patch note for mes or mirage — Guild Wars 2 Forums

patch note for mes or mirage

musu.9205musu.9205 Member ✭✭✭

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  • OriOri.8724OriOri.8724 Member ✭✭✭✭

    Eh, getting nothing would be better than nerfs.

    Eyyyy I unlocked signatures

  • musu.9205musu.9205 Member ✭✭✭

    @OriOri.8724 said:
    Eh, getting nothing would be better than nerfs.

    i didnt expect much like what we suggested
    but at least fix bugs for axe 2 ,3 . but nope lol

  • OriOri.8724OriOri.8724 Member ✭✭✭✭

    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    Eyyyy I unlocked signatures

  • musu.9205musu.9205 Member ✭✭✭

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    well everyone expected balance patch today or at least in 2 weeks . anet could at least tell us the possible time window (since people already started investing new gear for pof elite spec ) and ofc , pvp and wvw are pretty much unplayable now .

  • Carighan.6758Carighan.6758 Member ✭✭✭✭

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    Yep, sticking to their usual cadence of balance patching 2-4 times a year. Then probably wondering why WoW got balance done much tighter even if GW2's patches are so much larger, because they don't understand that it's important to patch every 2-3 weeks.

  • musu.9205musu.9205 Member ✭✭✭

    @Carighan.6758 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    Yep, sticking to their usual cadence of balance patching 2-4 times a year. Then probably wondering why WoW got balance done much tighter even if GW2's patches are so much larger, because they don't understand that it's important to patch every 2-3 weeks.

    i won't really consider anet balance patch being larger which has a lot of meaningless like 5% speed buff to specter AA

  • Pyroatheist.9031Pyroatheist.9031 Member ✭✭✭✭

    @musu.9205 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    well everyone expected balance patch today or at least in 2 weeks . anet could at least tell us the possible time window (since people already started investing new gear for pof elite spec ) and ofc , pvp and wvw are pretty much unplayable now .

    If by "everyone" you mean "the fools that haven't paid any attention to how Anet releases balance patches for the past 2 years", then sure.

    Ohey, I've got a signature

  • ArmageddonAsh.6430ArmageddonAsh.6430 Member ✭✭✭✭

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    No it wasnt. Ranger got NONE of its bugs and issues fixed. It likely has more bugs and issues than all the other new specs combined lol
    and what did it get? Nerfed pet :( Though wont stop me using the pet either way.

  • musu.9205musu.9205 Member ✭✭✭

    @Pyroatheist.9031 said:

    @musu.9205 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    well everyone expected balance patch today or at least in 2 weeks . anet could at least tell us the possible time window (since people already started investing new gear for pof elite spec ) and ofc , pvp and wvw are pretty much unplayable now .

    If by "everyone" you mean "the fools that haven't paid any attention to how Anet releases balance patches for the past 2 years", then sure.

    they did that with season 1 and season 2 .and given how broken new spec are broken op or broken weak . people just expected those things get fixed in a suppsoed balance patch

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭

    No bug fixes thats it im quitting.

    Mirage since Day 1 - It got better!

  • OriOri.8724OriOri.8724 Member ✭✭✭✭

    @ArmageddonAsh.6430 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    No it wasnt. Ranger got NONE of its bugs and issues fixed. It likely has more bugs and issues than all the other new specs combined lol
    and what did it get? Nerfed pet :( Though wont stop me using the pet either way.

    Most bug fixes go in regular balance patches. Bug fixes outside of that are for much more serious bugs that cause a spec to overperform, not underperform. Though I don't know why the guardian trait got addressed.

    Eyyyy I unlocked signatures

  • musu.9205musu.9205 Member ✭✭✭

    @OriOri.8724 said:

    @ArmageddonAsh.6430 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    No it wasnt. Ranger got NONE of its bugs and issues fixed. It likely has more bugs and issues than all the other new specs combined lol
    and what did it get? Nerfed pet :( Though wont stop me using the pet either way.

