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Let us rest from map wide metas

Full map metas are fun to do, but sometimes it's fun to have some maps that have separate events so you can go and travel around doing them in a more relaxed mood.
After doing the metas of the newer maps (or any map with a big one) I get really tired, and I'd like to have some more variety. Seeing all those characters at once doing skills and animation is visually exhausting.
Since grothmar we've only got maps with a big meta. Bjora 1 has the blizzard, bjora 2 has a world boss, drizzle wood 1 and 2 have a huge meta too.
I don't want to be left with my heart beating fast and hands shaking Everytime I play. Sometimes I miss the simpler events of older maps.
I hope in the future we have some more variety of the kind of events we get in maps. Maybe for next episode, since we come from a really huge meta event maps now.

Comments

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    You can do just that in Bjora...

  • yoni.7015yoni.7015 Member ✭✭✭

    @Blude.6812 said:

    @Cronospere.8143 said:
    We asked. They delivered.. Now that they did, you want to change it back.
    It is never good hehe

    Joke aside.
    Dragon's Stand, Dragonfall and drizzlewood coast are the only full-map meta's where you actually need to participate.. Other than those it doesnt really matter. People have been asking for a map like dragon's stand for ages. So they made dragonfall and now drizzelwood coast.

    Some people asked, some didn't. I personally believe the vocal minority won out.

    You have dozens of other maps without map wide meta events. Let the “vocal minority” have the few maps that have them.

  • Blude.6812Blude.6812 Member ✭✭✭✭

    @yoni.7015 said:

    @Blude.6812 said:

    @Cronospere.8143 said:
    We asked. They delivered.. Now that they did, you want to change it back.
    It is never good hehe

    Joke aside.
    Dragon's Stand, Dragonfall and drizzlewood coast are the only full-map meta's where you actually need to participate.. Other than those it doesnt really matter. People have been asking for a map like dragon's stand for ages. So they made dragonfall and now drizzelwood coast.

    Some people asked, some didn't. I personally believe the vocal minority won out.

    You have dozens of other maps without map wide meta events. Let the “vocal minority” have the few maps that have them.

    Who's taking any thing away??????? Not me. I am sure it's going to be a permanent part of the game. Just don't need to see anymore.

  • Makuragee.3058Makuragee.3058 Member ✭✭✭

    @Blude.6812 said:

    @yoni.7015 said:

    @Blude.6812 said:

    @Cronospere.8143 said:
    We asked. They delivered.. Now that they did, you want to change it back.
    It is never good hehe

    Joke aside.
    Dragon's Stand, Dragonfall and drizzlewood coast are the only full-map meta's where you actually need to participate.. Other than those it doesnt really matter. People have been asking for a map like dragon's stand for ages. So they made dragonfall and now drizzelwood coast.

    Some people asked, some didn't. I personally believe the vocal minority won out.

    You have dozens of other maps without map wide meta events. Let the “vocal minority” have the few maps that have them.

    Who's taking any thing away??????? Not me. I am sure it's going to be a permanent part of the game. Just don't need to see anymore.

    Dont need to fight gang both style are leggit and fun in their own way. But I agree for the next one a more relax map would be welcome. Dont get me wrong I enjoy a meta map, but a more exploration focus map would be welcome, no zerk, no world boss, no giga event with 50 people. Just some relax exploration. And than after we can have another meta focus map I dont mind.

  • Bast.7253Bast.7253 Member ✭✭✭✭

    Drizzlewood is exhausting but one issue for me is the champion train awkwardly in the middle, and that's mainly because it's just not exciting and rather annoying in general. You have to port and speed to these champions, but half the time you're midair on a skyscale and have to land to be able to port. You get there and fight this bounty boss, loot some chests, and then have to speed to the next one.... like 15 times?

    Of course you can choose to just forgo them and wait for the next part of the meta to start. The first part of the meta also still feels like it takes forever to me and still feels like there's a lot of downtime in between capturing bases.

