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World Linking 9/25/2020

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  • They said it on stream or was a forum post i dont remember right now , but info was given by Anet , not players.

    Kebab [Kill] - WSR

  • @kamikharzeeh.8016 said:
    randomized matchups would be a pretty interesting thing, i'd rather have all borders randomized tho - so u get randomly alpine or desert as home borders, with options of having 3 desert but also 3 alpine borders. EBG starts should be as independently randomized.

    WvW already has one too many desert maps. We don't want more.

  • did u even read @Vardy.3592 ... i talk about a RNG system. getting home border basically randomly. so you won't have desert each week, but sometimes there might be more than one. or none at all. RNG is the most fair system that sorta would be easily adaptable compared to the completely crappy system that is currently active.

    i said yet often enough that desert border needs a shrinking to be better playable, map as such isn't that bad. every single map has this bad terrain stuff, bc they got never really polished. outside of that, desert isn't worse to fight like any other border - just less effective places to fight and a bit much places, where the cam gets stuck more easy. the rest is just and only the lack of players' experience of desert border.

    some small guilds are even focused on desert border ppt.

  • Can anyone explain to me why I was moved from Aurora Glade to Fort Ranik in last friday? I don't understand how it works. Nobody asked my permission to move me. I absolutely do not want to stay on a francophone server where I have no acquaintances. Can I come back and play on Aurora Glade again?

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @colddarknord.9081 said:
    Can anyone explain to me why I was moved from Aurora Glade to Fort Ranik in last friday? I don't understand how it works. Nobody asked my permission to move me. I absolutely do not want to stay on a francophone server where I have no acquaintances. Can I come back and play on Aurora Glade again?

    You weren't moved. You stayed on your server. You are a link not a host. Every 2 months they relink so you get a different host but your server remains the same

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • @Jilora.9524 said:

    @colddarknord.9081 said:
    Can anyone explain to me why I was moved from Aurora Glade to Fort Ranik in last friday? I don't understand how it works. Nobody asked my permission to move me. I absolutely do not want to stay on a francophone server where I have no acquaintances. Can I come back and play on Aurora Glade again?

    You weren't moved. You stayed on your server. You are a link not a host. Every 2 months they relink so you get a different host but your server remains the same

    10x! but can I play back on my server or I only must w8?

  • Daredevil.2745Daredevil.2745 Member
    edited September 28, 2020

    @colddarknord.9081 said:
    Can anyone explain to me why I was moved from Aurora Glade to Fort Ranik in last friday? I don't understand how it works. Nobody asked my permission to move me. I absolutely do not want to stay on a francophone server where I have no acquaintances. Can I come back and play on Aurora Glade again?

    People on linked servers are so-called "slaves" for the main servers, developers throw you here and there every 2 months to help the main servers. They don't care about what you want, just do your duty and serve to your new main server well. You are not supposed to have friends or communities unlike host server's players.
    IF you don't want to stay in such situation, you will have to pay 1800 gems for a transfer IF the host server is not full. Sad but true, just accept your wvw status. It is like in real life, some people are born in respected and rich families, some people not.

  • Kylden Ar.3724Kylden Ar.3724 Member ✭✭✭✭

    @Threather.9354 said:
    What anet should do regarding relinkings in 3 steps:
    1. Remove relinkings
    2.1 Either: Remove linked servers and give those people transfer of their choice
    2.2 Or: Keep linked servers but count population status from total of main + link. Allows annual or biannual population balancing (not bimonthly)
    3. Increase Transfer costs to Medium servers to 700 gems, lower Very High servers to 1500 gems.

    And yes, T1 servers will have more people than lower tiers, but that also means they're more enjoyable to play in for most people. T1 = City life, lot prefer. T4 = Rural life, some prefer.

    But, if you remove links how will ANet churn those Gem sales every re-link? Can't you think of the poor for profit service?

    How many times we gotta tell you GRIND IS NOT CONTENT there ANet?

    Leader of Tyrian Adventure Corp [TACO], [RaW][TACO] Alliance, Kaineng.

  • @Kylden Ar.3724 said:

    @Threather.9354 said:
    What anet should do regarding relinkings in 3 steps:
    1. Remove relinkings
    2.1 Either: Remove linked servers and give those people transfer of their choice
    2.2 Or: Keep linked servers but count population status from total of main + link. Allows annual or biannual population balancing (not bimonthly)
    3. Increase Transfer costs to Medium servers to 700 gems, lower Very High servers to 1500 gems.

    And yes, T1 servers will have more people than lower tiers, but that also means they're more enjoyable to play in for most people. T1 = City life, lot prefer. T4 = Rural life, some prefer.

    But, if you remove links how will ANet churn those Gem sales every re-link? Can't you think of the poor for profit service?

    Jokes aside, it's like 70-80 people that moved, many paid via gold, so I doubt the 500€ or something they make off this is significant in the grand scheme of things

  • Would be nice if the no-link servers got opened at least, to let some of our previously linked people join us :disappointed: (pretty please :cookie: )

    "Elements are LOVE...
    ... being elementalist is LIFE!"

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @colddarknord.9081 said:

    @Jilora.9524 said:

    @colddarknord.9081 said:
    Can anyone explain to me why I was moved from Aurora Glade to Fort Ranik in last friday? I don't understand how it works. Nobody asked my permission to move me. I absolutely do not want to stay on a francophone server where I have no acquaintances. Can I come back and play on Aurora Glade again?

    You weren't moved. You stayed on your server. You are a link not a host. Every 2 months they relink so you get a different host but your server remains the same

    10x! but can I play back on my server or I only must w8?

