No sense of progression makes me dont wanna play longer. — Guild Wars 2 Forums
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No sense of progression makes me dont wanna play longer.

I am very sorry to say that but as much as I like this game I am getting bored. I was hoping that with the new Living World Season things would change a bit but sadly not. Once reached cap with level and mastery, a part from achievements that are always nice to do, or pvp/wvw if you're into that. basically there is nothing to do if not dailies/weeklies. I don't mind doing them sometimes, but I really don't know what else to do.
First of all I am very disappointed from the structure of progression system at level 80. I don't understand why limiting the new skills learned with masteries only to certain maps, this feel super limitating and achieving them doesn't make me feel that I somehow get better or that I even earn something new. This goes back to when Bloodston Fen was released. I was hoping that the gldiing skills or part of them would then be valid for the rest of the world, and my personal feeling, GW2 without mounts but with a cool gliding system would have been rivolutionary. Instead they implemented mounts... super main stream and as much as they are cool for me they ruined the beauty and size of the game. ( size as the mounts are obviously oversized for the world... terrible )
Going back to mastieries, having some new things that you could use world wide and not only in a few maps i think would have been so much more enjoiable. And anyway I personally don't like the mastery system with never ending levels basically. I think having a cap and progressing in some other way would be better.

Another thing that made me disappointed were the fake expectations that Anet gave to me stilll when releasing this Icbrood Saga. They claimed that they wouldn't make new maps, favouring instead a revamp of old ones, but so far they only made new maps, that have been further expanded. I mean what is the difference in expanding a map or making a new one? To be honest there is almost no difference.
I was really hoping for some revamp of main tirya maps, that are always beautiful, but kinda dead. They could have revamped the world bosses making them more appealing in fight and with some better rewards but nothing. But even PoF maps could have been revived a bit, so i felt that was kind of a lie to me.
I won't even mention Dungeons... still hope one day..
Raids and fractals are cool but to be honest after many years also they become boring. I really want something more from the open world that is so beautiful. Also simply making mobs stronger or more intelligent would already be something. At some point it's just too easy to kill stuff and it's boring. Especially in a party.

Furthermore there are no more unique items like new legendary coming out for now as weapons/armors. Runes and sigils i find them a bit pointelss but that's my opinion. The trinkets/ring are nice but nothing special. They don't satisfy me enough, but maybe that's just me.
I feel this game is really kinda Fashion Wars now, and I'm fine with that to a certain point. I don't mind buying gemstore items as GW2 let's not forget is kind free to play, as no monthly subscription to pay, so they certainly gotta make the society living, but.. also removing armors from there and making only outfits kinda ruined the cool wardrobe system that made this game kinda unique. See even WoW that stole the idea of the trasmutation charges from here basically. And instead no, now we only get boring outfits.
Yes they release new armors unlockable via achivs and stuff but they can't be compared to some armor from gemstore. Or the weapons collections like the boreal ones.. i mean you unlock 3 times the same skin that is always kinda the same... what's the point of that?
I feel meh, it's such a shame, such a good potential but I think it's being wasted. The base of the game is still pretty good, for me still has one of the best, most enjoiable combat system, and build too. It's flexible and gives many possibilities, but now the game for me is really missing something.
I will keep doing dailies and some metas aswell some raids but that's it... just waiting that something good happens, hopefully with the expansion. And hopefully they can also make it run better as it's frustrating not being able to run this game properly even on super computers where I should be able to play at ultra settings but if i try that i play at 2 fps ( example ). Minor problem but hopefully also this will change.

With all the love i have for this game. A veteran since the begenning..

Comments

  • With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

  • Alex.8932Alex.8932 Member ✭✭

    No sense keep playing this game. Take a break, i know you will come back.

