Can we not remove essence buff from strike mission when we go back to EotN? — Guild Wars 2 Forums

Can we not remove essence buff from strike mission when we go back to EotN?

title. It's annoying to get 30 stacks every time re-join the strike mission.

Comments

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    That would be an easy way to cheese it for open world play, no?

  • FlameFenbi.8520FlameFenbi.8520 Member ✭✭
    edited March 24, 2020

    @Inculpatus cedo.9234 said:
    That would be an easy way to cheese it for open world play, no?

    Make it disappear when we leave EotN.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    @FlameFenbi.8520 said:

    @Inculpatus cedo.9234 said:
    That would be an easy way to cheese it for open world play, no?

    Make it disappear when we leave EotN.

    That seems fair given the buffs carry over into Saga maps in their main locations

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Raizel.1839Raizel.1839 Member ✭✭

    @Inculpatus cedo.9234 said:
    That would be an easy way to cheese it for open world play, no?

    Where it matters (Bjora Marches) it has always worked that way.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    Has it? I never noticed. Fair enough.
    I don't think it's especially taxing to gain the buff in the pertinent Strike Mission lobbies, though.

    I'm sure the Devs will change it if popular demand calls for it.

    Good luck.

  • Eloc Freidon.5692Eloc Freidon.5692 Member ✭✭✭✭

    The boons remained when you exit a strike mission before. EotN seems to remove them. It might not have a lot of working mechanics in the instance considering stuff like mounts don't work there.