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WvW Performance and Map Cap Testing

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  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    @SLOTH.5231 said:
    We should be getting pips while we wait in que.

    You can get them in OS while waiting in queue, if you didn't already know, just putting it out there. I don't think pips going down while waiting in queue will be wanted by many people though - some of them have hour long queues by which their participation will have gone to 0.

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭✭✭

    hour long queues? i mean u should be able to play on at least one map always. even in the overstacked days, only rarely have all maps been highly queued. at least 1-2 borders had smaller queues (which been party fake Qs as well)

  • @DKRathalos.9625 said:

    @Chaba.5410 said:

    @Anchoku.8142 said:

    @Chaba.5410 said:

    @Anchoku.8142 said:
    What has changed in the code to create such problems with lag?

    Considering that there hasn't been any announced performance and optimization passes to the new skills and traits introduced and old skills modified since the last time they've done it (after HoT), one could say everything's changed.

    Perhaps; there could have been server hardware and/or network connection changes, too. Cost reductions, including traffic prioritization changes could have happened. It would be a shame if a cost-saving choice resulted in reduced performance but it has been known to happen.

    You're right. There were those changes too when they moved to Amazon servers. I'm pretty sure they moved some time after the last major look at optimization. It's good they're looking into this again.

    In short the game almost unplayable now in WvW, everytime I meet zerg it's always skill lag so bad, VPN not helping and anet didn't do kitten about this D:

    This is not optimization, is balance, they reduce in WvW to grow in PVE or EVENT servers, without need increase server capacity, every thing is about money, cost reduction

  • Once again we are punished in the game, the rewards do not support a player character exclusively from wvw, in PVE and PVP you support your character with what you receive as a prize, in WVW no. We still have terrible server quality, absurd lag yesterday I saw the ping jump from 126ms to 2100ms only with the arrival of the prime time of the servers. This was for me in brazil, for guild members in california, texas and north carolina. So it is not my route but server capacity vs cost.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    Are we still getting this looked at because there is 0 feedback from Anet - they've only mentioned that they are looking at PVE performance issues.

  • @DemonSeed.3528 said:
    Are we still getting this looked at because there is 0 feedback from Anet - they've only mentioned that they are looking at PVE performance issues.

    Its probably related.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    Maybe, but I've learnt in the past if they don't append "WvW" somewhere in any statement it usually excludes us.

  • MarkBecks.6453MarkBecks.6453 Member ✭✭✭

    I have a suggestion, stop the linking
    Linking = zone blobs, and not only is this unfair to unlinked servers, but first thing that happens is bandwagoning to the hosted server which increases the number of wvw players, and immediately you have full zone blobs for 4-6 hours in prime time. How on earth can you then decipher the next linking? unlinked servers from previous MU's end up getting linked with the worst of the servers, and those top T1 get linked with T2 servers, its an unfair system, and all linking should be stopped while you do you're investigations, and that will give a more accurate idea of which individual servers need attention.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    It's time to chime in again and put in a reminder about server performance - it is still dismal, especially in some tiers on both NA/EU

  • You guys honestly think Anet will make improvements for WvW? AHAHAHAHHAHHAHAAHAHAHAHHAHAHAHAHAHAHAHA......

  • @DemonSeed.3528 said:
    It's time to chime in again and put in a reminder about server performance - it is still dismal, especially in some tiers on both NA/EU

    I'll admit, not sure what caused it but, this year input delay is new to me... This coming from pve player. Although if they really are using amazon servers. They did have a server wide issue 2days ago. Might have been the climax of a issue that was creeping up on them

    \ - Combat Healer -/
    \ _ Casual Player _/
    \ Fake Mentor /

  • @Cal Cohen.2358 Cal what is the status on the testing, dude?

  • Malavian.4695Malavian.4695 Member ✭✭✭

    Just an odd thought for performance issues and latency. Obviously, some issues are going to be beyond Arenanet's control: operating system, hardware, graphics card, and local connections through the internet. Has there been thoughts in pairing people with similar performance ratings together? For instance best performance can log onto one server group, then 2nd tier, 3rd tier, etc? That should at least help synchronize the speed between players to some degree which might provide some solutions.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    @Malavian.4695 said:
    Just an odd thought for performance issues and latency. Obviously, some issues are going to be beyond Arenanet's control: operating system, hardware, graphics card, and local connections through the internet. Has there been thoughts in pairing people with similar performance ratings together? For instance best performance can log onto one server group, then 2nd tier, 3rd tier, etc? That should at least help synchronize the speed between players to some degree which might provide some solutions.

    The first thing that comes to mind from this suggestion is that it will split up every single guild and people from their friends/family lol.

  • @DemonSeed.3528 said:

    @Malavian.4695 said:
    Just an odd thought for performance issues and latency. Obviously, some issues are going to be beyond Arenanet's control: operating system, hardware, graphics card, and local connections through the internet. Has there been thoughts in pairing people with similar performance ratings together? For instance best performance can log onto one server group, then 2nd tier, 3rd tier, etc? That should at least help synchronize the speed between players to some degree which might provide some solutions.

    The first thing that comes to mind from this suggestion is that it will split up every single guild and people from their friends/family lol.

    Local play servers and worldwide servers??? Maybe, lol.
    Most likely... It is that the world's cabling of internet infrastructure was not beefy enough for the whole world to be on it 15+hrs of the day.

