Precursor as potential reward for Strike Missions? Seriously? — Guild Wars 2 Forums
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Precursor as potential reward for Strike Missions? Seriously?

I'm honestly shocked that the devs put precursors as rewards for doing strike missions. I have been raiding with the same group of people for over a year and a half now and not once has a precursor dropped in the exotic spot on a raid. I'm convinced that it isn't even a possibility as I've never heard of one dropping from raids. (Feel free to correct me if I'm wrong here.)

It's honestly insulting to us that the devs once again are hand feeding a guaranteed possibility of something so coveted as a precursor to the easy mode content that are strike missions, but not doing anything to encourage more people to join the raiding community. My suggestion of a change for this would be to create some sort of a similar chest/daily reward system in the aerodrome that can be opened weekly that has a possibility at obtaining legendary armor precursors. The common and uncommon drops could be mag shards, gaeting crystals, mini's ascended drops, etc. This would help newer raiders have a nice carrot of a possibility on top of already being able to work towards the collections and also keep it fair between the easy mode of strikes and the hard mode of raids.

Right now it just seems that being a raider is getting kicked in the teeth with the constant delays of releases of raid wings and then a new strike comes out every 2-3 months like clockwork.

Comments

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    It's for flavor, not to "hand them everything"...

    I rather choose death.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    Well I have got the the colossus from chest just before Mursaat Overseer once

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    True but when the content to entice people to do something else is more rewarding then the content they are steered to.
    Something should change right?
    Considering you can do raid bosses once a week and the strikes daily that is.

  • Henry.5713Henry.5713 Member ✭✭✭✭
    edited April 1, 2020

    @Linken.6345 said:

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    True but when the content to entice people to do something else is more rewarding then the content they are steered to.
    Something should change right?
    Considering you can do raid bosses once a week and the strikes daily that is.

    A selected few are going to be happy for a short while. Others might even try out Strikes for a bit (until they get tired of not being part of the lucky few). But it will change nothing about the raid population.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • lare.5129lare.5129 Member ✭✭✭✭

    How I understand topic about chest from week reward. Not about exotic drop rate. But also topic owner forget that mean in GuildWars2 word "rare". This is mean never for you.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭

    I get pre from dungeons

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • Moradorin.6217Moradorin.6217 Member ✭✭✭
    edited April 1, 2020

    @Delita Silverburg.8632 said:
    I'm honestly shocked that the devs put precursors as rewards for doing strike missions. I have been raiding with the same group of people for over a year and a half now and not once has a precursor dropped in the exotic spot on a raid. I'm convinced that it isn't even a possibility as I've never heard of one dropping from raids. (Feel free to correct me if I'm wrong here.)

    It's honestly insulting to us that the devs once again are hand feeding a guaranteed possibility of something so coveted as a precursor to the easy mode content that are strike missions, but not doing anything to encourage more people to join the raiding community. My suggestion of a change for this would be to create some sort of a similar chest/daily reward system in the aerodrome that can be opened weekly that has a possibility at obtaining legendary armor precursors. The common and uncommon drops could be mag shards, gaeting crystals, mini's ascended drops, etc. This would help newer raiders have a nice carrot of a possibility on top of already being able to work towards the collections and also keep it fair between the easy mode of strikes and the hard mode of raids.

    Right now it just seems that being a raider is getting kicked in the teeth with the constant delays of releases of raid wings and then a new strike comes out every 2-3 months like clockwork.

    You can get a precursor from pretty much anything that drops loot. Seriously, its ok.

    I, no joke, got Chaos Gun off a Ram (yellow trash NPC) in Timberline Falls once. Its just very very very rare.

    You have a chance to get them from Guild Missions and even home instance chests. Its just that the odds are so slim it doesn't usually happen.

  • Moradorin.6217Moradorin.6217 Member ✭✭✭
    edited April 1, 2020

    Originally, the concept for gw2, as I recall, was that people should be able to choose which modes and types of play they enjoy and still progress. That is, still be able to level up and obtain top tier equipment and such. For the most part this is and has always been the case. Granted some modes give a greater or lesser chance for certain rewards, a few specific things are now "sort of" locked behind specific content, BUT its still, basically, possible for a player to never do anything but crafting and TP and enough OW to farm dragonite, etc. and end up with at least Ascended armor and weapons. This was intentional. So the idea that raiders should have better access to endgame loot is really not what raids are supposed to be about anyway. They have better loot than some other content because they are more work, time, risk than some other content.