  • I remember feeling the exact same when HoT first came out, bought the expansion played it a short while up to verdant brink I just felt like it was all too much to take in at once and it just burnt me out and I couldn’t be bothered and I literally had like a year long break. But I came back and managed to play all the way through the content to now 😂

  • Arcaniaxs.4519Arcaniaxs.4519 Member ✭✭✭

    Make all legendaries. Get 250 kp of every raid boss and fractal CM. Do all achivments. Get all skins. Get all classes and Especs mastered. Full legendary armor them all. Reach lvl 100 pvp. Reach lvl 1500 wvw. Make a guild. Upgrade the guild. Sell the guild. Break TP values. Get all masteries. Complete full map 100 times.
    Pay for all account upgraded from TP to max. Unlock all mount skins. Complete all dungeons. Never get bored
    (This is a joke comment nvm me, but u seriously can aim for all those and nvr get bored ;) )

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    Masteries is about the only meaningful progression in GW2

  • Arcaniaxs.4519Arcaniaxs.4519 Member ✭✭✭

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

    Then you have no idea what you are talking about. With the masteries you open up the maps with your new skills. A player with full souped up mounts and gliding makes hot and other areas a total breeze. While newcomers can only watch as the skyscales and griffons soars above. That -IS- progression. It will take a long time for someone open the Skyscale for example, and a longterm goal to work towards and earn.

  • Hashberry.4510Hashberry.4510 Member ✭✭✭✭

    Mounts are kind of a dead end now. Occasionally Dribbling out a meh feature tied to mounts is pretty dull.

  • jishi.7568jishi.7568 Member ✭✭

    ... have you done "Mentoring"... That can add a twist to your gameplay.

    If you been playing that long then initiate
    "/Mentor" and the icon will appear over your head.
    Go to the early levels and help newblets.

    \ - Combat Healer -/
    \ _ Casual Player _/
    \ Fake Mentor /

  • Arcaniaxs.4519Arcaniaxs.4519 Member ✭✭✭

    @LucianDK.8615 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

    Then you have no idea what you are talking about. With the masteries you open up the maps with your new skills. A player with full souped up mounts and gliding makes hot and other areas a total breeze. While newcomers can only watch as the skyscales and griffons soars above. That -IS- progression. It will take a long time for someone open the Skyscale for example, and a longterm goal to work towards and earn.

    "I have full masteries. So im literally more progressed than others,im a very decent player cuz i did cold war 50 times and done some meta event 20 times. I also climed this mountain to get this mastery point so im a good player for sure. I HAVE PROOOOGREESSED"
    You are probably this type of person. Keep up progressing mate! But ur progression is limited. My one isnt :) and im just progressing everyday. Learning new stuff everyday. Trying new stuff. Doing diffrent gamemodes. Learning new builds,classes,compositions,usage of my class,getting experience on the contents i dont know how they work.
    Keep up gathering those mastery points and add golden numbers next to ur character name and call it progression

  • Arcaniaxs.4519Arcaniaxs.4519 Member ✭✭✭

    Masteries are tools for u to reach new areas. Doesnt mean they make u a better player.

  • Mamma il Dio.2074Mamma il Dio.2074 Member ✭✭
    edited August 1, 2020

    Thanks for all the comments tyrians! In fact I am not playing at the moment, I am just doing dailies to get AP as it's gonna always good to have more AP when I'll come back at it. I am actually playing GW1 to unlock HoM points to have more things in GW2 as skins and pet. I have just seen a bit of the new maps and stories but haven't completed all yet, saving the rest for when I decide to play this again.
    To answer people that tell me to get legendaries shiny stuff etc, well I have most of the infusions, including chak and other very expansive stuff, I have all the legendaries that i like, trinkets etc and im just disappointed that no more weapons are coming out.
    To answer the guy that tells me that GW is different well i know, i have played since it was released. And i am very a Fashion Wars guy, but as i said to a certain extent. And in fact I am also super disappointed that they are only releasing outfits and no more armors from the gemstore, as i said i am happy to buy gems every while and then to support them. I was a pretty good customer for Arenanet, but now if i want something new I'll just use in game gold.
    For the progression system I am sorry but I don't see as adding more levels that give skills bound only to certain maps is actually progressing, you just need them to complete new maps and then that's it. Once map are dead since they keep making new ones and forgetting about old maps, the masteries gained become pretty useless with the exception of the first masteries like gliding that actually made sense.
    I appreciate the advices but mine was more of a feedback for Anet, as they said they would be more present in the forums, so my hope is that they read this. I just listed the things that disappointed me as i lost trust in Anet since what they said about maps was kind of a lie. Mounts ruined the game but that's my opinion, people can like them whatever. I said they are cool and in fact I still collect them, but i'd be better off without.