    Most bug fixes go in regular balance patches. Bug fixes outside of that are for much more serious bugs that cause a spec to overperform, not underperform. Though I don't know why the guardian trait got addressed.

    many things are considered hot fix for other games . and anet did hot fix for something like 20% dmg reduce for holo while its holo mode dmg is still bugged . those sort of things are like cruel joke on top of already horrible balance.

  • Veprovina.4876Veprovina.4876 Member ✭✭✭

    @musu.9205 said:

    @OriOri.8724 said:
    Eh, getting nothing would be better than nerfs.

    i didnt expect much like what we suggested
    but at least fix bugs for axe 2 ,3 . but nope lol

    What exactly are the axe 2 and 3 bugs?

  • musu.9205musu.9205 Member ✭✭✭

    @Veprovina.4876 said:

    @musu.9205 said:

    @OriOri.8724 said:
    Eh, getting nothing would be better than nerfs.

    i didnt expect much like what we suggested
    but at least fix bugs for axe 2 ,3 . but nope lol

    What exactly are the axe 2 and 3 bugs?

    axe 3 first , when you target something that has other mob nearby , you could hit other mob instead of your target . second , the skill has 2 phase , one is teleport to random location close to your target . one is lead towards target and strike with confusion application . sometime the teleport part will cause you facing away from target and tho you still do that leap strike but it usually fails to apply confusion .
    axe 2 delayed attack often failed to hit anything or get blocked randomly . same goes for axe ambush .

  • musu.9205musu.9205 Member ✭✭✭

    and btw I didn't include that axe 3 fails to hit moving target pretty often since i consider its a poor design rather than bug .

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭
    edited October 17, 2017

    it's serioulsy depressing.

    Not cause im a hyper addcit to this game, but i failed.

    I really thaught that the Company would deal with it until now. I had logical expectations that they would.

    Im pissed.

    I don't know how to go on. I refuse to start the game right now. There is no reason for me. I mostly played WvW or sPvP, cause i think it's boring to hit unmoving targets in PvE.
    There is no reason to play WvW or PvP right now. It's not even worth trying. Trying pvp right now with Mirage is like trying to ride a Car if u only got the Seat, or the Belt. (yeah this is overdramatic)

    WHERE IS THE COMMUNICATION AN?
    WHY DO U ANSWER EVERYONE EXCEPT MESMERS?

    Mirage since Day 1 - It got better!

  • Curunen.8729Curunen.8729 Member ✭✭✭✭

    lol patch.

    If there's nothing major at least before season 9 of pvp then well... I suppose nothing lost, nothing gained - will just continue playing casually.

    My ears, how are you! | Kourna Jackrabbit for default Springer

  • SlimChance.6593SlimChance.6593 Member ✭✭✭
    edited October 17, 2017

    6 weeks after HoT was ANeT's real attempt at e-sports. They put out $400k in prize money!

    6 weeks after HoT and not a single balance patch. Season 1 was embarrassing!!

    Why would you expect balance with the Mad King release? If they didn't do it with $400k on the line?

    I lowered my expectations around season 2.

  • @OriOri.8724 said:

    @ArmageddonAsh.6430 said:

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    No it wasnt. Ranger got NONE of its bugs and issues fixed. It likely has more bugs and issues than all the other new specs combined lol
    and what did it get? Nerfed pet :( Though wont stop me using the pet either way.

    Most bug fixes go in regular balance patches. Bug fixes outside of that are for much more serious bugs that cause a spec to overperform, not underperform. Though I don't know why the guardian trait got addressed.

    Apparently they dont think it's a serious bug that axe is useless from bugs.

  • HAPPY HALLOWEEN THO

  • I just want to help by pointing out that axe 1 also has a bug where clones using the ambush don't get a bonus axe from the axe trait.

    But yeah, given most specs didn't get any fixes I wouldn't get too worked up about it.

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭

    maybe i need to calm down. Don't know. Im "new"; played for 2 months VERY casually 3 3/4 years ago, and restarted playing the Game heavily , january this year.