    IMO the main restriction on legendary crafting is all the other stuff that makes up the gifts. These require people to at least do certain things. For instance, raid armor requires certain things that require some commitment, gen 1 legendary weapons still require map completion, and at least enough wvw to get a gift of battle. Again it takes some degree of commitment and time. No body gets that done without some kind of commitment and time no matter how the base armor, weapon, trinket is obtained. So don't worry nobody is getting Legendary gear just handed to them.

  • MikeG.6389MikeG.6389 Member ✭✭✭

    I think precursors can drop from practically anywhere in the game. It's a very low chance, but there are a lot of players...

  • Krzysztof.5973Krzysztof.5973 Member ✭✭✭
    edited April 1, 2020

    No. You cannot get any precursor from boss chest. You can get it from generic bags/gear that you get from 1-4 or 5-7 wings that also are obtainable from other sources outside of raids, but not the precursor from bosses themselves. There's a 100% chance to get a exotic item but it's just can't be precursor (:

  • Dajas.4715Dajas.4715 Member ✭✭

    Precursors are a myth... 7000k hours since launch and still never had one drop :(

  • I got my first pre when I opened an uid gear from silverwaste farming last year in summer. It was either or blue or green gear.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Dajas.4715 said:
    Precursors are a myth... 7000k hours since launch and still never had one drop :(

    10k hours 3-4 from chests/drops 6-7 from forge.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    Another way to entice ppl to raid is to make raids more lucrative, having ore lucrative raids and strike missions is a win win situation.

  • mindcircus.1506mindcircus.1506 Member ✭✭✭✭
    edited April 2, 2020

    One of the two precursors I've had dropped in a Lab Farm.
    I wonder how you feel about that.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited April 2, 2020

    @zealex.9410 said:

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    Another way to entice ppl to raid is to make raids more lucrative, having ore lucrative raids and strike missions is a win win situation.

    Honestly, I don't think that's true. People that don't want to do content are going to do the MINIMUM to get the rewards they want, even if they decide to subject themselves to content they don't want to do ... and then they leave it forever. That's not sustainable content. If the content is a BARRIER to getting rewards, it's a means to an end. We need content to NOT be that. We need the content itself to be more of the reason to do something. The Best MMO's I've played, the reward IS doing the content, not the thing that's in the box at the end.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • uberkingkong.8041uberkingkong.8041 Member ✭✭✭
    edited April 2, 2020

    Probably entices raiders to do Strike Missions.
    Thing they need to understand its guilds that do the teaching, since coming back 2 years ago, being here for around a month.
    I have not seen a single "Guild x we do PvE, ... ,... ,... recruiting we have 440+ members, join us!"
    I mentioned earlier about lack of raid training guilds, probably caused by having strike missions, I use to be able to find random pug raid training guilds, I had to be in discord, but now I dont find anymore pug raid training guilds. I do know how the RA discord now, but those people who dont visit forums, who cant get a good guild because, probably not many anymore, etc. They aint going to know about RA training, and probably not know about strikeforce because I still don't even know what it is, where it starts, or even the purpose. I just know about raids. And could care less about about strikeforce being easier content introduction to raids.

    This game is already heavy "read the wiki, read the metabattle and go with the meta", I read too much already, I'm ready for raids with reading I've done and videos I've seen. I just need to DO IT and get my rhythm going, I do not need baby steps strike missions.

    Thats like Burger King awhile ago, "we have kids meal and big kids meal", um big kids meals, kids meal is for losers, strike missions are for losers.
    This is about precursor though, and someone mentioned it entices people to do, its the raiders its enticing more than the casuals learning to raid, we already complain enough about not having legendary (I finished Bolt recently) and RNG too great. Rather raid and consistent and get full set of legendary armor. Seems like everybody who raids has full set.

    I just really dislike strikemissions, because it made getting groups for pug learning raids a ton harder to find, thats all it did (yes I know about RA thank you, I'm ok now, this is when I DID NOT know about hidden secret only couple people in the know know).

    btw I support the big guilds, the games been out too long, I'd like a couple big guilds over hundreds of tiny(might not be here next week guilds, big guilds more likely to survive a year than might not be here next year tiny startups)

  • Sykper.6583Sykper.6583 Member ✭✭✭

    Uh, no it's totally fine Precursors can drop from strikes. Like they do literally anywhere.