  • Laila Lightness.8742Laila Lightness.8742 Member ✭✭✭✭

    I wish it could been like before a map to explore with some hearts and some single events no real big risky meta

  • coso.9173coso.9173 Member ✭✭✭✭

    yeah, a more relaxed map for next episode would be nice, but we still have the Jormag threat and Ryland, we´ll have to see.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • Wolfb.7025Wolfb.7025 Member ✭✭✭

    Problem probably is that we've spend almost half a year with only 2 maps (with the excuse of 'expanding them' on new episode), although Bjora isn't really a type of "map wide meta" you really get tired of it right after you complete the chore achievements of completing 30 times each event.

    With the normal format we would have 5 maps by now in 5 episodes. But now we only have 4 episodes and an intermission episode, with 2 maps and a hub, its underwhelming, i'm absolute done with Bjora and pretty sure I won't ever go there unless I decide to complete the only achievement i'm missing of beating Drakkar 15 times lol

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  • particlepinata.9865particlepinata.9865 Member ✭✭✭
    edited August 3, 2020

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @particlepinata.9865 said:

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

    And you’re basing this on what?

  • Blur.3465Blur.3465 Member ✭✭✭

    I kinda hope for some really immersive maps with a lot of secrets and less action driven stuff.
    I'm getting tired of a lot of GW2 maps. Each map is starting to feel chaotic, packed with too much action and with very little mystery to it.
    I'm truly having a hard time immersing myself because of:

    • NPCs constantly shouting and talking as you go (events, random chatter etc)
    • Random event popping up just as you found a cozy spot to enjoy in.
    • Big meta coming with bad FPS
    • Leyline trails adding bad visual noise
    • Orbs of volatile energy/karma/skyscale stuff
    • Giant tornadoes
    • Colors that burn your eyes like with Draconis Mons, Bloodstone...
    • A lot of NPCs moving around with a lot of events
    • Music that is sometimes out of place in the given map (Why do we have Tangled Depths and Dragonstand music playing in Drizzlewood????)

    Just my 2 cents here, as these are the factors actually preventing me from feeling immersed with the world.
    I really loved a lot of PoF maps though, as they had that sense of mystery in them.

  • Sigmoid.7082Sigmoid.7082 Member ✭✭✭✭

    @particlepinata.9865 said:

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

    I mean you have no real way to saying who is the minority or majority in this sense.

    One of the complaints seen a lot is that once the story is done you had absolutely no reason to be on that map anymore. New story, new map,new story , new map, new story new map..

    If Anet has seen better player map retention by doing this design than the previous one they would keep on making them this way. There is room for a mixture of map types though but whatever is the best RoI for them is something they would lean towards.

  • @Ayrilana.1396 said:

    @particlepinata.9865 said:

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

    And you’re basing this on what?

    Comveniantly cutting out the original post i was responding to, classy. I was responding to the unfunded claim that 'the people' want this sort of meta maps, which is not right only a vocal minority (on reddit especially) asked for this sort of maps. No one else. Unless i have missed a player wide poll...

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @particlepinata.9865 said:

    @Ayrilana.1396 said:

    @particlepinata.9865 said:

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

    And you’re basing this on what?

    Comveniantly cutting out the original post i was responding to, classy. I was responding to the unfunded claim that 'the people' want this sort of meta maps, which is not right only a vocal minority (on reddit especially) asked for this sort of maps. No one else. Unless i have missed a player wide poll...

    I didn’t cut out anything.

    There are people that have asked for it on the forums and reddit. There are also those that wanted it but did not post about it. We don’t know what this percentage is which is kind of the point. The person wasn’t making the claim that the majority favored one way or the other; that was you.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    @particlepinata.9865 said:

    @Ayrilana.1396 said:

    @particlepinata.9865 said:

    @TheGrimm.5624 said:
    Ever since Silverwastes and HoT people have been asking for more build up maps that use larger metas, that's also what added so much longevity to maps. Keep it up.

    You mean the yelling minority who always say that everyone want endless big meta events like in Hot? Most people want to relaxely explore, do map completion, do balanced events from little to mid sized, do story. Loottrains who endlessly grind for loot on big meta zerg maps are not the mayority, they are always the same group.

    And you’re basing this on what?

