strike missions buggy — Guild Wars 2 Forums
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strike missions buggy

is it just me or are the strike missions buggy as kitten.
sometimes you just spawn in dead without reason, sometimes you dont exist according to the counter and sometimes the boss area just isnt accessable.
im relatively new to strike missions. has it always been like this or is it due to the latest patch


  • Jilora.9524Jilora.9524 Member ✭✭✭

    Quite a few. The 1st is when you move forward at the start half get locked behind the barrier and take a while to get in. Then if say you wipe it's even worse like 8 get locked behind it. If someone joins after a wipe/leave they log in dead even if you not in combat and you all have to /gg. I had no problems the last few because we killed it easy but the 1st couple times were very buggy

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • -I've been locked outside the barrier in Cold War several times. It usually teleports players in eventually, but it shouldn't happen at all.
    -The Whisper of Jormag also occasionally bugs, and can break entirely during the doppleganger phase.
    -Boneskinner sometimes hits and insta-kills before any aoe effects show up.

  • lare.5129lare.5129 Member ✭✭✭✭
    edited June 2, 2020

    this is ok, after some time people will learn:
    all write /gg and no one press "return checkpoint" button. all wait.
    don't run without group on pool
    disable pet at start

    so short summary: all bug is only non exp party problems.

    want solid balance ? - play chess.