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Do You Find The Game More Fun To Play Now Or Before Revamp

Lighter.5631Lighter.5631 Member ✭✭✭✭

i'm curious what the community thinks. just overall, do you think right now is more fun to play, or before feb 25th revamp balance patch

Do You Find The Game More Fun To Play Now Or Before Revamp 255 votes

now game is more fun
41%
saerni.2584Cerioth.7062Aktium.9506AnodicShadow.3647Asum.4960Undo.5091Nimrod.9240Susy.7529Marxx.5021Warscythes.9307Axl.8924Buran.3796LucianTheAngelic.7054Hot Boy.7138Vayne.8563Sznurek.8791Radiobiology.6185Exedore.6320Arheundel.6451Whitworth.7259 106 votes
before feb 25th game balance is more fun
58%
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Comments

  • TeqkOneStylez.8047TeqkOneStylez.8047 Member ✭✭✭
    before feb 25th game balance is more fun

    Before.
    Free.

    Builds that weren't a problem have been punished because of the couple or few that were broken and could have been addessed individually.

    Now others have been forced into a lame playstyle because in the case of some of these new builds, you can literally go full glass and still not be a threat because you now hit for pillow fight dmg.

  • before feb 25th game balance is more fun

    PvP is broken and unenjoyable. ANET makes nobrain gaming with condispam and %classname focus first%"(3vs3)
    They must return us all stats(amulets) and remove gold for rankeds(make the bots useless)

  • Luthan.5236Luthan.5236 Member ✭✭✭✭
    before feb 25th game balance is more fun

    I also l iked it before the changes. I know "competitive" players in the top skill tier like the changes because they can stay alive longer and no "lucky noob" can spike them down while they are busy fighting someone else. But that more fast paced thing just made it interesting for me. Since I don't care about kills/deaths and like the overall strategy and the mechanics of the maps in conquest.

    The changes I think made power stuff weaker compared to conditions (while conditions didn't get touched that much) ... and conditions are just boring to play with - in my opinion/taste. (I know a lot disagree and think the opposite.)

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    before feb 25th game balance is more fun

    The big patch drop followed by a competant dev team to fine tune and make design and coefficient changes to classes and skills that the patch effectively made under powered or useless would have been great but to no surprise that didn't happen, instead after bug patch we got small hyper focused changes to a small sum of classes that were being complained about excessively on the forums. The white knight streamers arnt helping either, but guess the big change good or bad at least makes for more content options. The pvp is far worse now than I've seen it in 6 years, that's only my opinion of course which many don't share so.....
    Ok mods ready for my next 5 day suspension :)

  • Starbreaker.6507Starbreaker.6507 Member ✭✭✭
    before feb 25th game balance is more fun

    I think the clip of the two players having a dance party over stillness is a good representation of what the "revamp" has done to the game

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    before feb 25th game balance is more fun

    I appreciate that Core Grenade Engineer got a lot better, but PvP as a whole got a lot worse.

  • Lighter.5631Lighter.5631 Member ✭✭✭✭
    edited June 3, 2020
    before feb 25th game balance is more fun

    @Tayga.3192 said:
    I bet nobody will disagree if I said I don't want
    Scourge/Firebrand or
    2 SA thieves or
    2 Power revs or
    2 Condi mirages or
    2 fire/water weavers

    I don't know scourge/firebrand was already gone before feb 25th, condi mirage was also gone
    power rev takes more skill then condi rev and sa thief takes more skill then sa daredevil

    power rev and sa core thief is 5x more fun to fight and to play then condi rev and sa daredevil right now

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    Why is there not an option to vote for those that think that it's about even between before and after. After all not much changed, they just reduced damage across the board.

  • Zagerus.8675Zagerus.8675 Member ✭✭✭
    before feb 25th game balance is more fun

    Before. The game is still fun but I miss the edgey, fast-paced meta where a fight could go either way in Ranked and you could chew through survivable builds that are played slowly and passively. A good rotation kind of feels good these days but it's not the same.