    On log in go to character select and click transfer and the server with the home icon is your server. You werent aurora glade i'm betting they were just the host. I bet you are Fort Ranik and now since you are the host you see that in wvw. You weren't moved. You always were Fort Ranik. If you want to go to AG transfer if they are not full. You can also transfer to whoever AG is linked with to play with them but you would have to transfer to their link every 2 months if they got a different link

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • I think it's funny when WSR says "Stop crying" when it's basically your reason for bandwagoning. You cried because you got no link and "a handful of people" stuck on your former link. You were on a full server that couldn't fight out of tier 5? Quality players?
    With a look at gw2mists the situation is like that.
    Transfers in (last 30 days): 95 (WSR)
    That's 93 since re-link on friday and with a high some unknown additional numbers, that's 2x KISS or ,because you mentioned them, 4-5x Meta from Gandara.

    I'm just bored of that bs* behaviour of transfering and leaving wastelands behind while sitting in a one to two hour queue.

    Με χίλια ονόματα, μία χάρη, ακρίτας ειτ’ αρματολός, αντάρτης, κλέφτης, παλικάρι; πάντα ειν’ ο ίδιος ο λαός.

  • Carcharoth Lucian.1378Carcharoth Lucian.1378 Member ✭✭✭
    edited September 28, 2020

    [EU] Updated WvW World Population_09282020 :

  • People constantly talk as queues are a problem and having just 4 tiers would make the game unplayable.

    I remember having regular constant queues to all maps last time in 2013, when we still had tournaments! Then queues were a problem in prime time in 2012-2013. I have been on Desolation since 2012. Right now we can create a queue to max 1 map at best. Even at prime time most of the time there is no queue to any maps, no queues at night, morning nor day time.... and people talk like queues are some problem in this game. It is a like a rich person constantly telling to a poor person: "I have so much money, it is a problem".

    Arenanet still thinks a server is FULL when there is basically almost never any queue to any map. Maybe they should just admit there is something wrong with their population estimation algorithm?

    Once again there is a Full + full in this match. This time it is SFR + WSR. Last 8 weeks it was AG + FR (basically same players from WSR). And before that FSP + UW were both full. What is with this? Some so called "full" servers cannot even get any transfers and thus locked without a link. And then two full servers together.

    It is like playing football when one team has 3-5 players on the other field and another has 9-12. Football would die as a sports if matches were all the time like that.

    Ayna / Deniara
    Desolation [EU]

  • Jilora.9524Jilora.9524 Member ✭✭✭✭
    edited September 28, 2020

    @Deniara Devious.3948 said:
    People constantly talk as queues are a problem and having just 4 tiers would make the game unplayable.

    I remember having regular constant queues to all maps last time in 2013, when we still had tournaments! Then queues were a problem in prime time in 2012-2013. I have been on Desolation since 2012. Right now we can create a queue to max 1 map at best. Even at prime time most of the time there is no queue to any maps, no queues at night, morning nor day time.... and people talk like queues are some problem in this game. It is a like a rich person constantly telling to a poor person: "I have so much money, it is a problem".

    Arenanet still thinks a server is FULL when there is basically almost never any queue to any map. Maybe they should just admit there is something wrong with their population estimation algorithm?

    Once again there is a Full + full in this match. This time it is SFR + WSR. Last 8 weeks it was AG + FR (basically same players from WSR). And before that FSP + UW were both full. What is with this? Some so called "full" servers cannot even get any transfers and thus locked without a link. And then two full servers together.

    It is like playing football when one team has 3-5 players on the other field and another has 9-12. Football would die as a sports if matches were all the time like that.

    It is play hours not if you can get a que. There is nothing higher then full so if 50k hours is the threshold you could have that and be full but another full has 75k play hours. Also if your 50 guys play 8 hours a night and the other team has 100 guys playing 4 hours a night it end up being the same amount of play hours but 1 side feels outnumbered. Deso who you seem to think isn't full always competes vs servers w a link so yes again( and I feel I have to tell you over and over) Deso is full.
    The again there's 2 fulls linked together is not anets plan. They were a full and a med to start. WSR is abusing the system to stack a med with a quick Mass transfer and get 2 fulls together. Now anet needs to fix that behavior.
    Maybe something like 2x the gems if you transfer back to back relinks
    Limits to 2 transfers per account then every transfer after goes up 200 gems
    Only allow 20 to transfer off a server or onto a server per week after a relink for the 1st 3 weeks to slow the bandwagon down.
    Something has to be done
    But no matter what Deso is still a full server until you all do what WSR has done and mass exodus off. You just aren't as full as others anymore

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • Sin.4130Sin.4130 Member ✭✭
    edited September 28, 2020

    I don't get it. Some full servers got full or very high status link, some got nothing. ANET didn't you learn that there are "communites" like WSR which will go anywhere to outnumbered opponents at least twice. Fix that, make correction after relinks, make them pay a lot for this to end it up!

  • @monkaS.4769 said:
    You seem to be stuck in the "WSR bad" "WSR bandwagoners" mindset, so let me help you out, yes?

    That's funny, because why leaving it in first place? Let's stick to the facts, can we?
    WSR blob left WSR because they can't fight out of tier 5 after their fully stacked server and link were separated.
    So they decided to switch to Ranik (linked with a big server that could ppt hard enough to carry them in tier 1)

    Here's the first thing you're wrong about. They moved off WSR due to alot of their guildies being stuck on a link and WSR had no link. They moved to FR due to it being one of the emptier servers, and AG had the PPT to sustain a decent tier.