  • @Dark Red Killian.3946 said:
    With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

    Thanks for the information, I kinda stopped playing at Bjora so I haven't tried these new things. yey They seem intersting as items, BUT as for many other funny items to use in game, you have to use them from the inventory........... and it's super annoying especially if you have to use them more times with mobs around. So I really like GW2 interface and I undestand why they don't make it customizable. I like it a lot, it's very neat. But why not finding then a simple solution for it? Something like a toolbelt in the inventory where you can bind a few keys, so you can use them without opening inventory eveyrtime, especially in combat it's annoying. I mean they did something similar for novelties that are cool but useless, why not for these items that instead have a use outside towns. It could be used for consumables, maybe weapons to switch, but mainly these kind of items as the Position rewinder from Sandswept for example.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    They have multiple uses activated with the Special Action key. So, not entirely from Inventory.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    They never said they would go back and remake old maps, that what they did in living world season 1.

    They did say not every episode would have a new map instead some would be like season 2s drytop and silverwaste and get bigger.

  • Mahou.3924Mahou.3924 Member ✭✭✭

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

    Then you have no idea what you are talking about. With the masteries you open up the maps with your new skills. A player with full souped up mounts and gliding makes hot and other areas a total breeze. While newcomers can only watch as the skyscales and griffons soars above. That -IS- progression. It will take a long time for someone open the Skyscale for example, and a longterm goal to work towards and earn.

    "I have full masteries. So im literally more progressed than others,im a very decent player cuz i did cold war 50 times and done some meta event 20 times. I also climed this mountain to get this mastery point so im a good player for sure. I HAVE PROOOOGREESSED"
    You are probably this type of person. Keep up progressing mate! But ur progression is limited. My one isnt :) and im just progressing everyday. Learning new stuff everyday. Trying new stuff. Doing diffrent gamemodes. Learning new builds,classes,compositions,usage of my class,getting experience on the contents i dont know how they work.
    Keep up gathering those mastery points and add golden numbers next to ur character name and call it progression

    When MMO players talk about progression, they talk about character progression---not player progression which seems to be what you are suggesting. Character progression thus IS either better gear or an increasing number of mastery points, achievement points or whatever there is. Hence, vertical vs. horizonal progression not being about becoming a better player, but being a better player will help you in horizonal (fashion wars, MP, KP, whateverP) or vertical progression (in other MMOs, better gear / gear level).

  • Arcaniaxs.4519Arcaniaxs.4519 Member ✭✭✭

    @Mahou.3924 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

    Then you have no idea what you are talking about. With the masteries you open up the maps with your new skills. A player with full souped up mounts and gliding makes hot and other areas a total breeze. While newcomers can only watch as the skyscales and griffons soars above. That -IS- progression. It will take a long time for someone open the Skyscale for example, and a longterm goal to work towards and earn.

    "I have full masteries. So im literally more progressed than others,im a very decent player cuz i did cold war 50 times and done some meta event 20 times. I also climed this mountain to get this mastery point so im a good player for sure. I HAVE PROOOOGREESSED"
    You are probably this type of person. Keep up progressing mate! But ur progression is limited. My one isnt :) and im just progressing everyday. Learning new stuff everyday. Trying new stuff. Doing diffrent gamemodes. Learning new builds,classes,compositions,usage of my class,getting experience on the contents i dont know how they work.
    Keep up gathering those mastery points and add golden numbers next to ur character name and call it progression

    When MMO players talk about progression, they talk about character progression---not player progression which seems to be what you are suggesting. Character progression thus IS either better gear or an increasing number of mastery points, achievement points or whatever there is. Hence, vertical vs. horizonal progression not being about becoming a better player, but being a better player will help you in horizonal (fashion wars, MP, KP, whateverP) or vertical progression (in other MMOs, better gear / gear level).