  • shadowpass.4236shadowpass.4236 Member ✭✭✭✭
    edited June 3, 2020
    before feb 25th game balance is more fun

    Every class was viable competitively pre feb patch. Many specs and classes are just completely useless atm.

    The current meta is very tanky and bunkery. So, the people that enjoy playing this patch would've enjoyed what first killed GW2's PvP scene years ago.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭
    before feb 25th game balance is more fun

    now you win with running fast or having more tanks mid :D

  • Paradoxoglanis.1904Paradoxoglanis.1904 Member ✭✭✭✭
    before feb 25th game balance is more fun

    Im not claiming the game was "better" before, but fighting pve-style rotations that some builds use right now isnt very fun.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    before feb 25th game balance is more fun

    @Leonidrex.5649 said:
    now you win with running fast or having more tanks mid :D

    This ^ except one thing needs to be added..
    Spam those condi's.
    Seriously anet wernt u ever told, u never go full condi spam.

  • Raiden The Beast.3016Raiden The Beast.3016 Member ✭✭✭
    edited June 3, 2020
    before feb 25th game balance is more fun

    Very nice review actually 🤙
    Approach failed? ... I had more fun before 25th "nice try" # Could anet cmc add something to this discussion... ?

  • soul.6527soul.6527 Member ✭✭
    before feb 25th game balance is more fun

    Reason why I think it’s worse now is very simple the devs are taking way too long to fix problems and I would’ve rather them fix all the problems in 1 medium sized path than 1 or 2 specs changed because around the end of 2v2’s they had a mini patch fixing spellbreakers f1 damage hitting for more than it should, but left rangers pet hitting for more damage? And to be patched after a full regular season? If they fixed warrior and ranger at the same time I wouldn’t have this problem

  • Lighter.5631Lighter.5631 Member ✭✭✭✭
    edited June 4, 2020
    before feb 25th game balance is more fun

    @Arheundel.6451 said:
    Those who enjoyed prepatch game simply played specs with high sustain and burst dmg combined in a single build ...low risk=high reward builds

    -25 might spam spellbreakers
    -soulbeast/core rangers
    -holosmiths
    -condi mirages, mirages in general
    -daredevils, deadeyes
    -symbolbrands

    These specs had it all with a single build : condi clear/dmg and sustain with 3 traitlines enough to teamfight-sidenode-duel with a single build ( spellbreaker-holosmtih-symbolbrand-soulbeast/core ranger- condi mirage) or roam/duel like thieves.

    Some like to mention "fire weaver" which at the time had already been nerfed with sword water/earth increased CD and primordial stance dmg nerf; by Feb 2020 the spec was already out of meta and barely played up to plat1 , relegated to "good" section on metabattle...

    What are you talking about, look at warrior less might now, it does noodle damage, just because it gets 25might it's op. lul
    holosmith was already replaced by power rev before feb 25th
    condi mirage was already nerfed before feb 25th and it will just need a bit more shave
    daredevils deadeye was not played but core thief
    symbolbrand is less durable compared to now

    spellbreaker dies to condition, specially when s/d condition daredevil existed, spellbreaker dies in 10 seconds. my s/d condition daredevil used to kill plat 3 warrior side node 1v1 with 100% health.
    holosmiths was a budget power rev and also dies fast to condition build.
    and power rev dies to condition
    and soulbeast/core is more burst then side node and also dies to condition
    core thief was also more vulnerable to condi then daredevil
    you know why condition s/d thief was strong and was nerfed? because people die to condition.
    These builds did not do everything,

    your logic is way too flawed, because you have to determine a meta, power or cheese or bunker or mobility, and one thing becomes meta it will sure become the you so called "does everything" that's why it become meta. you just have to choose the meta that takes more skill and more fun. because there will always be "meta" aka "does everything" compared to non meta, when "does everything" aka "meta" does not exist, is when there's no skill involved but counter builds, win lose are determined by what build you choose at the start, because no build is optimal, then you may as well just play strategy games.

