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Vote your favourite all-round WvW class that can do both, zerg + roaming

enkidu.5937enkidu.5937 Member ✭✭✭

After the introduction of build templates, I'm currently looking for a class with access to builds for both, zerg and roaming. Engi comes to my mind easily: Support-Scrapper + Holo. Guard seems to have as an awesome arsenal atm: Firebrand (full support or burn + side-support) + Power-DH-Trapper or Burn Core Guard. Maybe Warrior?

Vote your favourite all-round WvW class that can do both, zerg + roaming 137 votes

Revenant
12%
CaelestiaEmpyrea.2617Darman.1468Taobella.6597Zero.3871Julius Seizure.4985Dalo.3941DamiVlad.2689Queen.5837alphacentari.7692Doug.4930VydoLL.8714SexyMofo.8923Moradorin.6217Hyperborean.9501Reijii.1642Napo.4672Valelutra.9128 17 votes
Ranger
5%
kiwituatara.6053hobotnicax.7918juanita.8257Casual Dad.2358uhlsandbye.8651Ralimisu.2946Solanum.6983 7 votes
Ele
8%
Jski.6180Turamarth.3248Dahir.4158Blood Red Arachnid.2493aimz.6287len.7809hanabal lecter.2495steki.1478subversiontwo.7501VVTF.8216Exzen.2976Jenny.4831 12 votes
Guard
26%
Spurnshadow.3678Samug.6512jul.7602Threather.9354Substance E.4852EmperorMoth.2709Balthazzarr.1349DanAlcedo.3281Luca.5907BeepBoopBop.5403Senqu.8054Deniara Devious.3948Bish.8627Marquito.7189Sonork.2916Jaruselka.5943Leo.5829DragonSlayer.1087Josh.4132Lexi.1398 36 votes
Thief
8%
kash.9213Anna.7845Burnfall.9573Padd.1479sitarskee.5738reddie.5861Vornollo.5182cyberzombie.7348Xenji.4907enkidu.5937Wubbbi.8172Yugz.6925 12 votes
Necro
10%
Aktium.9506SpellOfIniquity.1780thehipone.6812Xenon.4537Magolith.9412yorick.1305SevlisBavles.3059Turkeyspit.3965Yasai.3549realviizz.4982pninak.1069Ransuke.8670Vephar.8475Trash.1765 14 votes
Warrior
12%
Khailyn.6248ArchonWing.9480Sovereign.1093CrimsonNeonite.1048RlyOsim.2497Phobia.9651Aridon.8362nthmetal.9652Lan Deathrider.5910Revolution.5409Cuks.8241Psycoprophet.8107GSG nine.3250Outro.8136MadCow.7964jssc.8053para.2436 17 votes
Engi
10%
werdernator.6105linamaria.1830Fracture.6512robohood.7012Katrina.8702Strider.7849Zyphor.3480Mlatic.8925knite.1542Rasfar.6921WraithOfStealth.1624ferbz.6987Otanikun.8701ernestok.9678Renny.6571 15 votes
Mesmer
5%
Gryxis.6950Hot Boy.7138Junkpile.7439Justine.6351Kovu.7560Crazy.6029moutzaheadin.4029 7 votes
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Comments

  • EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    Actually I've seen a few top GvG guilds using rangers recently in their 15-20 men comps for GvGs.
    Elite Archaelogists (eA) definitely used them and I think Dead didn't even dodge (DED)?
    Not sure what their build is but they have been using the ranger's immobilize roots to seperate and focus bomb targets.
    I assume they can also be employed at blob level.

  • SpellOfIniquity.1780SpellOfIniquity.1780 Member ✭✭✭✭
    Necro

    Don't care if Necro is a bad roamer. It's my main and I play and enjoy all of it's specs. Usually playing Scourge or core Necro when roaming/small scale and Reaper in zergs. Of the classes I have; Necro/Engi/Ranger/Warr, Necro is the one I feel like I can do anything with.

