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Will Guild Wars 2 be the best MMO in future?

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  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    Technically, GW1 is not even an MMO, since it's classified as a CORPG.
    Outside of outposts it never fulfilled the first M of MMO (at least I don't consider eight people a massive amount) and with the introduction of heroes, the second M diminished too.

  • coso.9173coso.9173 Member ✭✭✭✭

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    But gw1 isn't really considered a mmo.

  • Yargesh.4965Yargesh.4965 Member ✭✭✭

    GW2 has been in the top ten MMO list since release. It has never claimed to be the be all and end all of MMOs. That is great in my opinion.
    As to gw1 absolutely disliked the game. I was really glad they went the direction they did with GW2 or I would not be playing it. Frankly I would have left the game after a fairly short time.

  • Eloc Freidon.5692Eloc Freidon.5692 Member ✭✭✭✭

    I LOVE this game, but I admit that core game's latter half and then early mastery accessibility was painful to get past to get to the good stuff. I wouldn't have stayed past Zhaitan if I didn't pay for HoT before getting there.

    GW2 made too many mistakes in the implementation stages and early content to ever ascend to permanent greatness. They don't have the resources or willingness to fix those problems.

    Core game is too low quality and early LW is so inaccessible to allow players to see what the game can offer (too many sneaky pay walls to enjoy story).

    Cosmetics hit a dead end because of its dependency on armor category and visuals being attached to equipment to take it to the next level.

    Anet boasts about how good their story is, but refuses to review their payment policy (and being up front with the many paywalls) on Living World so people can get to it. How can a new player get into and enjoy the current story if they have no context about anything that is happening?

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @Eloc Freidon.5692 said:
    Anet boasts about how good their story is, but refuses to review their payment policy (and being up front with the many paywalls) on Living World so people can get to it. How can a new player get into and enjoy the current story if they have no context about anything that is happening?

    It's really puzzling that they give an expansion free (Heart of Thorns) with the purchase of the other one (Path of Fire) while the content in-between is not given for free (Season 3). It's like they don't want to tell a coherent story

  • coso.9173coso.9173 Member ✭✭✭✭

    @maddoctor.2738 said:

    @Eloc Freidon.5692 said:
    Anet boasts about how good their story is, but refuses to review their payment policy (and being up front with the many paywalls) on Living World so people can get to it. How can a new player get into and enjoy the current story if they have no context about anything that is happening?

    It's really puzzling that they give an expansion free (Heart of Thorns) with the purchase of the other one (Path of Fire) while the content in-between is not given for free (Season 3). It's like they don't want to tell a coherent story

    Giving the precious expac while buying the latest one is a common practice in MMOs, but I agree it should include the lws in between too.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @coso.9173 said:

    @maddoctor.2738 said:

    @Eloc Freidon.5692 said:
    Anet boasts about how good their story is, but refuses to review their payment policy (and being up front with the many paywalls) on Living World so people can get to it. How can a new player get into and enjoy the current story if they have no context about anything that is happening?

    It's really puzzling that they give an expansion free (Heart of Thorns) with the purchase of the other one (Path of Fire) while the content in-between is not given for free (Season 3). It's like they don't want to tell a coherent story

    Giving the precious expac while buying the latest one is a common practice in MMOs, but I agree it should include the lws in between too.

    I know and I understand why they did it. They took a hit on their revenue by making Heart of Thorns free and are not making the in-between content also free for a much smaller (if any?) impact on their revenue. Now I could be wrong and they get a massive amount of revenue thanks to the living world pay wall and the expansion sales weren't so big, but I find that very unlikely.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @coso.9173 said:
    Giving the precious expac while buying the latest one is a common practice in MMOs, but I agree it should include the lws in between too.

    Other than FF14 and GW2, which MMO does that?
    WoW adds expansions to the core game, after the next one comes out.

  • coso.9173coso.9173 Member ✭✭✭✭

    @Fueki.4753 said:

    @coso.9173 said:
    Giving the precious expac while buying the latest one is a common practice in MMOs, but I agree it should include the lws in between too.

