Please give us at least 1 viable power mesmer spec. — Guild Wars 2 Forums
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Please give us at least 1 viable power mesmer spec.

Dlegend.1682Dlegend.1682 Member ✭✭

Returned to the game after a break about 3 weeks ago, and have been trying to get back into the game. Mesmer main for past 5 years and its so unenjoyable in pvp/wvw. Short of playing condi mirage cancer and in pve, Power mesmers are absolute garbage. Thought it was a case of "get gud", but after spending roughly a week on each spec (core/chrono/mirage) trying to "get gud" I've come to the realisation that power mesmers are unplayable. Sure you might get a decent spike on a thief from time to time if you catch him, but even then... lllanding your full damage combo to get 50-70% dmg on the target requires you to spec fulll glass cannon with 0 utility and survivablity to do that kinda damage.

meanwhile all other classes are allowed to maintain their sustain and damage with reasonable trade offs. Theres just no way to keep decent pressure up on a power mesmer, and also not enough spike damage to nuke poepel. Its actually disgusting.

Im guessing Arena Net, got alot of flack from poeplle running condi mirage, but rather than balancing the class appropriately where the problem was (in the condi burst) they nuked the spec as a whole and now we cant do any viable builds?

PS. sorry for the rant. Just saddened by the state of the game like this. Sure could respec to another class, but feeling forced into condi or changing classes all together feels really kitten in an mmo since build diversity should be encourage. Hopefull the next expansion could bring power mesmers back.

<1

Comments

  • Was hoping a mid range DPS weapon in the new spe as we lack of something to damage fromage distant in a heavy aoe fight

    The pistol MH or a dagger MH and could be fun to play with other mesmer second hand weapon

  • viquing.8254viquing.8254 Member ✭✭✭✭
    edited May 10, 2020

    Just wait for everyone to see the disparition of mesmers in PvP.
    It started recently with no mesmers in semi mAt, LB ins't better.
    Because it's not only on power spec, even on condi it's subpar in PvP even by having intensive teamplay.

    Note that on the few mesmers left, half I meet (plat EU) play power in PvP.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @viquing.8254 said:
    Just wait for everyone to see the disparition of mesmers in PvP.
    It started recently with no mesmers in semi mAt, LB ins't better.
    Because it's not only on power spec, even on condi it's subpar in PvP even by having intensive teamplay.

    Note that on the few mesmers left, half I meet (plat EU) play power in PvP.

    This season I honestly felt like I could pull more weight with power mirage then condi, untill everyone started playing cthief ofc ;p
    The current cmirage variants are very different to the last seasons, you DONT get free chip damage from illusions, they are all melee, they are burst oriented like power mirage.
    they are full melee so power mirage can gain some safty by standing at a distance and thief is less broken ( other then cthief ) so power mirage even with 1 less dodge can fight back much more ( at least this is what I feel ).
    I just found cmirage to be very close to powermirage, the only real differences that puts cmirage ahead is that they dont need to use the dodge key for damage/burst, can afford to take EM much more then power and have extra dodge from axe 3 and its much easier to set the burst up due to hard CC from p5.

  • viquing.8254viquing.8254 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @viquing.8254 said:
    Just wait for everyone to see the disparition of mesmers in PvP.
    It started recently with no mesmers in semi mAt, LB ins't better.
    Because it's not only on power spec, even on condi it's subpar in PvP even by having intensive teamplay.

    Note that on the few mesmers left, half I meet (plat EU) play power in PvP.

    This season I honestly felt like I could pull more weight with power mirage then condi, untill everyone started playing cthief ofc ;p
    The current cmirage variants are very different to the last seasons, you DONT get free chip damage from illusions, they are all melee, they are burst oriented like power mirage.
    they are full melee so power mirage can gain some safty by standing at a distance and thief is less broken ( other then cthief ) so power mirage even with 1 less dodge can fight back much more ( at least this is what I feel ).
    I just found cmirage to be very close to powermirage, the only real differences that puts cmirage ahead is that they dont need to use the dodge key for damage/burst, can afford to take EM much more then power and have extra dodge from axe 3 and its much easier to set the burst up due to hard CC from p5.

    Actually I play condi when I face rev/holo and power in other situations.
    MoD hard-counter PD thieves and if you rupt condi thief heal it's free kill.
    So yeah apart when you have to condi pressure or boonclear versus rev/holo, I also found that power give more value msot of time.

  • Quadox.7834Quadox.7834 Member ✭✭✭✭

    @viquing.8254 said:

    @Leonidrex.5649 said:

    @viquing.8254 said:
    Just wait for everyone to see the disparition of mesmers in PvP.
    It started recently with no mesmers in semi mAt, LB ins't better.
    Because it's not only on power spec, even on condi it's subpar in PvP even by having intensive teamplay.

