So .. Path of Exile is getting a "sequel" .. It's not your traditional sequel though. They are overhauling the engine, creating a new big campaign, updated graphics/character models, changes to skill system etc WHILE keeping Path of Exile 1 (with graphical updates as well) with both games having shared endgame.
What are the benefits of this?
When the "new" game is released the game will already have years of endgame content that a new game would take years to catch up to.
All your progress from the previous game is saved.
They can still market the game as Path of Exile 2 and grab the attention from news outlets and the gaming community
And I thought .. Wouldn't Guild Wars 2 be a perfect fit for this model?
It might be pointless for other MMO's where all previous content/maps is irrelevant when you get to powerful, but that's not an issue for GW2.
So if it would be possible to completely overhaul the Guild Wars 2 engine I think it would probably be worth the effort/cost to do it and then ..
Create a new big open world (Core Tyria size) and story with 1-80 content with modern graphics.
Update or completely recreate the character models
If possible update the graphics of older zones
This might not be likely or even possible.
I don't know much about game development, but I personally think this is a great way that Path of Exile is creating a sequel that I wish more games would adapt to, so why not try and suggest it for my favorite game? hehe ..
Would you prefer a traditional sequel?
Thanks for reading ..