    Other than FF14 and GW2, which MMO does that?
    WoW adds expansions to the core game, after the next one comes out.

    Isn't that pretty much the same though? The final result is you don't need to buy every separate expac when getting the latest one. In gw2 the core game is free, so adding it to that wouldn't be the same.

  • gw2 is the best CASUAL mmo rpg out there.
    and i would even say the best mmorpg for noobs unless you want gear competition and openworld PK.

    but its not THE best and will never be because of poor decision and communiaction from anet sicne launch.
    the game always was a shadow of what it could have been and some massive content drought made me quite the game for 2 years before i came back to it just recently.

    tho since balthazar died the story is getting better and more enjoyable with nice gameplay variation in the story and decent/fun boss battle in each chapter.
    pvp wise gw2 has finally its 2v2 gamemode!
    WvW still dont have any alliance system and no meaningfull reward for winning a match or defending homeworld. i do hope cantha deliver what WvW needs. and maybe one day, will we have guild vs guild in pvp!

    (also give obsidian sanctuary some love and make a special duel area in the arena there! i miss the time where tons of ppl would go there to challenge other ppl in 1v1 or have massive zerg fights in the jumping puzzle!)

  • In the future? Not even top 10 lul

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @coso.9173 said:

    @Fueki.4753 said:

    @coso.9173 said:
    Giving the precious expac while buying the latest one is a common practice in MMOs, but I agree it should include the lws in between too.

    Other than FF14 and GW2, which MMO does that?
    WoW adds expansions to the core game, after the next one comes out.

    Isn't that pretty much the same though? The final result is you don't need to buy every separate expac when getting the latest one. In gw2 the core game is free, so adding it to that wouldn't be the same.

    It's not pretty much the same.
    With WoW you can buy the core game and complete all, ready to jump into the newest expac.
    In FF14, after you finish 2.0, you finished only that. When you buy the newest expac you still have to play through all the older expacs, before you can jump into the newest expac.
    In GW2 it doesn't matter, since you can jump back and force in the story. But in FF14 you can't do that.

  • I would say it may grow again but it won't be bigger than WoW. It probably won't even be bigger than ESO, which is pretty much the second-most successful MMO on the market. I'd like to see it grow again but WoW, for whatever reason, has its loyal fanbase of people that love to grind aimlessly.

    "Slain - where once a thousand warriors stood, one thousand bodies now lay. Unscathed - I remain standing, my only injury: the heat from the blade."

  • Kurrilino.2706Kurrilino.2706 Member ✭✭✭

    @Fueki.4753 said:

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    Technically, GW1 is not even an MMO, since it's classified as a CORPG.
    Outside of outposts it never fulfilled the first M of MMO (at least I don't consider eight people a massive amount) and with the introduction of heroes, the second M diminished too.

    And technically this is your opinion. But i am not interested in opinions. The Fact is that A-Net sold GW1 as a MMO.
    And i also don't care what other people consider a massive amount. I want to play alone so i would consider 2+ people a massive amount i don't want in my group.

  • Kurrilino.2706Kurrilino.2706 Member ✭✭✭

    @coso.9173 said:

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    But gw1 isn't really considered a mmo.

    Not sure how this is relevant. GW1 is sold as a MMO by A-Net. Everything else is pure speculation by random people with irrelevant opinions.

  • vesica tempestas.1563vesica tempestas.1563 Member ✭✭✭✭
    edited May 22, 2020

    @Kurrilino.2706 said:

    @Fueki.4753 said:

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    Technically, GW1 is not even an MMO, since it's classified as a CORPG.
    Outside of outposts it never fulfilled the first M of MMO (at least I don't consider eight people a massive amount) and with the introduction of heroes, the second M diminished too.

    And technically this is your opinion. But i am not interested in opinions. The Fact is that A-Net sold GW1 as a MMO.
    And i also don't care what other people consider a massive amount. I want to play alone so i would consider 2+ people a massive amount i don't want in my group.

    Anet referred to it as a corpg and not an mmo, in fact it was in their FAQ at one point. or as per current wiki main page:

    "Welcome to GuildWiki,
    an unofficial wiki guide for ArenaNet's Competitive Online RPG, Guild Wars."

