could choose to play in either NA or EU, no matter in which region the account was unlocked.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

  • @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    It is also related to how each company actually also have to pay tax (where they have their main office) or reserve value added taxes (VAT) for each country depending on transactions origin and another issues is that exchange rates can change from day to day which can also be an issue.

    Zenimax (company behind ESO) charge local currency for purchase of game and Crowns (same as Gems). Zenimax is an American company so that argument based on that MMO which have its head office in America can offer payment in local currencies is not right. How each company handle its way to decide what to charge is based on other things then just costs, it is a bit more complex. Remember that most people that play MMO sooner or later actually buy something in their store (real money transaction from Gems).

    Right now with Covid-19 markets are very shaky for some currencies, so it is something that one also need to take into consideration. It might not be that they (ArenaNet) can charge the same as they have done for years for each new expansions as more and more people will have less money to spend from this crisis.

  • I see what you mean as a brazilian player, but as some said, Anet do not work with real, but in dollar, when they put a product to sell, they expect a revenue in dollar, not in real. Some companies do have the different pricing according to regions, but I think that 30 usd (or 150 reais) is nothing but fair to support such a great company as Anet and a great game as gw2, you see 150 reais spent on simple 3/4 maps + elite specs + mounts, but in reallity there is a whole team and time and work invested on those.
    As for now, the whole world is going through a very serious crisis, but the 3rd expac is nowhere near to have a launch date yet, so it is a bit early to talk about pricing considering the usd:real ratio.

    HA HA HA, no.

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @Karkara.9067 said:

    @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

    It's not sold on Steam or EPIC or GoG or any other service, it's sold by NCSoft and I'm pretty sure this time the pricing and marketing is going to be done by NCSoft exclusively without any input from ArenaNet...so leave ArenaNet out of it and direct your suggestion to NCSoft West, the publisher of the game, that's who dictates the pricing, the publisher, not the developer.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • Linken.6345Linken.6345 Member ✭✭✭✭

    OP why cant you just move to another country start working and pay with the money you get over in the new country for gw2s third expansion, its just as feasible soloution to your problem as them changing pricing in brazil.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @Karkara.9067 said:
    In Brazil a dollar is 5 reais (1:5) that means that this game (and the gems for that matter) is 5x more expensive, I’ll not pay 150 reais minimum for this expansion I’m sorry and the reason is not that I don’t have the money, but this is too over budget for a simple 3-4 maps+ spec+mount expansion.

    This discussion has been going on since the game was released, back when no expansions were around and we only had the gem store. Back then, euro was stronger than the dollar (now not by that much but still) yet gems used to (and still do) cost the same amount in euro/dollars. It's not x5, like with Brazil, but it still was an argument back then of Arenanet/NCsoft giving a bad deal to their EU customers. If for 8 years this "disparity" has been in place for a market as big as the EU, then don't expect anything to happen for any other, much smaller, market. This is how the game works

  • Luthan.5236Luthan.5236 Member ✭✭✭
    edited March 22, 2020

    Yeah regional pricing should be a thing that is used here. It's not about how much stronger a currency is. More about the actual situation and how much money people earn and have to pay for their housing+water+heating. (On average for the country.) Then look at what's left to buy food n stuff (on average for that country) and make a price so most people can afford (maybe with saving a bit) the game.

    In extreme cases this could lead to people from other countries buying the game in the cheaper country. For non-mmo piracy might as well be an issue. So that's not a big deal ... with regionally different prices people that think it is too expensive might pirate it. Others might just pay the higher price. (Okay to have the higher price maybe.)

    MMO ...having different servers/logins could be a thing. If you constantly check the IP a guy from a country with higher price can't just buy in the cheaper region and make the account there and login in his region + the cheaper region would IP block him. (Still possible to circumvent this but he never might meet players from his region and might have to buy VPN services.)

    Now I don't know if brazil uses his own login page + registering + servers ... or if they buy at the EN language page here and register (with different currency offered based on their region/IP - that migh tjust be bypassed by people to pay a cheaper price). From what I understand they have to pay in dollars on the EN site without having even a different currency option offered to them? ArenaNet probably fears that EU/US guys might buy with a VPN in Brazil when trading dollar/euro to brazil currency and buying the game might be cheaper. (Unless they set the price at brazil currency much higher which would not solve the problem for brazil people.)

    Sad that you can't just rely on the community and people only buying in their country. People trying to get it cheaper will ruin the option for lower prices for others. People from Brazil are really cool and nice guys. (I played another game with super small community ages ago that is dead now where we had 1 or 2 known Brazil players that were fun to talk to.)

    Edit: Ideally I'd hope for as much as players to play on the same servers with a region check on login/payment and ArenaNet using this to make prices different based on region ... at least for the expansions that can't be bought by gems (which is understandable ... they want something to surely generate money). Then hoping for most people not to bypass it. (Afaik the playerbase here is a bit more mature than compared to other MMO because GW2 is different and attractting different people.) Maybe doing regularly checks on the people's IP. Checing if payment info matches the IP location. Stuff like that. Afaik on steam it is pretty hard to even use older tutorials for foreign cheaper payment with credit card when credit card payment can lead to location of the card holter being checked. (Most tutorials here use PaySafeCard where no location info is connected to the PaySafeCard. PSC would need to be not allowed for buying expansions then.)