    \ - Combat Healer -/
    \ _ Casual Player _/
    \ Fake Mentor /

  • Malavian.4695Malavian.4695 Member ✭✭✭

    @DemonSeed.3528 said:

    @Malavian.4695 said:
    Just an odd thought for performance issues and latency. Obviously, some issues are going to be beyond Arenanet's control: operating system, hardware, graphics card, and local connections through the internet. Has there been thoughts in pairing people with similar performance ratings together? For instance best performance can log onto one server group, then 2nd tier, 3rd tier, etc? That should at least help synchronize the speed between players to some degree which might provide some solutions.

    The first thing that comes to mind from this suggestion is that it will split up every single guild and people from their friends/family lol.

    Myeh...a low performance friend in WvW is just a rally bag. If they can't dance...then they're no friend of mine.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    https://en-forum.guildwars2.com/discussion/comment/1387838/#Comment_1387838
    An update I guess, not sure if it helps anything on our side of the game, though hopefully they are all related.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @DemonSeed.3528 said:
    https://en-forum.guildwars2.com/discussion/comment/1387838/#Comment_1387838
    An update I guess, not sure if it helps anything on our side of the game, though hopefully they are all related.

    That IS good news....

    Although it further strengthens the thought that it takes it breaking something in PvE world to see any change for WvW.

    Thank You for the {MEME}

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    Too true, too true. Changes need to come to our side of the land, chop chop.

  • lag back!! of course need decrease servers to open event server! sux!

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    As usual, a reminder about the lag. So how goes the testing? Are we still in the silence phase?

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭
    edited January 29, 2021

    At this point I have to agree that lag is bad. I “never” lag out. I have a gaming machine, 750 mbps fibre. Basically I have felt immune to these lag complaints forever... until now. Last night I lagged out twice and had to restart the game. I’ve been getting intermittent lag over the last week. This truly needs to be fixed.

    Just another WvW lifer who'll never say die... while dying again and again!

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭✭

    @Balthazzarr.1349 said:
    At this point I have to agree that lag is bad. I “never” lag out. I have a gaming machine, 750 mbps fibre. Basically I have felt immune to these lag complaints forever... until now. Last night I lagged out twice and had to restart the game. I’ve been getting intermittent lag over the last week. This truly needs to be fixed.

    oh hey good news

    they "fixed" it

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @RisenHowl.2419 said:

    @Balthazzarr.1349 said:
    At this point I have to agree that lag is bad. I “never” lag out. I have a gaming machine, 750 mbps fibre. Basically I have felt immune to these lag complaints forever... until now. Last night I lagged out twice and had to restart the game. I’ve been getting intermittent lag over the last week. This truly needs to be fixed.

    oh hey good news

    they "fixed" it

    They deleted the game???? 😏

    Just another WvW lifer who'll never say die... while dying again and again!

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    They fixed it for pve, handing over all the lag to WvW? xd
    Them poor hamsters! When will they switch to capybara's already.

  • please anet give us an update to this because the product i once bought was nerfed after sale what is forbidden in the country i live in by law and its pretty kitten if a commander cant change the map with his squad because of queues and its not possible to really adjust the classes inside a squad because as soon as you want to change your class you are in a +30 ppl queue and can call it already a evening and log off.

    so finally tell us when we get the product back we once paid for.

  • Rod.6581Rod.6581 Member ✭✭✭

    Don't know what you are doing but the skill lags are back.

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    Fix the servers already, something going on with them in all game modes, but especially here in wvw. Login server errors galore too, gotta love them popping up all the time. On reddit there were posts about people not being able to login game too earlier. I don't expect to hear anything from you guys, but I'll ask anyway. What is going on on your end? Transparency does not exist here at all. Not even one comment here from anet about the progress of "the testing". I don't want to hear about PVE side of things, I want to know what you are doing for the wvw server performance.

  • CrimsonNeonite.1048CrimsonNeonite.1048 Member ✭✭✭
    edited February 21, 2021

    Yeah we had skill lag two nights in a row in T1 EU, but they were 3 way fights during the weekend and it wasn't even on EB.

  • Push out GvGers from WvW (with awesome maps and rewards exclusive for them) so we can deal with the real WvW population. That could solve lags problems and mostly this annoying mix of players upset by each others because they dont play WvW for the same goals.

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭✭✭

    guilds are usually actually even at a size, where lags do not happen normally. the bigger groups are, the more lag does happen. which would be blobs, but then again, Wvw was designed as largescale-format.

    the lags have been getting overall better even. the fights crimson describes been threeway-blobfight, with each server having at least 50 ppl fighting of green border keep, inside it. means 55*3 + siege... that's a lot of klicks for one single objective.

    also, the lags still seem to be serverside. (therefore a tech issue)

  • @manu.7539 said:
    Push out GvGers from WvW (with awesome maps and rewards exclusive for them) so we can deal with the real WvW population. That could solve lags problems and mostly this annoying mix of players upset by each others because they dont play WvW for the same goals.

    Imagine having Guild Wars in a game called... well...

    The game desperately need a proper GvG system. I never understood why it's not a thing from release. GvGers don't need fancy map or fancy map mechanics. They just need an arena to fight in a system similar to sPvP. Ladder, regular tournaments, championships. 10v10, 15v15 and 20v20 or even higher numbers if people want it. There could have a "gg" (resign) button and if more than half of the squad presses it, the game is over. Etc. Devs can make it work easily and WvWers could play WvW as intended. GvG rewards would be GvG exclusive and considered as high end reward. Potentially it could mean eSports, top winners of tournaments earning money. Gfuel could sponsor it :P