Next LS where? (Possible Spoilers) - [Merged] — Guild Wars 2 Forums
Home Living World

Next LS where? (Possible Spoilers) - [Merged]

Ogwom.7940Ogwom.7940 Member ✭✭✭
edited September 18, 2020 in Living World

I was wondering where in Tyria you guys think the next LS episode will take us?
Could we use the Icebrood Saga trailer released last year as a means to figuring out how the story may progress?
The video did have a centaur in it and a ship in the sea, but perhaps those are just examples of why we would need help from Jormag rather than those being possible places that we will go in future LS episode releases?

<1

Comments

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 19, 2020

    There's been some suggestion, both by the devs, and by some stuff That_Shaman found, that the next release will be another side story like Visions of the Past was, and that it will expand the EoTN. If we are talking the next full chapter, Jormag's ability to go into the Mists means it could pop out anywhere in the world, making it hard to pinpoint a location.

    That being said, I would find it really odd if we went back to Elona, or the Crystal Desert, or Orr, and the central Tyria/HoT areas really don't have room for a LWS4/Icebrood Saga sized map(with one exception which I will get to later). With Owl's return last episode, I figure we will still be in the Far North region, dealing with that bit of business, and other Spirits of the Wild/Norn stuff. That really only leaves space for us to go further into the Woodland Cascades, down into Centaur territory(which would match the trailer), or back into former Norn territory, in the big ice lake region east of Drizzlewood that was once home to Olafson's Homestead(which would be more fitting for Owl/pick up on all the Olafson lore we got in Drizzlewood). That will be episodes 5 and 6.

    Episodes 7 and 8 will be the big Jormag fight sequence, akin to Dragon's Stand and Dragonfall. If we do go outside the Far North, they could put the big Jormag fight chapters in that area between the Black Citadel, and Thunderhead Peaks, which is really the only spot large enough in core Tyria to put another current day LW sized map. It would also be fitting for a story that focuses so much on Charr and Norn to end a stone's throw away from both the Black Citadel and Hoelbrak. If its not there then whatever space remains in the Far North makes sense as the next logical pick.

  • Harak.8397Harak.8397 Member ✭✭✭

    Jormag will go squat in the middle of Hoelbrak, get the tip of his tusk back and remind the Norns the meaning of "temporary" settlement. ( I have no idea, we might learn something from Bangar in his cage and end up in unexpected places)

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:
    There's been some suggestion, both by the devs, and by some stuff That_Shaman found, that the next release will be another side story like Visions of the Past was, and that it will expand the EoTN. If we are talking the next full chapter, Jormag's ability to go into the Mists means it could pop out anywhere in the world, making it hard to pinpoint a location.

    That being said, I would find it really odd if we went back to Elona, or the Crystal Desert, or Orr, and the central Tyria/HoT areas really don't have room for a LWS4/Icebrood Saga sized map(with one exception which I will get to later). With Owl's return last episode, I figure we will still be in the Far North region, dealing with that bit of business, and other Spirits of the Wild/Norn stuff. That really only leaves space for us to go further into the Woodland Cascades, down into Centaur territory(which would match the trailer), or back into former Norn territory, in the big ice lake region east of Drizzlewood that was once home to Olafson's Homestead(which would be more fitting for Owl/pick up on all the Olafson lore we got in Drizzlewood). That will be episodes 5 and 6.

    Episodes 7 and 8 will be the big Jormag fight sequence, akin to Dragon's Stand and Dragonfall. If we do go outside the Far North, they could put the big Jormag fight chapters in that area between the Black Citadel, and Thunderhead Peaks, which is really the only spot large enough in core Tyria to put another current day LW sized map. It would also be fitting for a story that focuses so much on Charr and Norn to end a stone's throw away from both the Black Citadel and Hoelbrak. If its not there then whatever space remains in the Far North makes sense as the next logical pick.

    If we they keep everything in former EOTN maps strictly, we could potentially see maybe 5/6 be back in the Charr Homelands and like possible 7/8 could be Varajar Fells/ Norrhart Domain area.

    I’m thinking that we might see the blood citadel and or maybe the Ash citadel could be a possible setting for 5/6 maybe because if it doesn’t show up in this saga it might ever show up in the game at all. Maybe somewhere around Sacnoth where maybe the blood citadel is, which Anet confirmed we haven’t seen and maybe go down, which may or may not lead to the Ash citadel.

    This might lead us into more Primordus focussed story, since Destroyers were in this area back in GW1. Jormag did require an army for something, so it could be for the destroyers/ Stone Summit. With Jormag out in the Mist, this could be their opportunity to switch gears and look at Primordus for a bit.

    We do also have the possibility of the Ash and Blood citadel being the setting for a vision and not actually have in shown in the actual world.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 19, 2020

    @Tyson.5160 said:
    If we they keep everything in former EOTN maps strictly, we could potentially see maybe 5/6 be back in the Charr Homelands and like possible 7/8 could be Varajar Fells/ Norrhart Domain area.

    I’m thinking that we might see the blood citadel and or maybe the Ash citadel could be a possible setting for 5/6 maybe because if it doesn’t show up in this saga it might ever show up in the game at all. Maybe somewhere around Sacnoth where maybe the blood citadel is, which Anet confirmed we haven’t seen and maybe go down, which may or may not lead to the Ash citadel.

    This might lead us into more Primordus focussed story, since Destroyers were in this area back in GW1. Jormag did require an army for something, so it could be for the destroyers/ Stone Summit. With Jormag out in the Mist, this could be their opportunity to switch gears and look at Primordus for a bit.

    We do also have the possibility of the Ash and Blood citadel being the setting for a vision and not actually have in shown in the actual world.

    Honestly, I would think that, what with the big Charr civil war plot being over, we wouldn't be going back into the Charr lands at all. The only really big plot point in the Charr narrative left to do is a Khan-Ur election/decision, and that seems more like a "Visions" type side update then a major chapter release.

    We still have to deal with Owl's return, the major Spirits of the Wild almost being corrupted, and this whole thing with Braham, the prophecy, and the bow. None of which is particularly Charr lands focused that I can see right off the bat. And we would presumably get through all this before starting the big "we gotta fight Jormag" arc in episodes 7/8.

