Is this a late April Fools joke? — Guild Wars 2 Forums
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Is this a late April Fools joke?

DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

April 2, 2020

  • Bug Fix:

    • Revenant:
      • Coalescence of Ruin: Fixed a bug that caused this skill to inflict more damage than intended.

CoR is still bugged btw.

The wrong Aoe placement etc.

Like... that has to be a joke right?

Comments

  • Zikory.6871Zikory.6871 Member ✭✭✭

    CoR was hitting for ~20k...this had to happen lmao

    But yeah, please fix the rest of the skill.

    [KnT] Knights of the Temple

  • Justine.6351Justine.6351 Member ✭✭✭✭

    @Zikory.6871 said:
    CoR was hitting for ~20k...this had to happen lmao

    But yeah, please fix the rest of the skill.

    20k on what?
    i noticed 15k but like 20k? Frenzy/heal sig?

    Anet buff me :-(
    Make me good at game!

  • Zikory.6871Zikory.6871 Member ✭✭✭

    @Justine.6351 said:

    @Zikory.6871 said:
    CoR was hitting for ~20k...this had to happen lmao

    But yeah, please fix the rest of the skill.

    20k on what?
    i noticed 15k but like 20k? Frenzy/heal sig?

    The highest I hit wed was 21k on a standard full zerker herald. Most were around the 16k-17k range though.
    The highest I heard was 25k which seems about right if you stack the party.

    [KnT] Knights of the Temple

  • Krypto.2069Krypto.2069 Member ✭✭✭

    @Virdo.1540 said:

    @Zikory.6871 said:
    CoR was hitting for ~20k...this had to happen lmao

    But yeah, please fix the rest of the skill.

    tbh 20k hits + how broken this trashskill is now.... its a fair tradeoff

    Hell YEAH! If you can get that kitten to land, you deserve to smack the enemy for 20K+ imo! :lol:

    Moonlight [THRU]

  • Clownmug.8357Clownmug.8357 Member ✭✭✭

    Don't you guys have phones alts?

  • Justine.6351Justine.6351 Member ✭✭✭✭

    @Clownmug.8357 said:
    Don't you guys have phones alts?

    yes,
    chronomancer...

    and other alts?
    yes in other games.

    Anet buff me :-(
    Make me good at game!

  • Clownmug.8357Clownmug.8357 Member ✭✭✭

    @Justine.6351 said:

    @Clownmug.8357 said:
    Don't you guys have phones alts?

    yes,
    chronomancer...

    and other alts?
    yes in other games.

    Oh, I wasn't being serious. It's just a slightly outdated reference based on the topic title. I'm surprised someone who put Diablo 2 music in their roaming videos didn't get it though, lol.

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭✭

    I mean.... maybe if people weren't running completely squishy they wouldn't get hit so hard? Just a thought.... I've never been hit that hard with CoR.... but then I hardly get hit by it at all.

  • Kodama.6453Kodama.6453 Member ✭✭✭

    @Thornwolf.9721 said:
    I mean.... maybe if people weren't running completely squishy they wouldn't get hit so hard? Just a thought.... I've never been hit that hard with CoR.... but then I hardly get hit by it at all.

    ..... Are you really defending that this skill hit that hard? Really?

  • zaswer.5246zaswer.5246 Member ✭✭

    Well maybe if the pathing was fixed it would be needed to fix that dmg but seeing as its pathing is buged i think that 20k just compensates for all the cors we fail because of the bug , also if the pathing was fixed it still should hit fir 20k because it is the only usefull skill we have in hammer , like, hitting with the other hammer skills is difficult because its too slow and also the dmg you get wen you actualy hit with them is a joke

  • Justine.6351Justine.6351 Member ✭✭✭✭

    @Clownmug.8357 said:

    @Justine.6351 said:

    @Clownmug.8357 said:
    Don't you guys have phones alts?

    yes,
    chronomancer...

    and other alts?
    yes in other games.

    Oh, I wasn't being serious. It's just a slightly outdated reference based on the topic title. I'm surprised someone who put Diablo 2 music in their roaming videos didn't get it though, lol.