  • Delita Silverburg.8632Delita Silverburg.8632 Member ✭✭
    edited April 3, 2020

    I feel as though my point has been misinterpreted. I am talking about the chest in the Eye of the North that can be looted weekly that has a "super rare" chance at each precursor. They added a daily reward structure for strikes that can be farmed to get 4 shots at this chest each week. I'm not just talking about regular drop rates, I get how that part of loot works. What led to my complaint is that they are pushing strikes like it's no tomorrow and using a carrot such as the most expensive items in the game to entice people to play it but on the same point doing literally nothing to improve the content that strikes are "supposedly" (used VERY loosly) preparing players for; aka Raids. Strikes are faster to fill, require no real composition of players to beat and now offer a higher reward structure than the raids they are meant to prepare players for. The question this leaves me asking is at what point does it become pointless to try and continue to be a raider if some other form of 10 man content that I can just be lazy on offers more value for my time?

  • Schimmi.6872Schimmi.6872 Member ✭✭✭

    With the exception of the Chilly Chase all the super rare drops are also a super rare drops of champ bags you can get anywhere in the game. So, as long as we don't know how rare "super rare" is in this case (which will need ages because of only 4 chests per acc per week), I would just see it as some added flavour, because the super rare category would be empty otherwise.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Delita Silverburg.8632 said:
    I feel as though my point has been misinterpreted. I am talking about the chest in the Eye of the North that can be looted weekly that has a "super rare" chance at each precursor. They added a daily reward structure for strikes that can be farmed to get 4 shots at this chest each week. I'm not just talking about regular drop rates, I get how that part of loot works. What led to my complaint is that they are pushing strikes like it's no tomorrow and using a carrot such as the most expensive items in the game to entice people to play it but on the same point doing literally nothing to improve the content that strikes are "supposedly" (used VERY loosly) preparing players for; aka Raids. Strikes are faster to fill, require no real composition of players to beat and now offer a higher reward structure than the raids they are meant to prepare players for. The question this leaves me asking is at what point does it become pointless to try and continue to be a raider if some other form of 10 man content that I can just be lazy on offers more value for my time?

    I still don't see a problem with that ... a chest that rewards exotics at the end of content Anet wants people to do ... Thunderhead gives you 10 of those chests.

    If you want to become a raider ... you aren't going to decide not to because you want a chance of exotics from a chest. Clearly that means you don't give a rat's kitten about being a raider.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    @Delita Silverburg.8632 said:
    I feel as though my point has been misinterpreted. I am talking about the chest in the Eye of the North that can be looted weekly that has a "super rare" chance at each precursor. They added a daily reward structure for strikes that can be farmed to get 4 shots at this chest each week. I'm not just talking about regular drop rates, I get how that part of loot works. What led to my complaint is that they are pushing strikes like it's no tomorrow and using a carrot such as the most expensive items in the game to entice people to play it but on the same point doing literally nothing to improve the content that strikes are "supposedly" (used VERY loosly) preparing players for; aka Raids. Strikes are faster to fill, require no real composition of players to beat and now offer a higher reward structure than the raids they are meant to prepare players for. The question this leaves me asking is at what point does it become pointless to try and continue to be a raider if some other form of 10 man content that I can just be lazy on offers more value for my time?

    It's at most 4 extra chances per week. I don't do whisper so only 3. And the odds will be insanely low as I've gotten zero and most likely will remain zero after a year. You are acting like you get a precursor he gets a precursor everyone gets a precursor. It is just to encourage players to at least try strikes and who knows maybe try raids and I don't see why you think it's such a slight. They added this but no extra chances to WvW PvP raids open world so it wasn't personally against raiders so yeah ppl taking your thread as why bother complaining over something so minor

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Delita Silverburg.8632 said:
    I feel as though my point has been misinterpreted. I am talking about the chest in the Eye of the North that can be looted weekly that has a "super rare" chance at each precursor. They added a daily reward structure for strikes that can be farmed to get 4 shots at this chest each week. I'm not just talking about regular drop rates, I get how that part of loot works. What led to my complaint is that they are pushing strikes like it's no tomorrow and using a carrot such as the most expensive items in the game to entice people to play it but on the same point doing literally nothing to improve the content that strikes are "supposedly" (used VERY loosly) preparing players for; aka Raids. Strikes are faster to fill, require no real composition of players to beat and now offer a higher reward structure than the raids they are meant to prepare players for. The question this leaves me asking is at what point does it become pointless to try and continue to be a raider if some other form of 10 man content that I can just be lazy on offers more value for my time?

    You can only loot that chest once a week, you can trade in how many shards to crystals you want and still wont be able to open it a second time.
    You will want to open it with 3 crystals to continue your collections aswell.

  • Ali.1420Ali.1420 Member ✭✭

    This complaint is outlandish. Raids are very elitist and you have to ping your items before they will even let you in the group. If you don't have any it's an instant kick. Strikes are basically a precursor to Raids and a great learning tool. There is no reason why the Strike itself or the chest in eotn should not have the chance of a pre all content in-game basically gives that chance. It feels like some people just search for things to complain about.