    And while Jormag is probably gathering its army for Primordus, I don't see the story focusing too much on Primordus either beyond the recognition that "yeah, Jormag fears Primordus". Primordus's story will likely be after Xpack 3, and the Canthan LW Saga/season they attach to it. Keeping Primordus for last would make a fitting narrative parallel to the EoTN expansion for GW1, and give more time to also focus on the Asura, which haven't had their big narrative arc yet.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Tyson.5160 said:
    If we they keep everything in former EOTN maps strictly, we could potentially see maybe 5/6 be back in the Charr Homelands and like possible 7/8 could be Varajar Fells/ Norrhart Domain area.

    I’m thinking that we might see the blood citadel and or maybe the Ash citadel could be a possible setting for 5/6 maybe because if it doesn’t show up in this saga it might ever show up in the game at all. Maybe somewhere around Sacnoth where maybe the blood citadel is, which Anet confirmed we haven’t seen and maybe go down, which may or may not lead to the Ash citadel.

    This might lead us into more Primordus focussed story, since Destroyers were in this area back in GW1. Jormag did require an army for something, so it could be for the destroyers/ Stone Summit. With Jormag out in the Mist, this could be their opportunity to switch gears and look at Primordus for a bit.

    We do also have the possibility of the Ash and Blood citadel being the setting for a vision and not actually have in shown in the actual world.

    Honestly, I would think that, what with the big Charr civil war plot being over, we wouldn't be going back into the Charr lands at all. The only really big plot point in the Charr narrative left to do is a Khan-Ur election/decision, and that seems more like a "Visions" type side update then a major chapter release.

    We still have to deal with Owl's return, the major Spirits of the Wild almost being corrupted, and this whole thing with Braham, the prophecy, and the bow. None of which is particularly Charr lands focused that I can see right off the bat. And we would presumably get through all this before starting the big "we gotta fight Jormag" arc in episodes 7/8.

    And while Jormag is probably gathering its army for Primordus, I don't see the story focusing too much on Primordus either beyond the recognition that "yeah, Jormag fears Primordus". Primordus's story will likely be after Xpack 3, and the Canthan LW Saga/season they attach to it. Keeping Primordus for last would make a fitting narrative parallel to the EoTN expansion for GW1, and give more time to also focus on the Asura, which haven't had their big narrative arc yet.

    Now they could have a map that breaches Charr Homelands and leads into the Shiverpeaks too, I guess, I just don’t want a map like Dragonfall, where it just pops in from nowhere.

    Oh I suspect Primordus will be kept for last too, however he’s the sort of enemy that they keep reminding us is there and is dipping in and out of the plot to remind everyone that this dragon is going to be a problem in the future, as well as to say, hey we have been dealing with Primordus and minions of Primordus since GW1 in one shape or another as well as periodically throughout GW2.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭

    @Tyson.5160 said:
    Now they could have a map that breaches Charr Homelands and leads into the Shiverpeaks too, I guess, I just don’t want a map like Dragonfall, where it just pops in from nowhere.

    Oh I suspect Primordus will be kept for last too, however he’s the sort of enemy that they keep reminding us is there and is dipping in and out of the plot to remind everyone that this dragon is going to be a problem in the future, as well as to say, hey we have been dealing with Primordus and minions of Primordus since GW1 in one shape or another as well as periodically throughout GW2.

    I wasn't a big fan of Dragonfall either.

    Though, as I mentioned in my original post, I think possibly setting the Jormag fight map in that area between the Black Citadel, and Thunderhead Peaks, would be nice. Its a stones throw from both the Charr and Norn capitals, and would allow for a map that contains elements of both cultures.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Tyson.5160 said:
    Now they could have a map that breaches Charr Homelands and leads into the Shiverpeaks too, I guess, I just don’t want a map like Dragonfall, where it just pops in from nowhere.

    Oh I suspect Primordus will be kept for last too, however he’s the sort of enemy that they keep reminding us is there and is dipping in and out of the plot to remind everyone that this dragon is going to be a problem in the future, as well as to say, hey we have been dealing with Primordus and minions of Primordus since GW1 in one shape or another as well as periodically throughout GW2.

    I wasn't a big fan of Dragonfall either.

    Though, as I mentioned in my original post, I think possibly setting the Jormag fight map in that area between the Black Citadel, and Thunderhead Peaks, would be nice. Its a stones throw from both the Charr and Norn capitals, and would allow for a map that contains elements of both cultures.

    Would have some Ascalon and Shiverpeaks areas blended together. Definitely a possibility. There was talk about episode 5 having events similar to season 1, so I wonder if it’s a voting style like with Kiel and Gnashblade, possibly the next Khan Ur to unite the remaining charr against Jormag?

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 19, 2020

    @Tyson.5160 said:
    Would have some Ascalon and Shiverpeaks areas blended together. Definitely a possibility. There was talk about episode 5 having events similar to season 1, so I wonder if it’s a voting style like with Kiel and Gnashblade, possibly the next Khan Ur to unite the remaining charr against Jormag?

    Well, they said the next release after episode 4 would be like season 1, not that episode 5 would be. Here's the thing, the first visions side update happened between episode 2 and 3, between map changes. It makes sense the next release might be a vision-like side update between episodes 4 and 5, since we are again changing maps. With a third and last visions-like update, happening between episodes 6 and 7, when we change maps for the last time.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Tyson.5160 said:
    Would have some Ascalon and Shiverpeaks areas blended together. Definitely a possibility. There was talk about episode 5 having events similar to season 1, so I wonder if it’s a voting style like with Kiel and Gnashblade, possibly the next Khan Ur to unite the remaining charr against Jormag?

    Well, they said the next release after episode 4 would be like season 1, not that episode 5 would be. Here's the thing, the first visions side update happened between episode 2 and 3, between map changes. It makes sense the next release might be a vision-like side update between episodes 4 and 5, since we are again changing maps. With a third and last visions-like update, happening between episodes 6 and 7, when we change maps for the last time.

    Just given the setting of this current saga, if we don’t get to see the Blood and Ash citadel, we won’t ever get to see it. Maybe post x-pac, but I highly doubt it

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited August 20, 2020

    I'd just like to correct; Jormag can't enter the Mists. This was Kralkatorrik's ability, absorbed from Balthazar, which is absorbed by Aurene.

    The Sons of Svanir have always had the ability to create Mist portals, so Jormag's minions can travel through the Mists, but this is nowhere near on the same scale as Kralkatorrik and I seriously doubt Jormag could enter the Mists itself.

