Guild Wars 2 is a great game. I just have a few questions as to why anet picked dragons to be the main bad guys.
Why did Anet decide with going with slaying dragons as the main antagonists for the game?
There was a previous game that was designed in 2011 on the PS3 and X-Box 360 by Bethesda that had the player go around slaying dragons and absorbing dragon souls. I'm sure you know what game I'm hinting at. I just felt the plots were too identical.