    Comveniantly cutting out the original post i was responding to, classy. I was responding to the unfunded claim that 'the people' want this sort of meta maps, which is not right only a vocal minority (on reddit especially) asked for this sort of maps. No one else. Unless i have missed a player wide poll...

    I used 'people' and not 'the people' since I was referring to some number more than 1 but not using everyone since as you pointed out it hasn't been everyone. But its has been requested in the past on these forums, myself included, where people have asked for more chained events. Posts like that have been around before and since PoF. Various posters, if you would prefer, complained they don't go to PoF maps because there was nothing really to do. We do have people that will like different things, and as pointed out above we should assume (hopefully) that ANet is using internal metrics (which would be the player wide polls substitute) to determine activity levels on the various maps. From there I would hope they review the styles of those maps to determine what keeps people playing on those maps.

    So now that I have explained I was not implying for all or even used a number, mind explaining the basis for your "Most" people source?

    Besides, what prevents a player from exploring or just joining and then leaving as they will a meta map event? These are not mutually exclusive. You can always choose not to do a meta but you can't do a meta if there isn't one already there. Stories are already built into the map and not sure how you define a balanced event so unclear what you mean there. Point is replayability is important and for the posters that have posted about this in the past, replayability has been a factor which has been linked to building map metas. So for me, no, keep it up. Good hunting!

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • Redfeather.6401Redfeather.6401 Member ✭✭✭

    It would be fun to have a more robust system that gets people to go out and search all the zones instead of congregating in the zone of the month.

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  • Psientist.6437Psientist.6437 Member ✭✭✭

    Narrative should dictate the narrative design of a map. If the story of the zone is best told with a complex map wide meta, use one. We see this play out in Silverwastes and Drizzlewood. The story being told in each zone demands a big map wide meta. If the story of a zone is best told without a map wide meta, don't use one. If that means some zones are more occupied than others then...oh well. A cookie cutter approach will not work and I hope the studio isn't moving in the direction of more map wide metas. Grothmar Valley's story didn't want one and thankfully didn't get one. I don't know if the first half of Bjora Marshes wanted one and the one we got was weak. That may not be a coincidence.

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  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Laila Lightness.8742 said:
    I wish it could been like before a map to explore with some hearts and some single events no real big risky meta

    Ugh not more hearts.

  • @AHITCZ.5694 said:
    Forgo the dominion keeper cache events after the south Drizzlewood Coast meta is completed. Use this opportunity to look away from the screen, hydrate, get up and stretch, use the restroom and/or get a snack. Although you may miss out on all or some of the loot, it is a good chance to rest.

    Anyway, take care and happy meta-hunting.

    I wish they would just have added the keepers as part of the battle and just make them drop the loot the chests would have had. Then the 15 minutes is a gap until the next meta.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited August 4, 2020

    @AHITCZ.5694 said:
    Forgo the dominion keeper cache events after the south Drizzlewood Coast meta is completed. Use this opportunity to look away from the screen, hydrate, get up and stretch, use the restroom and/or get a snack. Although you may miss out on all or some of the loot, it is a good chance to rest.

    I agree with the OP that the visuals of these two meta event halves are leaving you exhausted. I, personally, often get a headache from them. It is just too much at once and goes on for too long, even if you take that short break.

    I concur with the wish to not have this kind of meta event design in future releases (at least not in consecutive episodes), and as far as Drizzlewood goes, I believe (as was suggested by many) it would help to retroactively separate the two meta events from each other for everyone to decide by themselves how much of the whole thing they are willing to do at a given time.

  • Those who feel tired and exhausted with metas, set graphic setting lower; especially make [character model limit] and [quality] lowest and disable [shadow]. That will get higher FPS, and get less tired.

  • Manasa Devi.7958Manasa Devi.7958 Member ✭✭✭✭

    I'm taking my rest during the meta. Not lifting a finger until we're ready to cross the bridge. Fight the tribunes, get their chests. Participate in events that work toward achievements, just watch the rest. Don't bother with the chest hunt at the end. It's not how I want to play, but it's the only way I can stomach it.

