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Buggy skills "Magebane tether"


sirloin.9145

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Magebane tether:If you use a movement skill to get away from your target to trigger the pull, they don’t get pulled to you only half the way.So you use Rush, Aura slicer or Breaching strike to chain with your cc. Only to find that the skills also flips out and you hit air.Other fun stuff: Your target can run in a circle and Rush, Aura slicer or Breaching strike will miss.Also the bug when you weapon swap from dagger and want to do a Arcing straight after, jumping away from your target and missing (Hybrid Breching/Arcingstrice).Feel free to add buggy warrior skills that won't get fixed. :)Still love war tho.

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Alot of the things yu have mentioned aren't bugs, but server tick snapshots.Tell Anet to fix their servers.

Also for Magebane's pull, it says in the description it pulls to yu, but that's actually not what happens.In actuality, it only Pulls for 600 units.The range Threshold for the Pull to trigger is also 600 range.

However, if the target Shadowsteps, teleports, jumps, leaps over 600 units away, it will still only pull for 600 units to yur character.

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@"felix.2386" said:you can wait abit after the pull, it take some time to get back up, if you use your skill during the pull, it will get displaced 99% of the timesI now this, but u can't make a fast connection pull/hit when using a movement skill. If you wait it will miss cus it will be to late in some situations.The synergy "rush" with "Magebane tether" could have been a lot more fun. Rush away, then pull target and turn back on the same rush, but no.. clunky :/

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