    Note that on the few mesmers left, half I meet (plat EU) play power in PvP.

    This season I honestly felt like I could pull more weight with power mirage then condi, untill everyone started playing cthief ofc ;p
    The current cmirage variants are very different to the last seasons, you DONT get free chip damage from illusions, they are all melee, they are burst oriented like power mirage.
    they are full melee so power mirage can gain some safty by standing at a distance and thief is less broken ( other then cthief ) so power mirage even with 1 less dodge can fight back much more ( at least this is what I feel ).
    I just found cmirage to be very close to powermirage, the only real differences that puts cmirage ahead is that they dont need to use the dodge key for damage/burst, can afford to take EM much more then power and have extra dodge from axe 3 and its much easier to set the burst up due to hard CC from p5.

    Actually I play condi when I face rev/holo and power in other situations.
    MoD hard-counter PD thieves and if you rupt condi thief heal it's free kill.
    So yeah apart when you have to condi pressure or boonclear versus rev/holo, I also found that power give more value msot of time.

    are you not running domi on power?

    // Yanim

  • viquing.8254viquing.8254 Member ✭✭✭✭

    @Quadox.7834 said:

    @viquing.8254 said:

    @Leonidrex.5649 said:

    @viquing.8254 said:
    Just wait for everyone to see the disparition of mesmers in PvP.
    It started recently with no mesmers in semi mAt, LB ins't better.
    Because it's not only on power spec, even on condi it's subpar in PvP even by having intensive teamplay.

    Note that on the few mesmers left, half I meet (plat EU) play power in PvP.

    This season I honestly felt like I could pull more weight with power mirage then condi, untill everyone started playing cthief ofc ;p
    The current cmirage variants are very different to the last seasons, you DONT get free chip damage from illusions, they are all melee, they are burst oriented like power mirage.
    they are full melee so power mirage can gain some safty by standing at a distance and thief is less broken ( other then cthief ) so power mirage even with 1 less dodge can fight back much more ( at least this is what I feel ).
    I just found cmirage to be very close to powermirage, the only real differences that puts cmirage ahead is that they dont need to use the dodge key for damage/burst, can afford to take EM much more then power and have extra dodge from axe 3 and its much easier to set the burst up due to hard CC from p5.

    Actually I play condi when I face rev/holo and power in other situations.
    MoD hard-counter PD thieves and if you rupt condi thief heal it's free kill.
    So yeah apart when you have to condi pressure or boonclear versus rev/holo, I also found that power give more value msot of time.

    are you not running domi on power?

    I am on domi/duel/mirage.

  • Dlegend.1682Dlegend.1682 Member ✭✭
    edited May 11, 2020

    i find i have to hold my burst in fights and try to get pressure from teamies. I wont even lie about it, i struggle to 1v1 against most classes at this point because i cant apply constant pressure anymore as power, and when I burst, if I miss calculate, the enemies are usualy left with juust enough hp to heal up in which case I have to disengage and reset.
    Its not the end of the world in duels/roaming, but in pvp thats a good few seconds or minutes gone because the current gamemode is based around being able to bunker down for ages.
    surely people get bored of just running guardians/necros/tempests that do no damage and just tank all day long??
    But as I said, maybe im just bad at this. SMH

  • Koen.1327Koen.1327 Member ✭✭✭

    anyone plays with dps meter?
    i think on 'condi' mirage the power dmg is probably as high as the condi
    domi/illu/mirage build

  • hologramm.5769hologramm.5769 Member
    edited May 11, 2020

    https://snowcrows.com/raids/builds/mesmer/chronomancer/power/

    Do i have anything more to say? If you go for Self-Sustain just swap the Domi-Traitline for Illusion Mid-Mid-Up. Youll have perma Quickness, 25Might, Fury and even some Alac. Its one of the best Power-Classes for Raids and Open-World
    Ah yes you can even go for Range with GS (tho ofc if you just afk on gs and dont swap weapons youll lose dps).

  • Dlegend.1682Dlegend.1682 Member ✭✭

    @Koen.1327 said:
    anyone plays with dps meter?
    i think on 'condi' mirage the power dmg is probably as high as the condi
    domi/illu/mirage build

    Condi mirage is so kitten, i literaly played condi mirage in berzerker gears and still nuked poeple in 1v1. but tickle them in zerker gear with a power build. How dumb

  • Xca.9721Xca.9721 Member ✭✭✭

    @Woltarion.6829 said:

    @hologramm.5769 said:
    https://snowcrows.com/raids/builds/mesmer/chronomancer/power/

    Do i have anything more to say? If you go for Self-Sustain just swap the Domi-Traitline for Illusion Mid-Mid-Up. Youll have perma Quickness, 25Might, Fury and even some Alac. Its one of the best Power-Classes for Raids and Open-World
    Ah yes you can even go for Range with GS (tho ofc if you just afk on gs and dont swap weapons youll lose dps).

