I have a major issue with experiencing GW2 running even remotly close to what I would call "smooth" on my PC. I have high fps but it does not feel like it. I don't know exactly what it is but I think I have: stutters, screen tearing, frametime spikes and in general the gameplay feels out of sync - as a whole it just feels awful to play the game. Most other online or offline games I play feels great and I don't experience anything close to what It feels playing gw2. However, I do notice that some games feels less smooth even at high fps for example monster hunter world.
ryzen 3700x with noctua NH-U12 fan
rtx 2070 super
2x8gb 3200 ddr4
asus rog strix b450-f
Samsung SSD 970 EVO NVMe M.2
I use two monitors and my main monitors is a: 0,5ms, 144 Hz , G-sync. 1080p monitor
What have I tried?
-Using the d912pxy which gives me a crazy amout of frames but the game still feels stuttry and out of sync.
-Reinstall the game and my OS
-Different ram setting, xmp(on/off)
-3Dmark, furmark, cinebench, to check if hardware runs properly
-DDU driver uninstall and reinstalling drivers
-Using Amd chipset drivers
-Overclocking cpu to stable 4,3ghz frequency with lower than default voltage
-Turning off SMT
-Disabeling various windows settings such as game bar, HPET and other
-empty standby memory list
-checking latency with latencymon
-Using v-sync and g-sync
-Capping in game frames by different methods: geforce panel, RTTS, and ingame settings.
-Uninstalling MSI afterburner and RTTS
-Using only one monitor
Out of these 3 examples playing with v-sync makes for the best experience but I do feel the occasional input lag. Caping at 60fps feels horrible while it gives the most consistent frametime it just does not feel like 60fps at all - more like 30fps... I used to play GW2 on my old computer with a i5 7600K and gtx 1060 and while I had way lower framerates the game felt so much better to play. It felt responsive an I did not experience any visual stutters or desyncs at all.
I would appreciate and be thankful for any input or recommendation that you may have