    If GW1 was better than GW2 then GW1 would not be dead today. It was an Amazing game, but its dated now.

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    Not sure how comparing GW1 with GW2 is relevant in this thread but, the funny thing is, neither GW2 nor GW1 are sold as "MMOs", they are both sold as online role playing games. At least at this point in time.

    https://www.guildwars.com/en/

    Guild Wars® is an online roleplaying game that rewards player skill and innovative gameplay.

    https://www.guildwars2.com/en/the-game/

    Guild Wars 2 is an online role-playing game with fast-paced action combat, a rich and detailed universe of stories, awe-inspiring landscapes to explore, two challenging player vs. player modes—and no subscription fees!

    Have fun!

  • vesica tempestas.1563vesica tempestas.1563 Member ✭✭✭✭
    edited May 22, 2020

    From urban Dictionary

    CORPG
    Competitive Online Role-Playing Game
    An example of a game that fits into the CORPG genre would be Guild Wars.

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • No because it doesn't have tea

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Kurrilino.2706 said:
    And technically this is your opinion. But i am not interested in opinions.
    The Fact is that A-Net sold GW1 as a MMO.

    You can, if you were to bother doing so, read on the official wiki that Guild Wars is an CORPG and that Arenanet chose not to use the MMORPG genre on purpose. So it's not my opinion, but a fact. GW1 resembling an MMO, however, is your opinion.
    Denying that is nothing more than trolling.

    @vesica tempestas.1563 said:
    From urban Dictionary
    CORPG
    Competitive Online Role-Playing Game
    An example of a game that fits into the CORPG genre would be Guild Wars.

    On the official wiki, the C is interpreted as both competitive and cooperative.

  • Don’t care, I like the SPness of GW in an MMO. Tons of stuff you can easily solo, very useful when you have a young kid and can’t play without breaks.

  • Brutal Augus.5917Brutal Augus.5917 Member ✭✭✭

    Gw2 is pretty much over now.

    If New World ends up being good RIP gw2.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited May 23, 2020

    @Fueki.4753 said:

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    Technically, GW1 is not even an MMO, since it's classified as a CORPG.

    Being self-clasified by developer as CORPG does not make it any less (or more) of an MMORPG than it is. Yes, it is mostly instanced, but then most of MMORPG endgame is also in instanced content

    Notice by the way, that the origin of the CORPG name lies in GW1's past, and how the game was supposed to turn out according to the original design. Which has changed even before the game went out of beta. That original label does not really fit the actual game, as (unlike how it was planned) the "competitive" part turned out to be only a sideshow to the main PvE content. That's why they stopped using it and started to refer to gw1 (and gw2, as Maddoctor above pointed out) as only "online role-playing games". Which, again, does not automatically make those two games to not be MMORPGs.

    Outside of outposts it never fulfilled the first M of MMO (at least I don't consider eight people a massive amount) and with the introduction of heroes, the second M diminished too.

    So, you're saying that raids and dungeons are not a feature of MMORPGs?

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Mortifera.6138Mortifera.6138 Member ✭✭✭

    @Brutal Augus.5917 said:
    Gw2 is pretty much over now.

    If New World ends up being good RIP gw2.

    Yeah, not like they have a new expansion coming out, it’s pretty much over.

  • Severo.7091Severo.7091 Member ✭✭

    @Chasind.3128 said:
    Guild Wars 2 falls flat in what it's trying to be which is an MMO that does everything. It doesn't quite have an identity. The PvP scene seems all but squandered, WvW is a broken, boring mess, the GW2 story isn't as engaging as it could be & the character development is flat.