  • Avatar.3568Avatar.3568 Member ✭✭✭
    before feb 25th game balance is more fun

    It went slow, and marksman soulbeast went unplayable
    We might see a Lil bit more diversity in classes and roles (more tanky dudes etc...) but it's pretty slow and it's easier to play, I mean we get balance patches and it's way better than directly after release

    But condi thief and speed

  • Virdo.1540Virdo.1540 Member ✭✭✭✭
    edited June 4, 2020
    now game is more fun

    well it still isnt fun. but at least no "one shot" kitten anymore

  • avey.4201avey.4201 Member ✭✭✭
    before feb 25th game balance is more fun

    @Virdo.1540 said:
    well it still isnt fun. but at least no "one shot" kitten anymore

    thief can
    ranger can
    mesmer can
    likely others can, most dont

  • avey.4201avey.4201 Member ✭✭✭
    before feb 25th game balance is more fun

    to be clear, this patch has increased my KDR, win ratio, and I'm using a dead meme build from 2016, zerk gear with 7-70 damage skills kek
    I cant kill a thief, I have no burst, no mobility, thief can 1 shot me, 9/10 thieves are bad, and kill their self porting in/out of a trap repeatedly
    most fights I pay no attention, press all the buttons, double dodge, and cast anything coming off cool down, that would've gotten me killed pre 2/25, and has
    fights have never been less skillful in the time I've played this game
    I win in 3v3 only to realize I'm staring off into space, watching youtube on second monitor, licking nearest window, or not watching animations
    it's a drool fest
    I have a suggestion though, team chat needs a /command to ding so my team can get my attention when wanting me to press ok, as I miss their chat every time

  • Aktium.9506Aktium.9506 Member ✭✭✭
    now game is more fun

    Burst meta was apex trash.

  • now game is more fun

    Games the most fun it's ever been.
    (At least that I played)

    That's mostly due to how good 2v2s and 3v3s are though.

  • otto.5684otto.5684 Member ✭✭✭✭
    edited June 4, 2020
    before feb 25th game balance is more fun

    @Tayga.3192 said:
    I bet nobody will disagree if I said I don't want
    Scourge/Firebrand or
    2 SA thieves or
    2 Power revs or
    2 Condi mirages or
    2 fire/water weavers

    Now it is just 4-6 condi rev with a sparkle of side Immortal noders. And still thief.

    And before the patch, one shot was not even remotely a thing. During 2019 power damage got significant nerfs. We were at a point where the only 2 main things need was a reduction in boons and boon rip. Everything else that was done was not needed and ruined the sPvP experience.

  • Elmo Benchwarmer.3025Elmo Benchwarmer.3025 Member ✭✭✭✭
    now game is more fun

    The poll compares apples and oranges.

    What some players seem to forget is that the balance on the 24th February 2020 was over 2 years in the making. Before the game reached that (for some) acceptable point, PvP was plagued by a myriad of broken builds and abilities : Scourge/Firebrand duos, Minesweeper Holosmith, S/D Daredevil, Mirage, Rampage, Worldly Impact, etc. Even after the outliers were addressed dealing damage was still way too easy. Downing a player did not require any setup or cooperation, both of which I consider essential in an ability based multiplayer game.

    Is this barely four months old state of balance perfect? Certainly not.

    Is it better than the slug fest that was before? Absolutely yes.

  • Tayga.3192Tayga.3192 Member ✭✭✭✭
    now game is more fun

    @otto.5684 said:
    Now it is just 4-6 condi rev with a sparkle of side Immortal noders. And still thief.

    And before the patch, one shot was not even remotely a thing. During 2019 power damage got significant nerfs. We were at a point where the only 2 main things need was a reduction in boons and boon rip. Everything else that was done was not needed and ruined the sPvP experience.

    You and I have very different experiences

  • Shiyo.3578Shiyo.3578 Member ✭✭✭✭
    now game is more fun

    By the way mesmer can still 1 shot 20k+ hp heavy armor.

  • Pati.2438Pati.2438 Member ✭✭
    before feb 25th game balance is more fun

    I´ll vote for before the 25/2 only cause of one reason. Tank condi spam meta! Sure the oneshot burst meta wasn't funny but at all it was left with more playable and variations of Builds than the meta now and all in all it was ways more skill needed.

