This is a straight forward post to raise awareness of the D912PXY which is a way to make Guild Wars 2 use DirectX 12 instead, without changing any game code.
This is specifically designed for Guild Wars 2. What can you expect from using this Mod ?
In most hardware scenarios you can expect fps gains and smoother and more consistent frametimes.
"Profiling shows that the API overhead for d912pxy is up to 86% (r255,custom config) less than that of plain DirectX9. Real performance differs based on the scene and the hardware"
Keep in mind we're up to release release 532 (r532) so things have gotten even better since! (i've been using the mod since release on a range of hardware)
Please refer to the video guide below and thanks to Ekay Tech for creating the vid.
You can find the D912PXY here at Megai's GitHub page https://github.com/megai2/d912pxy
You will also find Megai's Patreon link there to support further development.
A few extra tips.
In your config file you want "load_pso_cache" set to "1" load_pso_cache=1
To prevent Shaders delays from having to load in, use the Shader pack. Choose the one that correlates to your in game settings for Shaders ..High, Medium etc....
Once you run the game once (after installing the d912pxy) and have changed the load_pso_cache=1 in your config file, drop the shader file into the pck folder. Select "yes" to overwrite the existing file.
Please watch the guide below. You can also join the discord channel here https://discord.com/invite/fY9KADf
Enjoy a better in-game experience!