NotFound.7813 Posted September 11, 2020 Share Posted September 11, 2020 Im going to talk primarly about core ranger ( my main) and decap druid (wich is pretty much the same) not sic em (this build is a roamer) . Condi soulbeast is included too but not full trapper core or druid (this build is useless dont play it plz).The first point and the most important : ranger is bad at team fight and not good at 2v2ing (most 2v2) .This means try to not push your ranger too 2v2 or 3v3 by rotating into him. Let the ranger 1v1 or 2v1 , ranger haw lot of self sustain it will kite and repush 1v1.Take in mind ranger is good at two things , dueling and surviving a 2v1 but at the same time is the wort sidenoder at 2v2ing .Ranger has almost dmg if the target kites out of node at most ranger can immob with both jacaranda or entangle.This means only classes allowed to +1 r the ones with surprise high dmg burst wich are mostly power revenant and nades holo (burst on stealth and shiro power and high rotatiln speed) , reaper is good to but its easy to see a necro coming and kite out of node making all the rotation useless. Take in mind if u +1 with a ranger u need to take a fast kill or let ranger decap/cap the point but thid has to be a fast rotation . Why? Because u can make a ranget wich is winning a 1v1 lose a 2v2 with u ( cuz ranger is bad at 2v2)Imagine this situation , ranger is dueling a scrapper on a neutral node and u rotate into it but then someone of the other team rotates too and u couldnt kill the scrapper . Scrapper has a better 2v2 matchup agaisnt ranger . Thief as a roamer class usually dont like +1 a ranger cuz thief has not the same big burst like power rev or nades holo . Some common rotations:Imagine u wipe at mid and there is a ranger 1v1ing on close , dont push close om respawn , just regroup (this is impportant) and push mid again . Why? If u push close on respawn enemy can generate a teamfight at ur close with ranger on it (pretty bad for u) The common thing is enemy will push far ane try to kill ranger , but ranger can easily survive 2v1 or 3v1 while u regroup and easily win mid.Gonna explain some compsWhats the perfect comp to play with a ranger on ur team : thief/nades holo/reaper/suport/ranger . If u got this comp let ranger close while thief decap far or both nades holo thief push far. Whats the worse thing to play with a ranger? Another sidenoder like weaver (condi weaver and lr weaver) othet ranger scrapper. Why? Cuz with two sidenoder if enemy comp has a decent team figh5 comp ( nades holo/reaper/suport) they will easily win u by playing two nodes . This will make one of the two sidenoders to team fight against a better team fight comp wich is pretty much a win while u cant rly push good 2v2 cuz ranger.WHATS THE WORSE THING TO DO ?Rotate into a ranger with a suport build or a tanky one like condi rev bunker renegade scrapper deccap scrapper etc or almost any other sidenoder . If a thief tryes tl 2v2 with a ranger just unistall the game.If ur ranger pusher far dont go with him , If u dying at mid dont go a node where ranger is cuz u will be followed into a 2v2 (bad bad) , if u stuck with a ranger at least on a neutral node but preferibl about it. U obviosly can 2v2 and tank a node if obviosly the node is yours (not if ur a thief) Why is ranger bit good at ranked but mot at at? Cuz ranger has lot of winning matchups but at the same time it cant kill meta bunker sidenoders , at ranked u can pretty much trol a 2v1 and force ppl into node while getting kills out lf node like bad necrow with immob. Thanks u for undertanding att a core ranger main Link to comment Share on other sites More sharing options...
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