    Fine for Pve and Open world, total garbage for PvP or WvW

    Because this site is for PvE only maybe? ..

  • @Xca.9721 said:

    @Woltarion.6829 said:

    @hologramm.5769 said:
    https://snowcrows.com/raids/builds/mesmer/chronomancer/power/

    Do i have anything more to say? If you go for Self-Sustain just swap the Domi-Traitline for Illusion Mid-Mid-Up. Youll have perma Quickness, 25Might, Fury and even some Alac. Its one of the best Power-Classes for Raids and Open-World
    Ah yes you can even go for Range with GS (tho ofc if you just afk on gs and dont swap weapons youll lose dps).

    Fine for Pve and Open world, total garbage for PvP or WvW

    Because this site is for PvE only maybe? ..

    No, but the OP was talking about nuking people, so I thought it was about PvP content

  • Dlegend.1682Dlegend.1682 Member ✭✭

    @Xca.9721 said:

    @Woltarion.6829 said:

    @hologramm.5769 said:
    https://snowcrows.com/raids/builds/mesmer/chronomancer/power/

    Do i have anything more to say? If you go for Self-Sustain just swap the Domi-Traitline for Illusion Mid-Mid-Up. Youll have perma Quickness, 25Might, Fury and even some Alac. Its one of the best Power-Classes for Raids and Open-World
    Ah yes you can even go for Range with GS (tho ofc if you just afk on gs and dont swap weapons youll lose dps).

    Fine for Pve and Open world, total garbage for PvP or WvW

    Because this site is for PvE only maybe? ..

    Specifically talkong about PVP and WVW. PVE is fine in raids becasue you dont need to take any utility. problem is to have any decent damage/ sustain in pvp you need to work stupidly hard for mediocre results

  • ButcherofMalakir.4067ButcherofMalakir.4067 Member ✭✭✭✭

    In every competetive game, there are 2 things that influence the balance. Actual balance and conterplay for the oponent/enjoyment for the oponent.
    If something has no counterplay, then it needs to be weaker so the no counterplay thing comes only when skill is diferent. From forums post, it is clear that ther was no enjoyment fkr oponents. Thats why mesmer is underpowered now

  • Infusion.7149Infusion.7149 Member ✭✭✭✭
    edited May 17, 2020

    @hologramm.5769 said:
    https://snowcrows.com/raids/builds/mesmer/chronomancer/power/

    Do i have anything more to say? If you go for Self-Sustain just swap the Domi-Traitline for Illusion Mid-Mid-Up. Youll have perma Quickness, 25Might, Fury and even some Alac. Its one of the best Power-Classes for Raids and Open-World
    Ah yes you can even go for Range with GS (tho ofc if you just afk on gs and dont swap weapons youll lose dps).

    Did you even read the page you linked? If the slow uptime is poor the damage is a lot worse as you lose all the danger time bonuses (10% critical damage as well as 15% critical chance) in addition to the damage bonus on the F1 Shatter (Split Second has a 33% increase to slowed targets). That's why it's typically run with 10 chronos , good luck getting a random group of 10 people to run that proficiently. It also assumes clones don't die randomly.

    How is perma quickness relevant unless it is applied to other people? Reaper has quickness in shroud as well and Firebrand has quickness for everyone. Also, the topic is on PvP/WVW.


    As for the topic, clone generation is poor in both PvP/WvW unless you run scepter because you're limited to clones on dodges and via clone generating skills that need targets such as Illusionary Leap on sword (12s base cooldown) , Illusionary Riposte (15s base cooldown) and Mirror Blade on greatsword (8s base cooldown). Let's not forget oftentimes Blurred Frenzy deals more or close to as much damage to you when the target has retaliation since it's not an invuln , only an evade.
    Essentially you would need to run core mesmer for power damage like most people to do to use the shatters (whether it is Distortion/Diversion or Mind Wrack for damage) reliably without settling for one dodge (mirage).

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    I think I might go back to PU mesmer, that way I might be able to at least take 50% of someones HP quickly, instead of relying on enemies eating 3clone shatter and spamming confusion for any hopes of killing anything

  • ButcherofMalakir.4067ButcherofMalakir.4067 Member ✭✭✭✭

    @Daishi.6027 said:

    @ButcherofMalakir.4067 said:
    In every competetive game, there are 2 things that influence the balance. Actual balance and conterplay for the oponent/enjoyment for the oponent.
    If something has no counterplay, then it needs to be weaker so the no counterplay thing comes only when skill is diferent. From forums post, it is clear that ther was no enjoyment fkr oponents. Thats why mesmer is underpowered now

    I don't know about enjoyment but even way before any of these nerfs came Power Mesmer/Mirage in enlou of stealth has the most counter play of anything else in game, and the fairest burst. Even with stealth it does not have the same 'on demand' up time as thief or even ranger, and mes has much tighter burst windows to play around.

