[6.9.2020] Autotarget Not Autotargeting - Page 2 — Guild Wars 2 Forums
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[6.9.2020] Autotarget Not Autotargeting

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  • Moradorin.6217Moradorin.6217 Member ✭✭✭

    Yes autotarget is broken

  • Shazmataz.1423Shazmataz.1423 Member ✭✭✭

    Thought I was going crazy with targeting/auto-targeting....then I found a thread on Reddit and here. Needs fixing asap, I find clicking on target only works some of the time too....

  • Anet seriously? You're not going to acknowledge this problem at all?

  • Galmac.4680Galmac.4680 Member ✭✭✭

    Still broken after that dragon bash patch. :#:s

    Praise Joko!

  • Leamas.5803Leamas.5803 Member ✭✭✭
    edited June 24, 2020

    It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior?

  • Memoranda.9386Memoranda.9386 Member ✭✭✭

    @Leamas.5803 said:
    It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior?

    That seems more or less the case, although even when lined up in such a way, if your character isn't facing the proposed target it seems unlikely to function as previously known.

    Something clearly has been changed, either intentionally or not, but it would've great if that could be taken care of. Daredevil Staff 2 is, uh, interesting. When doing a few Strikes, even within auto-attack range, sometime Staff 2 would still dive away from the boss target and go after an add-on.

  • Cynder.2509Cynder.2509 Member ✭✭✭

    Yup, happened to me often before as well. Another issue with targeting is that when I press tab it refuses to target the the nearest thing and usually instead of the kitten boss it targets something else further away (noticed that at first during last year's Boss Blitz) or doesn't target at all. The latter happens almost every time in raids which is quite annoying since the boss flies out of my target a lot.
    The targeting system surely needs an overhaul.

    I'm Hunter, he/him
    Character infos: https://is-it-because-im-charr.tumblr.com/charactersgw2

  • Leamas.5803Leamas.5803 Member ✭✭✭
    edited June 24, 2020

    @Memoranda.9386 said:

    @Leamas.5803 said:
    It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior?

    That seems more or less the case, although even when lined up in such a way, if your character isn't facing the proposed target it seems unlikely to function as previously known.

    Something clearly has been changed, either intentionally or not, but it would've great if that could be taken care of. Daredevil Staff 2 is, uh, interesting. When doing a few Strikes, even within auto-attack range, sometime Staff 2 would still dive away from the boss target and go after an add-on.

    I just noticed Reaper skill #2 seems to miss the intended target as well. I just fly right on through, even when there's only a single target.

  • Combat is totally busted right now because of this. Don't even want to log on because it's such a pain now to do fractals/raids/or even the festival content. Also filed a bug report in game.

  • Memoranda.9386Memoranda.9386 Member ✭✭✭
    edited June 24, 2020

    @Fire Attunement.9835 said:

    Bug Fixes:
    Fixed some issues with autotargeting

    Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours.

  • Leamas.5803Leamas.5803 Member ✭✭✭

    @Memoranda.9386 said:

    @Fire Attunement.9835 said:

    Bug Fixes:
    Fixed some issues with autotargeting

    Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours.

    Definitely working better than it was. FOV seems to be more or less back to normal and my Reaper #2 actually landed the target. So early indicators are hopeful.

  • HotDelirium.7984HotDelirium.7984 Member ✭✭✭

    @Leamas.5803 said:

    @Memoranda.9386 said:

    @Fire Attunement.9835 said:

    Bug Fixes:
    Fixed some issues with autotargeting

    Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours.

    Definitely working better than it was. FOV seems to be more or less back to normal and my Reaper #2 actually landed the target. So early indicators are hopeful.

    Can confirm autoattacking, promoting target etc are a bit more accurate and responsive. I do think the programming has a few algorithms its goes through about which target is closest vs which target is in the center of the screen at that time when we attack so it juggles those requirements.

  • I keep losing my target :(

  • Memoranda.9386Memoranda.9386 Member ✭✭✭

    After playing CMs/T4s, as well as some overworld PvE, the patch had a drastic effect on targeting.

    My thoughts:

    -Tab targeting seemed a bit wonky still, but unsure if that's just me at this point.

    -Can once again use skill 1 to re-target like the true baddie I am.

    -Daredevil Staff 2 no longer targets the furthest valid target away from you, similar to that, Guard Greatsword leap doesn't carry you to your death off nearby ledges.

    -Didn't target an ally I didn't try to select.

    That's all I can think of right now. Definitely a solid improvement.

  • YtseJam.9784YtseJam.9784 Member ✭✭✭

    @tranius.4862 said:
    I keep losing my target :(

    OMG I thought that was my imagination... and this has been going on for weeks as well. havent verified if yesterday's update fixed it

  • ANET please acknowledge this from problem. It's affecting gameplay drastically in a negative way.

  • I don't think Arenanet is interested for this problem. But if the gemstore doesn't work, it will be repaired within a few minutes. :/

  • Memoranda.9386Memoranda.9386 Member ✭✭✭

    Most players' issues seem to be resolved with the patch that was released not too long ago

    If you are continuing to have problems with Auto-Target ensure that you have the box checked for the relevant settings. If your settings are correct, please leave the symptoms of your issue, with descriptions of how the system is not working for you.