    Now they are back at stacking WSR while having to get carried by SFR ppt.

    Now they're back because they were gone for 2 months, and the intention was always to go back to WSR. See it as sort of a vacation.

    I understand the logic behind that, but why don't transfer back before the re-link? Oh right, you could have ended up on a full server and no one could carry you.

    Why not transfer back before? Because we had Miller's Sound matchup and organized fights with them throughout the weekend. It was quality fights. Aswell as the fact that people like you would be complaining even if they did move before relink, unfortunately.

    Instead you destroyed Fort Ranik which is a completely dead server now and their new link, because the re-link was done with a "full" Fort Ranik - which will lead to more people transfering off.
    Additionally you destroyed WSR for many people because the queues there are now really huge - same logic here: SFR was rather Full and is now linked to another full server.

    Fort Ranik was already a dead server before the WSR move. What you say is straight up irrelevant. The french community of 20 players that was there, will most likely stay. As for the queues, you can blame anet on not doing linkings manually. They should just do like NA - remove t5, that way you won't have to deal with "dead" servers or matchups.

    :)

    Thats wrong Fort Ranik were not dead, we had some guilds and players but yes we were a medium server that why we were linked, but now we are cleary lacking people since we can't host and WvW became unplayable so most of Fort Ranik will move to other server to a point that Ranik will just be delete has a WvW server because it will be really dead. I don't blame WSR for changing server, like u said everyone does this but you have to admit that you have done some mess.

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭✭
    edited September 29, 2020

    also special shoutout to the current guilds on the Millers+AM matchup... i hope we get u again in a matchup with a link , for this keepcamping our 20 ppl groups with full blobsize of 40-60 hell.

    @Leaa.2943 the steam release is announced for november tho, there is still october inbetween?

    most of deso population was lost acutally way earlier, but we been also unlinked 1-2month after that happend. that was when we lost pretty precisely 100 guild players, since like 4-5 guilds left.
    lately we had not much more, one more guild gone due to the bad situation of the population "lately" (some months ago).

    recently we lose one more guild with ~15 ppl, roamerguild but at least one big killcount amongst those.

    @Jilora.9524 just don't comment if u have no clue. desolation has kinda fake full status. in no world we are really full. we had even with a link always like 2000 population less than the servers we could wreck. about all the servers of the last matchups, we had neither ppt nor best kd/r. besides, we have been unlinked yet one time this kitten year.
    so there is absolutely no reason to unlink us. we don't even have big nightcrews, like 20-25 people across the maps at 2am~

    then this absurd millers s***server runs with freaking 40-50 man blobs during this same time, the 3rd day in a row now.

    even at prime we have at best one queue, with about 30q stand. which is nothing, and those 30 ppl are also nowhere to find funnily then. its likely the newbies who see a queue and just queue up for fun. if it was players, they'd just group up on another map, that doesn't happen tho. kinda expect that many just are from servers that got farmed by overstack desolation in the last years before the big exodus, and then mass joined up whenever it got open. bc it never was open for long, and we never noticed many new players. which is kinda bad sign.

    @aspirine.6852 that just does not work alike. WSR can use the system to just transfar back whenever they feel like, unless they been are unlinked. and even then, they could just transfer all to FR+RoF etc... the problem is the system.

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    also special shoutout to the current guilds on the Millers+AM matchup... i hope we get u again in a matchup with a link , for this keepcamping our 20 ppl groups with full blobsize of 40-60 hell.

    @Leaa.2943 the steam release is announced for november tho, there is still october inbetween?

    most of deso population was lost acutally way earlier, but we been also unlinked 1-2month after that happend. that was when we lost pretty precisely 100 guild players, since like 4-5 guilds left.
    lately we had not much more, one more guild gone due to the bad situation of the population "lately" (some months ago).

    recently we lose one more guild with ~15 ppl, roamerguild but at least one big killcount amongst those.

    @Jilora.9524 just don't comment if u have no clue. desolation has kinda fake full status. in no world we are really full. we had even with a link always like 2000 population less than the servers we could wreck. about all the servers of the last matchups, we had neither ppt nor best kd/r. besides, we have been unlinked yet one time this kitten year.
    so there is absolutely no reason to unlink us. we don't even have big nightcrews, like 20-25 people across the maps at 2am~

    then this absurd millers s***server runs with freaking 40-50 man blobs during this same time, the 3rd day in a row now.

    even at prime we have at best one queue, with about 30q stand. which is nothing, and those 30 ppl are also nowhere to find funnily then. its likely the newbies who see a queue and just queue up for fun. if it was players, they'd just group up on another map, that doesn't happen tho. kinda expect that many just are from servers that got farmed by overstack desolation in the last years before the big exodus, and then mass joined up whenever it got open. bc it never was open for long, and we never noticed many new players. which is kinda bad sign.

    @aspirine.6852 that just does not work alike. WSR can use the system to just transfar back whenever they feel like, unless they been are unlinked. and even then, they could just transfer all to FR+RoF etc... the problem is the system.

    Don't tell me I don't have a clue when all you Deso are complaining you aren't full yet somehow win over the weekend vs servers w links. Like I said before you had you run. Winning non-stop because your link was the fav bandwagon destination. Then your boys came in here to say this is too easy. We don't want a link. I told him you would drop tiers and lose the bandwagon. You got what you wished for now coming in here saying you aren't full. You have no clue. I don't care how many times you say we only have 1 que plus 30. Yeah with only 1 server you have a que plus 30. Doesn't that tell you something. It should tell you you are full. Sure other links are stacked because of transfers but just means they fuller or have a link so you can't compare you que with a linked servers que.

