So what's the idea behind top stats?
The idea was to not have people blindly staring at stats. Comparing stats might lead to toxic behavior. So instead they added top stats to reward the guys who did exceptionally while avoiding any discussion about people who underperformed. Sounds good in theory.
The reality is that in people's heads you either have top stats or....did no damage, kills, healing at all. And there is no way (within the game) to prove them wrong.
So while this idea tried to prevent toxic behavior, it did the direct opposite. This is literally a discussion/statement made by players after every (lost) game.
Meanwhile, there is no way for people who are trying to learn to compare their stats with others who play a comparable prof / role.
Please anet...show all stats.