    If you want an MMO for Story, Dungeons, Housing & RP? FFXIV
    If FFXIV is too weeb for you; turn to ESO or wait for Pantheon: Rise of the Fallen
    If you want an MMO for PvP, Housing & Graphics? Black Desert
    If you want an MMO for it's vast popularity? WoW
    If you want an MMO that is all about Mount & Chair skins? GW2 (atleast, that's all I see advertised about Gw2)

    I agree with all your points. The sad part is GW2 can and could be so much better if they decided to flesh out where it wants to be. Obviously they have already decded that. Imagine if this game had a truly devoted staff to develop it further. I never did understand why the level was capped at 80 since inception. Again, so much potential and so little desire to make it better.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    edited May 23, 2020

    @Astralporing.1957 said:

    @Fueki.4753 said:

    @Kurrilino.2706 said:
    GW2 is already inferior to GW1. So asking for GW2 being the best MMO is the wrong question.
    We should ask if GW1 is the best MMO ever made.

    Technically, GW1 is not even an MMO, since it's classified as a CORPG.

    Being self-clasified by developer as CORPG does not make it any less (or more) of an MMORPG than it is. Yes, it is mostly instanced, but then most of MMORPG endgame is also in instanced content

    Notice by the way, that the origin of the CORPG name lies in GW1's past, and how the game was supposed to turn out according to the original design. Which has changed even before the game went out of beta. That original label does not really fit the actual game, as (unlike how it was planned) the "competitive" part turned out to be only a sideshow to the main PvE content. That's why they stopped using it and started to refer to gw1 (and gw2, as Maddoctor above pointed out) as only "online role-playing games". Which, again, does not automatically make those two games to not be MMORPGs.

    Outside of outposts it never fulfilled the first M of MMO (at least I don't consider eight people a massive amount) and with the introduction of heroes, the second M diminished too.

    So, you're saying that raids and dungeons are not a feature of MMORPGs?

    While many MMORPGs use those terms, so do other games.
    They are far from being genre defining.
    Raids and dungeons don't even have definitions that fit all games that use these terms.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Fueki.4753 said:

    @Astralporing.1957 said:
    So, you're saying that raids and dungeons are not a feature of MMORPGs?

    While many MMORPGs use those terms, so do other games.
    They are far from being genre defining.
    Raids and dungeons don't even have definitions that fit all games that use these terms.

    No, i mean, you say that GW1 is not an MMORPG because it has parts that are instanced, while at the same time almost all of the MMORPGs on the market have a ton of instanced content (and, in fact, said instanced content constitutes a primary type of endgame content for many of them). So, what makes one instanced content different from the other? Is it just the quantity of said content that makes a difference? If so, at what exact percentage suddenly a MMORPG game stops being a MMORPG?

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    edited May 23, 2020

    @Astralporing.1957 said:

    @Fueki.4753 said:

    @Astralporing.1957 said:
    So, you're saying that raids and dungeons are not a feature of MMORPGs?

    While many MMORPGs use those terms, so do other games.
    They are far from being genre defining.
    Raids and dungeons don't even have definitions that fit all games that use these terms.

    No, i mean, you say that GW1 is not an MMORPG because it has parts that are instanced, while at the same time almost all of the MMORPGs on the market have a ton of instanced content (and, in fact, said instanced content constitutes a primary type of endgame content for many of them). So, what makes one instanced content different from the other? Is it just the quantity of said content that makes a difference? If so, at what exact percentage suddenly a MMORPG game stops being a MMORPG?

    I wouldn't consider a hub-based game much of an MMORPG, as for me, an MMORPG means you can meet people in most parts the game world (as opposed to only in hubs, like GW1).
    But Arenanet decided it's not an MMORPG, but an CORPG, so I don't think it needs to be discussed in the first place.

  • Shiyo.3578Shiyo.3578 Member ✭✭✭
    edited May 23, 2020

    GW2 is still the only "next gen" MMO. However, it's also nearly a decade old....Shows how trash this genre is now.

    It's still the best game in the genre that actually respects your time and doesn't force you to do things you don't want to do for player power, but it keeps going through these phases of 2-3 years of "hey guys let's try living story with no expacs" where the game isn't worth playing which consistently kills the game every single time they've tried this model.