    The current Jormag has only a very tiny fraction of the power Kralkatorrik had. Its barely even awake.

    Aurene even says "Jormag is moving through Tyria."

    As for where we're going next, I imagine we'll see more of the Woodland Cascades. Grothmar Valley and Bjora Marches were mostly just reusing existing assets from Ascalon and Shiverpeaks maps (especially Frostgorge Sound and Bitterfrost Frontier), but they had to design a whole bunch of new assets specifically for Drizzlewood Coast, so we'll probably get at least one more new map using them.

    Plus it's been a major fan request to see the Centaur homelands for many years.

    I imagine Jormag will set up shop somewhere and at the end of the season we'll head into heavily corrupted Icebrood territory similar to North Drizzlewood, just like we did against Zhaitan, Mordremoth, and to some extent, Kralkatorrik.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay, NA | 22 charas, 16k hours, 27k AP | ♀♥♀
    Mains Mariyuuna/Tempest & Alisha Kei/Druid(PvE), Terakura/Spellbreaker & Kitty Koume/Reaper(WvW)
    No need to be best, only good and kind.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭
    edited August 20, 2020

    @Sajuuk Khar.1509 said:
    akin to Dragon's Stand and Dragonfall.

    I hope that will not happen, at least not with another one of these tedious and bloated Metas.
    Drizzlewood Coast already has that covered.

    As for the main question, I think we will venture a bit west to help have a triangle fight with centaur slavers, Jormags forces and us in the Maguuma Wastes.
    Episode 7 and 8 will be back in the Far North, where Jormag will try to heal from losing in the Maguuma Wastes.
    As for the epilogue, I hope it'll be in the Sea of Sorrows.

  • Apokriphos.7042Apokriphos.7042 Member ✭✭✭
    edited August 20, 2020

    I think the big reveal of next season will have Jormag turn out to be an ally of the Commander's against a threat that is coming from outside Tyria. The next region of the LS will be an area adjacent to Drizzlewood Coast, where the Charr Icebrood will help setup Jormag's defense of Tyria. This will be disguised as another conflict map, though, and only the LS will reveal the paradoxical plan.

    Killing Dragon after Dragon is not only a mindless predictable story but boring as well. I hope the GW2 writers don't choose the path of convenience and xenophobia.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 20, 2020

    @Tyson.5160 said:
    Just given the setting of this current saga, if we don’t get to see the Blood and Ash citadel, we won’t ever get to see it. Maybe post x-pac, but I highly doubt it

    I'm not particularly invested in seeing either Citadels TBH.

    @Hannelore.8153 said:
    I'd just like to correct; Jormag can't enter the Mists. This was Kralkatorrik's ability, absorbed from Balthazar, which is absorbed by Aurene.

    The Sons of Svanir have always had the ability to create Mist portals, so Jormag's minions can travel through the Mists, but this is nowhere near on the same scale as Kralkatorrik and I seriously doubt Jormag could enter the Mists itself.

    The current Jormag has only a very tiny fraction of the power Kralkatorrik had. Its barely even awake.

    Aurene even says "Jormag is moving through Tyria."

    Actually her line is
    https://wiki.guildwars2.com/wiki/One_Charr,_One_Dragon,_One_Champion

    Aurene: I wish I knew. I sense Jormag moving through Tyria, taking advantage of the Mists as Kralkatorrik did.

    She specifically mentions Jormag is using the Mists as Kralk did.

    @Hannelore.8153 said:
    As for where we're going next, I imagine we'll see more of the Woodland Cascades. Grothmar Valley and Bjora Marches were mostly just reusing existing assets from Ascalon and Shiverpeaks maps (especially Frostgorge Sound and Bitterfrost Frontier), but they had to design a whole bunch of new assets specifically for Drizzlewood Coast, so we'll probably get at least one more new map using them.

    Plus it's been a major fan request to see the Centaur homelands for many years.

    I imagine Jormag will set up shop somewhere and at the end of the season we'll head into heavily corrupted Icebrood territory similar to North Drizzlewood, just like we did against Zhaitan, Mordremoth, and to some extent, Kralkatorrik.

    This is what I would guess also. Makes the most sense, and fits with what we saw in the trailer.

    @Fueki.4753 said:
    I hope that will not happen, at least not with another one of these tedious and bloated Metas.
    Drizzlewood Coast already has that covered.

    As for the main question, I think we will venture a bit west to help have a triangle fight with centaur slavers, Jormags forces and us in the Maguuma Wastes.
    Episode 7 and 8 will be back in the Far North, where Jormag will try to heal from losing in the Maguuma Wastes.
    As for the epilogue, I hope it'll be in the Sea of Sorrows.

    I like those metas myself.

    The Centaur homeland is in the Woodland Cascades, in the area between Drizzlewood and the Harah Highlands, not the Maguuma Wastes.

  • The area around eye of the north I’d like to see opened up. As for talks of Jormag fight I’m not so sure the story will take us that direction. We assume right now that Jormag is the enemy and that we have to stop it or kill it somehow, but we could be surprised that may not be the case.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:
    I like those metas myself.

    And I get tired of them less than 1/3 through, literally being on the verge of falling asleep.

    The Centaur homeland is in the Woodland Cascades, in the area between Drizzlewood and the Harah Highlands, not the Maguuma Wastes.

    Not all Centaur tribes have the same homelands.
    And I never mentioned anything about homelands.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Hannelore.8153 said:
    I'd just like to correct; Jormag can't enter the Mists. This was Kralkatorrik's ability, absorbed from Balthazar, which is absorbed by Aurene.

    The Sons of Svanir have always had the ability to create Mist portals, so Jormag's minions can travel through the Mists, but this is nowhere near on the same scale as Kralkatorrik and I seriously doubt Jormag could enter the Mists itself.

    The current Jormag has only a very tiny fraction of the power Kralkatorrik had. Its barely even awake.

    Aurene even says "Jormag is moving through Tyria."

    yes Aurene states that Jormag is travelling through the Mist as Sajuuk pointed out.

    Aurene: I wish I knew. I sense Jormag moving through Tyria, taking advantage of the Mists as Kralkatorrik did.
    Aurene: Yet they choose neither to consume nor destroy. Pleasant change of pace, but disturbing nonetheless.

