February patch was intended to remove damage from CC yet we still have to deal with this mess. Terror is by far the most egregious of the traits which deal damage to CC'd foes. Literally every neco is using the exact same 3 utility skills: Wurm, Spectral Walk, and Spectral Ring. If Terror needs to exist, why not have it deal damage at the END of the fear as long as it wasn't cleansed/stun-broken; that way there is some way to avoid the damage. Better yet, why not have fear last longer but lose it's CC component when Terror trait is taken.