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Jilora.9524 said:
    The again there's 2 fulls linked together is not anets plan. They were a full and a med to start. WSR is abusing the system to stack a med with a quick Mass transfer and get 2 fulls together. Now anet needs to fix that behavior.
    Maybe something like 2x the gems if you transfer back to back relinks
    Limits to 2 transfers per account then every transfer after goes up 200 gems
    Only allow 20 to transfer off a server or onto a server per week after a relink for the 1st 3 weeks to slow the bandwagon down.
    Something has to be done
    But no matter what Deso is still a full server until you all do what WSR has done and mass exodus off. You just aren't as full as others anymore

    Or, as has been stated many times, Anet could actually take a part of their own proposed features and implement it before the mythical main dish.

    Allow free transfers week 8, make any other transfer heavily restricted and costly.

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭✭

    @Vardy.3592 said:

    @kamikharzeeh.8016 said:
    randomized matchups would be a pretty interesting thing, i'd rather have all borders randomized tho - so u get randomly alpine or desert as home borders, with options of having 3 desert but also 3 alpine borders. EBG starts should be as independently randomized.

    WvW already has one too many desert maps. We don't want more.

    Id like more maps, more maps like Edge or Red. Alpine is too easily sieged and honestly is a joke compared to what it should be, Eternal is a joke because its just a giant circle of a circus with people clamoring for "fights" and sacraficing everything other than SMC. Make objectives matter, make fights on objectives matter more and make holding objectives reward you for the longer they are held. Make this RvR not some battle-royal~ If you want a battle royal then A-net should make one independent of the game or as a new mode so people can go to that game-mode. Just because you refuse to learn desert (Im assuming edge too as most people hate both maps, if they hate one of them.) Does not mean Alpine is healthy for the game. Honestly You'd hate if I was a WvW dev because Id make some maps strictly for choke points, ganking and flanking with actual tactics not this suto-stuff we have now.

  • @aspirine.6852 said:

    @Carcharoth Lucian.1378 said:
    [EU] Updated WvW World Population_09282020 :

    Yes Anet should change fort ranik to be linked with SFR, and WSR linked with RoF..

    Yeah I am having a blast in T5, i mean medium server with medium server is super fun time! I completely agree with you, the only way maybe Anet can stop this, is to relink when they see things like this happen.

  • SWI.4127SWI.4127 Member ✭✭✭

    @Deniara Devious.3948 said:
    Arenanet still thinks a server is FULL when there is basically almost never any queue to any map. Maybe they should just admit there is something wrong with their population estimation algorithm?

    If you still queue a map without a link, then it's possible that you are full enough to be unlinked, but you are still a smaller server than most (after you factor in link server population). Also it's not necessarily based on number of players, but play hours. So if you have a very dedicated base of players who play hours and hours a day, it can make your server look more populated in terms of activity, even if the absolute number of players is lower. I wouldn't say that their population algorithm is broken, just the entire links system is broken.

    Once again there is a Full + full in this match. This time it is SFR + WSR. Last 8 weeks it was AG + FR (basically same players from WSR). And before that FSP + UW were both full. What is with this? Some so called "full" servers cannot even get any transfers and thus locked without a link. And then two full servers together.

    It is like playing football when one team has 3-5 players on the other field and another has 9-12. Football would die as a sports if matches were all the time like that.

    Those weren't full/full links when the relinks happened, they became that way after transfers. Links are assessed once every 2 months, so anything that happens after that point is due to player movement. Yes, it's a bad system and I think they have admitted as much, that's why they're supposedly working on alliances (lol). I wouldn't say that their actual data is incorrect though.

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    also special shoutout to the current guilds on the Millers+AM matchup... i hope we get u again in a matchup with a link , for this keepcamping our 20 ppl groups with full blobsize of 40-60 hell.

    @Leaa.2943 the steam release is announced for november tho, there is still october inbetween?

    most of deso population was lost acutally way earlier, but we been also unlinked 1-2month after that happend. that was when we lost pretty precisely 100 guild players, since like 4-5 guilds left.
    lately we had not much more, one more guild gone due to the bad situation of the population "lately" (some months ago).

    recently we lose one more guild with ~15 ppl, roamerguild but at least one big killcount amongst those.

    @Jilora.9524 just don't comment if u have no clue. desolation has kinda fake full status. in no world we are really full. we had even with a link always like 2000 population less than the servers we could wreck. about all the servers of the last matchups, we had neither ppt nor best kd/r. besides, we have been unlinked yet one time this kitten year.
    so there is absolutely no reason to unlink us. we don't even have big nightcrews, like 20-25 people across the maps at 2am~

    then this absurd millers s***server runs with freaking 40-50 man blobs during this same time, the 3rd day in a row now.

    even at prime we have at best one queue, with about 30q stand. which is nothing, and those 30 ppl are also nowhere to find funnily then. its likely the newbies who see a queue and just queue up for fun. if it was players, they'd just group up on another map, that doesn't happen tho. kinda expect that many just are from servers that got farmed by overstack desolation in the last years before the big exodus, and then mass joined up whenever it got open. bc it never was open for long, and we never noticed many new players. which is kinda bad sign.

    @aspirine.6852 that just does not work alike. WSR can use the system to just transfar back whenever they feel like, unless they been are unlinked. and even then, they could just transfer all to FR+RoF etc... the problem is the system.