    Witchery [YWY] | Maguuma | Diamond Legend
    My Youtube: Coconut Racecar
    Currently unable to play, computer is RIP. Bye for now, GW2 ):

  • Infusion.7149Infusion.7149 Member ✭✭✭✭

    Guardian , although for roaming you're more likely to see people on DH due to mobility via Wings of Resolve movement trait (Soaring Devastation) because sword teleporting and Greatsword leap sometimes just aren't enough. Because scourges are rarer when roaming and most core necros don't run corrupt boon , the only major common threat is well played spellbreakers which you can facetank with condi firebrand on dire/trailblazer after damage nerfs to power builds.

    Post-patch I would say engineer is in a decent spot although stunbreaks overall are weaker across all classes.
    Squadplay: play scrapper , even as DPS you can run med kit / elixir gun (has stunbreak) for condi clears
    Roaming: It has a decent matchup against condi and power as holo , but mainly due to CC output rather than damage (the photon forge damage was cut and so was the Prime Light Beam). Scrappers with mortar or bomb kit have high pressure due to the kits not being nerfed although mortar has slow projectiles and bomb kit has a delay.

    Others:

    Necro has had mobility problems for roaming so I wouldn't say necro; you can sort of get around this by Traveler's runes. Pre-patch it was weak to rifle deadeyes and soulbeast rangers. While you wouldn't use Lich Form in squads it's common to see it roaming since it hasn't been nerfed.

    With spellbreaker warrior post-patch you get kited a lot unless you run gimmick rifle/longbow as swap. Arcing slice still does decent damage on Greatsword and sword is intact more or less but burst on axe, hammer, dagger all are weaker. Mending is the preferred heal due to healing signet heal reductions and Might Makes Right nerfs.

    With revenant it has a CC problem (lost stunbreak on legend swap) unless you run condi rev which has some mobility issues (you have leap and not much else). Couple this with stunbreaks requiring energy and templates still messing the order of utility skills. Staff 5 windup is huge and does minimal damage so staff is basically a block + condi cleanse weapon now. Pre-patch it was weak to condi mirage and sword thieves (weakness/blind/immob).

    Elementalist is typically run with staff (tempest/weaver/core) in squads but for roaming unless you're full marauder not on staff or sword weaver (which gets kited and you can't weaponswap in combat) it really is better for teamfights.

    Mesmer works less effective than engineer in squads for stealth. In roaming you are unlikely to see chrono, it's typically condi mirage (which has one dodge now) or core condi / power shatter.
    Thief doesn't work in large-scale unless you run marauder staff daredevil and are on point with positioning but works for roaming (sword pistol, dagger pistol mainly); kill potential in WvW is far lower in WvW post-patch versus trailblazer setups.
    With ranger you really don't want it in most squads. With the nerf to Greatsword's maul it doesn't have as much power burst potential and the condi weapons are slow ramp condis (bleed mostly).

  • hobotnicax.7918hobotnicax.7918 Member ✭✭✭
    Ranger

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭
    edited April 9, 2020
    Guard

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    Video and build?

    Im willing to change my mind. Im always for more diversity but nobody could proof me wrong so far.

  • subversiontwo.7501subversiontwo.7501 Member ✭✭✭✭
    Ele

    If you're looking for the most well-rounded class in the game it's not even a contest. It is Ele hands down.
    It has good builds with all damage types, essentially with all its weapons, at all scales and on all specs. It even has multiple options with different weapons and specs at the same scale, like being largely useful at large scale on both Core, Tempest and Weaver and on both staff and Dagger+X. The same goes for smaller scale, there are good builds for Sc/D, Sc/F, Sw/D, D/D etc.
    There is so much variety in the class so if you are looking to play one character and one character alone that is where you can get some depth. As a reminder we're talking about the most versatile class, not necessarily the best at one specific thing.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭
    Warrior

    Warrior. Because it is the profession that made me love wvw.

    Not Even Coverage is the Only broken thing in WVW.

  • Len.1879Len.1879 Member ✭✭✭
    Guard

    Guardian is currently great in both roaming when utilising burning and you are a valuable and often rare asset to zergs as full support.