    Tom Abernathy advised that when Balthazar died the other dragon presumably obtained some of his energy too. Not to mention that Drakkar has grown in power after Zhaitan, Mordremoth and Kralkatorrik’s death and by extension, so did Jormag.

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    It's not like there is a lack of possibilities:

    • The centaurs could make a threatening move toward divinity reach. Afterall they are supposed to be in a semi permanent state of war yet it feel strange that there were no movement on that front since game release.
    • There is this castle in the sky in kessex hills that still havent been put to use. Just like the island close to lion arch where tengu are supposed to live.
    • It's been a while since we've been bothered by the Kraits, they should be short on slaves and feel the need to hunt some.
    • The asuras and their need for knowledge are a permanent source of failed experiments that can possibly be world threatening.
    • It should also be more or less time for the remnent of the nightmare court to reaffirm their existence.
    • ... etc.

    Rumors say that ANet want to do something similar to season 1, probably to refresh some old maps, it might be the time to have all those possibilities shine and change tyria.

  • Sarie.1630Sarie.1630 Member ✭✭

    In terms of the "next new map" rather than "next episode" I'm tempted to think back to the Saga trailer. I recall a section whereby Centaur were whipping their human slaves and wonder if, given the proximity to Drizzlewood, the next map would be somewhere north of Harathi Hinterlands. Will we get to see some Icebrood Centaur perhaps? Centaur have so far seemed to escape the clutches of all elder dragons - I wonder what their secret is.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭

    @Dark Red Killian.3946 said:
    The area around eye of the north I’d like to see opened up. As for talks of Jormag fight I’m not so sure the story will take us that direction. We assume right now that Jormag is the enemy and that we have to stop it or kill it somehow, but we could be surprised that may not be the case.

    It would take a pretty big 11th hour plot twist to even begin to make me consider that keeping Jormag alive is a good idea.

    So far Jormag has

    • Lied to Asgeir, promising to leave the Norn alone if Asgeir took them south and stopped attacking it, only to send its minions against Hoelbrak many times since
    • Corrupted the Ox, Eagle, Wolverene, and Owl, Spirits of the Wild, and has been feasting on their energy despite them obviously not wanting it
    • Used its whispers to manipulate the Vigil at Jora's Keep to kill each other, which played into Almorra's death
    • Used its whispers to manipulate the Kodan at Still Waters Speaking to go out into the tundra and die, or become its minions
    • Used its whispers to do the same to the Vigil Relief crew, causing them to wander out into the tundra and die, or just lay down in the snow and die
    • Used its whispers to psychologically attack Marjory, by using the voice of her dead sister against her
    • Had the Fraenir corrupt Raven's magic, and use said magic to attack Jora's keep in an attempt to wipe it out
    • Manipulated Bangar into starting a massive civil war among the Charr, leading to the splintering, and near destruction, of the Charr. This manipulation of Bangar also played into Almorra's death, as well as the slaughter of the Drizzlewood Coast communities of Humans, Tengu, and Norn.

    Nothing Jormag has done this season has made it even remotely worthy to consider keeping alive.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Dark Red Killian.3946 said:
    The area around eye of the north I’d like to see opened up. As for talks of Jormag fight I’m not so sure the story will take us that direction. We assume right now that Jormag is the enemy and that we have to stop it or kill it somehow, but we could be surprised that may not be the case.

    It would take a pretty big 11th hour plot twist to even begin to make me consider that keeping Jormag alive is a good idea.

    So far Jormag has

    • Lied to Asgeir, promising to leave the Norn alone if Asgeir took them south and stopped attacking it, only to send its minions against Hoelbrak many times since
    • Corrupted the Ox, Eagle, Wolverene, and Owl, Spirits of the Wild, and has been feasting on their energy despite them obviously not wanting it
    • Used its whispers to manipulate the Vigil at Jora's Keep to kill each other, which played into Almorra's death
    • Used its whispers to manipulate the Kodan at Still Waters Speaking to go out into the tundra and die, or become its minions
    • Used its whispers to do the same to the Vigil Relief crew, causing them to wander out into the tundra and die, or just lay down in the snow and die
    • Used its whispers to psychologically attack Marjory, by using the voice of her dead sister against her
    • Had the Fraenir corrupt Raven's magic, and use said magic to attack Jora's keep in an attempt to wipe it out
    • Manipulated Bangar into starting a massive civil war among the Charr, leading to the splintering, and near destruction, of the Charr. This manipulation of Bangar also played into Almorra's death, as well as the slaughter of the Drizzlewood Coast communities of Humans, Tengu, and Norn.

    Nothing Jormag has done this season has made it even remotely worthy to consider keeping alive.

    Jormag has been a threat to Tyria, since the personal story as well sprinkled throughout the game, Season 2, Season 3.

    So far in this saga, we’ve killed the Fraenir, highest ranking Svanir, killed Drakkar, killed another Claw of Jormag, as well as killed members of the Frost Legion and interrupted their plans. Once we decimate the Icebrood and the Frost Legion, I don’t really see how much more of Jormag’s forces we would really need to contend with, before taking on Jormag.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭

    @Tyson.5160 said:
    Jormag has been a threat to Tyria, since the personal story as well sprinkled throughout the game, Season 2, Season 3.

    So far in this saga, we’ve killed the Fraenir, highest ranking Svanir, killed Drakkar, killed another Claw of Jormag, as well as killed members of the Frost Legion and interrupted their plans. Once we decimate the Icebrood and the Frost Legion, I don’t really see how much more of Jormag’s forces we would really need to contend with, before taking on Jormag.

    Ohh I agree.

    Jormag has dealt some blows, but we have hit back pretty well ourselves, killing many important entities in its army. freeing the corrupted Sprints of the Wild, and doing something about Ryland, are, IMO, the last two major stepping stones before we can really kill Jormag.

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Sarie.1630 said:
    In terms of the "next new map" rather than "next episode" I'm tempted to think back to the Saga trailer. I recall a section whereby Centaur were whipping their human slaves and wonder if, given the proximity to Drizzlewood, the next map would be somewhere north of Harathi Hinterlands. Will we get to see some Icebrood Centaur perhaps? Centaur have so far seemed to escape the clutches of all elder dragons - I wonder what their secret is.

