jamesdolla.3954 Posted October 18, 2017 Share Posted October 18, 2017 This trait rips way too many boons in zerg fights and need a 1-5 second cooldown. Should have been nerfed weeks ago imho. Link to comment Share on other sites More sharing options...
Pax.3548 Posted October 18, 2017 Share Posted October 18, 2017 Well, that was the point with SB no? stopping the boons abuse. So no, I think its fine, stop relying on boons if its necessary. But taking away the boons removal will strip the spec of its main purpose. Link to comment Share on other sites More sharing options...
Crossaber.8934 Posted October 18, 2017 Share Posted October 18, 2017 Spellbreaker isn't the best solution to boon spam already, go to necro forum and rant about scourge boon corruption, will ya? Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted October 18, 2017 Share Posted October 18, 2017 Well i mean it's a Spellbreaker, a spec that revolves around boon removal/punishment not to mention 'Enchantment Collapse' is a grandmaster trait that competes with 'Revenge Counter' and 'Magebane Tether'. Leave it alone it's fulfilling its purpose. Link to comment Share on other sites More sharing options...
jamesdolla.3954 Posted October 18, 2017 Author Share Posted October 18, 2017 It's broken ripping all boons on inc in zerg fights because it has no cooldown. There's noway i should step into an enemy winds and insta lose all my boons. It's broken and needs at least 1 second icd.@Pax.3548 said:Well, that was the point with SB no? stopping the boons abuse. So no, I think its fine, stop relying on boons if its necessary. But taking away the boons removal will strip the spec of its main purpose.I'm talking about zerg fights. how can you melee with 0 boons? Not possible m8 unless you wanna sit in the back and pirateship Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted October 18, 2017 Share Posted October 18, 2017 Don't step inside of it./end of thread. Link to comment Share on other sites More sharing options...
Pax.3548 Posted October 18, 2017 Share Posted October 18, 2017 @jamesdolla.3954 said:It's broken ripping all boons on inc in zerg fights because it has no cooldown. There's noway i should step into an enemy winds and insta lose all my boons. It's broken and needs at least 1 second icd.@Pax.3548 said:Well, that was the point with SB no? stopping the boons abuse. So no, I think its fine, stop relying on boons if its necessary. But taking away the boons removal will strip the spec of its main purpose.I'm talking about zerg fights. how can you melee with 0 boons? Not possible m8 unless you wanna sit in the back and pirateshipFocus the spellbreakers then, they will need to get close in order to do their job, that mean get into de danger zone, spike them and corrupt their boons, or have your own SB do the same to the other zerg. Link to comment Share on other sites More sharing options...
jamesdolla.3954 Posted October 18, 2017 Author Share Posted October 18, 2017 @Oglaf.1074 said:Don't step inside of it./end of thread.Instead of fixing a broken trait we should not step into the god knows how many bubbles (hard to tell which one is yours and the enemies) great solution! ty@Pax.3548 said:@jamesdolla.3954 said:It's broken ripping all boons on inc in zerg fights because it has no cooldown. There's noway i should step into an enemy winds and insta lose all my boons. It's broken and needs at least 1 second icd.@Pax.3548 said:Well, that was the point with SB no? stopping the boons abuse. So no, I think its fine, stop relying on boons if its necessary. But taking away the boons removal will strip the spec of its main purpose.I'm talking about zerg fights. how can you melee with 0 boons? Not possible m8 unless you wanna sit in the back and pirateshipFocus the spellbreakers then, they will need to get close in order to do their job, that mean get into de danger zone, spike them and corrupt their boons, or have your own SB do the same to the other zerg.Get into the danger zone means having no boons and getting cc'd and spiked down. How about just nerf the broken trait that rips god knows how many boons when it chains off you and your allies. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted October 18, 2017 Share Posted October 18, 2017 It is not broken.Deal with it. Link to comment Share on other sites More sharing options...
jamesdolla.3954 Posted October 18, 2017 Author Share Posted October 18, 2017 @Oglaf.1074 said:It is not broken.Deal with it.How is it not broken? It rips boons off you and allies to rip boons off them and more allies. it literally chains with no cap. if that's not broken then gg. Link to comment Share on other sites More sharing options...
