Roaming on Mesmer in WvW is so frustrating — Guild Wars 2 Forums
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Roaming on Mesmer in WvW is so frustrating

Yoci.2481Yoci.2481 Member ✭✭✭

Especially on power builds. I have no survivability, I have no mobility, I have no damage. What am I even supposed to do?

Comments

  • cryorion.9532cryorion.9532 Member ✭✭✭
    edited May 1, 2020

    You are supposed to git gud.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    play like me, go full glass, if enemy is pepega you 1shot them, if not then you run :D, but I find running with 10man quads the best, you are actually usefull in about 10v10 fights

  • ArlAlt.1630ArlAlt.1630 Member ✭✭✭

    Or you can swap to the most boring build in the game and 1vX like in the good old days. Seems to be what ANet had in mind with Mirage, so who are we go argue.

  • Playing mesmer roam is straight up self torture currently. In no possible way it gets better. Tried power, tried condition, tried mirage and chrono. Only core left to try.

  • aaron.7850aaron.7850 Member ✭✭✭

    Even in full zerker I am like "I should be doing more damage than this" most of the time, imo just reroll, open-world is the only place where mesmer is hella fun nowadays

  • ArlAlt.1630ArlAlt.1630 Member ✭✭✭
    edited May 2, 2020

    @aaron.7850 said:
    Even in full zerker I am like "I should be doing more damage than this" most of the time, imo just reroll, open-world is the only place where mesmer is hella fun nowadays

    This is literally what I was thinking post patch. It's sad but I do more dmg with condi burst now, than I ever did with Hybrid. It's all part of CMC's plan to excrete on Hybrid builds.
    Might be just me, but Hybrid builds added another level of complexity to the game, then CMC happened and suddenly we're all obsolete.
    Am I alone in me wanting the old status quo, as power crept as it was? At least back then I had to put in effort to win.

  • Koen.1327Koen.1327 Member ✭✭✭

    power is weak but condi mirage is still unkillable with decent dmg

  • Jables.4659Jables.4659 Member ✭✭✭

    Core greatsword power is still viable for roaming, but it could definitely use a buff. Domination, Dueling, Chaos seems to be the way to go.

  • Yoci.2481Yoci.2481 Member ✭✭✭

    You can make it work, but you have to put in a lot of effort, and even then the results are not great. Most roaming builds on other classes are superior in dps, sustain and mobility. Some are just unbeatable in competent hands. Together with Mesmer also not shining in any other part of WvW and supposedly being the Duelist Profession this feels just wrong.

  • apharma.3741apharma.3741 Member ✭✭✭✭
    edited May 5, 2020

    @Jables.4659 said:
    Core greatsword power is still viable for roaming, but it could definitely use a buff. Domination, Dueling, Chaos seems to be the way to go.

    It's viable if you're playing with others so you can slip aggro off yourself with stealth and keep ranged, it's an absolutely terrible 1v1 and it's easily shut down by marked. Seriously marked in WvW is like playing with a broken arm.

    You can roam solo but 1v1 is a hard fight vs someone good on their class, thieves are a hard pass, even average thieves will dunk you without much of a sweat.

  • @apharma.3741 said:

    @Jables.4659 said:
    Core greatsword power is still viable for roaming, but it could definitely use a buff. Domination, Dueling, Chaos seems to be the way to go.

    It's viable if you're playing with others so you can slip aggro off yourself with stealth and keep ranged, it's an absolutely terrible 1v1 and it's easily shut down by marked. Seriously marked in WvW is like playing with a broken arm.

    You can roam solo but 1v1 is a hard fight vs someone good on their class, thieves are a hard pass, even average thieves will dunk you without much of a sweat.

    Pretty much this.

    Power shatter hasn't been viable for a very long time. It was always a niche build, now it's a niche build played by gluttons for punishment.

    I have many names, but you know exactly whose alt this is. I mean what did you think they were gonna do? Not take my money?

  • Jables.4659Jables.4659 Member ✭✭✭

    @apharma.3741 said:

    @Jables.4659 said:
    Core greatsword power is still viable for roaming, but it could definitely use a buff. Domination, Dueling, Chaos seems to be the way to go.

    It's viable if you're playing with others so you can slip aggro off yourself with stealth and keep ranged, it's an absolutely terrible 1v1 and it's easily shut down by marked. Seriously marked in WvW is like playing with a broken arm.

    You can roam solo but 1v1 is a hard fight vs someone good on their class, thieves are a hard pass, even average thieves will dunk you without much of a sweat.

    Good thieves are few and far between. On core gs out of like 50 1v1s with random thieves I've only lost a couple. I do agree that a good thief should always win this matchup, but good thieves are extremely rare. And in response to the other comment, yes, marked areas will completely shut the build down. Anet needs to address that.

  • Yoci.2481Yoci.2481 Member ✭✭✭

    Good Thieves are just as rare or common as good Mesmers. People don't suddenly get better if they switch class. The argument is invalid.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Yoci.2481 said:
    Good Thieves are just as rare or common as good Mesmers. People don't suddenly get better if they switch class. The argument is invalid.

    depends, some classes can afford to be bad because they are forgiving, necro and thief comes to mind.

  • Yoci.2481Yoci.2481 Member ✭✭✭

    Yes but the argument was that most Thieves are bad so it's no problem that they hard counter Mesmer.

  • msalakka.4653msalakka.4653 Member ✭✭✭

    @Yoci.2481 said:
    Especially on power builds. I have no survivability, I have no mobility, I have no damage. What am I even supposed to do?

    On Mesmer? Well, you can scout. Stand in the tower and call out enemy zergs that attack it. Harvest nodes when available.