    Kralkatorrik was able to death brand some of the centaurs in Elona, perhaps a modified model with blue can be used for Icebrood centaurs.

    Would be interesting if Ryland would now act as an Ambassador of Jormag to the centaur tribes to persuade them to join the Icebrood and bolster their ranks.

  • Poormany.4507Poormany.4507 Member ✭✭✭

    @Sajuuk Khar.1509 said:

    @Tyson.5160 said:
    Jormag has been a threat to Tyria, since the personal story as well sprinkled throughout the game, Season 2, Season 3.

    So far in this saga, we’ve killed the Fraenir, highest ranking Svanir, killed Drakkar, killed another Claw of Jormag, as well as killed members of the Frost Legion and interrupted their plans. Once we decimate the Icebrood and the Frost Legion, I don’t really see how much more of Jormag’s forces we would really need to contend with, before taking on Jormag.

    Ohh I agree.

    Jormag has dealt some blows, but we have hit back pretty well ourselves, killing many important entities in its army. freeing the corrupted Sprints of the Wild, and doing something about Ryland, are, IMO, the last two major stepping stones before we can really kill Jormag.

    Also we would need either a replacement for taking Jormag's energy (or that of one or more of the dead elder dragons) or risk Aurene taking it and getting tormented like Kralk was. Since the story hasn't pointed in any way to the former (unless it does so next episode or two), I think either Aurene will get corrupted/tormented and we have to look for a cure or we'll force Jormag into a stalemate and have them re-emerge sometime after the Cantha Expac for a Jormag/Primordus showdown.

    Regarding the next area, if Anet sticks to the EoTN pattern, I think it'll either be near the Giant's Basin in Woodland Cascades or the big lake north of Bitterfrost. The former could be Jormag trying to pit the centaurs and humans against each other and promising them conquest over each other while corrupting both. The latter could be a search for a replacement for Jormag or some kind of macguffin to use against them.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭

    @Dadnir.5038 said:
    It's not like there is a lack of possibilities:

    • The centaurs could make a threatening move toward divinity reach. Afterall they are supposed to be in a semi permanent state of war yet it feel strange that there were no movement on that front since game release.
    • There is this castle in the sky in kessex hills that still havent been put to use. Just like the island close to lion arch where tengu are supposed to live.
    • It's been a while since we've been bothered by the Kraits, they should be short on slaves and feel the need to hunt some.
    • The asuras and their need for knowledge are a permanent source of failed experiments that can possibly be world threatening.
    • It should also be more or less time for the remnent of the nightmare court to reaffirm their existence.
    • ... etc.

    Rumors say that ANet want to do something similar to season 1, probably to refresh some old maps, it might be the time to have all those possibilities shine and change tyria.

    The Centaurs were leading attacks on Seraph-controlled towns just outside of Divinity's Reach in Lake Doric.

    Hannah | Daisuki[SUKI] Founder, Ehmry Bay, NA | 22 charas, 16k hours, 27k AP | ♀♥♀
    Mains Mariyuuna/Tempest & Alisha Kei/Druid(PvE), Terakura/Spellbreaker & Kitty Koume/Reaper(WvW)
    No need to be best, only good and kind.

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    @Hannelore.8153 said:

    @Dadnir.5038 said:
    It's not like there is a lack of possibilities:

    • The centaurs could make a threatening move toward divinity reach. Afterall they are supposed to be in a semi permanent state of war yet it feel strange that there were no movement on that front since game release.
    • There is this castle in the sky in kessex hills that still havent been put to use. Just like the island close to lion arch where tengu are supposed to live.
    • It's been a while since we've been bothered by the Kraits, they should be short on slaves and feel the need to hunt some.
    • The asuras and their need for knowledge are a permanent source of failed experiments that can possibly be world threatening.
    • It should also be more or less time for the remnent of the nightmare court to reaffirm their existence.
    • ... etc.

    Rumors say that ANet want to do something similar to season 1, probably to refresh some old maps, it might be the time to have all those possibilities shine and change tyria.

    The Centaurs were leading attacks on Seraph-controlled towns just outside of Divinity's Reach in Lake Doric.

    They always are leading some kind of attack close to divinity reach, I mean something a bit more "earth shaking".

  • There's an empty tab in Goro's "shop" titled "Tengu Relics" that I suspect is supposed to be used eventually (assuming it's not cut content from Ep3 that someone forgot to remove the evidence of). That doesn't necessarily point anywhere in particular, but it does have me wondering if Mineral Springs shows up at some point, since that's the one unvisited place in the Shiverpeaks where you might find those.

  • radda.8920radda.8920 Member ✭✭
    edited August 28, 2020

    probably Far Shiverpeaks again with Olafstead /Gunnar's Hold to explore

    this is the last part of guild wars eyes of the north that we haven't explored yet
    so a new map slightly south of bjora marches

    For the last map with episode 7/8, i hope we will go back to fire islands (abbadon mouth with the bloodstone).

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @radda.8920 said:
    probably Far Shiverpeaks again with Olafstead /Gunnar's Hold to explore

    this is the last part of guild wars eyes of the north that we haven't explored yet
    so a new map slightly south of bjora marches

    For the last map with episode 7/8, i hope we will go back to fire islands (abbadon mouth with the bloodstone).

    They did have destroyers in Sacnoth Valley in GW1, that could also be a map as well.

  • radda.8920radda.8920 Member ✭✭

    @Tyson.5160 said:

    @radda.8920 said:
    probably Far Shiverpeaks again with Olafstead /Gunnar's Hold to explore

    this is the last part of guild wars eyes of the north that we haven't explored yet
    so a new map slightly south of bjora marches

    For the last map with episode 7/8, i hope we will go back to fire islands (abbadon mouth with the bloodstone).

    They did have destroyers in Sacnoth Valley in GW1, that could also be a map as well.

    Before the release of drizzlewood coast, they said : they were taking a break with the snowy environments
    so it's almost certain that the next map will be in the Shiverpeak Mountains

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @radda.8920 said:

    @Tyson.5160 said:

    @radda.8920 said:
    probably Far Shiverpeaks again with Olafstead /Gunnar's Hold to explore

    this is the last part of guild wars eyes of the north that we haven't explored yet
    so a new map slightly south of bjora marches

    For the last map with episode 7/8, i hope we will go back to fire islands (abbadon mouth with the bloodstone).

