2012-2013 player here !
A little bit of story before I get to the main post , feel free to skip that part though :
I used to play GW1 since 2010, moved to gw2 when it came out and played a year or so (between 2012-2013).
Then I played on and off, one-two weeks a year until 2019, and I haven't played GW2 since.
What I used to love doing was running/selling dungeon path's (Arah P1234, Caudecus P2, HoTW P1, That dungeon with Faolain ? and obviously Ascalonian Catacombs).
Now I know that since then, there's been two DLC and new content(ascended armors, raids, legendary armors).
Ever since HoT came out, I felt like dungeons were not as active anymore. Everybody was farming fractals for ascended trinkets and cash.
So my question is very simple :
Are dungeons still relevant as in :
1. Do they still bring money(sellable paths, weekly clear) ?
2. Is there still a playerbase who's dedicated to dungeons ?
3. Did ANet anounce a revamp of the current dungeon system ?
PS : English isn't my mother tongue but I thought I'd ask on the english forums since they are probably more populated than the other ones...
PS2 : Did they finally implement Bone Dragon Staff in GW2 or is it still a fantasm ?