    Also what about a mesmer players enjoyment? It's not fun to fight against anything left in the roster when you're at such a handicap that every fight is an up hill battle. Sounds like just another double standard to me.

    Even in the PvP forums when they complain about condi damage numbers where everyone is doing upwards of 40k - 100k Mes barely puts out 20k, lol.

    If they are going to complain no matter what they might as well make it a balanced 1v1 duelist where it can deal with anything, but anything can equally deal with it. Where bads will be bad and cry regardless.

    I dont play pvp here so i might not get enough information. But from other competetive games I play, i saw numerous times that if something is unfun to play against, then it should be underpowered. Also the balancing is either for "casuals" or for "tryhards". You cannot balance both at the same time because diferent classes have diferent skill requirements.
    The main problem here is that the patches are just too slow. If you want healthy pvp game then patches needs to happen at least once every month. With hotfixes if something is way out of line. It takes players a day to figure everything out but the changes comes after few months to fix that.
    Even if mesmer will be changed to something useful, then something else will be op and it will take few months to change that.

    The idea about your enjoyment is that if you outplay oponent with a class like this (weaker but without counterplay) then you didnt give enemy a chance.

  • Dlegend.1682Dlegend.1682 Member ✭✭

    I have to disagree with the "unfun to play against topic". Power mesmer is useless in almost every aspect. No1 is scared to go against a power memser because of how kitten it is. All out burst and sustain is funneled into our clones/ illusion. trying to be confusing so that opponents cannot tell the difference between us an them. But its completely uselss since kitten near every other class has a ton of aoe dmgg skills that make out clones go bye bye almost immediatley on summon. then your sitting there tickling the opponent with greatsword 1 or running away.

  • Junkpile.7439Junkpile.7439 Member ✭✭✭

    What? You actually make clones and try to confuse enemy? That sounds so stupid that i haven't ever even try it. I just go full burst and if enemy doesn't die i go find other target.

    Low quality trolling since launch
    Seafarer's Rest EotM Hero

  • scerevisiae.1972scerevisiae.1972 Member ✭✭✭
    edited May 20, 2020

    yep mesmer is kitten in WVW. damage is well below other classes and also offers no group buffs/utility even close to scourge strips/barrier, scrapper condi cleanses, revenant boons....

    The basic design of a burst damage class that relies on clones/stealth/misdirection just doesn't work in WVW. there needs to be at least 1 decent/viable spec in every game mode. IH is the only way to do reliable AOE dng on a mesmer, and mesmers did crappy/below average damage even when they had 2 dodges.

    Honestly it's a 0/10 for Anet for quality of balance decisions. 8 years on and virtually the same set of classes have been dominating the meta since the beginning, It's pathetic.

  • Yoci.2481Yoci.2481 Member ✭✭✭

    Add prot holo to the list of builds that roflstomp mesmer.

  • ButcherofMalakir.4067ButcherofMalakir.4067 Member ✭✭✭✭

    @Lincolnbeard.1735 said:

    @ButcherofMalakir.4067 said:

    @Daishi.6027 said:

    @ButcherofMalakir.4067 said:
    In every competetive game, there are 2 things that influence the balance. Actual balance and conterplay for the oponent/enjoyment for the oponent.
    If something has no counterplay, then it needs to be weaker so the no counterplay thing comes only when skill is diferent. From forums post, it is clear that ther was no enjoyment fkr oponents. Thats why mesmer is underpowered now

    I don't know about enjoyment but even way before any of these nerfs came Power Mesmer/Mirage in enlou of stealth has the most counter play of anything else in game, and the fairest burst. Even with stealth it does not have the same 'on demand' up time as thief or even ranger, and mes has much tighter burst windows to play around.

    Also what about a mesmer players enjoyment? It's not fun to fight against anything left in the roster when you're at such a handicap that every fight is an up hill battle. Sounds like just another double standard to me.

    Even in the PvP forums when they complain about condi damage numbers where everyone is doing upwards of 40k - 100k Mes barely puts out 20k, lol.

    If they are going to complain no matter what they might as well make it a balanced 1v1 duelist where it can deal with anything, but anything can equally deal with it. Where bads will be bad and cry regardless.

    I dont play pvp here so i might not get enough information. But from other competetive games I play, i saw numerous times that if something is unfun to play against, then it should be underpowered. Also the balancing is either for "casuals" or for "tryhards". You cannot balance both at the same time because diferent classes have diferent skill requirements.
    The main problem here is that the patches are just too slow. If you want healthy pvp game then patches needs to happen at least once every month. With hotfixes if something is way out of line. It takes players a day to figure everything out but the changes comes after few months to fix that.
    Even if mesmer will be changed to something useful, then something else will be op and it will take few months to change that.

