Will be brief and sharp. With mentions when needed. Feel free to fusion with another thread if it already exist.
-The setting, the floating mountains with the storms and chinese gates along beautiful cherry trees. It's nice, very nice.
-The bosses appearances. Sure there is a basic air elemental. But also a nice lookind fire hound and double sword elementalist.
-The path: In itself, pretty straight forward, it isn't a maze like twilight oasis or deldrimor at least.
-The ambiances: Musics and sounds are cool, as always, the map and sound artists did a good job.
-The fights and mechanics are fun. The air orbs to jump higher, the new boss attacks; apart the last boss which is quite hard.
-My group experienced extreme skill lags during the fractal: We kept killing ourself in the start trying to jump from a stone stair to another. During boss fight we surely missed aoes.
-The last fight is too much, at a point I will say that nothing have been learnt from siren's reef final boss! It's the same hell: The players are fed with ton of mechanics which for some of them kill you in one shot! A squad member having the bad omen of staying near the elementalist boss? Nuked by the swords spin! Other trying to understand what to do with the rocks during fire explosion? Nuked by fire explosion. All wind orbs not disabled? Killed by wind discharge shortwave! Rezzing your friend? Boom killed by the winds line waves... in T1!
-That lack of checkpoint in the last fight. Seriously, it's a pain, the health in our case took just an eternity to decrease: Like 5% every 10 mins! It's not possible, we aren't staying in it for one hour or more with a boss health not decreasing fast, and which in addition insta kill us by using any of its skill. So I call it, bad damage tuning. T1 is to learn, not to punish newcomers or curious ones about the new fractal, we shouldn't have to already use our t4 formation of healer, support and dps.....
Curious about your opinions. But for me it's too much for the T1 version. And it doesn't even push me to try it in t4.. Yes, I did all the others in T4.
It's easy to be fed up at the last boss in T1, and after losing 5 times (reaching 75%) and seeing the boss reset to 100%, we disbanded and everyone left.
T1 to me should be available to everyone even if they have the worst build on earth! It's like a demo, showcasing your work and giving the envy to try the harder versions.