  • Captain Kuro.8937Captain Kuro.8937 Member ✭✭
    edited March 22, 2020

    @Karkara.9067 said:
    In Brazil a dollar is 5 reais (1:5) that means that this game (and the gems for that matter) is 5x more expensive, I’ll not pay 150 reais minimum for this expansion I’m sorry and the reason is not that I don’t have the money, but this is too over budget for a simple 3-4 maps+ spec+mount expansion.

    You are paying for any new updates after the release too

    How about pricing the expanion, at 45 dollars (225 reais ) ?
    Just like World of Warcraft 40 dolar price + half sub

    (dont future merge-check alts)

    Dont Over Extent - Desolation

    BrB

  • zealex.9410zealex.9410 Member ✭✭✭✭

    Regional pricing is deff smth that anet should look into imo but if they cant i wouldnt compromise the expansion because of it, paid and a fair price for the work they put into making it is to be expected and im fine with that.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited March 22, 2020

    @Inculpatus cedo.9234 said:

    @Astralporing.1957 said:

    @Karkara.9067 said:

    @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

    That would mean if you ever moved into another country, your game would stop working and you'd need to buy another (and start over). And forget about choosing between EU and NA zones on your own as well, most likely. That's... not an ideal solution, to put it very mildly.

    Actually, the Core game was region-locked at release, and for some time after. You could only unlock it in the region it was purchased, but could play it from anywhere.

    That still wouldn't work for what OP has in mind, as you'd simply use the same vpn to both buy and unlock it. Only if you could not play from a different region could it work.
    The reason why it works for some games is actually not "region locking" for unlocks, but localization locking. If you buy the russian, hungarian, czech, or polish version, for example, you will have to play it in one of those languages - english won't be available. For obviousl reasons that wouldn't work for GW2 either.

    By the way, some people seem to be suffering from a misunderstanding of how the regional pricing works. In the end, it's not about lowering prices in the regions where the orginal price is too high. It's about increasing prices in the wealthier regions, where you can get away with it.

    The game costs a certain amount of money to develop. The price is based on those costs. They are never going to underprice a game simply because it is being sold in a poorer country. They would have to get the money they lost on it back somehow, after all - and that would require raising prices everywhere else.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Zok.4956Zok.4956 Member ✭✭✭
    edited March 22, 2020

    @Karkara.9067 said:
    Things that make me sad about the new Expansion announcement
    ...
    I had conflicting feelings in the last few days, for as much as I’m happy there would be a new expansion, there is one big problem hanging over it.
    This will be for sure a paid expansion, probably will cost up to 30-60 Dollars
    ...
    I’ll not pay 150 reais minimum for this expansion I’m sorry and the reason is not that I don’t have the money, but this is too over budget for a simple 3-4 maps+ spec+mount expansion.

    So, it makes you sad, that you do not want to buy the expansion because you think that the price will be too high, for what the expansion is worth to you.

    Isn't this a little bit premature?

    There is no release-date yet (probably it's 1-2 years in the future), there is no price yet, and there is no list of items that are included in the expansion.

    https://www.gw2gh.com/ - A GW2-Guild-Hall.
    Register and check your guild leaderboard to see who is the best in your guild and who finished achievements first.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Inculpatus cedo.9234 said:

    @Astralporing.1957 said:

    @Karkara.9067 said:

    @Hannelore.8153 said:
    While I can sympathise with your concern its not going to happen because then people would try to cheat the system and get friends to use currency from other countries to buy the game for cheaper, that's why its a fixed price point in every country.

    Thank you,
    yes, but they could use codes that can only be activated in the region that is bought , like steam does, where if you buy a game from Brazil you can’t activate it in the US, counter measures to this kind of thing exists.

    That would mean if you ever moved into another country, your game would stop working and you'd need to buy another (and start over). And forget about choosing between EU and NA zones on your own as well, most likely. That's... not an ideal solution, to put it very mildly.

    Actually, the Core game was region-locked at release, and for some time after. You could only unlock it in the region it was purchased, but could play it from anywhere.

    That still wouldn't work for what OP has in mind, as you'd simply use the same vpn to both buy and unlock it. Only if you could not play from a different region could it work.
    The reason why it works for some games is actually not "region locking" for unlocks, but localization locking. If you buy the russian, hungarian, czech, or polish version, for example, you will have to play it in one of those languages - english won't be available. For obviousl reasons that wouldn't work for GW2 either.

    By the way, some people seem to be suffering from a misunderstanding of how the regional pricing works. In the end, it's not about lowering prices in the regions where the orginal price is too high. It's about increasing prices in the wealthier regions, where you can get away with it.

    The game costs a certain amount of money to develop. The price is based on those costs. They are never going to underprice a game simply because it is being sold in a poorer country. They would have to get the money they lost on it back somehow, after all - and that would require raising prices everywhere else.

    I wasn't suggesting any workarounds for the OP. Merely stating a fact. Guild Wars 2 was region-locked at launch to insure local retailers sales.