    Well... character progression in gw2 is limited. You can gear your character to full ascended of any stat in less than a week
    Masteries are simply just tools
    Just buy the expansion and do what u did before. Get EXP and upgrade your mastery
    While u are in maps also do some ez achivments or go to X place to gain mastery points
    The player and skill progression in gw2 is NOT limited. You literally get a better player but u still have the same gear as someone else
    In raids a 50 LI player has the same stats as a 250LI player and a 2k LI player. But a 250 LI player does 4 times the dmg of the 50 LI player on the same build they are trying to learn.
    A raid/fractal player does the same dmg as 20 casual pve players in a squad at a meta event boss
    Bec they are confident with what they are playing and know how to dmg the boss. Where to stand. How to cc. How their skills work. So they canreach the maximum potential of their class/build.
    The thing im trying to say is:
    Masteries,achivments,amount of skins unlocked,mounts unlocked, map completaion are in the side progression of the player
    Skill and game knowlege and map knowlege (for pvp i guess) and class and game mechanics knowlege increase is the main progress and is meaningful. It comes with experience and training. You cant buy it ( maybe u can buy some boss strategies shrug )

  • LadyRhonwyn.2501LadyRhonwyn.2501 Member ✭✭✭
    edited August 2, 2020

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    And that's why I don't feel like playing anymore. I just counted. I've not started the latest LS yet (I tried, quit after 5 minutes of mute movements), but as of now, I'll need 20 more mastery points. And I don't see any I can get without having to do things over and over and over and over and over and over again. Especially if those things take an hour or more to do.

    @Dark Red Killian.3946 said:
    With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

    So, I don't even have those waystations, because I don't have the mastery points to get them. I presume that mount skill also needs mastery points and will be added to the end of the list because I don't see it in my list of masteries I don't have.

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭
    edited August 2, 2020

    @LadyRhonwyn.2501 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    And that's why I don't feel like playing anymore. I just counted. I've not started the latest LS yet (I tried, quit after 5 minutes of mute movements), but as of now, I'll need 20 more mastery points. And I don't see any I can get without having to do things over and over and over and over and over and over again. Especially if those things take an hour or more to do.

    @Dark Red Killian.3946 said:
    With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

    So, I don't even have those waystations, because I don't have the mastery points to get them. I presume that mount skill also needs mastery points and will be added to the end of the list because I don't see it in my list of masteries I don't have.

    Theres far more mastery points than needed in core, hot or pof. So far only icebrood saga has been stingy with them. So you can pick and choose what fits you best to pursue.
    Ive each and every mastery line completed
    Spare core Tyrian x23
    Spare HoT x20
    Spare PoF x18
    Spare IBS x2

    Only really Icebrood saga has taken a lot more effort. But still quite doable, and allowed me to skip the worst of them.

  • @LucianDK.8615 said:

    @LadyRhonwyn.2501 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    And that's why I don't feel like playing anymore. I just counted. I've not started the latest LS yet (I tried, quit after 5 minutes of mute movements), but as of now, I'll need 20 more mastery points. And I don't see any I can get without having to do things over and over and over and over and over and over again. Especially if those things take an hour or more to do.

    @Dark Red Killian.3946 said:
    With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

    So, I don't even have those waystations, because I don't have the mastery points to get them. I presume that mount skill also needs mastery points and will be added to the end of the list because I don't see it in my list of masteries I don't have.

    Theres far more mastery points than needed in core, hot or pof. So far only icebrood saga has been stingy with them. So you can pick and choose what fits you best to pursue.
    Ive each and every mastery line completed
    Spare core Tyrian x23
    Spare HoT x20
    Spare PoF x18
    Spare IBS x2

    Only really Icebrood saga has taken a lot more effort. But still quite doable, and allowed me to skip the worst of them.

    After IBS episode 4 there are more mastery points left over. Currently I am working toward my last mastery, and I will have 3 left over afterwards. I don’t even have all the mastery points you can get from achievements let, so I think after ep 3, they decided to give more seeing as people spoke up and said they wanted more.

    It all comes down to you need to choose the mastery line you want and play that expansion/lw to get the mastery points you want. I know it’s a lot to choose from if you just started, but that’s the kind of thing that should make the game fun and interesting. You can play in one expac for a while, then switch to another to level another mastery, or you can do it progressively like I have done with each release. Don’t overwhelm yourself, just pick something and play.

