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Niteraven.1372Niteraven.1372 Member ✭✭
edited September 15, 2020 in Guild Wars 2 Discussion

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  • I'm sure it will be a requirement in the new expansion and it really doesn't matter how long you played. Everyone says they have been playing since beta. Not too impressed. As long as kids will be able to do this its fine then.

  • Dante.1508Dante.1508 Member ✭✭✭✭

    I passed it and i'm pretty poor.. i only got silver. But its mostly cause i've used the skimmer for years i passed it.

  • GummyBearSummoner.7941GummyBearSummoner.7941 Member ✭✭✭
    edited September 13, 2020

    The skimmer going underwater is not really a necessity. Nothing stops you from going underwater already with your chars with the swim infusions which makes you swim faster then what the skimmer would do. The race is really not that hard for anybody. I did it when the race was bugged without the mount being able to go under & I still was able to complete it (and I have sour vision)

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    What exactly is your problem OP?

    You give a list of things but didn't specifically state your personal reasons as to why you can not do the adventure.
    Maybe people here can help you if you are willing to tell us what is causing you specifically so much trouble..

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    @voltaicbore.8012 said:

    @Blocki.4931 said:
    You literally have to press space and C a couple times.

    This is not the place for you to feign such a ridiculous concern.

    I agree that it's pretty trivial for most players to notch silver with a bit of trying, but I don't think OP is feigning concern.

    It would be nice if players who genuinely can't do the race could eventually get another path to attaining the mastery. I suspect this will happen if the mastery really does prove to be essential to EoD in some way.

    I mean, I don't disagree, but it literally takes 3 button presses and some timing. This isn't even a skill thing, this is a.. capable of thought thing.

    I rather choose death.

  • Niteraven.1372Niteraven.1372 Member ✭✭
    edited September 13, 2020

    Its really not such a big deal. I guess I overreacted.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    (Reposting due to quoted post being removed)

    I'm glad you got through the adventure OP ^^
    Though this thread does seem a bit pointless if you have completed it..
    I'm afraid there is very little chance that content like this will stop being designed in ways that can be challenging for some people, I can understand your frustration at that but i'm sure there are plenty of people around who are happy to help you if you just ask for help..
    I see this quite a lot in-game and there's always people willing to help others, it's one of the best things about Gw2.

    If other people are having difficulty it would be much better if they speak up about it themselves and explain what they are specifically having trouble with.. at least that way we might be able to offer them advice or even help them in-game if possible.

  • Naxos.2503Naxos.2503 Member ✭✭✭✭

    For future references : While past masteries are useable, and useful in other expansions they are -not- and have never been required. They often allow sequence breaking.

  • Goettel.4389Goettel.4389 Member ✭✭✭✭

    @Niteraven.1372 said:
    Thank you from about 20 percent of the community. You just alienated a lot of people.

    Source?

    And yes it IS optional.

  • As I have said, (see above) I overreacted.

  • @Teratus.2859 said:
    (Reposting due to quoted post being removed)

    I'm glad you got through the adventure OP ^^
    Though this thread does seem a bit pointless if you have completed it..
    I'm afraid there is very little chance that content like this will stop being designed in ways that can be challenging for some people, I can understand your frustration at that but i'm sure there are plenty of people around who are happy to help you if you just ask for help..
    I see this quite a lot in-game and there's always people willing to help others, it's one of the best things about Gw2.

    If other people are having difficulty it would be much better if they speak up about it themselves and explain what they are specifically having trouble with.. at least that way we might be able to offer them advice or even help them in-game if possible.

    You are correct. Thank you for your kind answer. :)

  • Virtuality.8351Virtuality.8351 Member ✭✭✭
    edited September 13, 2020

    (Reposting due to quoted post being removed)

    Just in case that those people you know in need of help are new to this game: tell them to change their key setting and set A/D key to strafe left/right instead of turn left/right by default. It makes the control of movement tremendously easier.

    Sometimes it is not really the problem of of the player but the problem of the control setting. I'd suggest people with problem completing any content really should first review their own key-bind layouts and spend some time to find out what works for them. Hope this helps!

    For reference this is my own setup:

    WSAD: move forward/backward/left/right
    Space: Jump
    E: Dodge
    1~5: Weapon Skills
    Z/X/C/V/B: Professional Mechanics
    Q/R/F: Utility slots, left to right.
    Shift: Heal
    Caps Lock: Elite
    `/Mouse Button 3: Change weapon
    Ctrl: Draw/put away weapons
    Alt: Turn camera (not character) 180
    F1 ~ F8: Mounts
    Shift + F1 ~ F5: Change build set
    Ctrl + F1 ~ F5: Change equipment set
    Alphebetic keys on the right half of the keyboard: shortcut for different windows/panels, chat and etc.

