I'm playing with the idea of creating a player-run story arc that should, as one part, include events alike the dynamic events we have in open world.
I or other team members would act as NPCs that would tell the story and ask for the participating players to kill X amount of NPCs and/or fetch certain items in order for the event/story to proceed.
I suppose those items would be sent via ingame mail, or maybe I'd make a guild and participants would have to join to play and these items would be dumped in the guild bank. I mean, the items would be trophy items or trash or something, the purpose of this game would be roleplay.
But I don't know if this is something allowed by game rules? Would anyone know?