    During all that time i played League of Legends permanently, which has a VERY frequent patch Timing (every 2 weeks) + a public beta enviroment sever, on which certain Players can test Abilitys and Numbers before they go Live ( I have such an account). League of Legends has RARELY Bugs on the Life servers (once or twice a year maximum), cause they all get resolved in the Beta Server. IF something is bugged in the Life Servers, or is certainly too strong (which we had with Scourge for example), it get's fixxed in 2 days maximum.

    2 Days maximum.

    I'm used to things like this, so maybe i was expecting too much, but at the same time when thinking about it outside of the box, one thing stays; I can't accept Silence as an answer. You can take ur time if u want A-Net, but tell me something about it so I know i was heared.

    Mirage since Day 1 - It got better!

  • Hibiskus.8294Hibiskus.8294 Member ✭✭✭

    I was hoping for a faster attack speed with staff, since the staff CD is really high compared to GS...and when you want to play Staff on Power (3 scales with power really good) instead of Condi, well then staff is a really weak power weapon with the auto attack, GS has a good auto attack but it is single target, since the mobs are coming in larger groups it is hard to beat them with GS, with staff it is easier to evade since you also have skill 2, and skill 1 is good for groups....(well when you have the lukc to not hit another group with that bouncing slow (very slow) skill 1......i really like skill 1 from staff (it is the reason why i can not decide if staff or GS, i switch every week), but it could be faster: in cast time and projectile speed...and maybe the cast delay should not ne so long... dmg is good then...still hoping that they change something on staff 1 since the other things have compared to GS a really big CD.... but enough said, we have already great threads about what could be changed (thanks for this threads to oriori, staff rework and weapon skill discussion threads are cool)... sword rework so that it is a little bit more mobile would be cool...(ok, already posted sugesstions in the weapon thread).... but yes, was hoping for some changes today....but who cares, now it is halloween and i will be doing some events now. HAPPY HALLOWEEN! =)

  • Veprovina.4876Veprovina.4876 Member ✭✭✭

    @musu.9205 said:

    @Veprovina.4876 said:

    @musu.9205 said:

    @OriOri.8724 said:
    Eh, getting nothing would be better than nerfs.

    i didnt expect much like what we suggested
    but at least fix bugs for axe 2 ,3 . but nope lol

    What exactly are the axe 2 and 3 bugs?

    axe 3 first , when you target something that has other mob nearby , you could hit other mob instead of your target . second , the skill has 2 phase , one is teleport to random location close to your target . one is lead towards target and strike with confusion application . sometime the teleport part will cause you facing away from target and tho you still do that leap strike but it usually fails to apply confusion .
    axe 2 delayed attack often failed to hit anything or get blocked randomly . same goes for axe ambush .

    So that's why i'm seeing inconsistent confusion stacks on one combo! And yeah i noticed the camera faces me away from mobs and it's super annoying when i use axe 3. And now that you mention it, axe 2 is delayed sometimes... I thought it was lag.

    Also i noticed that if you have Infinite Horizon trait active and you do an ambush skill, sometimes your clones will do it, sometimes they won't. Don't know why that is.

  • musu.9205musu.9205 Member ✭✭✭

    @Veprovina.4876 said:

    @musu.9205 said:

    @Veprovina.4876 said:

    @musu.9205 said:

    @OriOri.8724 said:
    Eh, getting nothing would be better than nerfs.

    i didnt expect much like what we suggested
    but at least fix bugs for axe 2 ,3 . but nope lol

    What exactly are the axe 2 and 3 bugs?

    axe 3 first , when you target something that has other mob nearby , you could hit other mob instead of your target . second , the skill has 2 phase , one is teleport to random location close to your target . one is lead towards target and strike with confusion application . sometime the teleport part will cause you facing away from target and tho you still do that leap strike but it usually fails to apply confusion .
    axe 2 delayed attack often failed to hit anything or get blocked randomly . same goes for axe ambush .

    So that's why i'm seeing inconsistent confusion stacks on one combo! And yeah i noticed the camera faces me away from mobs and it's super annoying when i use axe 3. And now that you mention it, axe 2 is delayed sometimes... I thought it was lag.