    It's not a perfect system, but it seems to be abused by one group of people from one server. So much so that this is match manipulation. So what would you suggest Anet would do, because they should do something about this asap.

  • @aspirine.6852 said:
    It's not a perfect system, but it seems to be abused by one group of people from one server. So much so that this is match manipulation. So what would you suggest Anet would do, because they should do something about this asap.

    It's not just one set of players though, is it?
    Stop villainising one group without mentioning the rest.

    Two links ago we had the FSP and UW bandwagon. Both went full.
    Last link, Dzago went to Millers. Both went full.
    This link, FoW went from very high to medium and RoS went medium to very high.

    These are classic 'bandwagons', yet the only thing people talk about is WSR...

    The linking system is flawed because players can do whatever they want with it. There is nothing stopping us since the day it was implemented.
    Maybe we should stop blaming each other and look back to ANET and ask what they are doing to address this issue?
    We clearly aren't getting alliances anytime soon, so alternative methods need to be explored.

  • phreeak.1023phreeak.1023 Member ✭✭✭

    @Helicity.3416 said:

    @phreeak.1023 said:
    Macro Users

    Not sure if serious.
    This isn't a hard game to play you know...

    Afaik they admitted using macros in fights.

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭✭
    edited September 29, 2020

    @Jilora.9524 pre-first: learn to read and get your propaganda elsewhere.

    first, that was one some people who said that. highbrought, obviously. and everyone who said it later than ~1 year ago, was just silly. we were basically unable to stay unlinked then. it would have worked while we had all guilds. this old Desolation doesn't exist anymore anyways. the guilds and players have migrated, some years ago, to for example: WSR, SFR, GH, Piken and some probably just stopped playing or joined smaller servers. so your crybaby argumentation of "deso deservers it" is kinda going onto 10% of original players, the rest moved.

    we are - as tons of time stated - full because 90% of leftover population is kittens that camp on with their rangers and thiefs 16 hours a day somewhere, where u never see them. the cannot 1v1 3v3. 3v2 or even 5v3 often, and are fully useless in any larger scale, nor even there.

    or explain me, how can we have a queue, but not even 50 people on a tag? map caps should be far more. just those 20ish ppl are nowhere to be found. ok 5 afk spawn 5 do some unnecessary roaming fails, 2-3 are small green dots that die from fighting a moa on their kitten ranger, still over 10 missing.
    monday prime our main groups was about 40 people. and we had only one zerg, while millers had two blobs of 50-60 or even more, plus roamers on the other maps (otherwise our kittens there would have flipped stuff i guess)

    this MIMIMI full thing is kinda crappy, since the system is just flawed in so many cases.

    the old bandwagon thing wasn't our fault, since people constantly bandwagoned to our link acutally, the main server stayed mostly full.

    besides, notsure how the k/d counts work, but after gw2mists our top 11 players have summed up like 14-15k of our 17k overall kills, and surely barely any of the 20k deaths lol. my own is 1090kills this week and if even 40-50 deaths, likely way less (notsure how i can track my deaths)

    @phreeak.1023 @Helicity.3416 actually that's not that rare, people are known to use micros and potentially worse. nobody can blame on server about that, tons of people across the servers use that.

  • @kamikharzeeh.8016 said:
    @Jilora.9524 pre-first: learn to read and get your propaganda elsewhere.
    first, that was one some people who said that. highbrought, obviously. and everyone who said it later than ~1 year ago, was just silly. we were basically unable to stay unlinked then. it would have worked while we had all guilds.

    we are - as tons of time stated - full because 90% of leftover population is kittens that camp on with their rangers and thiefs 16 hours a day somewhere, where u never see them. the cannot 1v1 3v3. 3v2 or even 5v3 often, and are fully useless in any larger scale, nor even there.

    or explain me, how can we have a queue, but not even 50 people on a tag? map caps should be far more. just those 20ish ppl are nowhere to be found. ok 5 afk spawn 5 do some unnecessary roaming fails, 2-3 are small green dots that die from fighting a moa on their kitten ranger, still over 10 missing.
    monday prime our main groups was about 40 people. and we had only one zerg, while millers had two blobs of 50-60 or even more, plus roamers on the other maps (otherwise our kittens there would have flipped stuff i guess)

    this MIMIMI full thing is kinda crappy, since the system is just flawed in so many cases.

    the old bandwagon thing wasn't our fault, since people constantly bandwagoned to our link acutally, the main server stayed mostly full.

    @phreeak.1023 @Helicity.3416 actually that's not that rare, people are known to use micros and potentially worse. nobody can blame on server about that, tons of people across the servers use that.

    What are you talking about? WSR had always had blobs left and right on every bloody map!
    Hold up are you telling me that in 2 months if you end up in T5 you will PPT your way out of it?

  • the only way to leave t5 is to ppt your way out of it or to transfer. WSR would probably have managed to do that anyways.

    idk why u address me here, i'm not from WSR. maybe rather blame Anet for positioning WSR with a not trashy server like SFR and having it open, plus additionally putting WSR-guilds into t5 - which is kinda the hardest to get out (same as t1 is the easiest to stay)

    this just is another proof of how bad the linking and tier system is. since anet wants Wvw supercasual, they should just randomize matchups etc far more and wildly switch links through. or full unlink, would be probs better.

    no idea what they tried to fix with links, but it's a fail.


    edit: @ last post, concerning "what Desolation 2020 is"

  • Zok.4956Zok.4956 Member ✭✭✭
    edited September 29, 2020

    @Cal Cohen.2358 said:
    Here are the worlds for EU:

    Here are the changes in server population calculation from yesterday that (kind of) show the transfers since relink of the EU worlds.

