So, I have not naturally levelled a character in over 7 years.
I started a play-through with my friend today, starting from scratch - both on Paid accounts & it appears we are forced to grind to the "recommended level" to continue the personal story?
Is this the way is it suppose to be? It wasn't like this at launch.
Guild Wars, all the way back to Prophecies has never been about grinding repetitive quests for levels.
Why has aNet done this? Do they not see this is driving potential new players away because this is not a generic MMORPG and personal story should not be gated by level.
Its absolute madness.