    The idea about your enjoyment is that if you outplay oponent with a class like this (weaker but without counterplay) then you didnt give enemy a chance.

    Unfun to fight against is subjective.
    You can't balance according to "unfun to fight against", you're opening a pandora's box.
    I, for example, absolutely despise fighting holos, it is extremely unfun for me. Shall we make it underpowered so no one plays it?

    Unfun to play against is subjective, but for majority of players in any comletetive game, if you die and there was nothing you could have done to change the outcome, than that is unfun to play against.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @ButcherofMalakir.4067 following this logic necro,holo and crev are toxic since they are mostly statcheck and mesmer is fine since its one of the only classes that actually has to risk things to do anything.

  • Daishi.6027Daishi.6027 Member ✭✭✭✭

    @ButcherofMalakir.4067 said:

    @Lincolnbeard.1735 said:

    @ButcherofMalakir.4067 said:

    @Daishi.6027 said:

    @ButcherofMalakir.4067 said:
    In every competetive game, there are 2 things that influence the balance. Actual balance and conterplay for the oponent/enjoyment for the oponent.
    If something has no counterplay, then it needs to be weaker so the no counterplay thing comes only when skill is diferent. From forums post, it is clear that ther was no enjoyment fkr oponents. Thats why mesmer is underpowered now

    I don't know about enjoyment but even way before any of these nerfs came Power Mesmer/Mirage in enlou of stealth has the most counter play of anything else in game, and the fairest burst. Even with stealth it does not have the same 'on demand' up time as thief or even ranger, and mes has much tighter burst windows to play around.

    Also what about a mesmer players enjoyment? It's not fun to fight against anything left in the roster when you're at such a handicap that every fight is an up hill battle. Sounds like just another double standard to me.

    Even in the PvP forums when they complain about condi damage numbers where everyone is doing upwards of 40k - 100k Mes barely puts out 20k, lol.

    If they are going to complain no matter what they might as well make it a balanced 1v1 duelist where it can deal with anything, but anything can equally deal with it. Where bads will be bad and cry regardless.

    I dont play pvp here so i might not get enough information. But from other competetive games I play, i saw numerous times that if something is unfun to play against, then it should be underpowered. Also the balancing is either for "casuals" or for "tryhards". You cannot balance both at the same time because diferent classes have diferent skill requirements.
    The main problem here is that the patches are just too slow. If you want healthy pvp game then patches needs to happen at least once every month. With hotfixes if something is way out of line. It takes players a day to figure everything out but the changes comes after few months to fix that.
    Even if mesmer will be changed to something useful, then something else will be op and it will take few months to change that.

    The idea about your enjoyment is that if you outplay oponent with a class like this (weaker but without counterplay) then you didnt give enemy a chance.

    Unfun to fight against is subjective.
    You can't balance according to "unfun to fight against", you're opening a pandora's box.
    I, for example, absolutely despise fighting holos, it is extremely unfun for me. Shall we make it underpowered so no one plays it?

    Unfun to play against is subjective, but for majority of players in any comletetive game, if you die and there was nothing you could have done to change the outcome, than that is unfun to play against.

    But the point is there is quite a lot of counter play, and a lot they could have done to change the outcome. However instead of learning to play, and alerting their tactic most just complain for it to be nerfed to the ground before even understanding.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    Every build is "unfun to play against.". They're only fun to kill. The more reliably you can kill any build the more "fun" it is. The less reliably the less "fun" it us. That's literally all anyone means wgen they talk about builds being "fun" or "unfun"

    Best Dressed Memser NA.

  • ButcherofMalakir.4067ButcherofMalakir.4067 Member ✭✭✭✭

    @Daishi.6027 said:

    @ButcherofMalakir.4067 said:

    @Lincolnbeard.1735 said:

    @ButcherofMalakir.4067 said:

    @Daishi.6027 said:

    @ButcherofMalakir.4067 said:
    In every competetive game, there are 2 things that influence the balance. Actual balance and conterplay for the oponent/enjoyment for the oponent.
    If something has no counterplay, then it needs to be weaker so the no counterplay thing comes only when skill is diferent. From forums post, it is clear that ther was no enjoyment fkr oponents. Thats why mesmer is underpowered now

    I don't know about enjoyment but even way before any of these nerfs came Power Mesmer/Mirage in enlou of stealth has the most counter play of anything else in game, and the fairest burst. Even with stealth it does not have the same 'on demand' up time as thief or even ranger, and mes has much tighter burst windows to play around.

    Also what about a mesmer players enjoyment? It's not fun to fight against anything left in the roster when you're at such a handicap that every fight is an up hill battle. Sounds like just another double standard to me.

