Me and all my friends find it frustrating that unlike any other fractals smaller bosses and trash mobs aren't dropping any loot in Sunqua Peak. It's all or nothing. Today we've tried T4 few times, until it finally bugged out, for all our effort playing we only lost expensive food and no reward. GW2 (most of the time) rewards players for playing. Most fractals too. This one is an exception, it's all or nothing type of deal.
I think it would be great to bring it in line with other fractals.
I totally get it that some people don't care about the loot, but some people do, myself and my guildmates included. Unless the point of introducing the new fractal with all it's higher difficulty level compared to everything else before, was to make small group of hardcore players happy and everyone else forgotten. Yes- we can stop playing the fractal, but I don't think that was the dev point making a new fractal, wasn't it? It is very pretty with some interesting mechanics, but the final boss needs tweaking and loot needs tweaking for it to be truly enjoyable.
Also - the NPC dialogue that delays progression should be disabled from T2 onwards. I know you did some voice acting during Covid, but after hearing it several times and waiting for the passage to open it's just getting annoying.