    As a rule of thumb, I'd recommend to:

    For movement and combat related controls, assign the functions to keys that you can easily and precisely reach with your left hand. For example, the E, Shift and space key are the three most immediate keys for my left hand when laying my middle finger on W key, so they were assigned life-and-death functions such as Dodge, Heal and Jump (to overcome terrain features in combat). Then I assign the rest according to function priority and key immediacy. Also, single key is usually easier and faster than key combination.

    For non-movement/combat related hotkeys, assign those on the peripheral keys instead of the most immediate ones for your left hand, such as F1~F0 and the right side of the keyboard. Use Ctrl/Shift/Alt key combinations if available options are running out.

  • mindcircus.1506mindcircus.1506 Member ✭✭✭✭

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    "We recognize that some players are not able to complete all content." Gaile Gray 01.10.19

    "We recognize that some players are not able to complete all content." Gaile Gray 01.10.19

  • sevenDEADLY.5281sevenDEADLY.5281 Member ✭✭✭
    edited September 14, 2020

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    Evidence to support that 20% of gamers are disabled elderly people incapable of completing an incredibly easy race? I'll wait.

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    @Niteraven.1372 said:
    hey may just not see well.

    Underwater existed before 28 August 2012 ? 🤔 ?

    [RIP Fashion Wars 2005-2018]     [TTS] [KA] [SI]     [RIP Fashion Wars 2005-2018]
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    ... til Aurene ate him for dessert 😭
  • DeanBB.4268DeanBB.4268 Member ✭✭✭✭

    This elderly(?) dude was able to do it after a few tries. It mostly involved learning the route - the challenge for this elderly(?) dude being to remember it from before.

    I think if my brother tried it today he would not be able to do it. He is new to the game and is still trying to master "jump." I play a mesmer when we're together. :p

    That's not to say when he gets his skimmer he'll be unable to, it'll just take time to get used to controlling the skimmer then figuring out the course.

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  • Seera.5916Seera.5916 Member ✭✭✭✭

    @Virtuality.8351 said:

    @sevenDEADLY.5281 said:

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    Evidence to support that 20% of gamers are disabled elderly people incapable of completing an incredibly easy race? I'll wait.

    By indulging into a figurative number, I believe you completely missed the point, which is that there are indeed disabled and/or elderly people out there having a hard time completing contents that could grant them access to items or abilities that would improve their QoL in game. There is nothing wrong to advocate for them.

    But also using a figurative number that you have no evidence on only hurts your case when the number seems too huge.

    20% seems like an exaggeration for effect in order to get this higher on ANet's priority list. Which hurts your case.

    I'd rather the request come from someone who is impacted.

    That way they can explain the exact parts that cause them problems and engage in conversations with other people to come up with possible solutions.

    It's one thing for a perfectly fine person to tell someone using two similar shades of blue and green that they should choose more contrasting colors to aide the color blind. Even a non-color blind person can have trouble reading blue on green or vice versa if the shades are too similar.

    It's another thing for people to post about things that aren't blatantly obvious to the lay person. The race isn't blatantly obvious to the lay person on exactly what it is about it that causes problems.

  • @Virtuality.8351 said:

    @sevenDEADLY.5281 said:

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    Evidence to support that 20% of gamers are disabled elderly people incapable of completing an incredibly easy race? I'll wait.

    By indulging into a figurative number, I believe you completely missed the point, which is that there are indeed disabled and/or elderly people out there having a hard time completing contents that could grant them access to items or abilities that would improve their QoL in game. There is nothing wrong to advocate for them.

    And YOU miss a point made by someone else above. If you design a game based on the absolute lowest possible standard... there would be someone that exists that can't complete every existing aspect of this game. Some people are bad platformers, we need to remove all platforming from the game. Some people are incapable of competing in pvp, we need to remove all pvp from the game. Some people are incapable of the reflexes required to dodge appropriately, need to remove active dodging from the game. Some people just straight up don't have hands, need to remove any aspect of the game that requires the use of a keyboard and mouse. Stop attempting to force game design for a small percentage of the population.

  • Virtuality.8351Virtuality.8351 Member ✭✭✭
    edited September 15, 2020

    @sevenDEADLY.5281 said:

    @Virtuality.8351 said:

    @sevenDEADLY.5281 said:

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    Evidence to support that 20% of gamers are disabled elderly people incapable of completing an incredibly easy race? I'll wait.

    By indulging into a figurative number, I believe you completely missed the point, which is that there are indeed disabled and/or elderly people out there having a hard time completing contents that could grant them access to items or abilities that would improve their QoL in game. There is nothing wrong to advocate for them.