    BUT there are only 5 Builds that are out of controle and hopefully anet will do something against them with the following patches and hopefully doing something realy against this condi fiesta (condis need a real nerf). After all that i would enjoy PvP and coming back but at its now situation its worse than before 25/2 by far worse.

  • ZeteCommander.4937ZeteCommander.4937 Member ✭✭✭
    before feb 25th game balance is more fun

    It's a complete reversal of the times. The laziest balance strategy brings the worst game experience

  • UNOwen.7132UNOwen.7132 Member ✭✭✭✭
    before feb 25th game balance is more fun

    @Lighter.5631 said:

    @Arheundel.6451 said:
    Those who enjoyed prepatch game simply played specs with high sustain and burst dmg combined in a single build ...low risk=high reward builds

    -25 might spam spellbreakers
    -soulbeast/core rangers
    -holosmiths
    -condi mirages, mirages in general
    -daredevils, deadeyes
    -symbolbrands

    These specs had it all with a single build : condi clear/dmg and sustain with 3 traitlines enough to teamfight-sidenode-duel with a single build ( spellbreaker-holosmtih-symbolbrand-soulbeast/core ranger- condi mirage) or roam/duel like thieves.

    Some like to mention "fire weaver" which at the time had already been nerfed with sword water/earth increased CD and primordial stance dmg nerf; by Feb 2020 the spec was already out of meta and barely played up to plat1 , relegated to "good" section on metabattle...

    What are you talking about, look at warrior less might now, it does noodle damage, just because it gets 25might it's op. lul
    holosmith was already replaced by power rev before feb 25th
    condi mirage was already nerfed before feb 25th and it will just need a bit more shave
    daredevils deadeye was not played but core thief
    symbolbrand is less durable compared to now

    spellbreaker dies to condition, specially when s/d condition daredevil existed, spellbreaker dies in 10 seconds. my s/d condition daredevil used to kill plat 3 warrior side node 1v1 with 100% health.
    holosmiths was a budget power rev and also dies fast to condition build.
    and power rev dies to condition
    and soulbeast/core is more burst then side node and also dies to condition
    core thief was also more vulnerable to condi then daredevil
    you know why condition s/d thief was strong and was nerfed? because people die to condition.
    These builds did not do everything,

    your logic is way too flawed, because you have to determine a meta, power or cheese or bunker or mobility, and one thing becomes meta it will sure become the you so called "does everything" that's why it become meta. you just have to choose the meta that takes more skill and more fun. because there will always be "meta" aka "does everything" compared to non meta, when "does everything" aka "meta" does not exist, is when there's no skill involved but counter builds, win lose are determined by what build you choose at the start, because no build is optimal, then you may as well just play strategy games.

    Dont mind him, he seems to have a crusade against just about any build that kills him. Without even knowing those builds at all, or the meta. The fact that he complained about Deadeye (a build that was never even viable) kinda gives it away.

  • zoopop.5630zoopop.5630 Member ✭✭✭✭

    @shadowpass.4236 said:
    Every class was viable competitively pre feb patch. Many specs and classes are just completely useless atm.

    The current meta is very tanky and bunkery. So, the people that enjoy playing this patch would've enjoyed what first killed GW2's PvP scene years ago.

    pretty much this.....

    this game feels kitten boring as hell that even playing prot holo or holo in general is dumb. The nerfs that came in with the patch has made so many builds useless and pointless.

    The game is literally dog kitten at the moment with so many stupid brain dead builds going around it just isn't even worth logging in anymore. Condi Rev, Prot Holo, Ranger, Condi Thief, Core Necro and fb. All those classes have braindead specs at the moment that makes it boring to play..... maybe necro doesn't belong on the list but whatever.

  • Lilyanna.9361Lilyanna.9361 Member ✭✭✭✭

    I hate both tbh.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    before feb 25th game balance is more fun

    @zoopop.5630 said:

    @shadowpass.4236 said:
    Every class was viable competitively pre feb patch. Many specs and classes are just completely useless atm.