  • Spartacus.3192Spartacus.3192 Member ✭✭✭

    @Len.1879 said:
    Guardian is currently great in both roaming when utilising burning and you are a valuable and often rare asset to zergs as full support.

    Id love to see a "great" solo roaming build for guardian please.

  • EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    Video and build?

    Im willing to change my mind. Im always for more diversity but nobody could proof me wrong so far.

    I found the recent eA vs Late GvG video.
    eA is running a Druid in their comp.
    Perhaps only really organised and skilled groups can pull it off.
    But their Druid root immobilises seems pretty scary when they use it to separate targets for focus bombs.

  • Len.1879Len.1879 Member ✭✭✭
    edited April 9, 2020
    Guard

    @Spartacus.3192 said:

    @Len.1879 said:
    Guardian is currently great in both roaming when utilising burning and you are a valuable and often rare asset to zergs as full support.

    Id love to see a "great" solo roaming build for guardian please.

    I mean... that is not really the scope of this thread, but I run [&DQEqHxAbLhkmDyYPBAF4AUgBSAFMAQQBNwE3AQAAAAAAAAAAAAAAAAAAAAA=] with a Dire and Trailblazer mix and Balthasar runes, Sc/T + GS, for both solo and small scale roaming. If you need help with your build or have any questions regarding it, feel free to PM me.

  • subversiontwo.7501subversiontwo.7501 Member ✭✭✭✭
    edited April 9, 2020
    Ele

    @DanAlcedo.3281 said:

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    Video and build?

    Im willing to change my mind. Im always for more diversity but nobody could proof me wrong so far.

    I'm not sure if it is absolutely brutal in zergs given demands on group utility, however, I can reveal that I played alot of melee Soulbeast prepatch and it is still passable post-patch albeit not as purposeful in the lower damage environment. I used to call it "the ultimate clowning build" and by that I don't necessarily mean that I was clowning around with it but rather that it was one of the most self-sufficient builds to play solo in a larger scale environment if you had the chops to do that.

    The build then was a modified sPvP boonbeast adapted to the then WvW realities of mega burst. The Ranger was one of few classes who could reliably "dual tank" by utilizing a combination of it's 100% protection trait and another tank of some kind. That's what it took to feel somewhat "tanky" in the pre-patch burst environment. So I would have one set each of Diviner and Commander gear depending on what I wanted to do. Commander would combine a protection tank with a toughness tank and add some more boontime on the runes. It would get its ferocity by picking both free-ferocity traits and still land around 200%. Diviner could either be more offensive (needing less boontime from runes and getting ferocity from the gear) or slip in a bit of a DR-tank with food and runes. Often times I would mix and match armor, weapons and jewellery from the two sets depending on how much tank a situation required and how much damage I could get away with.

    The build utilizes all its traits rather effectively by making good use of both GS and Axe traits (and mightstacking with the boontime on Axes), stances and getting cleanses from survival skills. So I'd run either Stance or Survival heal, along with Stability stance, Stunbreak survival, something optional (Stance, Survival, Signet) as the third and then Wolfpack. All in all, you actually got a tank despite the balance back then and you could divebomb with ease while maintaining a good personal source of stab, cleanse and breaks as well as very nice mobility with GS, Beast and Reflex. Axes to stack might and when not being able to close distance. GS for burst damage. That sort of flexibility and having almost every button you push do one or more useful things is what makes the build good and solo-able in a group enviroment. So, clowning? Well, I'd generally use it when I wouldn't want to join a squad as I felt they were mostly clowning and/or when I couldn't muster friends to havoc together, so when the situation demanded solo havoc play, it was one of the best options out here, being self-sufficient and useful on your own. You'd essentially play it more like a Thief.

    After the patch you can go full Diviner as you will be tanky enough from protection alone. The build still works the same. You may even be able to swap in a berserker GS and still be tanky enough to push your peak damage a bit. The pet nerf means that you can't really combine pets as before but Eagle (dmg and leap) and Alpine wolf (invul tank and leap) are both solid choices. So are the common pets like Smokescale (you lack blasts but your can leap-stealth yourself or setup for small groups). You can also keep an LB in your bag for OOC-swaps should the environment not let you get close enough, you won't have the full berserker burst but might-stacked Diviner is not terrible LB damage for an off-suit adaptation.