    And YOU miss a point made by someone else above. If you design a game based on the absolute lowest possible standard... there would be someone that exists that can't complete every existing aspect of this game. Some people are bad platformers, we need to remove all platforming from the game. Some people are incapable of competing in pvp, we need to remove all pvp from the game. Some people are incapable of the reflexes required to dodge appropriately, need to remove active dodging from the game. Some people just straight up don't have hands, need to remove any aspect of the game that requires the use of a keyboard and mouse. Stop attempting to force game design for a small percentage of the population.

    ...which, in case you have not noticed, was a combination of slippery slope and straw man originally brought up cNd.1096, instead of what the OP was ranting about. Simply compare the following statements:

    @Niteraven.1372 said:
    I understand why people want to race. That's fine by me and I have NO problem with it. What I DO have a problem with is the little "adventure" game you force us to do in order to get the underwater skimmer addition. There are people on this game who CAN NOT do this. They may be elderly. They may be disabled. They may just not see well. When I started this game things were truly optional. Now I'm basically FORCED to do something I just can't do or be punished by not having a skill. So thank you Anet. Thank you from about 20 percent of the community. You just alienated a lot of people. Enjoy.

    @cNd.1096 said:
    Yeah, let's stop making games at all because there are people who can't play them. You're not forced to do anything, Skimmer underwater is completely optional.

    Honestly I do not even know why people agree with cNd's apparent false rebuttal so much. Perhaps people just want to troll OP for venting. Though the position of the OP actually reads more close to something like this: "It is a good thing that people enjoy the mount race, but when to attain a certain degree of success in the activity becomes the necessary prerequisite of functions that could greatly improve peoples QoL, it becomes problematic and thus extremely frustrating for people with technical difficulty." The necessary prerequisite, which by definition is not optional, was apparently why OP felt being forced.

    I simply do not see the OP was actually advocating for the removal of race, or as you mentioned in your post, platforms, pvp, the dodge function or whatnot, which is indeed a point, but also just another slippery slope.

    And it is simply not a necessity for those things to be removed in order to solve the issue. There is a difference in design consideration between simply lowering the difficulty for everyone and improving the accessibility for those in need, and it is possible to improve QoL for people who are suffering from disability and other conditions without turning everything into a killjoy.

    For an obvious example, set the prerequisite to Bronze medal instead of Silver, and maybe further make Bronze more easily achieved by expanding the time limit, so that even people with technical difficulty can at least access the underwater skimmer function with better ease and perhaps redo this less. By doing so, the experience of regular players are hardly negatively impacted, and you improve the accessibility and QoL for those people actually in need.

    And if you happen to have read another popular thread I recently started, you'd actually find that I am against lowering difficulty for quite a lot of things and even advocating making certain contents even more difficult than their current state in the comments.

  • I read this thread before doing the skimmer course last night. From the OP I was expecting something a lot more complicated. I got bronze on my first run, which mostly had to do with being unfamiliar with the "go underwater" key and when it would be needed in the course. The second time I got silver even though I had to turn around and go back to a checkpoint bubble I had slid past too far to trigger.

    I understand there are all sorts of different ability levels, but it boggles my mind how anyone hindered enough to not be able to do the skimmer course is able enough to do anything else in GW2.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Gibson.4036 said:
    I read this thread before doing the skimmer course last night. From the OP I was expecting something a lot more complicated. I got bronze on my first run, which mostly had to do with being unfamiliar with the "go underwater" key and when it would be needed in the course. The second time I got silver even though I had to turn around and go back to a checkpoint bubble I had slid past too far to trigger.

    I understand there are all sorts of different ability levels, but it boggles my mind how anyone hindered enough to not be able to do the skimmer course is able enough to do anything else in GW2.

    There have been a lot of players with this mentality for the entirety of GW2.

  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    GW2 is all about skill. Get skilled or get out.

    Not my words, but those of the original design team (now at A__zo_ G___ S__d___).

    This post contains my opinion.

  • Atomos.7593Atomos.7593 Member ✭✭✭✭

    @Gibson.4036 said:
    I read this thread before doing the skimmer course last night. From the OP I was expecting something a lot more complicated. I got bronze on my first run, which mostly had to do with being unfamiliar with the "go underwater" key and when it would be needed in the course. The second time I got silver even though I had to turn around and go back to a checkpoint bubble I had slid past too far to trigger.

    I understand there are all sorts of different ability levels, but it boggles my mind how anyone hindered enough to not be able to do the skimmer course is able enough to do anything else in GW2.

    It's not too difficult. A key thing to remember in it is to stay above the water as much as possible, since the skimmer moves faster above water than below.

  • @Atomos.7593 said:

    It's not too difficult. A key thing to remember in it is to stay above the water as much as possible, since the skimmer moves faster above water than below.

    Agreed. It took one run to figure out where in the course you need to dive in time to hit the first underwater checkpoint and where you can safely surface to take advantage of above-water speed. After that, it's not a very difficult course.

    My impression is that the OP just doesn't like having to do a racecourse.