  • Josiah.2967Josiah.2967 Member ✭✭✭✭

    I would like another Bitterfrost! Kind of a casual map where everything can be achieved in a small group or no group. Lots to gather and do. Lots to have fun and just relax with. Lots of stuff you can buy with the map currency so their things aren't wasted.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    Besides a lack of self control, what stops you from taking a break?

    Even though Drizzlewood is way too long that length is perfect for taking a break. You could take an hour break and it is probably still going when you come back.

  • Friday.7864Friday.7864 Member ✭✭✭

    I despise the new meta, is all I can say.
    After making you suffer like a kitten for more than 2 hours doing a single meta you also have to rush like a kitten just to get some loot out of it.

  • Laila Lightness.8742Laila Lightness.8742 Member ✭✭✭✭

    I want a map like caledon or queensdale pre hot with no champs

  • Ototo.3214Ototo.3214 Member ✭✭✭

    Bjora was like that though. And if you don't want to focus super hard on a meta for the whole duration then just.... don't? Just chill at a fort, do the little events that come up, maybe help an escort, maybe map comp a little bit. There's a break before north meta too. Focusing on tagging everything only matters if you're trying to min max loot which...if you're asking for a more "relaxed" map then that shouldn't matter too much.
    I much prefer maps like this because it feels like there's always something to do while I'm there instead of just sitting around waiting for some once-every-few-hours events to show up.

  • I commend ArenaNet for listening to their userbase & trying to please everyone but it is a losing battle.
    I also can't help but wonder how all these long events with populations of probably longer term do/collect/have everything first players & greatest amount of "flashy fashion" possible are contributing to the state of servers in general?

  • zealex.9410zealex.9410 Member ✭✭✭✭

    Yay cant w8 for 2 years without meta maps because some ppl want a break. ;-;

  • Eekasqueak.7850Eekasqueak.7850 Member ✭✭✭✭

    I think metas are fine but having maps that live or die on them doesn't need to happen so often.

  • Eh, if I'm working on story or exploration, I stay on the dead map. If you have skyscale, nbd except for snipers. Even with those, if you have mount stealth you can avoid them. I'll do events as I please toward achievements and people join in. If I want a meta, I jump to a squad.

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭

    I don't want a whole map that depends on a meta to remain relevant.
    Why do people go to Dragon's Stand? For the meta, not much else.
    Will people abandon Drizzlewood with the new chapter or when a new expansion is released?

    Ask a child a question and you'll get a childish answer.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Game of Bones.8975 said:
    I don't want a whole map that depends on a meta to remain relevant.
    Why do people go to Dragon's Stand? For the meta, not much else.
    Will people abandon Drizzlewood with the new chapter or when a new expansion is released?

    How else would you make a map remain relevant and not be mostly abandoned like all of the other maps without metas?

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭

    @Ayrilana.1396 said:

    @Game of Bones.8975 said:
    I don't want a whole map that depends on a meta to remain relevant.
    Why do people go to Dragon's Stand? For the meta, not much else.
    Will people abandon Drizzlewood with the new chapter or when a new expansion is released?

    How else would you make a map remain relevant and not be mostly abandoned like all of the other maps without metas?

    Add items within the map to the list of Dailies.

    Ask a child a question and you'll get a childish answer.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Game of Bones.8975 said:

    @Ayrilana.1396 said:

    @Game of Bones.8975 said:
    I don't want a whole map that depends on a meta to remain relevant.
    Why do people go to Dragon's Stand? For the meta, not much else.
    Will people abandon Drizzlewood with the new chapter or when a new expansion is released?

    How else would you make a map remain relevant and not be mostly abandoned like all of the other maps without metas?

    Add items within the map to the list of Dailies.

    And once people obtain those items?

  • flog.3485flog.3485 Member ✭✭✭

    It is impossible to release chill maps in living story episodes. Since the devs can only produce one map or half a map, players will expect this map to be worth the entertainment until the next release. You won’t have that chill experience because otherwise the map will die in one week.

    The only time you can get a chill map is when the devs can release multiple maps within a single update. In other words: wait for the expansion.