    Even in the PvP forums when they complain about condi damage numbers where everyone is doing upwards of 40k - 100k Mes barely puts out 20k, lol.

    If they are going to complain no matter what they might as well make it a balanced 1v1 duelist where it can deal with anything, but anything can equally deal with it. Where bads will be bad and cry regardless.

    I dont play pvp here so i might not get enough information. But from other competetive games I play, i saw numerous times that if something is unfun to play against, then it should be underpowered. Also the balancing is either for "casuals" or for "tryhards". You cannot balance both at the same time because diferent classes have diferent skill requirements.
    The main problem here is that the patches are just too slow. If you want healthy pvp game then patches needs to happen at least once every month. With hotfixes if something is way out of line. It takes players a day to figure everything out but the changes comes after few months to fix that.
    Even if mesmer will be changed to something useful, then something else will be op and it will take few months to change that.

    The idea about your enjoyment is that if you outplay oponent with a class like this (weaker but without counterplay) then you didnt give enemy a chance.

    Unfun to fight against is subjective.
    You can't balance according to "unfun to fight against", you're opening a pandora's box.
    I, for example, absolutely despise fighting holos, it is extremely unfun for me. Shall we make it underpowered so no one plays it?

    Unfun to play against is subjective, but for majority of players in any comletetive game, if you die and there was nothing you could have done to change the outcome, than that is unfun to play against.

    But the point is there is quite a lot of counter play, and a lot they could have done to change the outcome. However instead of learning to play, and alerting their tactic most just complain for it to be nerfed to the ground before even understanding.

    Imas I have said. I dont play pvp/wvw so I dont know. All I saw were posts about mesmer beeing too strong because there was no way to beat 20 phantasms running at you. It is true that players complain instead of learning. The problem here is that in wvw, you dont have ranks. Everyone can llay with everyone. So "bad" players are complaining because someone good beat them with some overwhelming build and did it alot. Next balancepatch will be in 2 years so buffing something back is too risky in case that would be op again and so huge part of comunity will be angry?

  • Quadox.7834Quadox.7834 Member ✭✭✭✭

    @mortrialus.3062 said:
    Every build is "unfun to play against.". They're only fun to kill. The more reliably you can kill any build the more "fun" it is. The less reliably the less "fun" it us. That's literally all anyone means wgen they talk about builds being "fun" or "unfun"

    nah even when i kill a death magic necro on power mesmer i still think "kitten me this is boring and unfun"

    // Yanim

  • @Dlegend.1682 said:
    Returned to the game after a break about 3 weeks ago, and have been trying to get back into the game. Mesmer main for past 5 years and its so unenjoyable in pvp/wvw. Short of playing condi mirage cancer and in pve, Power mesmers are absolute garbage. Thought it was a case of "get gud", but after spending roughly a week on each spec (core/chrono/mirage) trying to "get gud" I've come to the realisation that power mesmers are unplayable. Sure you might get a decent spike on a thief from time to time if you catch him, but even then... lllanding your full damage combo to get 50-70% dmg on the target requires you to spec fulll glass cannon with 0 utility and survivablity to do that kinda damage.

    meanwhile all other classes are allowed to maintain their sustain and damage with reasonable trade offs. Theres just no way to keep decent pressure up on a power mesmer, and also not enough spike damage to nuke poepel. Its actually disgusting.

    Im guessing Arena Net, got alot of flack from poeplle running condi mirage, but rather than balancing the class appropriately where the problem was (in the condi burst) they nuked the spec as a whole and now we cant do any viable builds?

    PS. sorry for the rant. Just saddened by the state of the game like this. Sure could respec to another class, but feeling forced into condi or changing classes all together feels really kitten in an mmo since build diversity should be encourage. Hopefull the next expansion could bring power mesmers back.

    do mean power core mesmer in pve is trash? or in general mesmer, cause if so power chrono has the highest single target dps benchmark rn btw

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @necromaniac.7629 said:

    @Dlegend.1682 said:
    Returned to the game after a break about 3 weeks ago, and have been trying to get back into the game. Mesmer main for past 5 years and its so unenjoyable in pvp/wvw. Short of playing condi mirage cancer and in pve, Power mesmers are absolute garbage. Thought it was a case of "get gud", but after spending roughly a week on each spec (core/chrono/mirage) trying to "get gud" I've come to the realisation that power mesmers are unplayable. Sure you might get a decent spike on a thief from time to time if you catch him, but even then... lllanding your full damage combo to get 50-70% dmg on the target requires you to spec fulll glass cannon with 0 utility and survivablity to do that kinda damage.

    meanwhile all other classes are allowed to maintain their sustain and damage with reasonable trade offs. Theres just no way to keep decent pressure up on a power mesmer, and also not enough spike damage to nuke poepel. Its actually disgusting.