    Oh red shirt dude, I get ya. Never was too keen on people trying to make devs on stage look like kitten.

    Anet buff me :-(
    Make me good at game!

  • Buran.3796Buran.3796 Member ✭✭✭✭

    They hired a third party "pay to win" chinese company to make a "Diablo on a phone" game (which also used content from previous "games" from the same developer to showcase "Diablo Immortal" as the main event of the show. People didn't need the sarcasm because we already knew that the host was full of bs.

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭✭

    @Kodama.6453 said:

    @Thornwolf.9721 said:
    I mean.... maybe if people weren't running completely squishy they wouldn't get hit so hard? Just a thought.... I've never been hit that hard with CoR.... but then I hardly get hit by it at all.

    ..... Are you really defending that this skill hit that hard? Really?

    Err well I mean.... It used to hit harder? I don't know.. I feel like hammer got needlessly nerfed a long with a lot of other toys we used to be able to play with happily but.... everyone in the community hates us revs seems like. So I kinda just go with it lol.

  • pninak.1069pninak.1069 Member ✭✭✭
    edited April 22, 2020

    I think hammer used to be revs strongest weapon for a long time. I used it back when you were able to hit with two parts at once. So I find this nerf expected. And since it is no longer direct targeting it can be used to punish zergs or player that move to far out. a delayed hit can be of great use once you got the timing. that's I think how it will develop atleast. we gonna see how it goes in the following weeks. Meanwhile I think other classes that use hammers need to rebalance them in a way to make them more worth taking. Since most weapon sets also got cc while dishing out high dmg, sets that initially seemed to be intended for cc usage hardly get used at all, because alternatives are way more worth taking. These weapons are pretty much the only collateral damages weapon sets in the entire cc-dmg nerf patch.

  • CutesySylveon.8290CutesySylveon.8290 Member ✭✭✭

    @pninak.1069 said:
    I think hammer used to be revs strongest weapon for a long time. I used it back when you were able to hit with two parts at once. So I find this nerf expected. And since it is no longer direct targeting it can be used to punish zergs or player that move to far out. a delayed hit can be of great use once you got the timing. that's I think how it will develop atleast. we gonna see how it goes in the following weeks. Meanwhile I think other classes that use hammers need to rebalance them in a way to make them more worth taking. Since most weapon sets also got cc while dishing out high dmg, sets that initially seemed to be intended for cc usage hardly get used at all, because alternatives are way more worth taking. These weapons are pretty much the only collateral damages weapon sets in the entire cc-dmg nerf patch.

    Hammer was only viable in WvW and only because CoR did a lot of damage on low CD. It was held up by damage numbers and nothing else, especially not function because only two skills are actually reliable and its the AA and hammer 4. I still question how Drop the Hammer made it past the beta weekends, it's ridiculously bad.

  • Scoobaniec.9561Scoobaniec.9561 Member ✭✭✭

    @CutesySylveon.8290 said:

    @pninak.1069 said:
    I think hammer used to be revs strongest weapon for a long time. I used it back when you were able to hit with two parts at once. So I find this nerf expected. And since it is no longer direct targeting it can be used to punish zergs or player that move to far out. a delayed hit can be of great use once you got the timing. that's I think how it will develop atleast. we gonna see how it goes in the following weeks. Meanwhile I think other classes that use hammers need to rebalance them in a way to make them more worth taking. Since most weapon sets also got cc while dishing out high dmg, sets that initially seemed to be intended for cc usage hardly get used at all, because alternatives are way more worth taking. These weapons are pretty much the only collateral damages weapon sets in the entire cc-dmg nerf patch.

    Hammer was only viable in WvW and only because CoR did a lot of damage on low CD. It was held up by damage numbers and nothing else, especially not function because only two skills are actually reliable and its the AA and hammer 4. I still question how Drop the Hammer made it past the beta weekends, it's ridiculously bad.

    People were complaining a lot back then about hammer but nothing really was done apart from adding evade frame to 3. These days we still have people who defend it cuz "it can be used to trigger marks" woa i guess.