    All in all, it's still a decent enough build post-patch to cloud, havoc or possibly even roam a bit on (while it doesn't excel there), the class nerfs hit it more than the damage nerfs relatively (you can still Frostbite and Maul people for half their HP) but the biggest change is actually that being able to dual-tank was a rather unique thing that isn't necessary anymore so there are more classes and builds popping up in similar roles. The environment has changed more than the build and the build itself remains pretty okay despite both damage and class nerfs.

  • reddie.5861reddie.5861 Member ✭✭✭✭
    Thief

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

  • Justine.6351Justine.6351 Member ✭✭✭✭
    Mesmer

    Lol someone voted mesmer.

    Anet buff me :-(
    Make me good at game!

  • Len.1879Len.1879 Member ✭✭✭
    Guard

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    We once fought a group with a lot of rangers in small-scale that really troubled us for a while. The tide turned rather quickly when our guards started to put up reflects.

  • hobotnicax.7918hobotnicax.7918 Member ✭✭✭
    Ranger

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    35 melee soulbeasts, 5 heal druids and 10 pew ones would give most zergs a run for their money.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited April 10, 2020

    @hobotnicax.7918 said:

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    35 melee soulbeasts, 5 heal druids and 10 pew ones would give most zergs a run for their money.

    In theory, anything can own a zerg.

    Imagine 50 mantra heal greatsword mesmers. One click heals the entire stacked zerg to 100% hp from 20%. Another click instantly kill ~20-30 stacked enemies at 1200 range because they do not use a projectiles so no walls will stop it. And they have 100% uptime on stealth.

    All your melee soulbeasts would be dead before they could blink.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • SpellOfIniquity.1780SpellOfIniquity.1780 Member ✭✭✭✭
    Necro

    @Dawdler.8521 said:

    @hobotnicax.7918 said:

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    35 melee soulbeasts, 5 heal druids and 10 pew ones would give most zergs a run for their money.

    In theory, anything can own a zerg.

    Imagine 50 mantra heal greatsword mesmers. One click heals the entire stacked zerg to 100% hp from 20%. Another click instantly kill ~20-30 stacked enemies at 1200 range because they do not use a projectiles so no walls will stop it. And they have 100% uptime on stealth.

    All your melee soulbeasts would be dead before they could blink.

    I've seen a lot of small groups or "special occasion" zergs that are all one class more than a few times, but the one I want to see most and never have is a full Engi zerg. I want to see like at least 20 people, Scrappers, Holo's and Engi's, all comp'd up, and I want to see them wreck face.

    Obviously you're very right, anything could work in theory, so I'm not saying this would be as good in practice... Still, Engi being the jack of all trades as it is, I feel like it could be pretty legit and I want to see it so bad. I could just imagine like.. A few Scrappers giving heals and perma Super Speed behind the glass core Engi's with Bomb Kit at the frontline, some Prot Holo's and DPS Scrappers up there too. They'd all be so fast and would have so much melee pressure.

    Witchery [YWY] | Maguuma | Diamond Legend
    My Youtube: Coconut Racecar
    Currently unable to play, computer is RIP. Bye for now, GW2 ):

  • L A T I O N.8923L A T I O N.8923 Member ✭✭✭✭

    @Dawdler.8521 said:

    @hobotnicax.7918 said:

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    35 melee soulbeasts, 5 heal druids and 10 pew ones would give most zergs a run for their money.

    In theory, anything can own a zerg.

    Imagine 50 mantra heal greatsword mesmers. One click heals the entire stacked zerg to 100% hp from 20%. Another click instantly kill ~20-30 stacked enemies at 1200 range because they do not use a projectiles so no walls will stop it. And they have 100% uptime on stealth.

    All your melee soulbeasts would be dead before they could blink.

