Pvp in this game is more about team play rather than personal skill. Makes sense since this is an MMO.
But then all the lines get blurred. If team play trumps all, then why is there an option to Solo Q? Why are Solo Q players matched up against Duo Q players? Anyone with a sliver of compatibility to someone else gains a dramatic advantage.
...Maybe Pvp isn't about team play. Maybe Personal Skill can raise you to the very top. I mean, there's a whole leader board that gauges your own personal skill rating. But then again, why is conquest all about team play then? There's roles including roamers, team fighters, bunkers, bruisers, etc. One person can't successfully achieve all roles. He'll need a team.
In the end, you'll probably need both. A good team, plus good skill. Not to mention balancing and meta classes. If you're playing an underhanded class, you're back to the drawing board again. Then there's matchmaking, off hour ques, low population. Which leads to the main point: pvp in GW2 is kitten.