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No Quarter: a thank you to the audio team!


Ashantara.8731

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You did such a great job in making the map feel alive with the sounds you implemented to notify players of events, to signal a sudden danger, transmit a certain atmosphere, and to make the lack of VO as painless as possible.

I especially appreciate the emote sounds that characters make - while some might find them silly, I found them to be extremely helpful during the story dialogues, since players have to move the camera a lot in those to catch everyone's speech bubble. With those emote reactions it was much easier to follow who's saying what. :+1:

So I just wanted to drop you a quick thank you note - you saved the map and story for everyone. :)

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