    Gg on the pun

  • Dayra.7405Dayra.7405 Member ✭✭✭✭

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    You forgot the missle reflection/denial/...

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭
    edited April 10, 2020
    Guard

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    I am well known for my bias for rangers. I’ve played ranger almost since the beginning of this game. It’s not as brutal as it used to be in group fighting. The nerfs have hurt it. I have switched to my burn guard as my main group/roaming class. I eat rangers for dinner after roasting them to death these days.

    Just another WvW lifer who'll never say die... while dying again and again!

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited April 10, 2020

    @SpellOfIniquity.1780 said:
    I've seen a lot of small groups or "special occasion" zergs that are all one class more than a few times, but the one I want to see most and never have is a full Engi zerg. I want to see like at least 20 people, Scrappers, Holo's and Engi's, all comp'd up, and I want to see them wreck face.

    Oh we've done that. Not been so much the last couple years, but we used to do "one class raids" for laughs. I was part of an all engie one, 50ish people.

    The first couple of fights vs a 50+ meta zerg was hilarious. You think it lags in fights now? Try it with everyone bombing supply drop. When they pushed into us, they where literally like a train being flattened by a steel wall. They dropped dead where they ran. That night we also had a fight where we expanded the pirateship meta with the battleship meta. Everyone switched to mortars.

    Unfortunely, humans got brains and brains can learn. A single class zerg isnt all all that flexible in the long term, because unlike theory everyone isnt synched to perfection. This was also before the engie had proper dps specs or meta healers.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • enkidu.5937enkidu.5937 Member ✭✭✭
    Thief

    @Len.1879 said:

    @Spartacus.3192 said:

    @Len.1879 said:
    Guardian is currently great in both roaming when utilising burning and you are a valuable and often rare asset to zergs as full support.

    Id love to see a "great" solo roaming build for guardian please.

    I mean... that is not really the scope of this thread, but I run [&DQEqHxAbLhkmDyYPBAF4AUgBSAFMAQQBNwE3AQAAAAAAAAAAAAAAAAAAAAA=] with a Dire and Trailblazer mix and Balthasar runes, Sc/T + GS, for both solo and small scale roaming. If you need help with your build or have any questions regarding it, feel free to PM me.

    Balthasar approves ^^

    atm I tend more to swap radiance -> DH for more blocks -> cleanses and cripple as an additional cover boon . . . current burn guard specs atm give lots of space for individual playstile adjustments, #feelsRPGman :3

  • enkidu.5937enkidu.5937 Member ✭✭✭
    Thief

    @ArchonWing.9480 said:
    the ranger fares poorly in groups because merging with pets makes one smelly and possibly contributes to various pandemics.
    [...]
    It's also scientifically proven that medium classes lose at fashion wars already, so! (That is why most thieves hide themselves; they don't want people to see what they're wearing)
    [...]
    warrior does not need to be babied.
    [...]
    Thanks to abilities such as "shake it off", Warriors are top in hygiene.
    [...]
    Warrior in brute strength and can sometimes destroy whole zergs with the fumes from their flatulence

    awesome write-up ^^ can I buy two?

  • hobotnicax.7918hobotnicax.7918 Member ✭✭✭
    Ranger

    @Balthazzarr.1349 said:

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    I am well known for my bias for rangers. I’ve played ranger almost since the beginning of this game. It’s not as brutal as it used to be in group fighting. The nerfs have hurt it. I have switched to my burn guard as my main group/roaming class. I eat rangers for dinner after roasting them to death these days.

    I agree some damage was removed, but recently WD got a target increase from 3 to 5, which means instead of 3 people dropping it's now 5.
    Burn guard is no issue for me, they melt before they do any serious damage.

  • Revolution.5409Revolution.5409 Member ✭✭✭
    Warrior

    Spellbreaker wins hands down.

  • Yasai.3549Yasai.3549 Member ✭✭✭✭
    Necro

    Necro used to be pure poop for roaming, but these days Necros can hold their own pretty well.