    They did have destroyers in Sacnoth Valley in GW1, that could also be a map as well.

    Before the release of drizzlewood coast, they said : they were taking a break with the snowy environments
    so it's almost certain that the next map will be in the Shiverpeak Mountains

    If we are strictly talking the EOTN maps then we only have a few areas left in the Charr Homelands and the Far Shiverpeaks. Unless they pull a dragonfall map which is in an unpredictable location.

  • Bast.7253Bast.7253 Member ✭✭✭✭
    edited August 30, 2020

    With Jormag going through the mists I'm not sure why she would stick to being up north, especially as it can create portals to summon minions pretty much wherever it wants.

    Going based off of the teaser, we haven't seen the humans/centaur or the sinking ship as others have mentioned.
    From that I would say we're either going far east into uncharted Charr territory and discovering a new band of humans and centaurs (isn't there some faction of Canthans that wound up leaving Cantha and could potentially be these humans that are being enslaved?), or we'll be going west of Drizzlewood closer to Bastion above Harathi.

    I'm hoping it will be the string of islands near the Isle of Janthir Northwest of Divinity's Reach and we'll have a nice mix of centaur/Bastion demons/Tengu tribe.

    But I'm definitely thinking the last episode will be set near Valajar Fells east of Drizzlewood and next to Eye of the North.

    While the centaur have theoretically been wiped out from Elona, it would still be pretty neat to see an expanded map in Orr/Scavenger's Causeway at some point, but that's just wishful thinking.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 30, 2020

    @Bast.7253 said:
    With Jormag going through the mists I'm not sure why she would stick to being up north, especially as it can create portals to summon minions pretty much wherever it wants.

    Because that is where its established power base is. Even if you can teleport troops in, going too far out just makes you vulnerable. Also, the spirirts of the wild are a massive source of magic, and thus food, for Jormag. So staying up there to try to get at them makes sense.

    From that I would say we're either going far east into uncharted Charr territory and discovering a new band of humans and centaurs (isn't there some faction of Canthans that wound up leaving Cantha and could potentially be these humans that are being enslaved?), or we'll be going west of Drizzlewood closer to Bastion above Harathi.

    Why would humans and centaurs be east, in Charr territory, instead of the actual centaur territory to the west of Drizzlewood, in the area between Bastion and the Highland, where the centaurs actually are?

  • Bast.7253Bast.7253 Member ✭✭✭✭

    @Sajuuk Khar.1509 said:

    @Bast.7253 said:
    With Jormag going through the mists I'm not sure why she would stick to being up north, especially as it can create portals to summon minions pretty much wherever it wants.

    Because that is where its established power base is. Even if you can teleport troops in, going too far out just makes you vulnerable. Also, the spirirts of the wild are a massive source of magic, and thus food, for Jormag. So staying up there to try to get at them makes sense.

    From that I would say we're either going far east into uncharted Charr territory and discovering a new band of humans and centaurs (isn't there some faction of Canthans that wound up leaving Cantha and could potentially be these humans that are being enslaved?), or we'll be going west of Drizzlewood closer to Bastion above Harathi.

    Why would humans and centaurs be east, in Charr territory, instead of the actual centaur territory to the west of Drizzlewood, in the area between Bastion and the Highland, where the centaurs actually are?

    I mean, it doesn't really make sense to me either, but I threw out the possibility that there could be a random civilzation of humans and centaur out there. We don't really know as it's uncharted territory. Unlikely, but they did already expand the map and we still don't really know what's going to pull us to Cantha. I would think the area near Bastion is much more likely but there's just as little reason to expand in that territory either. I mean, sure, "proximity" to the spirits. But beyond sticking close to that region there's no real reason for Jormag to go there. If we do wind up there, I feel like the plot will be putting Jormag on the backburner and jumping more into Tengu/setting up our track to Cantha.

    In terms of proximity to the spirits, that makes sense. But we already know that Jormag is moving through Tyria using the mists. So, why would Jormag even move to begin with? Unless it's searching for something, and that something is more enticing than the spirits. I mean we have a giant god cookie island in the middle of the ocean, numerous bloodstones still, and that's just what we know about.

    Or for that matter, Jormag could assume that Primordus is still asleep and be looking to make a move. Jormag was already at their "established power base" near the spirits, and still managed to be wounded pretty bad by Primordus. So it doesn't seem like it's that much of an advantage assuming Jormag's real concern is Primordus.

    But again, the key here is what is driving Jormag to move through Tyria in the first place. Doesn't really seem like exercise is the sole motivation. There has to be something else.

  • Sajuuk Khar.1509Sajuuk Khar.1509 Member ✭✭✭✭
    edited August 31, 2020

    @Bast.7253 said:
    I mean, it doesn't really make sense to me either, but I threw out the possibility that there could be a random civilzation of humans and centaur out there. We don't really know as it's uncharted territory.

    Its uncharted to us, but, assuming that Blood and Ash have just as much land as Iron(something the size of Ascalon), most of the land to the north and east, even on the parts of the map that aren't visible in-game, would be Charr lands, where the Charr have been for hundreds of years. It would be well known to them.

    Or for that matter, Jormag could assume that Primordus is still asleep and be looking to make a move. Jormag was already at their "established power base" near the spirits, and still managed to be wounded pretty bad by Primordus. So it doesn't seem like it's that much of an advantage assuming Jormag's real concern is Primordus.

    That battle was stated to have happened "long ago", with no exact timeframe given. Hell, it could have happened in a previous cycle, or before the Norn fled south and Jormag corrupted the spirits, which wasn't that long ago by typical standards.

    But again, the key here is what is driving Jormag to move through Tyria in the first place. Doesn't really seem like exercise is the sole motivation. There has to be something else.

    Who knows. With only four episodes left, and an established pattern of split maps across episodes 1-4, that really only leaves us with two more maps, and the last two are probably going to be the big Dragon's Stand/Dragonfall fight maps, leaving really only one more map, and two chapters, for us to learn Jormag's real motivations before we start beating on it.

    I admit, Jormag moving through Tyria, only to go to someplace so close, seems odd. On the other hand, I would find it odder if we went back to Elona, or the Crystal Desert, given that IBS has, so far, been almost exclusive Charr and Norn focused, and there's nothing down there related to either. And when it comes to core Tyria areas, there really isn't any room left to put another LWS4/IBS sized map, outside of that strip between Thunderhead and the Black Citadel. well, that and the Scavenger's Causeway area, and that would be just as odd as Elona or the Desert IMO. that really just leaves the far north of the Blood Legion lands, the Far Shiverpeaks, the Woodland Cascades, and the northern part of the Maguuma wastes.