    • Aurora Glade (EN), Ruins of Surmia (EN)

    (unchanged), (medium-> very high)

    • Baruch Bay (SP)

    (unchanged)

    • Desolation (EN)

    (unchanged)

    • Drakkar Lake (DE), Fissure of Woe (EN)

    (unchanged), (very high -> medium)

    • Elona Reach (DE), Underworld (EN)

    (unchanged), (unchanged)

    • Far Shiverpeaks (EN), Vabbi (EN)

    (unchanged), (medium -> high)

    • Fort Ranik (FR), Ring of Fire (EN)

    (full -> medium), (unchanged)

    • Gandara (EN)

    (unchanged)

    • Gunnar's Hold (EN), Kodash (DE)

    (unchanged), (medium -> high)

    • Jade Sea (FR), Arborstone (FR)

    (unchanged), (unchanged)

    • Miller's Sound (DE), Abaddon's Mouth (DE)

    (unchanged), (high -> very high)

    • Piken Square (EN), Blacktide (EN)

    (unchanged), (unchanged)

    • Riverside (DE), Dzagonur (DE)

    (unchanged), (unchanged)

    • Seafarer's Rest (EN), Whiteside Ridge (EN)

    (unchanged), (medium -> full)

    • Vizunah Square (FR), Augury Rock (FR)

    (unchanged), (unchanged)

    So, the biggest winners of players would be Whiteside Ridge (medium -> full) followed by Ruins of Surmia (medium -> very high).
    And the biggest loosers of players would be Fort Ranik (full -> medium) followed by Fissure of Woe (very high -> medium).

    And some surprise: The unlinked Desolation has not changed its population status yet.

    https://www.gw2gh.com/ - A GW2-Guild-Hall.
    Register and check your guild leaderboard to see who is the best in your guild and who finished achievements first.

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    @Jilora.9524 pre-first: learn to read and get your propaganda elsewhere.

    first, that was one some people who said that. highbrought, obviously. and everyone who said it later than ~1 year ago, was just silly. we were basically unable to stay unlinked then. it would have worked while we had all guilds. this old Desolation doesn't exist anymore anyways. the guilds and players have migrated, some years ago, to for example: WSR, SFR, GH, Piken and some probably just stopped playing or joined smaller servers. so your crybaby argumentation of "deso deservers it" is kinda going onto 10% of original players, the rest moved.

    we are - as tons of time stated - full because 90% of leftover population is kittens that camp on with their rangers and thiefs 16 hours a day somewhere, where u never see them. the cannot 1v1 3v3. 3v2 or even 5v3 often, and are fully useless in any larger scale, nor even there.

    or explain me, how can we have a queue, but not even 50 people on a tag? map caps should be far more. just those 20ish ppl are nowhere to be found. ok 5 afk spawn 5 do some unnecessary roaming fails, 2-3 are small green dots that die from fighting a moa on their kitten ranger, still over 10 missing.
    monday prime our main groups was about 40 people. and we had only one zerg, while millers had two blobs of 50-60 or even more, plus roamers on the other maps (otherwise our kittens there would have flipped stuff i guess)

    this MIMIMI full thing is kinda crappy, since the system is just flawed in so many cases.

    the old bandwagon thing wasn't our fault, since people constantly bandwagoned to our link acutally, the main server stayed mostly full.

    besides, notsure how the k/d counts work, but after gw2mists our top 11 players have summed up like 14-15k of our 17k overall kills, and surely barely any of the 20k deaths lol. my own is 1090kills this week and if even 40-50 deaths, likely way less (notsure how i can track my deaths)

    @phreeak.1023 @Helicity.3416 actually that's not that rare, people are known to use micros and potentially worse. nobody can blame on server about that, tons of people across the servers use that.

    I can't explain to you why players don't always follow the tag. I can't explain why some players take a camp every 10 min and that's it. I can't explain when players sit and rep smc walls all night. I can explain the simple anet full threshold system.
    It is total play hours. If you top 2 in play hours you get no link. BB always gets no link but stays VH because only Spanish server
    There is no difference in value to the rep of smc all night and the commander who takes 50 objectives and kills 1000 opponents.
    You can't use we aren't full because you don't know what every player is doing or if they sit afk at spawn take a camp rinse repeat. We all got those.
    I know the link bandwagon wasn't your fault but now they go elsewhere even when you get a link.
    K/d adds ws unless they got that lil outnumbered buff then you get zero so if your 50 roll over 20 all night sure your personal k/d looks great but you aren't helping overall.
    I'm not even saying deso deserves it. Like what are you talking about. You act like you are VH but anet just to eff w you disregards the system and goes lets keep them full. Worst they do that and give you no link. That's some conspiracy level delusion. Why was wsr and Dzag not linked or Jade sea before or Piken when they littered these forums w we arent full. Does anet chose out of a hat? Like come on.
    Total play hours. Simple.