    If I play a stupid build, I deserve to die.
    If I beat people on a stupid build, I deserve to get away with it.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭
    Warrior

    Ranger 3 votes only? Weird. Sometimes I see more rangers than any other class from the opposition. Must be a ranger day

    Not Even Coverage is the Only broken thing in WVW.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭
    Warrior

    Now Mesmer got the lowest. It's one of the better utility commanders. Mmm

    Not Even Coverage is the Only broken thing in WVW.

  • reddie.5861reddie.5861 Member ✭✭✭✭
    Thief

    @Dayra.7405 said:

    @reddie.5861 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    i always wonder, if i get 50 rangers who know how to play together how hard i will wreck tru a massive zone blob.
    all these arrows flying in from all sides cus u dont need stack just massive cloud wrecking zone blob in no time im pretty sure every commander will switch map vs this.

    You forgot the missle reflection/denial/...

    i think you forget how hard a ranger can hit with melee :P

  • Solanum.6983Solanum.6983 Member ✭✭✭
    Ranger

    I've only really tried Necro, Elementalist, Ranger and Theif.
    Personally I enjoy the playstyle of Ranger the most, My favourite combat style is ranged attacks and Support so switching between Druid and Soulbeast is fun to me. I'm not saying it's the best but it's the one I've been having the most fun on for sure.

  • Threather.9354Threather.9354 Member ✭✭✭✭
    edited April 12, 2020
    Guard

    Firebrand is always good in blobbing. You can also go burnbuilds.

    Roaming you can oneshot catas, and weaker zergs, with burnbuilds or run good old power DH that has great cleanse to match any condiboys and reveal to match stealthboys.

    Btw I think spellbreaker is the strongest spec for groups right now but think warrior in general lacks some oomph for roaming while getting countered by the massive amount of thieves right now.

    Ri Ba - WvW Commander, scout, innovator
    Social Experiment [sX] leader
    Desolation+Alt
    Diamond Legend

  • Zyphor.3480Zyphor.3480 Member ✭✭
    Engi

    Engi is my main and my eternal love. Scrapper can change from support to pure damage in blobs. Holo can be a great roam with a lot of sustain and damage too.

  • Vornollo.5182Vornollo.5182 Member ✭✭✭
    Thief

    Thief main so that's going to be the favourite!
    That said, I end up hardly using it for zerging (which I already hardly do) but for those situations I tend to prefer (or am requested to) play Guard/Rev.
    I generally feel like Engi, Rev and Guard got the best options to perform top notch for both scenarios.

    [PUSH] Constant Pressure

  • Kovu.7560Kovu.7560 Member ✭✭✭✭
    Mesmer

    If you're allowed to utilize multiple builds on the same profession, Mesmer. If you took the utility they provide to large groups and the nigh unkillable nature of the roamer variants you'd have the best profession for not having to swap toons depending on the scenario. They're only 4-5th best for zerging, but I'd place them in the top 3 (IMO #1) for roaming.
    That said, I bet if whomever used to post those off-site polls where you could vote up and down certain professions, necro wouldn't finish last in the roaming scene as they have in the past. They've been hit the least in recent patches so far as I can tell.

    ~ Kovu

    Ranger, Necromancer, Fort Aspenwood.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭
    edited April 12, 2020
    Warrior

    @EremiteAngel.9765 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    Actually I've seen a few top GvG guilds using rangers recently in their 15-20 men comps for GvGs.
    Elite Archaelogists (eA) definitely used them and I think Dead didn't even dodge (DED)?
    Not sure what their build is but they have been using the ranger's immobilize roots to seperate and focus bomb targets.
    I assume they can also be employed at blob level.

    Entangle + ancient seeds is quite powerful but it requires coordination from the rest of your group to provide cover condis and corrupts. But usually I think aftershock eles contribute more, especially if your group is caught at a disadvantage in which case the druids contribute nothing.

    In disorganized groups, especially for squads that won't even take you anyways, I would say don't. But in case you're on a ranger and must fight a blob, it's easier to simply run stance share to boost the damage of people nearby.

    http://gw2skills.net/editor/?POgAENlRwCZasHmJe0X/PzBkA-zRJYiRF/R0rCQjDA-e

    You can share One Wolf Pack that is a big damage boost to whatever people you have nearby.