    I wonder even more where the Primordus story maps will be, unless they do something like LWS3, where they just shotgun the maps all over the place to fill things out.

  • Tony.8659Tony.8659 Member ✭✭✭

    Just came here to guess when it might be out, my guess sometime this month if we are going by how often they release them. I was checking the wiki it's almost like clockwork, every two months. July was the last one, skip Aug. now maybe before the end of Sept. https://wiki.guildwars2.com/wiki/Release

  • Bast.7253Bast.7253 Member ✭✭✭✭

    @Tony.8659 said:
    Just came here to guess when it might be out, my guess sometime this month if we are going by how often they release them. I was checking the wiki it's almost like clockwork, every two months. July was the last one, skip Aug. now maybe before the end of Sept. https://wiki.guildwars2.com/wiki/Release

    True, but we also have to take into account that the slots were mentioned near the beginning of the saga in which the studio was adamant about not having any expansions planned in which they presumably wouldn't have started working on the final episodes. So for all we know they may have shifted the schedule/story to make way for the expansion. Meaning, they may release something smaller like a vision with some episodes next year spaced out enough to make room for the expansion, if there are even that many episodes planned left. They may have changed direction and the original predicted 4 episodes/2 maps may be less now. (This is of course assuming they weren't lying about having an expansion planned and started development after the saga was released/during, which I truly don't think they were. Especially given that I think this was around the time Mike Z. left.)

    It just seems unlikely that we will have an episode this month given they released their "plan" for this quarter and it only mentioned the fractal. I feel like they would have mentioned an episode release.

  • Tony.8659Tony.8659 Member ✭✭✭

    Hmmm or maybe it can be later. I think they want to add all the voice back in the previous LS episodes then start on the next one. Maybe before the halloween event there might be a new one. The halloween event should start this year on Tuesday Oct. 13th last year was on the 15th. Ready for Lab farming :D

  • Bast.7253Bast.7253 Member ✭✭✭✭

    @Tony.8659 said:
    Hmmm or maybe it can be later. I think they want to add all the voice back in the previous LS episodes then start on the next one. Maybe before the halloween event there might be a new one. The halloween event should start this year on Tuesday Oct. 13th last year was on the 15th. Ready for Lab farming :D

    At the end of the new fractal livestream they mentioned a bonus event involving fractals instead of world bosses 2 weeks from next Tuesday. So I imagine that will fill the time before Halloween.

    If we get another living world episode this year it will likely be in between Halloween and Christmas but they may opt for a vision to fill that time slot and restart the saga next year.

  • Lonami.2987Lonami.2987 Member ✭✭✭
    edited September 11, 2020

    If it were on my hands, the next release would be a Vision of the Past, featuring either Ryland between episodes 2 and 3, or Asgeir Dragonrender's original battle against Jormag, and episode 5 would feature the Frost Legion attacking Primordus.

    I would also open the Dominion of Winds during this conflict.

  • Bast.7253Bast.7253 Member ✭✭✭✭

    @Lonami.2987 said:
    If it were on my hands, the next release would be a Vision of the Past, featuring either Ryland between episodes 2 and 3, or Asgeir Dragonrender's original battle against Jormag, and episode 5 would feature the Frost Legion attacking Primordus.

    I would also open the Dominion of Winds during this conflict.

    Possibly, but assuming we're following the teaser it seems like we still have some Centaur/Human conflict. For the next Vision we could also be following along some of the refugees that evacuated Drizzlewood before the hostile takeover of the Dominion which could potentially lead us into a new map south or west of Drizzlewood or just set us up for the plot of the next episode on a completely other region.

    Ryland seems a little less likely right now simply because we already had one on him and he's kind of met his fate now. Aesgir could be interesting in terms of revealing more about Jormag.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Bast.7253 said:
    Aesgir could be interesting in terms of revealing more about Jormag.

    How would they do that though?
    As far as I know, Asgeir was all alone in his last moment with Jormag.
    Would it strictly be a solo vision, playing as him?
    Would the(up to) ten players be some kind of spectres that can't be detected by him?

  • Kossage.9072Kossage.9072 Member ✭✭✭
    edited September 12, 2020

    @Fueki.4753 said:

    @Bast.7253 said:
    Aesgir could be interesting in terms of revealing more about Jormag.

    How would they do that though?
    As far as I know, Asgeir was all alone in his last moment with Jormag.
    Would it strictly be a solo vision, playing as him?
    Would the(up to) ten players be some kind of spectres that can't be detected by him?

    As far as gameplay goes, the best way of doing this would be creating a scalable vision of the past/strike similar to Forging Steel which can currently be completed solo or with various numbers of players (while the enemies' toughness and numbers scale with the number of players present in the instance), with the addition of optional challenge motes. The vision could depict Asgeir and his hunting party's battle against Frostfang back when Volsung's Stead still stood at the area now known as Asgeir's Legacy.

    Granted, lorewise it's been stated that Asgeir seemingly slew Frostfang with but a single blow after he had been empowered by the Spirits of the Wild while wielding a weapon enchanted with one of the jotun scrolls. However, devs could work around this by revealing that the tales of Asgeir's victory were falsified and that he required multiple empowered blows to fell Jormag's seemingly greatest champion at the time.

    Alternatively, the gameplay could revolve around Asgeir as an NPC preparing a complex ritual to be empowered by the Spirits or him finding the jotun scroll somewhere in the area so his previously futile attacks could finally crack the beast's armor (depending on when exactly Asgeir got hold of the jotun scroll that he used to enchant his weapon with) while the rest of the hunting party (players) acted as a distraction to Frostfang and its minions in the battle.

    That way you'd get the best of both worlds: Give Asgeir his time to shine while revealing more about those fateful moments with Frostfang and Jormag that eventually led to the demise (or corruption?) of the rest of the hunting party. Meanwhile players have the excuse of battling Frostfang in a desperate boss battle as Asgeir prepared for the final blow.