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • ok last post about this bc u don't get it Jilora...
    i don't play real night hours, latest till 2am. often it makes no sense earlier there bc we have not more than 25 at that point left. we're in this matchup surely the last possible server that has the option to gank. it's just beeing effective in zergfights, there is no other way to get high kill counts.

    also read what u wrote before? and several people wrote yet that we know the population system, and that it is undeniably not working. maybe yes, maybe we have a billion of players logging in at 5am and playing till 2-3pm... but our normal prime time as EU server should and was usually 7pm-11pm~ +/-2

    even linked, we had the last two links rarely to never the bigger numbers, we just wiped them more effectively. the overall quite good battle system makes that possible. just the linking system is garbage. Arenanet DOES know that, otherwise they'd have never made the attempt to create the, meanwhile a running gag, Alliance System.

    for reasons they still talk about "world restructuring", just all that happened in like 2-3 years has been some wall changing and some less important class balancing.

    like the problem has always been to equality of server population, yet they refuse to reform that and rather work on the anyways not broken issue?

    so tl;dr: the population system = not working

    and if u'd be stuck without a link or on a server which recently got a transfered out 1,5 blobsize group, you'd be realizing that too. u cannot blame a trashy system on the players, you're just making a fool out of yourself for trying that.

  • Hoon.1524Hoon.1524 Member ✭✭✭

    It's always someone else's fault eh? And yet people are supposed to play the game just like you had to because you didn't want to leave a server for whatever reason and play the game how they wanted, with their friends and guild mates... the horror...
    /shrug

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    @Vardy.3592 said:

    @aspirine.6852 said:
    It's not a perfect system, but it seems to be abused by one group of people from one server. So much so that this is match manipulation. So what would you suggest Anet would do, because they should do something about this asap.

    It's not just one set of players though, is it?
    Stop villainising one group without mentioning the rest.

    Two links ago we had the FSP and UW bandwagon. Both went full.
    Last link, Dzago went to Millers. Both went full.
    This link, FoW went from very high to medium and RoS went medium to very high.

    These are classic 'bandwagons', yet the only thing people talk about is WSR...

    The linking system is flawed because players can do whatever they want with it. There is nothing stopping us since the day it was implemented.
    Maybe we should stop blaming each other and look back to ANET and ask what they are doing to address this issue?
    We clearly aren't getting alliances anytime soon, so alternative methods need to be explored.

    I am not villainising wsr, not hating them either. I follow Bez's stream all the time and he is probably one of my favs in WvW streaming.
    But you know yourself why people see/notice the WSR players movement more than other servers...

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    ok last post about this bc u don't get it Jilora...
    i don't play real night hours, latest till 2am. often it makes no sense earlier there bc we have not more than 25 at that point left. we're in this matchup surely the last possible server that has the option to gank. it's just beeing effective in zergfights, there is no other way to get high kill counts.

    also read what u wrote before? and several people wrote yet that we know the population system, and that it is undeniably not working. maybe yes, maybe we have a billion of players logging in at 5am and playing till 2-3pm... but our normal prime time as EU server should and was usually 7pm-11pm~ +/-2

    even linked, we had the last two links rarely to never the bigger numbers, we just wiped them more effectively. the overall quite good battle system makes that possible. just the linking system is garbage. Arenanet DOES know that, otherwise they'd have never made the attempt to create the, meanwhile a running gag, Alliance System.

    for reasons they still talk about "world restructuring", just all that happened in like 2-3 years has been some wall changing and some less important class balancing.

    like the problem has always been to equality of server population, yet they refuse to reform that and rather work on the anyways not broken issue?

    so tl;dr: the population system = not working

    and if u'd be stuck without a link or on a server which recently got a transfered out 1,5 blobsize group, you'd be realizing that too. u cannot blame a trashy system on the players, you're just making a fool out of yourself for trying that.

    There's a difference between saying the population system is not working or has flaws then just saying we aren't full because reasons that make no sense like the 30 standing que don't group up or they get killed at camps or aren't on tag. You were the one making the fool of yourself when it's just add up play hours. You pass a certain amount and you are full.
    Could they improve the system and adjust what counts as hours instead of letting some pack hours on a server doing the bare minimum sure. But until then Deso is full no matter how loud you scream and insult me and not listen or learn.
    Watch next week if you stay in t5 how you absolutely destroy 2 servers with a link and get back to me how you aren't full.

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • SWI.4127SWI.4127 Member ✭✭✭
    edited September 29, 2020

    @Widmo.3186 said:
    Dear ANet, i have a question.
    How, how the hell it is possible that you set unlinked servers such as deso or gandara as full? In 2020. HOW?
    People are leaving this game in massive numbers, especially when it comes to sPvP and WvW, and youre clearly not helping. What is this kitten quarantine? Theres no freaking way that those servers are full, and you keep doing same kitten over and over, basing on your stupid statistics you close server, unlink it, and leave for god knows how long to let it possibly die. Great idea, 10/10, would play this clownshow again.

    You want me to go there and code this system by myself? Lack of people or competency? Maybe both?

    Full was supposed to be used as an incentive for guilds to move to smaller servers, because there is very limited recruiting on a full server. So in this case, full actually means full, how it was originally intended. Where if they have a server link, full actually means (pssst hey, you could also pay 500 gems and get in the back door for 2 months). The system is just broken, and they have acknowledged that. That's why they're working on alliances. The problem is that they are just taking way too long, and people keep taking advantage of the back door, and the game bleeds players.

  • @FalconRN.6219 said:
    at least ET has some players and guild, and what about kng ? they have 50 players at most and 2 or 3 small guilds, i really don't know how the hell kng is veryhigh, but lets continue, this link between YB and kng is a joke, just look our activit this week, it is the worst of all servers we are even worse in activit then SoS that run a ghost timezone like ocx/sea.

    Yeah, it's bad this week. I'm not seeing much of a shot to do much of anything this cycle (until Dragonbrand falls back down to the basement, as is tradition).

  • Inoki.6048Inoki.6048 Member ✭✭✭

    @aspirine.6852 said:

    @Carcharoth Lucian.1378 said:
    [EU] Updated WvW World Population_09282020 :

    Yes Anet should change fort ranik to be linked with SFR, and WSR linked with RoF..

