I'm just now nearing level 80 on my first character and have been playing entirely solo up to this point. As I start thinking about endgame/group content, I'm curious how things are set up compared to other mmos.
Most games run the holy trinity of tank/healer/damage. From what I've heard, gw2 doesnt really follow that model. So in group content, Is it just a free for all?
I typically prefer tanking and sometimes healing in other games, but ive seen nothing in class abilities about threat and very few actual group healing options