  • coso.9173coso.9173 Member ✭✭✭✭

    I think gw2 is already one of the top 5 MMORPGs. To me, that's more than enough. 😁

  • notebene.3190notebene.3190 Member ✭✭✭✭

    6 days in the future, I think it's the best. :#

    In the event I don't get a chance, thank you all for the company and help when I needed it from time to time.

  • battledrone.8315battledrone.8315 Member ✭✭✭

    @Teratus.2859 said:
    Already is the best imo.

    But I don't care about knocking WoW off the top spot.
    WoW's success largely came when there was very little that could rival it.. and it remains so popular today because so many people have invested so much time and money into it that leaving the game now for another MMO would be like throwing all that away.. literal thousands people have put in WoW over the years and that's hard to walk away from, specially for another game that would expect the same investment.

    That's one thing I love about GW2, it never makes you feel like your investment is wasted when you're not playing the game.. which is a trait for all subfee based MMO's.

    lets see...there was star wars galaxy, anarchy online, ultima online, and there was still the inventors of the genre, EQ1
    wow did NOT launch into an empty market, that is a pure myth.

  • Fosio.8217Fosio.8217 Member ✭✭
    edited May 26, 2020

    @maddoctor.2738 said:
    "Best" is subjective, for me it is the "best" mmorpg because it's the one I'm currently playing. If I found another mmorpg to be "best" then I'd be playing that other mmorpg... why would anyone play/enjoy a game that they think it's inferior to another one, just play the better one. At least that's how I roll, others might enjoy playing something they don't like.

    Best is subjective only when analyzed as a singular opinion. If it collides with similar views from other individuals, then it generates general consensus and thus, is no longer subjective and pertaining to only one individual but IS a form of truth for a group of people.

  • Raizel.1839Raizel.1839 Member ✭✭

    Bigger=Best?

  • Henry.5713Henry.5713 Member ✭✭✭✭

    @Vayne.8563 said:
    Bigger isn't necessarily best. If it was, Twilight would be better than Shakespeare. lol

    This exactly. I was thinking about comparing Justin Bieber to Mozart, though.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    @battledrone.8315 said:

    @Teratus.2859 said:
    Already is the best imo.

    But I don't care about knocking WoW off the top spot.
    WoW's success largely came when there was very little that could rival it.. and it remains so popular today because so many people have invested so much time and money into it that leaving the game now for another MMO would be like throwing all that away.. literal thousands people have put in WoW over the years and that's hard to walk away from, specially for another game that would expect the same investment.

    That's one thing I love about GW2, it never makes you feel like your investment is wasted when you're not playing the game.. which is a trait for all subfee based MMO's.

    lets see...there was star wars galaxy, anarchy online, ultima online, and there was still the inventors of the genre, EQ1
    wow did NOT launch into an empty market, that is a pure myth.

    There were online games before it yes, but nothing on the scale or level of quality as WoW was released with.. and they were nowhere near as popular.
    Only real excepton being Runescape.

    WoW was a leap in MMO's very much like a generational leap in consoles..
    It was just so far ahead of everything else at the time that it dominated the maketplace and stifled the potential for competition thanks to the subfee.

  • trixantea.1230trixantea.1230 Member ✭✭✭
    edited May 26, 2020

    To become the best MMO, GW2 needs to rework the combat system, rework the reward system, balance classes, add meaningful PvE content, new PvP modes, rework WvW, improve the leveling experience, make better stories with better characters, make exploration (which is a strong point in this game) more rewarding, update old engine, improve performance, improve graphics and sound quality, improve charcter creation and update existing character models, add new mechanics to the game,..

    In my opinion, Anet will never be able to do all this let alone make GW2 the "BEST" MMORPG in the market. I don't mind having like 1 or 2 more expansions but instead of tinkering the game like this, Anet should work on a new title if it wants to win the compretition.

    While people try to diminish the value of WoW as an MMORPG, I can say with confidence that World of Warcraft deserves it place as a bigger and a better game than GW2 because it has superior PvE/PvP content, charcter pregression, immersion, storytelling,,.. . Some people may try to complain about WoW's combat system but this one is more balanced and more meaningful than GW2's confusing mess. The slightly cartoonish style in WoW that people try to use as an argument is artistically more beautiful than GW2's.