Pax.3548 Posted October 18, 2017 Share Posted October 18, 2017 @jamesdolla.3954 said:@Oglaf.1074 said:Don't step inside of it./end of thread.Instead of fixing a broken trait we should not step into the god knows how many bubbles (hard to tell which one is yours and the enemies) great solution! ty@Pax.3548 said:@jamesdolla.3954 said:It's broken ripping all boons on inc in zerg fights because it has no cooldown. There's noway i should step into an enemy winds and insta lose all my boons. It's broken and needs at least 1 second icd.@Pax.3548 said:Well, that was the point with SB no? stopping the boons abuse. So no, I think its fine, stop relying on boons if its necessary. But taking away the boons removal will strip the spec of its main purpose.I'm talking about zerg fights. how can you melee with 0 boons? Not possible m8 unless you wanna sit in the back and pirateshipFocus the spellbreakers then, they will need to get close in order to do their job, that mean get into de danger zone, spike them and corrupt their boons, or have your own SB do the same to the other zerg.Get into the danger zone means having no boons and getting cc'd and spiked down. How about just nerf the broken trait that rips god knows how many boons when it chains off you and your allies.You're making it look almighty when its not, it has a 8 sec cd, it is enough to spike him while on a bloody zerg, more than that it will come closer to a l2p issue. Link to comment Share on other sites More sharing options...
Angeels.3269 Posted October 18, 2017 Share Posted October 18, 2017 The delusion in this thread is astounding.The trait's interaction with Winds of Disenchantment is beyond broken. To give you an example. If one player stands inside the dome, then players outside of it will be boon stripped too. If the bubble is dropped on top of 2-3 players, then the group around them can suddenly find themselves with no boons - even whilst not standing in the bubble - simply because of how quickly and how often the trait procs.Focus the spellbreaker you say? Yeah good luck with that with two endure pains (not reduced duration like in PvP), very high resistance uptime, very high access to stability - in addition to high number of evades and mobility making focusing the player moving towards you to drop the bubble extremely difficult. You also cannot chain cc the guy due the the 3/4 second ICD on stability stacks removal. Additionally, all the key survival boons applied to the warrior pulse, making corruption very difficult. Ergo, this is not the solution, especially in smaller groups where warriors can negate significant amounts of the group's damage for long periods of time.This trait is brokenly overpowered. Every high level player in WvW understands and agrees with this, in a similar way to how strong scourge has been since PoF release, and it astounds me that people attempt to justify the current state of spellbreaker and the incredibly boring gameplay it brings along with it. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted October 18, 2017 Share Posted October 18, 2017 Don't. Stand. Inside. The. Bubble.It has a very long cooldown and all that to balance things out. It is an elite skill after all - you babies act as if the Spellbreaker can fart one out every second or something. Link to comment Share on other sites More sharing options...
Angeels.3269 Posted October 18, 2017 Share Posted October 18, 2017 @Oglaf.1074 said:Don't. Stand. Inside. The. Bubble.But you can still be hit by the trait when outside the bubble? What is so hard about this to understand? If some random stands in the bubble, you still get hit despite doing nothing wrong. That's just pure imbalance. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted October 18, 2017 Share Posted October 18, 2017 Why are there sooo many complaints about the bubble? You can't tell whose bubble is whose for other professions...you nerf our bubble you'd better nerf the other bubble skills...which I think anet should do any ways on all bubble skills, making them all red so you know any red bubble is a bad bubble. Link to comment Share on other sites More sharing options...
Choppy.4183 Posted October 18, 2017 Share Posted October 18, 2017 A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. A 1-2s ICD should do the trick. The elite will be untouched, and the trait will still be extremely strong (unaffected in small scale, and still punishing at large scale to puerile who stand in the bubble). Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted October 18, 2017 Share Posted October 18, 2017 @Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. A 1-2s ICD should do the trick. The elite will be untouched, and the trait will still be extremely strong (unaffected in small scale, and still punishing at large scale to puerile who stand in the bubble).I'd rather see a 1s than a 2s, you can't chain your CCs otherwise...TBH I'd rather see if it had an ICD that it get a 3/4s one, that'd still screw up my CC chain though. Link to comment Share on other sites More sharing options...
Choppy.4183 Posted October 18, 2017 Share Posted October 18, 2017 @Red Haired Savage.5430 said:@Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. A 1-2s ICD should do the trick. The elite will be untouched, and the trait will still be extremely strong (unaffected in small scale, and still punishing at large scale to puerile who stand in the bubble).I'd rather see a 1s than a 2s, you can't chain your CCs otherwise...TBH I'd rather see if it had an ICD that it get a 3/4s one, that'd still screw up my CC chain though.I'm not fussy either way. Providing enough time for people to get out of a bubble was my thinking. But even a 1/2s ICD would stop the chain reaction so that Winds+Collapse could strip a max of two boons per person per pulse, which is still extremely strong. Link to comment Share on other sites More sharing options...
SWI.4127 Posted October 18, 2017 Share Posted October 18, 2017 @Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. Really? From the name of the trait, that's sort of what it implies, no? A collapse starting at a few players and rippling throughout a zerg. Not speaking to the balance with this post, but the fact that it has no ICD with "collapse" in the name makes me think they wanted it to work that way. Link to comment Share on other sites More sharing options...