    Im guessing Arena Net, got alot of flack from poeplle running condi mirage, but rather than balancing the class appropriately where the problem was (in the condi burst) they nuked the spec as a whole and now we cant do any viable builds?

    PS. sorry for the rant. Just saddened by the state of the game like this. Sure could respec to another class, but feeling forced into condi or changing classes all together feels really kitten in an mmo since build diversity should be encourage. Hopefull the next expansion could bring power mesmers back.

    do mean power core mesmer in pve is trash? or in general mesmer, cause if so power chrono has the highest single target dps benchmark rn btw

    its golem benchmark assuming you have perma slow, realistically 0,1% people would be able to pull it off if less, and even if any CC/mechanic forces you to dodge during F4 you fall and are even with other dps classes.

  • Dlegend.1682Dlegend.1682 Member ✭✭

    Specifically in PVP and WvW

  • ASP.8093ASP.8093 Member ✭✭✭

    With the amount of Quickness around these days, maybe a lot more inherent Slow uptime would be a good idea.

    Change Lost Time to inflict Slow when you Cripple enemies and suddenly you've got a solid GS + Sword/X power chrono spec.

  • @Leonidrex.5649 said:

    @necromaniac.7629 said:

    @Dlegend.1682 said:
    Returned to the game after a break about 3 weeks ago, and have been trying to get back into the game. Mesmer main for past 5 years and its so unenjoyable in pvp/wvw. Short of playing condi mirage cancer and in pve, Power mesmers are absolute garbage. Thought it was a case of "get gud", but after spending roughly a week on each spec (core/chrono/mirage) trying to "get gud" I've come to the realisation that power mesmers are unplayable. Sure you might get a decent spike on a thief from time to time if you catch him, but even then... lllanding your full damage combo to get 50-70% dmg on the target requires you to spec fulll glass cannon with 0 utility and survivablity to do that kinda damage.

    meanwhile all other classes are allowed to maintain their sustain and damage with reasonable trade offs. Theres just no way to keep decent pressure up on a power mesmer, and also not enough spike damage to nuke poepel. Its actually disgusting.

    Im guessing Arena Net, got alot of flack from poeplle running condi mirage, but rather than balancing the class appropriately where the problem was (in the condi burst) they nuked the spec as a whole and now we cant do any viable builds?

    PS. sorry for the rant. Just saddened by the state of the game like this. Sure could respec to another class, but feeling forced into condi or changing classes all together feels really kitten in an mmo since build diversity should be encourage. Hopefull the next expansion could bring power mesmers back.

    do mean power core mesmer in pve is trash? or in general mesmer, cause if so power chrono has the highest single target dps benchmark rn btw

    its golem benchmark assuming you have perma slow, realistically 0,1% people would be able to pull it off if less, and even if any CC/mechanic forces you to dodge during F4 you fall and are even with other dps classes.

    I know but does all of that mean power mesmers are "absolute garbage" as what he said? that was the point i was making

  • mikdepadua.8376mikdepadua.8376 Member ✭✭✭

    Have you guys seen the #makeroaminggreatagain power core mesmer videos? It seems pretty good

  • Yoci.2481Yoci.2481 Member ✭✭✭

    @mikdepadua.8376 said:
    Have you guys seen the #makeroaminggreatagain power core mesmer videos? It seems pretty good

    It's a video. Everything can look good in a video. And he is a really good Mesmer player. Put an equally good player against him on any number of builds that counter Mesmer and he will lose 90% of the time.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited June 3, 2020

    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited June 3, 2020

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

  • Yoci.2481Yoci.2481 Member ✭✭✭

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    Mesmer seems very mobile? Core Mesmer? Mirage just after PoF release, with double mirage thrust, blink, illusionary ambush and three jaunts on the original (shorter) cool down was very mobile, but still less mobile than Thief and Warrior. Mirage has lost a lot of that mobility these days. And core Mesmer has a lot less than that. At this point I think even Necromancer can be faster. Core Mesmer has one mobility tool, that is blink, on a 35 second cool down. Almost no access to swiftness and the only 25% passive movement speed increase comes from runes. That's it. Okay there is illusionary leap, but that requires the target to be almost in melee range, so you can't chase nor run away with that. And half the time it doesn't work anyway because the clone AI bugs out.

    Mesmer doesn't have good mobility and core Mesmer has one of the lowest mobility of any WvW build.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited June 3, 2020

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    (edited)
    If i cant manage to remove daze in time any unblockable will interrupt shield 5, that how one interrupt the healing from herald u can daze when herald interrupting the healing since it has a delay between cast and effect skill will interrupted.