  • Ganathar.4956Ganathar.4956 Member ✭✭✭

    @Delita Silverburg.8632 said:
    I feel as though my point has been misinterpreted. I am talking about the chest in the Eye of the North that can be looted weekly that has a "super rare" chance at each precursor. They added a daily reward structure for strikes that can be farmed to get 4 shots at this chest each week. I'm not just talking about regular drop rates, I get how that part of loot works. What led to my complaint is that they are pushing strikes like it's no tomorrow and using a carrot such as the most expensive items in the game to entice people to play it but on the same point doing literally nothing to improve the content that strikes are "supposedly" (used VERY loosly) preparing players for; aka Raids. Strikes are faster to fill, require no real composition of players to beat and now offer a higher reward structure than the raids they are meant to prepare players for. The question this leaves me asking is at what point does it become pointless to try and continue to be a raider if some other form of 10 man content that I can just be lazy on offers more value for my time?

    The EotN chest basically replicates normal strike loot. It's supposed to give you more of the same loot that you would get if you did additional strikes. That means if strikes themselves can drop precursors, the EotN chest also has to drop precursors.

  • XatraZaytrax.2601XatraZaytrax.2601 Member ✭✭✭

    @Miellyn.6847 said:
    Precursors drop from everything that can award exotics, yes also raids. Why should they change it in those specific instances?

    My friend got a precursor from farming centaur in wvw -- use to be a thing on slow nights in ET to make money to buy seige. I understood anything can drop a precursor, unless that changed

  • Rukario.1695Rukario.1695 Member ✭✭✭

    The chance to get a precursor during any content is roughly a 1 in 250,000 to 500,000 chance, that one time you get an Exotic. The chances are so low to keep them from flooding the market and making Legendaries even less Legendary or easier to obtain; you have to account for all of the people playing as well. If each person got an Exotic drop, the chances increase rather quickly. However, with how low the drop chance is for Exotics, in addition to how much even more rare a drop for a Precursor is... Strikes having a chance to be rewarding is the least of your concerns right now.

    Anything that can give you a random RNG exotic weapon can reward you with a precursor instead. Strikes aren't affecting Raids because of precursors. They have equal chances as far as we all know, as we don't know percentages.

    More violence, less violets I say. I'm rich you know, because I watch the ledges.

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    They can already drop from anywhere. Besides, not like they're going to drop for more than that one random dude who didn't even know it was possible

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Clyan.1593Clyan.1593 Member ✭✭✭
    edited April 20, 2020

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    Strike missions won't save raids. If you think differently you are quite romantic and that's neat.
    Though as long as people ask for LI and Fractal CM KP just to kill whisper of jormag or boneskinner nothing good will come from strike missions.

  • lare.5129lare.5129 Member ✭✭✭✭
    edited April 20, 2020

    @Clyan.1593 said:
    Though as long as people ask for LI and Fractal CM KP just to kill whisper of jormag or boneskinner nothing good will come from strike missions.

    of person not have 250+ kp or 700+ li - why random players should carry someone why not interested in pve content ? Make yours own group, or join where is no requirements.

  • Clyan.1593Clyan.1593 Member ✭✭✭

    @lare.5129 said:

    @Clyan.1593 said:
    Though as long as people ask for LI and Fractal CM KP just to kill whisper of jormag or boneskinner nothing good will come from strike missions.

    of person not have 250+ kp or 700+ li - why random players should carry someone why not interested in pve content ? Make yours own group, or join where is no requirements.

    I have envoy and I have Fractal CM KP. That's not the issue. I can join all of these lfgs. And I frequently do.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited April 20, 2020

    @Clyan.1593 said:

    @Obtena.7952 said:
    Is this a serious complaint? Clearly OP doesn't realize that enticing people to participate in strike missions is the path for encouraging those players to attempt raiding. That's a move to SAVE raids.

    Strike missions won't save raids. If you think differently you are quite romantic and that's neat.
    Though as long as people ask for LI and Fractal CM KP just to kill whisper of jormag or boneskinner nothing good will come from strike missions.

    I never said it would save raids. I said it was a move to do so.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Wisty.4135Wisty.4135 Member ✭✭✭

    Precursors have a chance to drop nearly anywhere an exotic weapon has a chance to drop. I got a precursor from one of the basic pylon chests in Auric Basin and another from opening champion bags (rip it being carcharias). Just because the drop rate is extremely low and someone was blessed by RNGesus does not mean they should be removed from content someone has deemed "unworthy."