SWI.4127 Posted October 18, 2017 Share Posted October 18, 2017 @Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. Really? From the name of the trait, that's sort of what it implies, no? A collapse starting at a few players and rippling throughout a zerg. Not speaking to the balance with this post, but the fact that it has no ICD with "collapse" in the name makes me think they wanted it to work that way. Link to comment Share on other sites More sharing options...
SWI.4127 Posted October 18, 2017 Share Posted October 18, 2017 @Choppy.4183 said:I seriously doubt the intent was to create a boon rip bomb. Really? From the name of the trait, that's sort of what it implies, no? A collapse starting at a few players and rippling throughout a zerg. Not speaking to the balance with this post, but the fact that it has no ICD with "collapse" in the name makes me think they wanted it to work that way. Link to comment Share on other sites More sharing options...
Choppy.4183 Posted October 18, 2017 Share Posted October 18, 2017 @SWI.4127 said:@Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. Really? From the name of the trait, that's sort of what it implies, no? A collapse starting at a few players and rippling throughout a zerg. Not speaking to the balance with this post, but the fact that it has no ICD with "collapse" in the name makes me think they wanted it to work that way.Really. Just based on how they changed Gunflame when they realized it was chain reacting after launch, that they tend to limit aoe impact, and that boon ripping is normally limited to 1-3 per instance, I don't think what's possible was intended.Especially considering how much of an afterthought wvw seems to be in balance decisions, and that this particular issue is only a problem for zerging.I'd bet they'll add an ICD in the next balance patch. Link to comment Share on other sites More sharing options...
jamesdolla.3954 Posted October 18, 2017 Author Share Posted October 18, 2017 @AngelsShadow.7360 said:The delusion in this thread is astounding.The trait's interaction with Winds of Disenchantment is beyond broken. To give you an example. If one player stands inside the dome, then players outside of it will be boon stripped too. If the bubble is dropped on top of 2-3 players, then the group around them can suddenly find themselves with no boons - even whilst not standing in the bubble - simply because of how quickly and how often the trait procs.Focus the spellbreaker you say? Yeah good luck with that with two endure pains (not reduced duration like in PvP), very high resistance uptime, very high access to stability - in addition to high number of evades and mobility making focusing the player moving towards you to drop the bubble extremely difficult. You also cannot chain cc the guy due the the 3/4 second ICD on stability stacks removal. Additionally, all the key survival boons applied to the warrior pulse, making corruption very difficult. Ergo, this is not the solution, especially in smaller groups where warriors can negate significant amounts of the group's damage for long periods of time.This trait is brokenly overpowered. Every high level player in WvW understands and agrees with this, in a similar way to how strong scourge has been since PoF release, and it astounds me that people attempt to justify the current state of spellbreaker and the incredibly boring gameplay it brings along with it.Couldn't have said it better. a 1 icd to this trait would fix this issue ez Link to comment Share on other sites More sharing options...
SWI.4127 Posted October 19, 2017 Share Posted October 19, 2017 @Choppy.4183 said:@SWI.4127 said:@Choppy.4183 said:A small ICD is reasonable. I seriously doubt the intent was to create a boon rip bomb. Really? From the name of the trait, that's sort of what it implies, no? A collapse starting at a few players and rippling throughout a zerg. Not speaking to the balance with this post, but the fact that it has no ICD with "collapse" in the name makes me think they wanted it to work that way.Really. Just based on how they changed Gunflame when they realized it was chain reacting after launch, that they tend to limit aoe impact, and that boon ripping is normally limited to 1-3 per instance, I don't think what's possible was intended.Especially considering how much of an afterthought wvw seems to be in balance decisions, and that this particular issue is only a problem for zerging.I'd bet they'll add an ICD in the next balance patch.You're right that WvW balance is usually an afterthought, but it's clear Spellbreaker was a spec designed for WvW and PvP. Look at WoD - I don't think there has ever been a skill that was so obviously designed for WvW. So I think it's one of the rare cases where they did actually have WvW in mind when making the class. IMO it's much more likely that they didn't realize how strong it would be to have a rippling boon-strip like that rather than them not intending for it to work that way. Link to comment Share on other sites More sharing options...
Alwayshappy.2549 Posted October 19, 2017 Share Posted October 19, 2017 I love it when people scream for a nerf, simply because they lack the skill to fight against it. The whole SB spec is build around boon removal. It would be like asking a nerf for stealth thiefs. SB's are easily killed with a little bit of skill. Sorry it's inpossible for you, but that only means you need to find your own ways to work around it. Honestly...FC was already nerfed, but sure, let's remove the boon removal aswell. Make sure SB's are free loot bags, simply because the skill to defeat them isn't there. Link to comment Share on other sites More sharing options...
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