    Also i noticed that if you have Infinite Horizon trait active and you do an ambush skill, sometimes your clones will do it, sometimes they won't. Don't know why that is.

    and there are more . anyway axe is just so broken to a point to do any further test like axe clones .

  • Welcome to the forums, where everyone feels so self entitled with their class that they demand patch notes even though clearly there's no balance changes intended.

    Dancer - Elite Spec Concept for Mesmer

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭

    @Refia Montes.3205 said:
    Welcome to the forums, where everyone feels so self entitled with their class that they demand patch notes even though clearly there's no balance changes intended.

    are u trolling ?
    Did u played mirage?

    Mirage since Day 1 - It got better!

  • ZyniX.3589ZyniX.3589 Member ✭✭✭

    @Refia Montes.3205 said:
    Welcome to the forums, where everyone feels so self entitled with their class that they demand patch notes even though clearly there's no balance changes intended.

    People expect bugs in their class to be fixed during a patch that is fixing bugs. Wow how surprising.

  • musu.9205musu.9205 Member ✭✭✭

    https://wiki.guildwars2.com/wiki/Persistence_of_Memory
    this is what we got when you guys defending anet had plan for swordsman meaningless might stack .

    did any of you ever use that trait after nerf ? it's more like anet simply deleted one powerful trait which is only powerful on chrono and filled that slot with excuse some of you made for anet .

    in many games , when things like mirage axe and spellbreaker happen, they will do as much hotfix patch as possible to save their reputation and playerbase.
    gw2 pof is a product that people bought with standard expectation which includes things like a working elite spec weapon .
    it is fine , something are bugged
    it is fine , pvp is imbalanced
    it is also fine , today patch is not balance patch .
    it is not fine when company stay dead silence but we don't even know what is intended what is bug . and no hotfix , no explain not even showing awareness of some problems (best we got is ranger pet bug fix and scourge nerf which are good in my eyes for today patch .but the silence is really negative for both players and company .

    and talk about careful big plan for their balance patch .
    did u guy see that 20% holosmith dmg nerf and how holo is behind most dps class now with weak burst lol .
    personally i just found things like those are funny . and whatever. i just wanted to mock anet's sense of balance with this post .not i care that much of pvp anymore ,

  • musu.9205musu.9205 Member ✭✭✭

    @Refia Montes.3205 said:
    Welcome to the forums, where everyone feels so self entitled with their class that they demand patch notes even though clearly there's no balance changes intended.

    can you read my post
    i said zero word about balance .
    i said bug fix
    since when every single bug fix (with large amount of skill bugs ) has to be in a balance patch . i meant at this point we do have low expectation . but complaining about other people complain no bug fix seems stupid to me ?
    or you can check steam how other games handle balance patch and bugfix.

  • Daishi.6027Daishi.6027 Member ✭✭✭✭

    A-net released a festival update and you expected bug fixes of value when majority is working relatively well?

    Where have you been the last few years?

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭
    edited October 18, 2017

    @musu.9205 said:
    https://wiki.guildwars2.com/wiki/Persistence_of_Memory
    this is what we got when you guys defending anet had plan for swordsman meaningless might stack .

    tbh i just discovered this trait for sword/shield - staff , illu , chaos - chrono
    Double shield 4 , swap to staff , staff 3 , chaos storm urself and phantasms, signet of inspiration - sharing boons with phantasms, shatter to get boons back.
    Basically gives u 6-7 boons for like 30 seconds to 1 minute depending on rng.

    Mirage since Day 1 - It got better!

  • musu.9205musu.9205 Member ✭✭✭

    @Daishi.6027 said:
    A-net released a festival update and you expected bug fixes of value when majority is working relatively well?

    Where have you been the last few years?

    first of all last few years balance certainly didn't do much good , so i can expect something better .
    second even with hot , there are not classes being broken at this level as mirage . or broken op like spellbreaker .
    third there were more communication during hot beta .and devs did take the feedback . this did not happen to pof .