  • LadyRhonwyn.2501LadyRhonwyn.2501 Member ✭✭✭

    @LucianDK.8615 said:

    @LadyRhonwyn.2501 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    And that's why I don't feel like playing anymore. I just counted. I've not started the latest LS yet (I tried, quit after 5 minutes of mute movements), but as of now, I'll need 20 more mastery points. And I don't see any I can get without having to do things over and over and over and over and over and over again. Especially if those things take an hour or more to do.

    @Dark Red Killian.3946 said:
    With ep 3 and 4 of ibs, you get the waystations, which you can buy portable ones and take anywhere. You can get medizookas, emp pulse skills, and land mines, which are a nice thing to be able to use in any map. Ep 4 brings a new mount skill that makes you invis, for whatever that’s worth to you. They even have brought back mushrooms, which I use a lot still, and the ley energy gliders which I use also rather than mounts sometimes. The new essence skills are use widely across ibs maps and strikes, so I get a lot of use of them, as clunky as they may be. It really helps big time having those masteries leveled up, imo.

    So, I don't even have those waystations, because I don't have the mastery points to get them. I presume that mount skill also needs mastery points and will be added to the end of the list because I don't see it in my list of masteries I don't have.

    Theres far more mastery points than needed in core, hot or pof. So far only icebrood saga has been stingy with them. So you can pick and choose what fits you best to pursue.
    Ive each and every mastery line completed
    Spare core Tyrian x23
    Spare HoT x20
    Spare PoF x18
    Spare IBS x2

    Only really Icebrood saga has taken a lot more effort. But still quite doable, and allowed me to skip the worst of them.

    Central Tyria: 18
    HoT: 20
    PoF: 13
    Icebrood Saga: so far -20

    And I can only see 6 that are not "the worst of them" (the 5 new insights and finishing the story) "Doable" is a relative term.

  • Mamma il Dio.2074Mamma il Dio.2074 Member ✭✭
    edited August 2, 2020

    @Arcaniaxs.4519 said:

    @Mahou.3924 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:

    @Arcaniaxs.4519 said:

    @LucianDK.8615 said:
    Masteries is about the only meaningful progression in GW2

    no it literally isnt lol

    Then you have no idea what you are talking about. With the masteries you open up the maps with your new skills. A player with full souped up mounts and gliding makes hot and other areas a total breeze. While newcomers can only watch as the skyscales and griffons soars above. That -IS- progression. It will take a long time for someone open the Skyscale for example, and a longterm goal to work towards and earn.

    "I have full masteries. So im literally more progressed than others,im a very decent player cuz i did cold war 50 times and done some meta event 20 times. I also climed this mountain to get this mastery point so im a good player for sure. I HAVE PROOOOGREESSED"
    You are probably this type of person. Keep up progressing mate! But ur progression is limited. My one isnt :) and im just progressing everyday. Learning new stuff everyday. Trying new stuff. Doing diffrent gamemodes. Learning new builds,classes,compositions,usage of my class,getting experience on the contents i dont know how they work.
    Keep up gathering those mastery points and add golden numbers next to ur character name and call it progression

    When MMO players talk about progression, they talk about character progression---not player progression which seems to be what you are suggesting. Character progression thus IS either better gear or an increasing number of mastery points, achievement points or whatever there is. Hence, vertical vs. horizonal progression not being about becoming a better player, but being a better player will help you in horizonal (fashion wars, MP, KP, whateverP) or vertical progression (in other MMOs, better gear / gear level).

    Well... character progression in gw2 is limited. You can gear your character to full ascended of any stat in less than a week
    Masteries are simply just tools
    Just buy the expansion and do what u did before. Get EXP and upgrade your mastery
    While u are in maps also do some ez achivments or go to X place to gain mastery points
    The player and skill progression in gw2 is NOT limited. You literally get a better player but u still have the same gear as someone else
    In raids a 50 LI player has the same stats as a 250LI player and a 2k LI player. But a 250 LI player does 4 times the dmg of the 50 LI player on the same build they are trying to learn.
    A raid/fractal player does the same dmg as 20 casual pve players in a squad at a meta event boss
    Bec they are confident with what they are playing and know how to dmg the boss. Where to stand. How to cc. How their skills work. So they canreach the maximum potential of their class/build.
    The thing im trying to say is:
    Masteries,achivments,amount of skins unlocked,mounts unlocked, map completaion are in the side progression of the player
    Skill and game knowlege and map knowlege (for pvp i guess) and class and game mechanics knowlege increase is the main progress and is meaningful. It comes with experience and training. You cant buy it ( maybe u can buy some boss strategies shrug )