    Dolyak Stance is AOE stab that makes you and 4 other people invul to immob which counters that immob spam entirely and cannot be corrupted/stripped.

    You have another stunbreak that breaks people out of stuns.

    You take less damage from condis on dodge rolls, more or less and Bear Stance renders condis null.

    I'm actually too lazy to change anything so there are better weapons to use. Some people think pew pew'ing away at the zerg from a distance does things, which can work but most of the time they just get picked up. I often just run in the zerg. Obviously if you just mindlessly fire off into the front you'll just get reflected on so instead you shoot at the tail where most of your zerg's focus is going anyways. You won't get most boons and heals, but you don't need them either. Gear, etc hardly matters really.

    Also, don't bother memeing with nature magic, because you are giving people boons they have already; you just need to give them your unique class specific buffs. Otherwise, just bring a firebrand.

    Yes I know "hurf durf thAT wONT wORK oN a rEAL bLOB" but I have my meta classes to go to as well if it's really worth the effort to swap.

  • mistsim.2748mistsim.2748 Member ✭✭✭
    edited April 13, 2020

    @hobotnicax.7918 said:

    @Balthazzarr.1349 said:

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    I am well known for my bias for rangers. I’ve played ranger almost since the beginning of this game. It’s not as brutal as it used to be in group fighting. The nerfs have hurt it. I have switched to my burn guard as my main group/roaming class. I eat rangers for dinner after roasting them to death these days.

    I agree some damage was removed, but recently WD got a target increase from 3 to 5, which means instead of 3 people dropping it's now 5.
    Burn guard is no issue for me, they melt before they do any serious damage.

    Do you run GS/sword/axe Soulbeast in zergs? What stats? I was thinking running some stance sharing, shouldn't be too bad.

  • MysteryDude.1572MysteryDude.1572 Member ✭✭
    edited April 13, 2020

    zerg rangers ahahahahha
    seriously i tried that , its useless af , spare the traited bear stance for cleanse and dolly stance
    any boon u give gets corrupted , pew pew falls right on the aegis , axe 5 is stationarry thus situational
    zergs needs proper classes
    a ranger main :)

  • hobotnicax.7918hobotnicax.7918 Member ✭✭✭
    Ranger

    @MysteryDude.1572 said:
    zerg rangers ahahahahha
    seriously i tried that , its useless af , spare the traited bear stance for cleanse and dolly stance
    any boon u give gets corrupted , pew pew falls right on the aegis , axe 5 is stationarry thus situational
    zergs needs proper classes
    a ranger main :)

    You're doing it wrong then I'm afraid.
    Try axe axe + GS with Hyena. In a full 50 man squad consistently in the top 10 of damage.

  • mistsim.2748mistsim.2748 Member ✭✭✭
    edited April 14, 2020

    @hobotnicax.7918 said:

    @MysteryDude.1572 said:
    zerg rangers ahahahahha
    seriously i tried that , its useless af , spare the traited bear stance for cleanse and dolly stance
    any boon u give gets corrupted , pew pew falls right on the aegis , axe 5 is stationarry thus situational
    zergs needs proper classes
    a ranger main :)

    You're doing it wrong then I'm afraid.
    Try axe axe + GS with Hyena. In a full 50 man squad consistently in the top 10 of damage.

    That looks really good tbh. Hyena gives a ton of CC and boon duration. What stats do you use? I wanna start grinding ascended pieces.

    I'm actually really surprised more people don't know about Soulbeast zerg builds. I had one worked out just when PoF came out before I left, just never got to gear up for it. Stances and damage looked really strong.

  • hobotnicax.7918hobotnicax.7918 Member ✭✭✭
    edited April 14, 2020
    Ranger

    @mistsim.2748 said:

    @hobotnicax.7918 said:

    @MysteryDude.1572 said:
    zerg rangers ahahahahha
    seriously i tried that , its useless af , spare the traited bear stance for cleanse and dolly stance
    any boon u give gets corrupted , pew pew falls right on the aegis , axe 5 is stationarry thus situational
    zergs needs proper classes
    a ranger main :)

    You're doing it wrong then I'm afraid.
    Try axe axe + GS with Hyena. In a full 50 man squad consistently in the top 10 of damage.