  • Action target option need to be improved.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited March 22, 2020

    @Inculpatus cedo.9234 said:
    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

    Yeah, exactly. OP doesn't realize his request is a big middle finger to everyone else. Anet can't accommodate everyone's situation just so they can play the game ... so they simply offer a flat rate for everyone. That flat rate is indicative of the the cost of other goods/services they offer ... so basically, if someone isn't willing to pay the entry fee, they aren't going to be a good patron once they get access anyways. ... The cost of the expansions are a good litmus test for what people are willing to pay to sustain the game. ... obviously the OP doesn't pass that test.

    @coso.9173 said:
    People fail to realize that 40 usd (or the equivalent in any other currency is not the same in other countries. That is the issue.

    People are not failing to realize this because Currency exchange rates are not a problem. it's real simple here ... if the product or service being offered is not worth it to someone for WHATEVER reason, don't buy it.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Obtena.7952 said:

    @Inculpatus cedo.9234 said:
    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

    Yeah, exactly. OP doesn't realize his request is a big middle finger to everyone else. Anet can't accommodate everyone's situation just so they can play the game ... so they simply offer a flat rate for everyone. That flat rate is indicative of the the cost of other goods/services they offer ... so basically, if someone isn't willing to pay the entry fee, they aren't going to be a good patron once they get access anyways. ... The cost of the expansions are a good litmus test for what people are willing to pay to sustain the game. ... obviously the OP doesn't pass that test.

    @coso.9173 said:
    People fail to realize that 40 usd (or the equivalent in any other currency is not the same in other countries. That is the issue.

    People are not failing to realize this because Currency exchange rates are not a problem. it's real simple here ... if the product or service being offered is not worth it to someone for WHATEVER reason, don't buy it.

    The value of any service or item is what someone is willing to pay for it.

    I am a very casual player.
    Very.
    Casual.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @kharmin.7683 said:

    @Obtena.7952 said:

    @Inculpatus cedo.9234 said:
    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

    Yeah, exactly. OP doesn't realize his request is a big middle finger to everyone else. Anet can't accommodate everyone's situation just so they can play the game ... so they simply offer a flat rate for everyone. That flat rate is indicative of the the cost of other goods/services they offer ... so basically, if someone isn't willing to pay the entry fee, they aren't going to be a good patron once they get access anyways. ... The cost of the expansions are a good litmus test for what people are willing to pay to sustain the game. ... obviously the OP doesn't pass that test.

    @coso.9173 said:
    People fail to realize that 40 usd (or the equivalent in any other currency is not the same in other countries. That is the issue.

    People are not failing to realize this because Currency exchange rates are not a problem. it's real simple here ... if the product or service being offered is not worth it to someone for WHATEVER reason, don't buy it.

    The value of any service or item is what someone is willing to pay for it.

    Sure ... I don't think that changes anything I said though. Are you just clarifying something I said?

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Obtena.7952 said:

    @kharmin.7683 said:

    @Obtena.7952 said:

    @Inculpatus cedo.9234 said:
    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

    Yeah, exactly. OP doesn't realize his request is a big middle finger to everyone else. Anet can't accommodate everyone's situation just so they can play the game ... so they simply offer a flat rate for everyone. That flat rate is indicative of the the cost of other goods/services they offer ... so basically, if someone isn't willing to pay the entry fee, they aren't going to be a good patron once they get access anyways. ... The cost of the expansions are a good litmus test for what people are willing to pay to sustain the game. ... obviously the OP doesn't pass that test.

    @coso.9173 said:
    People fail to realize that 40 usd (or the equivalent in any other currency is not the same in other countries. That is the issue.

    People are not failing to realize this because Currency exchange rates are not a problem. it's real simple here ... if the product or service being offered is not worth it to someone for WHATEVER reason, don't buy it.

    The value of any service or item is what someone is willing to pay for it.

    Sure ... I don't think that changes anything I said though. Are you just clarifying something I said?

    Yup. ;)

    I am a very casual player.
    Very.
    Casual.

  • coso.9173coso.9173 Member ✭✭✭✭

    @Obtena.7952 said:

    @Inculpatus cedo.9234 said:
    If the price should be lower for those with less income, what does it matter which country those players live in?
    Should ArenaNet subsidize me? I have low income.

    Yeah, exactly. OP doesn't realize his request is a big middle finger to everyone else. Anet can't accommodate everyone's situation just so they can play the game ... so they simply offer a flat rate for everyone. That flat rate is indicative of the the cost of other goods/services they offer ... so basically, if someone isn't willing to pay the entry fee, they aren't going to be a good patron once they get access anyways. ... The cost of the expansions are a good litmus test for what people are willing to pay to sustain the game. ... obviously the OP doesn't pass that test.

    @coso.9173 said:
    People fail to realize that 40 usd (or the equivalent in any other currency is not the same in other countries. That is the issue.

    People are not failing to realize this because Currency exchange rates are not a problem. it's real simple here ... if the product or service being offered is not worth it to someone for WHATEVER reason, don't buy it.

    If that was the issue no company ever would adapt its prices for other markets.