    Yes exactly,your point is clear. I am not talking about player progression. That is something you do by yourself and you certainly have so many things to learn if you are more or less new to the game, or at least not a veteran. I certainly tried so many specs, pvp/wvw/pve in normal or more hardcore environemnt and the combat system gives you so much room to improve by yourself in fact, that's great. Same thing applies for general knowledge, explorations, achievements, or masteries, these last ones i mean they are cool of course but after long time they don't make that your character is progressing in any way. Especially because, i know i said it like 3 times, but new masteries are bound only to certain maps and that is just limitating. I'm not against all masteries, some are cool but i think they should stop at some point and perhaps find another way to make the characters somehow evolve. Also becasuse here the gear system it's pretty straight forward, you don't have to hunt for rare stuff like in another games. And on a side it's great, take the PvP or WvW, side for istance i think this is the best system that there can be around, fair for everyone and it's just skill based and not gear based, which is terrible in my honest opinion, I like this GW2 system a lot. On the PvE side instead it would be certainly more interesting to have rare gear for example, but I'm fine with this as it is as classes take long to know and master, you can always improve, and plus they are flexible which is fantastic. But because of this, why not looking for another way to progress? But progress as in character evolution.. not only via fashion, I mean not all games have to be the same, they could come out with something different i think. After all when GW2 came out i was amazed, it took the best from different mmos and put them in one. This is still my favourite game no doubt, Just now after a while I think it needs a refresh in certain aspects.

  • Atomos.7593Atomos.7593 Member ✭✭✭✭

    But Fashion Wars is the endgame that never ends. :p

  • SolidTx.3249SolidTx.3249 Member
    edited August 4, 2020

    I am 1000000% with the Original Poster. I am a day 1 player, have all the anniversary rewards to show it. I have over 2K hours played on my main and have 10 characters in total with each race and most of the advanced professions. I only share that to convey I love the game and have spent a near decade loving it. And I still love it. And I enjoy achievements hunting and exploring the Living Worlds as they come out. And am looking forward to the new Expansion very much.

    But....and it's finally time to have the "but" conversation..And that BUT is that many players feel stuck at level 80 with no real progression (AND ARE BORED). We need something In the form of gear, levels or some sort of compelling goal that will make our characters advance. Now as said, I've been around since day one - I am intimate with the arguments made against constant gear leap frogs and how skill, playtime, dedication and love of the craft is THE design parameter for GW2 - and that what makes it different than WOW< FF etc. I am not advocating we make GW2 like them.

    Got it. Solid argument that made sense......for a decade. But for the vast majority of dedicated players we have seen it all 10,000 times. All the fractals, dungeons, zones, raids, world events etc. We have all the timers to do meta events, we have the legendaries we want and have achieved a skill level that is most likely capped with our level and gear.

    I think it's time for GW2 and the next expansion to move the level cap to 160, and have some process that allows us to turn our existing legendaries into Artifact status and give us a new scale for gear.

    We can then keep the new system for another 10 years.....it's time. The game's long in the tooth. It's great. But needs an overhaul to keep its base strong. It's my $.02.

  • frareanselm.1925frareanselm.1925 Member ✭✭✭

    i have the overall sense that devs want to please casual players instead of hardcore grinder players. The feeling of progression as a result of effort and work dont exist in GW2.
    And the defenders will say that the reward and progression is gaining skill with your class...

  • @Teratus.2859 said:
    I'm pretty confident that a lot of regular Gw2 players will tell you to take a break if you're bored.

    I've been there many times over the last 8 years as well, it's good to just step back from GW2 every once in a while and play some other games.
    No sub and all that makes it very easy to come back whenever you like :D

    I've been playing for 5 years now and my usual method of taking a break is to take a few weeks off running events, achievements and such and focus on crafting for gold, or collecting volatile/unbound magic for gold. Now Drizzlewood Coast killed the prices on all the mats and that's not even fun at the moment. Pretty sure I'll be dusting off some Xbox games for a bit. Time to take a real break from the game.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    @Mikeysway.2680 said:

    @Teratus.2859 said:
    I'm pretty confident that a lot of regular Gw2 players will tell you to take a break if you're bored.