  • mrauls.6519mrauls.6519 Member ✭✭✭✭

    It had the potential to be at one point

  • Conncept.7638Conncept.7638 Member ✭✭✭
    edited May 26, 2020

    Should have been, with the most successful MMO launch in history it certainly had the potential to be, but the devs wasted that potential cutting corners and floundering and refusing to make basic but necessary changes with their self-destructive "keep moving forward" attitude. Now with eight years of ignored mistakes layered and layered on top of each other the game stands out more for its scars and callouses than its healthy playable content.

    Unfortunately at this point, if MMOs ever come back around in popularity again, GW2 is going to be, at most, a footnote on how NOT to manage one.

  • djgLXXII.1907djgLXXII.1907 Member ✭✭

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @djgLXXII.1907 said:

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

    Ummm lol wut? The environments in eso have significantly more detail are the lighting is so far beyond gw2. Sounds like u personally prefer cartoon like vibrant character models and environment over a more realistic approach. U are very correct though that character animations etc are significantly better in gw2 as eso animations are stiff and far less fluid but they also partly because gw2 has superior combat mechanics compared to eso.

  • Trise.2865Trise.2865 Member ✭✭✭✭

    What does "best" even mean in this context?

    If we want ANet to step up their game, then we must step up ours.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Gw2 has the best combat mechanics with regards to pvp context in any mmo 8ve played except bdo, but its inferior to a lot of other mmo's in every other regard, subjective of course. If u want to only pvp gw2 or bdo would be a great choice but for a overall mmo experience I'd be behind eso,ff14 and wow, though a lot of wow players are migrating to ff14. New world may be really good to but with mmos it's good to not get ur Hope's up.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    Just happen to catch a MMO of 2020 video from a youtuber I follow, and he ran down the current status of the Big Three, those being : WoW, FF, and ESO.

    Sadly I think that is just how it is going to be. People will talk about the Top MMOs people and playing, and then "oh yeah, and then there is Guild Wars 2".

  • Zoid.2568Zoid.2568 Member ✭✭✭

    It already is the best MMORPG.

  • djgLXXII.1907djgLXXII.1907 Member ✭✭

    @Psycoprophet.8107 said:

    @djgLXXII.1907 said:

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

    Ummm lol wut? The environments in eso have significantly more detail are the lighting is so far beyond gw2.

    Sounds like the case of someone not being able to detect the artistic difference between South Park and Disney.

  • Orack.9756Orack.9756 Member ✭✭

    @djgLXXII.1907 said:

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

    I agree for animation (mount, skill, char) but the world overall is very pretty, far more than gw2.

  • djgLXXII.1907djgLXXII.1907 Member ✭✭

    @Orack.9756 said:

    @djgLXXII.1907 said:

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

    I agree for animation (mount, skill, char) but the world overall is very pretty, far more than gw2.

    I realize beauty is in the eye of the beholder, but I am literally floored that someone could think this. The comparison is laughable.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Orack.9756 said:

    @djgLXXII.1907 said:

    @Orack.9756 said:

    @vesica tempestas.1563 said:
    Tbh eso is far superior to wow and is a better benchmark, the only thing that holds eso back is its terrible performance outwith open world. If this is fixed it would arguably be better than gw2 on all areas apprt from underwater play and a slightly better no sub model.

    As a retired HL ESO player, I agree and disagree.

    But :

    • It got a very cool graphique design choice, very immersive

    Are you kidding me? ESO's graphics are amatuerish at best. Character models and animations aren't anywhere close to Guild Wars 2's. Some environmental graphics look "okay", but overall feels very static and bland.

    I realize a lot of people play ESO but that game is the very definition of "blah".

    I agree for animation (mount, skill, char) but the world overall is very pretty, far more than gw2.

    I agree 100%.

  • Chasind.3128Chasind.3128 Member ✭✭✭
    edited May 26, 2020

    GW2 is an incredibly casual MMO for casual players. Is it the best MMO ever made? For Casuals, yes. You literally log in & get a participation reward. sorry for the extra comment