    "majority is working relatively well"
    all axe skills + most ambush + 2 utilities + half traits bugs = majority is working relatively well ?
    that's a big relatively . then bugs i talked about are not something that happens once a blue moon . that your skills fail to hit anything is major bug to me and it will be considered as major bug in many games .

    people expected fix in this patch . again and again , not because anet said anything or the festival update has to be balance patch .
    no
    people expected fix coz from beta to past weeks we got no word from anet when those things will get fixed or if they will get fixed or even for some
    cases we don't even know what's intended or bug . usually it is fine .devs don't have to communicate with players every week . but when an elite spec which is one of major selling point of pof got most negative feedbacks with many bug reports , either communication or hot fix is needed .
    so yeah that's why people expected this update do something .
    coz in normal standard things should be fixed after beta .

  • musu.9205musu.9205 Member ✭✭✭

    @FaboBabo.3581 said:

    @musu.9205 said:
    https://wiki.guildwars2.com/wiki/Persistence_of_Memory
    this is what we got when you guys defending anet had plan for swordsman meaningless might stack .

    tbh i just discovered this trait for sword/shield - staff , illu , chaos - chrono
    Double shield 4 , swap to staff , staff 3 , chaos storm urself and phantasms, signet of inspiration - sharing boons with phantasms, shatter to get boons back.
    Basically gives u 6-7 boons for like 30 seconds to 1 minute depending on rng.

    well that works but even ignore how good it would be .
    it still has nothing to do with swordsman might stack lol which people here defended .in short , that change is still a big joke . and gg our casting time
    thanks for sharing build tho .

  • Refia Montes.3205Refia Montes.3205 Member ✭✭✭
    edited October 18, 2017

    While I do agree that Axe 2 and 3 needs some bug fixes particularly they're a bit clunky. In PvP they're downright useless currently. But in PvE I never had any problems using them. It's not that bad and major as Scourge fixes or Rock Gazelle op burst currently. I say just wait a bit for a week for a proper balance patch rather than barking at nothing.

    Dancer - Elite Spec Concept for Mesmer

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @OriOri.8724 said:
    Yea but look at those changes. This wasn't a balance patch, the only changes there were bug fixes.

    Expect changes when we get an actual balance patch, which will probably be in 2 months or so -_-

    Eyyy Scourge is ded for 2 months. Great balane schedule anet :/

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @musu.9205 said:
    https://wiki.guildwars2.com/wiki/Persistence_of_Memory
    this is what we got when you guys defending anet had plan for swordsman meaningless might stack .

    also dis
    https://wiki.guildwars2.com/wiki/Phantasmal_Force

  • Daishi.6027Daishi.6027 Member ✭✭✭✭
    edited October 18, 2017

    @musu.9205 said:

    @Daishi.6027 said:
    A-net released a festival update and you expected bug fixes of value when majority is working relatively well?

    Where have you been the last few years?

    first of all last few years balance certainly didn't do much good , so i can expect something better .
    second even with hot , there are not classes being broken at this level as mirage . or broken op like spellbreaker .
    third there were more communication during hot beta .and devs did take the feedback . this did not happen to pof .

    "majority is working relatively well"
    all axe skills + most ambush + 2 utilities + half traits bugs = majority is working relatively well ?
    that's a big relatively . then bugs i talked about are not something that happens once a blue moon . that your skills fail to hit anything is major bug to me and it will be considered as major bug in many games .

    people expected fix in this patch . again and again , not because anet said anything or the festival update has to be balance patch .
    no
    people expected fix coz from beta to past weeks we got no word from anet when those things will get fixed or if they will get fixed or even for some
    cases we don't even know what's intended or bug . usually it is fine .devs don't have to communicate with players every week . but when an elite spec which is one of major selling point of pof got most negative feedbacks with many bug reports , either communication or hot fix is needed .
    so yeah that's why people expected this update do something .
    coz in normal standard things should be fixed after beta .