    I've been there many times over the last 8 years as well, it's good to just step back from GW2 every once in a while and play some other games.
    No sub and all that makes it very easy to come back whenever you like :D

    I've been playing for 5 years now and my usual method of taking a break is to take a few weeks off running events, achievements and such and focus on crafting for gold, or collecting volatile/unbound magic for gold. Now Drizzlewood Coast killed the prices on all the mats and that's not even fun at the moment. Pretty sure I'll be dusting off some Xbox games for a bit. Time to take a real break from the game.

    My method is to pretty much just do dailies and farm my home instance and guildhall :)
    Sometimes I'll pop on another character and play a bit or spend a little longer in WvW but I got other games on the go atm as well (replaying Skyrim SE, Tombraider 1 original, Temtem and replaying Jurassic World Evolution) and that's just on PC XD
    It's always good to take breaks when you don't have much to do in gw2, I can't wait for the voice acting to come in on those last 2 episodes, can't wait to play them.

  • I mean can you honestly expect to be entertained by something you very obviously have spent SO MANY hours playing? This would be the case for any video game OR activity. I doubt there's anything 'fun' left in GW2 for you. I'd suggest detoxing from video games in general.

  • @Tasty Beats.5093 said:
    I mean can you honestly expect to be entertained by something you very obviously have spent SO MANY hours playing? This would be the case for any video game OR activity. I doubt there's anything 'fun' left in GW2 for you. I'd suggest detoxing from video games in general.

    As i said mine is mostly a feedback for anet as a veteran player that really like the game. I made a list of points that made me disappointed and that's it and just hope to see changes at some point. For the rest I have my life don't worry :D Can't I make a critic? Then if you want you can explain how you came to your brilliant conclusion xD

  • @Mamma il Dio.2074 said:

    @Tasty Beats.5093 said:
    I mean can you honestly expect to be entertained by something you very obviously have spent SO MANY hours playing? This would be the case for any video game OR activity. I doubt there's anything 'fun' left in GW2 for you. I'd suggest detoxing from video games in general.

    As i said mine is mostly a feedback for anet as a veteran player that really like the game. I made a list of points that made me disappointed and that's it and just hope to see changes at some point. For the rest I have my life don't worry :D Can't I make a critic? Then if you want you can explain how you came to your brilliant conclusion xD

    I'm an average player who plays a few hours a week at most (if I'm really into it), haven't even bought the latest expansion and was curious to check out the forums. When I see a post outlining how endgame content is lacking because x,y,z it kind of upsets me. People dedicate so much of their time playing a video game that doesn't benefit their real life AT ALL. I know the irony of myself posting on a game forum, taking up such time, but you get my point.

    If you're itching for an enhanced dopamine fix off a game you've spent possibly thousands of hours playing, it just seems like such a waste of your personal life. I'm projecting some misguided anger towards you, as I have friends in RL that have utterly wasted their life playing video games, so sorry. Sometimes people deserve a wake-up call to take a break.

  • BnooMaGoo.5690BnooMaGoo.5690 Member ✭✭
    edited August 6, 2020

    Greetings
    I've just been playing for slightly less than 4 years
    For myself, one of the only ways to breathe new life into the game on its current track would be a new race or a new world entirely
    Maybe the Asurans are aliens so we go their homeworld
    I get that ArenaNet has their vision but it feels like we have been lead into a corner for want of a better term
    Fashion wars as endgame is not really appealing to me.
    I have a bunch of skins I don't use because I think they are part of the performance problem which is another contributor to my malaise ingame
    Turning down visual settings to make a visual game run better does not compute either
    Like yourself I focus on dailies as well as snailing my way through eventual map completion & collections
    Maybe a snail mount?
    I liked what another poster said about Mentoring but that is just my thinking as something different

    peace

  • Hashberry.4510Hashberry.4510 Member ✭✭✭✭

    Well I think the well is dry regarding progression. Anything significant will be deemed power creep. The movement changes have been pretty clever, but they feel pretty tapped out. A well done set of elite skills can stretch things out for quite a bit, but the clumsy focus on competitive modes will make that hard to implement.