    In terms of damage for pve i would say some classes like zerker shiro(my sword 3 once in a while crits over 20k+ usually 12k-18k) or reaper are a bit off the chart and thus making classes like the mesmer elite specs feel underpowered in pve since they cant kill as fast as others, sime elite feel more oriented for other roles and gameplay.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    If i cant manage to remove daze in time any unblockable will interrupt shield 5.

    what does that even mean ?

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited June 3, 2020

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    If i cant manage to remove daze in time any unblockable will interrupt shield 5.

    what does that even mean ?

    Ignore it i was thinkin at gw1 daze :\ but well made stun and daze will interrupt the herald defenses. (i really need to remake my mesmer from 2k14 >_>)

    On topic for what im seing Chrono has decent capabilities to be built for power but its utilities are well based, weapons based damage could would with it, it isnt has strong as a shiro or a reaper on pve and pvp/wvw, cause shiro outside pve is awfull.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    If i cant manage to remove daze in time any unblockable will interrupt shield 5.

    what does that even mean ?

    Ignore it i was thinkin at gw1 daze :\ but well made stun and daze will interrupt the herald defenses. (i really need to remake my mesmer from 2k14 >_>)

    On topic for what im seing Chrono has decent capabilities to be built for power but its utilities are well based, weapons based damage could would with it, it isnt has strong as a shiro or a reaper on pve and pvp/wvw, cause shiro outside pve is awfull.

    you can still dodge when dazed, when stun you can removed. power mesmer usually doesnt even run any stuns.
    as for chrono, its THE worst pvp spec in the game.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    If i cant manage to remove daze in time any unblockable will interrupt shield 5.

    what does that even mean ?

    Ignore it i was thinkin at gw1 daze :\ but well made stun and daze will interrupt the herald defenses. (i really need to remake my mesmer from 2k14 >_>)

    On topic for what im seing Chrono has decent capabilities to be built for power but its utilities are well based, weapons based damage could would with it, it isnt has strong as a shiro or a reaper on pve and pvp/wvw, cause shiro outside pve is awfull.

    you can still dodge when dazed, when stun you can removed. power mesmer usually doesnt even run any stuns.
    as for chrono, its THE worst pvp spec in the game.

    seams like a shiro and a chrono would be a good duel :persevere:

    Would something like this could work :\ ????
    http://gw2skills.net/editor/?PiABwyx7lJwYYLMMWJOWLeNLA-zRRYbRPAH+hoZBUJBYp8VL-e

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:

    @Leonidrex.5649 said:

    @Aeolus.3615 said:
    Theres still some very very bursty mesmers on wvw, when ic their combo they can kill me easilly trough herald active healing skill delay(theres a delay on rev activation to absord damage to health if some dont know...).
    The full burst actually kills a 20k vitality toon in just 1 sec burst, and they seem very mobile as well, its a blink out of stealth kill blink and vanish build :\, very anoying to predict due how fast the burst and all skills happen, even rev shield5 rarely saves from the burst since can be interrupted.

    I dont htink its bad to go core mesmer if one want to be this bursty.

    one can go deadeye and do the same thing from 1,5k range while also permastealthing.
    mesmer has NO way of interrupting revs shield 5

    It has actually, not in core tho, but imo elite specs are more towards specializations towards behaviors and gameplay, they arent a direct evolution of the class, giving more damage to other elites on power damage it m8 become to much forgiving under certain circuntances and stats.

    I went through every single control ability mesmer can use, there is not a single CC that is unblockable.
    the only way mesmer can interrupt a block is if thief gives mesmer the venom.

    If i cant manage to remove daze in time any unblockable will interrupt shield 5.

    what does that even mean ?

    Ignore it i was thinkin at gw1 daze :\ but well made stun and daze will interrupt the herald defenses. (i really need to remake my mesmer from 2k14 >_>)

    On topic for what im seing Chrono has decent capabilities to be built for power but its utilities are well based, weapons based damage could would with it, it isnt has strong as a shiro or a reaper on pve and pvp/wvw, cause shiro outside pve is awfull.

    you can still dodge when dazed, when stun you can removed. power mesmer usually doesnt even run any stuns.
    as for chrono, its THE worst pvp spec in the game.

    seams like a shiro and a chrono would be a good duel :persevere:

    Would something like this could work :\ ????
    http://gw2skills.net/editor/?PiABwyx7lJwYYLMMWJOWLeNLA-zRRYbRPAH+hoZBUJBYp8VL-e

    no, without even getting into how its going to survive being hit.
    this is MELEE only build, with 0 mobility.
    it has 1 BUGGED teleport with 600 ( max ) range.. and thats it.
    shiro has unblockable after porting, if chrono uses block, port->deathstrike and its gg.
    I remember being hit for 9-15k with deathstrike in WvW on similar toughness, so shiro kills this build with 2-3 hits.