    Although your first point is reasonable, and I agree with you. I think having that expectation is only going to lead to disappointment...
    As for HoT, Chrono bunk was pretty broken season 1. (although I'm in the camp saying chrono was over nerfed, Precog was enough.) SB is OP but it's not thaaat bad, I even find it better than when people were stacking cele eles.
    To your third you are correct again, but it's not like we didn't get buffed from the beta to a somewhat functioning class, as opposed flat line bad... So small victories?

    I mean relative for GW2, how long did it take them to fix illusionary leap with no contact lol.

    Really you are right about most of this, and A-net should have done more. That said I think it's good to temper your expectations considering how things have been the past years, and how much new things break when they do major patches.

    Maybe I'm just flying the cynical and what nihilistic mesmer banner but like... I think a lot of us are happy we just didn't get unfairly nerfed, which is something that also tends to happen.

  • Panda.1967Panda.1967 Member ✭✭✭

    Fixes for mesmer... thats a laugh... we all know we wont see any "fixes" until tbe next expansion when we'll get a new elite spec that gives us illusions that dont auto-shatter on enemy death.

    Please stop assuming I'm a male, I am female.

  • tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭
    edited October 18, 2017

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    Mirage since Day 1 - It got better!

  • @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

  • musu.9205musu.9205 Member ✭✭✭

    @rank eleven monk.9502 said:

    @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

    inb4 iwarden fix

    axe 2 axe 3 axe ambush barely hit moving target . is not that bad ? ok
    elite spec is one of major selling point .
    new weapon new playstyle is one of main benefit about elite spec
    new wepaon : hardly function
    new playstyle is non existing (cant complain about this part much since i'm aware clone build can be close to 3 iduelists build but still ).

    if playable you mean you can press some button and flashy effects happens . yeah it's playable .nothing game breaking .
    while we argue it should low priority or high , anet nerfed holosmith dmg by 20% . and didnt fix scaling bug lol
    and we all can see qt numbers : holo dps is low end and with weak burst . in pvp did you find many holo players in matches .
    how is heavy dmg nerf on a glassy elite supposed to be their high priority before any balance patch , but hey major bug fixes are low priority ?

    anet balance and bug fix are random at best .

  • musu.9205musu.9205 Member ✭✭✭

    @rank eleven monk.9502 said:

    @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

    inb4 iwarden fix

    axe 2 axe 3 axe ambush barely hit moving target . is not that bad ? ok
    elite spec is one of major selling point .
    new weapon new playstyle is one of main benefit about elite spec
    new wepaon : hardly function
    new playstyle is non existing (cant complain about this part much since i'm aware clone build can be close to 3 iduelists build but still ).

    if playable you mean you can press some button and flashy effects happens . yeah it's playable .nothing game breaking .
    while we argue it should low priority or high , anet nerfed holosmith dmg by 20% . and didnt fix scaling bug lol
    and we all can see qt numbers : holo dps is low end and with weak burst . in pvp did you find many holo players in matches .
    how is heavy dmg nerf on a glassy elite supposed to be their high priority before any balance patch , but hey major bug fixes are low priority ?

    anet balance and bug fix are random at best .

  • musu.9205musu.9205 Member ✭✭✭

    guys i ran raid with mirage already
    i knew axe aa bring more dps
    but it does not make this weapon playable .
    it is useful simply due to higher condition number on AA

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭

    new> @rank eleven monk.9502 said:

    @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

    Ur right ... Those bugs just Kill me when i Touch axe in pvp or wvw.

    Its okay when 50% of ur deaths were Resultet by bugs. Not really degrading my Playstyle ...

    U ARE trolling right?

    Even in PVE i die due to mirage bugs...

    Mirage since Day 1 - It got better!

  • I've played through PoF and some T4s with Axe Mirage and I never died from bugs or even Axe 2 or 3. I died some times when I sued Axe 2 near an edge resulting into falling to death. Axe 3's targetting may be clunky but it works perfectly fine with even terrain and stationary targets.