    The current meta is very tanky and bunkery. So, the people that enjoy playing this patch would've enjoyed what first killed GW2's PvP scene years ago.

    pretty much this.....

    this game feels kitten boring as hell that even playing prot holo or holo in general is dumb. The nerfs that came in with the patch has made so many builds useless and pointless.

    The game is literally dog kitten at the moment with so many stupid brain dead builds going around it just isn't even worth logging in anymore. Condi Rev, Prot Holo, Ranger, Condi Thief, Core Necro and fb. All those classes have braindead specs at the moment that makes it boring to play..... maybe necro doesn't belong on the list but whatever.

    This^ hopefully for the devs sake their expac is hugely successful and brings a lot of new players back and new blood the the game and all its modes or I fear it actually might be maintenance mode time. Right now during the pandemic the pve in this game has seen a definite increase in players which is great for the game but how long will those players stay after things normalize and their not stuck at home most days. Pvp modes have also seen a in crease for the same reasons and its telling that the pvp population still isn't great even with these circumstances. These are very bad times obviously but great for increasing a mmo's population.
    This is the first time in 7 yrs I basically play few matches a week before loading something else up. Never been a fan of gw2 pve but the combat mechanics and flow of combat made up some what for the slow and poor balancing the pvp modes continuously recieved but the changes have been so poor lately dumbing the game down and promoting more spammy brainless playstyles throughout the specs are really starting to over shadow the great combat mechanics this game has and its potential.
    Honestly and I know this is harsh but anet needs to clean house in the balance department and hire a group of experienced and passionate people that treat the balancing of the game as a full time job, this games pvp is so dynamic as are its classes and is what' is needed to somewhat reach its potential. I know a lot of fanboys will defend the devs etc but the balance and design team in this game are beyond lacking in performance.

  • Lighter.5631Lighter.5631 Member ✭✭✭✭
    edited June 4, 2020
    before feb 25th game balance is more fun

    @Supreme.3164 said:

    @Lighter.5631 said:

    @Shiyo.3578 said:
    This poll isn't accurate because anyone who disliked the old meta quit the game long ago and the majority of people around were already having fun in the old meta, so they're the ones voting.

    The only reason I'm back is because of the revamp. The game is a lot better now, but holo, ranger, and rev all have too much sustain and go against the entire design philosophy of the patch. Zero investment for tons of sustain = bad, and all 3 of those classes have far, far too much free sustain.

    untrue, most people who prefer pre-patch are mostly active players i saw on the forum even before feb 25, and actually most people who like meta now, are people who i have not see any at all pre-patch in forum or in game pre-patch and even now.
    this is not about holo/ranger/rev being too much sustain(in fact these builds die super fast if you pick the counter build). it's about not having any skill involvement in the game. see if they nerf sustain again, you people will again complain about too much damage. so these are really pointless, what's important is that if this meta is fun/skillful to play or fight in. which currently, condition rev is definitely the degenerate of power rev, and daredevil is degenerate of core thief, so is defense warrior, it's passive, it's boring and it lives too long and still does good damage, what's the different? skill/fun.

    in fact ,i would like to think anyone who enjoys the current meta compared to feb 25th meta might be low tier players, since the only difference is basically now requires less skill to play and die slower.
    also it is almost the same boring meta that killed pvp scene HoT, but you wouldn't know, while most people who dislike the current meta know because they played.

    You make a thread with a poll asking for an opinion...then proceed to call a "low tier" player anybody who disagree with your choice...nothing more than confirmation bias

    ? This is a poll thread, every body has the right to express their opinion, including the poster. just like people expressed how they like the current meta, i also have the right to express how i dislike it. not because i'm a poster i get strip off the right. your comment would only make sense if i represent arena net.

    i also did listed reason why i think they are "low tier" if you really have a point, then try to counter argue instead of just posting really nothing..
    it's like i'm saying "these people are fat because they eat too much" you respond "wow you call them fat how dare you"
    you can easily come say "hey they are all in fact thin(plat 3)" then i would happily retrieve that argument. i'm always happy to be wrong, but i really doubt that.