    That looks really good tbh. Hyena gives a ton of CC and boon duration. What stats do you use? I wanna start grinding ascended pieces.

    I'm actually really surprised more people don't know about Soulbeast zerg builds. I had one worked out just when PoF came out before I left, just never got to gear up for it. Stances and damage looked really strong.

    http://gw2skills.net/editor/?POwAceFlRw8YPMNGKeSX/PzTE58WB-zVRYVhUDTM6oqOPlmECdKC6VC0tCQjziqnRA-w

    Enjoy it ;)

  • mistsim.2748mistsim.2748 Member ✭✭✭

    @hobotnicax.7918 said:

    @mistsim.2748 said:

    @hobotnicax.7918 said:

    @MysteryDude.1572 said:
    zerg rangers ahahahahha
    seriously i tried that , its useless af , spare the traited bear stance for cleanse and dolly stance
    any boon u give gets corrupted , pew pew falls right on the aegis , axe 5 is stationarry thus situational
    zergs needs proper classes
    a ranger main :)

    You're doing it wrong then I'm afraid.
    Try axe axe + GS with Hyena. In a full 50 man squad consistently in the top 10 of damage.

    That looks really good tbh. Hyena gives a ton of CC and boon duration. What stats do you use? I wanna start grinding ascended pieces.

    I'm actually really surprised more people don't know about Soulbeast zerg builds. I had one worked out just when PoF came out before I left, just never got to gear up for it. Stances and damage looked really strong.

    http://gw2skills.net/editor/?POwAceFlRw8YPMNGKeSX/PzTE58WB-zVRYVhUDTM6oqOPlmECdKC6VC0tCQjziqnRA-w

    Enjoy it ;)

    Thats an excellent stat distribution actually. Can slap on a longbow on that and do some roaming too.

  • enkidu.5937enkidu.5937 Member ✭✭✭
    edited April 14, 2020
    Thief

    We just cracked the 100 votes mark!
    :o

    Guard 25%
    Rev 15%
    Warrior 14%
    Engi + Necro 10%
    Thief 9%
    Ele 7%
    Ranger 6%
    Mesmer 4%

    So, no matter what build you pick, always keep warm guys and girls if you go out there ^^ As Benjin Stark told some PvE guy: “Half of the boys you’ve seen training will die north of the wall, might be a wildlings axe, might be sickness, might just be the cold. They die in pain, and they do it, so plump little lords like you can enjoy their summer afternoons in peace and comfort.”
    B)

  • Jski.6180Jski.6180 Member ✭✭✭✭
    Ele

    Ele my favorite in all things but its far from the best lol. Guard is the best at all things as anet given them the best of every thing.

    See ELE forms and you will get my views.

  • EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @hobotnicax.7918 said:

    @DanAlcedo.3281 said:
    The fact that ranger is even on the list brought tears to my eye.

    Good one.

    I see you have a long way to go to learn the way of the ranger.
    Melee Soulbeast is absolutely brutal in zergs.

    Video and build?

    Im willing to change my mind. Im always for more diversity but nobody could proof me wrong so far.

    I happened to see a really good melee soulbeast video so thought I would share.
    It was fights between RQM and many other top guilds.

    Ive watched RQM fight quite often recently and I think they’re easily the current top 3 GvG guilds in NA, comparable to champions Wavy.

    I’m not sure if it only works at GvG size fights or if it can work at Zerg scale too though.

  • Junkpile.7439Junkpile.7439 Member ✭✭✭
    Mesmer

    Mesmer of course. It's not good, but one hitting enemies is fun. B)

    Low quality trolling since launch
    Seafarer's Rest EotM Hero

  • avey.4201avey.4201 Member ✭✭✭

    DH was fun, but it's dead now, better off with engi, firebrand, ranger.