    You want them to hop again? 😂

    Every transfer delays alliances.

  • diomache.9246diomache.9246 Member ✭✭✭

    At least four servers could play then without sitting in queue for days. And the matchups would improve by a large margin

    Με χίλια ονόματα, μία χάρη, ακρίτας ειτ’ αρματολός, αντάρτης, κλέφτης, παλικάρι; πάντα ειν’ ο ίδιος ο λαός.

  • phreeak.1023phreeak.1023 Member ✭✭✭
    edited October 1, 2020

    @Talindra.4958 said:

    @phreeak.1023 said:
    seems Aurora Glade (EN), Ruins of Surmia (EN) is a great Combo. From what i heared, they are using bugs/exploits to cap towers and keeps on the red border all the time ^^

    What happen there? xD its weekend tho.. so the activity might slow down during weekdays. A few fow fighter guilds moved to RoS.. and they are nice people btw.

    Maybe they are nice. Doesn't change the fact that some people on this link using exploits to flip a complete t3 red border im no time.

  • GREAT JOB ARENANET

    Fully stacked Servers being linked to eachother. Gandara is still full (while we got basicaly no one playing anymore. Its hard to get even 30 man on Tag during Primetime.) Thanks Anet for again proving that the only thing you care about is destroying this Gamemode. GG!

  • we have apparently ppters early and during the day - during the week, where normally people in our timezone are supposed to work, idk what is going on there. no idea who those are or why they don't listen to stop the ppt kitten. also our night-opentag (starts now at 2100-2200ish due to lack of real leads) often do the same kitten. leading their 20-30 pug parties, mostly filled with complete newbies and half ranger/thiefs, into their doom, for hours.

    funny that millers link even got a migration towards them. they're still really weak in fights. we had a 35~ ppl group during prime today and got at least 100 kills per hour, only few wipes... against guild groups. still, com tagged down like 21:30 and everything's dead. home border lost straight t3 bay, 30min later SM t3 ebg gone, because u cannot bring more then 15 people anywhere without having a tag up, it seems.

    we probs also got some pve casuals in, who just farm for their acchievement stuff... nobody says anything against newbies, but if it makes the majority of server it gets problematic.

    desolation was shown constantly as "full", but after gw2mists we have 2in - 7out, however that worked. one of the last old roamer guilds acutally moved on tuesday from the server, notsure about their numbers but should have been more than 7.

  • by the way, can anyone explain this support message? (it was another player from our server asking btw, he shared anets answer in discord)
    GM_Message.png

    anet support apparently writes "a full designation requires players on the server NOT TO BE ACTIVE"... so fake-fullness is acutally a thing?

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    Lol to sending tickets about a full server when the support tends to struggle and give wrong info about everything and then use that one ticket as some kind of proof. It does make no sense the only thing is it might take a few weeks to adjust if say a guild of 20 decides to take a break to try and fool the system so they don't remove their hours when they are inactive right away. But yeah that GM response doesn't help anyone figure anything out. Just causes more confusion

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • the question is, did support mess up or did they make another ninja change. so get your lols back in your pocket of unfunniness. on not trashy links you feel this not at all, but the system is in dire need of a workover.

    you're on the lucky end, but apparently not capable of understanding the issue, so your opinion is of no use here. therefore, please just stop responding if u have nothing to say, i sadly cannot find a block button here.

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    the question is, did support mess up or did they make another ninja change. so get your lols back in your pocket of unfunniness. on not trashy links you feel this not at all, but the system is in dire need of a workover.

    you're on the lucky end, but apparently not capable of understanding the issue, so your opinion is of no use here. therefore, please just stop responding if u have nothing to say, i sadly cannot find a block button here.

    You make up this issue tho with nothing but a guess. There is no block button. It is a forum. If you post something random anyone can respond esp if it is baseless guesses.
    Total play hours. Add um up pass a certain threshold you are full.
    I'm full too and usually we get a weak link and get crushed and are outnumbered in prime as well but I'm not on here with the we aren't full and except for Gandara none of the other 19 fulls are either.

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    And Wvw stats were late this week and that's is the only possible way to look. Is it accurate idk but your hours are about the same as Piken with a link. You out hour Gandara by quite a bit and crush Fr and rof combined.
    I just don't know what more info you need so you get it instead of saying others don't

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • MarkBecks.6453MarkBecks.6453 Member ✭✭✭

    I have 3 requests, you stated that servers would not be linked according to their languages, but that has not changed, why not remove all naming conventions, and just allow people of all languages to play on the servers of their choice, people will find their own niche, and their own guilds, you dont have to have some elitist thinking their language and ideas are superior, especially when you see the same patterns that have been entrenched from the beginning.
    The linking was a temporary solution, and if you look at any guild on any server, the number of inactive players, is 7 or 8 times higher than active players, lost to other games out their, imo, linking has destroyed the game, as the number of server hopping players changes the stats for that MU, so it is not a fair system, just unlink, or link permanently, .
    Last request is to make downed state permanent, it adds to the game, and gives the defending side a better chance, especially the lower tier servers.
    (so far since December, our server has lost 7 Guilds, not in tier 1, but unlinked for this round) If you are serious about the future of the game, please look at the WvW community, they have really good ideas that are both practical, and will save a game that needs an overhaul sooner than later, it's been too long without any meaningful changes to the WvW structure, otherwise it seems to be following gigo principles, and not beneficial to both parties, the loss of players is real.