Now that you've all had time to play through the new fractal, on tomorrow's Guild Chat we're going behind the scenes of development with five members of the teams who worked on it. Our dev guest lineup is:
Cameron Rich, Game Designer
Lee Bledsoe, VFX Lead
Meagan Glennon, Map Artist
Matthew Burke, QA Analyst
Jasmine Serrano, Sound Design Apprentice
If you have questions about the fractal for any of the dev guests, drop them here (try to keep them concise--think the length of a tweet--so we have time to read it on the air) and we'll answer as many as we have time for.