  • Seteruss.4058Seteruss.4058 Member ✭✭✭

    2 storms. One from tarir and one from Vale guardian.
    A howler from t4.
    A dusk from silverwastes.
    Didn't try out strikes yet.
    I think chances are equal to all content in game(at least based on my experience)

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭
    edited April 27, 2020

    @Delita Silverburg.8632 said:
    It's honestly insulting to us that the devs once again are hand feeding a guaranteed possibility of something so coveted as a precursor to the easy mode content that are strike missions, but not doing anything to encourage more people to join the raiding community

    Can someone explain that "Guaranteed" part? Isn't it random chance like anywhere else???
    edit: "guaranteed possibility" meaning you are guaranteed to roll randomly to acquire it? Why not say simply "possibility" then

  • Firebeard.1746Firebeard.1746 Member ✭✭✭
    edited April 28, 2020

    @Delita Silverburg.8632 said:
    I'm honestly shocked that the devs put precursors as rewards for doing strike missions. I have been raiding with the same group of people for over a year and a half now and not once has a precursor dropped in the exotic spot on a raid. I'm convinced that it isn't even a possibility as I've never heard of one dropping from raids. (Feel free to correct me if I'm wrong here.)

    It's honestly insulting to us that the devs once again are hand feeding a guaranteed possibility of something so coveted as a precursor to the easy mode content that are strike missions, but not doing anything to encourage more people to join the raiding community. My suggestion of a change for this would be to create some sort of a similar chest/daily reward system in the aerodrome that can be opened weekly that has a possibility at obtaining legendary armor precursors. The common and uncommon drops could be mag shards, gaeting crystals, mini's ascended drops, etc. This would help newer raiders have a nice carrot of a possibility on top of already being able to work towards the collections and also keep it fair between the easy mode of strikes and the hard mode of raids.

    Right now it just seems that being a raider is getting kicked in the teeth with the constant delays of releases of raid wings and then a new strike comes out every 2-3 months like clockwork.

    You talk like being able to earn a legendary ring isn't a big deal (or even armor from Maguuma ones), or like there's no super expensive ascended crafting material dropping from raids. Raids are super profitable if you have the stomach and the group for them. They're just so hard and require so much coordination that most of the community doesn't even bother.

  • Crozame.4098Crozame.4098 Member ✭✭✭

    Precursors can also be dropped in open world right?...

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Crozame.4098 said:
    Precursors can also be dropped in open world right?...

    yes

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    Chance to get prec from weekly EOTN chest is abysmally low, may as well have the same chance by killing 4 world bosses.
    Raids already HAVE a huge reward, that being exclusive skins. If you need more, sell em. Huge profit from that, as well.

  • Crozame.4098Crozame.4098 Member ✭✭✭

    @Linken.6345 said:

    @Crozame.4098 said:
    Precursors can also be dropped in open world right?...

    yes

    So you can understand how ... this complaint is right?

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Crozame.4098 said:

    @Linken.6345 said:

    @Crozame.4098 said:
    Precursors can also be dropped in open world right?...

    yes

    So you can understand how ... this complaint is right?

    No not really, since its the same so why complain?

  • Crozame.4098Crozame.4098 Member ✭✭✭

    @Linken.6345 said:

    @Crozame.4098 said:

    @Linken.6345 said:

    @Crozame.4098 said:
    Precursors can also be dropped in open world right?...

    yes

    So you can understand how ... this complaint is right?

    No not really, since its the same so why complain?

    If you dont see the logic between: OMG why the hell precursors can be dropped in strike missions, which is soo easy and the fact that precursors can also be dropped in open world mobs.....

  • Vornollo.5182Vornollo.5182 Member ✭✭✭

    Lost me at "Guaranteed possibility". Lol.

    [PUSH] Constant Pressure

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Crozame.4098 said:

    @Linken.6345 said:

    @Crozame.4098 said:

    @Linken.6345 said:

    @Crozame.4098 said:
    Precursors can also be dropped in open world right?...

    yes

    So you can understand how ... this complaint is right?

    No not really, since its the same so why complain?

    If you dont see the logic between: OMG why the hell precursors can be dropped in strike missions, which is soo easy and the fact that precursors can also be dropped in open world mobs.....

    So you agree with the OP or me? kinda hard to judge.

    Since both are easy and both can drop it there should be no complaint.
    But you stated in a reply to me why I cant see the OPs complaint is right as in the correct one.

    @Crozame.4098 said:
    So you can understand how ... this complaint is right?