    We still don't know key details about the whole battle against Frostfang and Jormag. Asgeir returned alone as a changed man with the fang and never revealed what had befallen the rest of the hunting party (did they die to Jormag or Frostfang, were they corrupted by the dragon, or did Asgeir kill them himself if they resisted Jormag's temptations and wanted to continue the fight against his wishes?).

    Elder Ulf claims that Asgeir was killed by the dragon even though Asgeir had led the norn safely to Hoelbrak and lived there for some years like when he ordered his friend Hrothbeir to smash an iceberg to create Lake Mourn. So, did Asgeir die of a broken heart for failing his people, was he infected with sickness after his encounter with Jormag, did he receive serious enough internal injuries that he'd succumb months later, or did he return north to finish the fight with Jormag and fell to the dragon there?

    We still don't know the exact timeframe of Owl's demise in relation to Asgeir's conversation with Jormag. Most norn sources claim that Asgeir received the vision from the "Spirits" after witnessing Owl sacrificing herself to protect the norn from Jormag's wrath. This would suggest that Jormag broke its promise to Asgeir to spare the norn unless the idea is that some norn continued fighting Jormag after Asgeir's return and thus "forced" Jormag to retaliate, which in turn made Asgeir--who was nearly driven to despair after witnessing Owl's "demise"--decide to heed Jormag's advice and claim that the Spirits wanted all the norn to flee south to the lowlands.

    Given the way the battle is depicted in these somewhat misled norn narratives, however, it's also possible that the timeline goes so that Jormag assaults the norn, Owl sacrifices herself to spare the norn and manages to distract/wound Jormag enough by flying into the dragon's maw that Jormag crashes on the ground. This would then allow Asgeir and his hunting party to make the risky move of leaving the main battle and go behind enemy lines to defeat the temporarily incapacitated Jormag. They would then find Frostfang protecting its recovering dragon master, leading to the clash between the champion and the hunting party and Asgeir successfully severing the downed dragon's fang before the persuasive talks take place.

    So, there are various ways the Narrative Team could address these ideas and figure out what the canonical order of events was. I'd love Frostfang to either be a giant icebrood mammoth or a giant icebrood sabertooth tiger based on the huge ribcage of Frostfang's remains which we can find in Asgeir's Legacy. Oddly there's a mini called Mini Frost Fang which depicts a regular drake, but I assume this mini has no relation to the champion Frostfang. Besides, seeing Ice Age era megafauna as an icebrood boss would be thrilling. If I had to decide between mammoth and sabertooth tiger, I'd prefer the latter because the devs could then add all those fun pounce attacks and maybe have Frostfang use the NPC jump tech to periodically jump on the cliffs above to stalk us from there and circle our hunting party while sending its minions after us before jumping down to continue the fight.

    As for more lore revelations, the post-battle confrontation between Asgeir and Jormag could subtly reveal a bit more about the threat Jormag mentioned if it used similar persuasive arguments to lure Asgeir to its side. While Asgeir did document his feelings somewhat thoroughly in his journal, for some reason he left that journal behind so there's a chance that he left out some key details of his conversation with Jormag that the vision/strike could reveal to us. :)

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭

    Drizzlewood chapters is heavy focused on Charr, so probably next ones will deal with norm stuff/"spirits". but about the location i really had no clue.

    main pvp: Khel the Undead(power reaper).

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    Since the announcement that Expac 3 will come out next year, we can be certain that there won't be a LW season following the Icebrood Saga.

  • Bast.7253Bast.7253 Member ✭✭✭✭

    @Ashantara.8731 said:
    Since the announcement that Expac 3 will come out next year, we can be certain that there won't be a LW season following the Icebrood Saga.

    He meant episode, not new season.

  • Fenom.9457Fenom.9457 Member ✭✭✭✭
    edited September 18, 2020

    (Spoilers for Jormag Rising!)

    The time has come once again where we can speculate on where the next map coming to the game will be! This time around, we're in an interesting position where the map could be almost anywhere, yet we know almost for certain what kind of map it will be. What I mean by that is, after Jormag and Ryland disappeared through the Mists, they could come out anywhere. However, there are two things we can take into consideration to narrow the possibilities down to a few places;

    1. This is the Icebrood Saga, all about "journeying north" and facing the ice dragon. As we already know, not every map will be in the Far Shiverpeaks, but I believe they will all be pretty far north. I don't think Jormag will come out anywhere crazy like Orr or Elona.
    2. We can pretty safely assume the map will have a lot of water content, if it isn't mostly underwater. The new underwater skimmer being the most obvious piece of evidence for this, but I also point you to the fact we're not only going to Cantha, but the logo for End of Dragons is very aquatic. I speculate EoD will have more water than the first two expansions (which isn't saying much), and that the Icebrood Saga will have a watery map beforehand to test the waters (I'm sorry) and make any more basic improvements they can before the expansion like balance and adding more skills down there.

    Well, there are a few northern watery areas. The first is the Janthir Bay. Although it currently has nothing to do with the story, Jormag can pop up anywhere now. And we know very little about what's out there so Anet can go for just about anything they want. And so far, it does seem like a tour trip of all the northern regions for IBS, we've visited a new region with every new map. Still, I don't expect this. Secondly, there are the lakes in the Blood Legion Homelands. One of which borders Grothmar Valley so we could see the maps connect (and there is a closed passage on the south side of the map, near the Ooze Pit). If we get more of the Charr angle next episode, I could see us going there, maybe as Ryland attempts to recruit more charr who weren't at the initial gathering. But I feel our final option is the most likely; the Sea of Desperation. We don't know exactly where that is, but given what we do know and the map, it can only really be the lake in the center of the Far Shiverpeaks. Also, I'm pretty sure I read all the quaggans had been updated? Wouldn't fit with Blood Legion lakes. I think it adds up perfectly, there's some ice around the borders and they can make part of it frozen if they don't want a map that's 80% water. But this is all just my opinion, and new information could come out before the map does. Plus speculation and polls are fun! So, the question is; what region of the world do you think the map will be located in?

    I'd rather keep going.. wherever the wind takes us

  • We had an Epilogue, so no more IbS episodes.

  • We had an Epilogue? I must have missed it.

  • I swear i've seen someone post a similar question

  • there's always the chance we get another vision from aurene. all living worlds have had 6 maps so far, and if we still got 4-something ish episodes to go, i think its a fair guess that some will be either revisits of vanilla maps, or visions