    Dancer - Elite Spec Concept for Mesmer

  • musu.9205musu.9205 Member ✭✭✭

    @Refia Montes.3205 said:
    I've played through PoF and some T4s with Axe Mirage and I never died from bugs or even Axe 2 or 3. I died some times when I sued Axe 2 near an edge resulting into falling to death. Axe 3's targetting may be clunky but it works perfectly fine with even terrain and stationary targets.

    some T4 and stationary targets and easy open world .
    unless we play turn based games . there are not many stationary targets in fractal . its ok in raid tho i admit . but facing away from your target will still result no confusion applied.
    and many people experienced that axe3 failed to strike yeah you can still see that animation but no confusion applied .also axe 3 will target wrong mobs if they are close to your target .

    dying from rng teleport is just part of thoes not so practical function .
    dying from axe 2 double skill queue isnt fun either .
    but those are not bugs i complaint .

    and you argued about scourge nerf is due to it was heavily broken in pvp and wvw , did you use mesmer axe in pvp and wvw ? broken op or broken unplayable are same things when it comes to needed fixes .

    remind you that scourge dps is also fine in pve on bar with firebrand condi weaver , soulbeast etc .based on your logic , it should be low priority as well , coz it is fine in one game mode . and don't argue that people dont use shortbow on rev or axe on guard for pvp , there are difference between being weak and not functioning properly (for mirage axe it fails to hit target . )

  • rank eleven monk.9502rank eleven monk.9502 Member ✭✭✭✭
    edited October 19, 2017

    @FaboBabo.3581 said:
    new> @rank eleven monk.9502 said:

    @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

    Ur right ... Those bugs just Kill me when i Touch axe in pvp or wvw.

    Its okay when 50% of ur deaths were Resultet by bugs. Not really degrading my Playstyle ...

    U ARE trolling right?

    Even in PVE i die due to mirage bugs...

    I'm playing mirage in spvp with axe and it works very well. You are doing something wrong really. The only annoying thing is the sometimes random teleport caused by axe 3 (and Illusionary Ambush). But it's about 10% of the time.

  • FaboBabo.3581FaboBabo.3581 Member ✭✭✭✭
    edited October 19, 2017

    @rank eleven monk.9502 said:

    @FaboBabo.3581 said:
    new> @rank eleven monk.9502 said:

    @FaboBabo.3581 said:

    @skcamow.3527 said:
    tbh many of the mirage bugs are there but not that bad. They aren't going to be high on the priority list compared to some of the seriously broken things on the rest of the classes.

    Yeah every class can play its new weapon except mesmer...Not that bad...

    I'm totally supporting Mesmer bug fixes as that is my main as well, but what skcamow said is true. Also axe is actually very playable, the Mirage bugs are kinda low priority, they are not really degrading your play, just minor inconveniences. Just compare that to Rock Gazelle bug or Full Counter..

    We will have a balance patch sooner or later where we probably will get some fixes as well.

    Ur right ... Those bugs just Kill me when i Touch axe in pvp or wvw.

    Its okay when 50% of ur deaths were Resultet by bugs. Not really degrading my Playstyle ...

    U ARE trolling right?

    Even in PVE i die due to mirage bugs...

    I'm playing mirage in spvp with axe and it works very well. You are doing something wrong really. The only annoying thing is the sometimes random teleport caused by axe 3 (and Illusionary Ambush). But it's about 10% of the time.

    Axe 3 is bugged cause it has no max Range. U can use it while beeing 50000 units Away from ur target, and it will still perform a teleport + dash.

    This teleport will likely be backwards. This starts happening at 550 range.

    Solution - cant cast the skill outside of range.

    Axe 2 whirls on place.
    Axe 2 has a 1 - 2 Second delay
    Axe 2 uses both charges.
    Axe 2 fails creating clones

    Illusionary ambush turns me 180° away from my Target and places me near a wall, Changing my Camera Settings.

    Staff ambush gets blocked by AIR.

    What am i doing wrong ?

    • im using mirage

    499/499 all points neutral - Last enemy standing had 1 hp , axe 3 ...aaaand your dead.
    Even if it only happens once a game it is a priority Thing

    Mirage since Day 1 - It got better!

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