I'm a warrior, I use heavy armour.
The highest I got hit for before was just under 21k which was a 1 shot, same as this. Colour me surprised when suddenly out of the blue I get a deadeye tingle sound and a marker on me then 0.5seconds later I'm dead. And this is my combat log. There was no visible stacking of malice or whatever its called.....it was 0.5seconds I had to react to something I didn't know was there cause it was stealthed..... or I'm dead in 1 shot.
the third picture should be teh first one. ALl 3 show the combat log for incoming damage leading up to the hit.
As you can see from my wonderful pictures here. I was helping take swc on home bl. There was noone in sight...I always look around me constantly. We were just picking off the gaurds since the lord had ri. There was no marker on me....so no deadeye was visibly stacking on me. Then I ran up the hill towards the sentry and out of the blue I hear the deadeye sound and literally 0.5 seconds later (I'm not embelishing here...it was practically I hear the sound while I see my character falling into downed) I get 1 shotted. SO that's a thing apparently..
Obvious I was wrong about this ability being balanced and something is up here.
It was a solo deadeye, wasn't any group buffing that I could visibly see going on. I stuck around and only saw the deadeye around me.
I'm expecting nerfs. This is no different than gunflame warrior at start of hot......except gunflames couldn't appear and reappear out of the blue and run around the map like its nothing.
BROKEN! Suggest there be a way to turn up the volume on the deadeye sound effect, if its sUPPPER LOUD it can be possible to train people to respond within that 0.5 second interval with a dodge. Otherwise......the visual marker isn't visual enough to respond that fast to it.
I don't care if you say he has to sit there stacking malice or whatever for a good 10 seconds. I can't seee him! There was no indication he was ever there those 10 seconds. I had no marker on me those 10 seconds to tell me he was lurking either. That is broken as is! Something is seriously wrong here.
Whenever a deadeye normally comes at me I just look for the marker.....and when it comes and he stealthes I start watching my minimap. Cause he'll use death's judgement and it will reveal him. Then I"ll simply dodge as soon as I see the orange dot on my map. And that works! That's how it should work!! If he can 1 shot me that way....I wouldn't be here complaining ...cause I had a way to counter.
Instead I get this deadeye who appears out of thin air and gives me 0.5 seconds to respond to his 30k+ damage death's judgement....
I have no way to convince you that I had no marker on me prior to that 0.5 seconds. But this has happened twice now...ok? The same thing...twice. And I know how deadeye should work and I fight them regularly. This is some kind of glitch or exploit here not showing me the markerproperly. Either that or he really isn't stacking malice on me at all....he's jst buffing himself while stealthed and then opening with death's judgement and the marker in a way where its only 0.5 s of response time.
The only other answer I can think of is there was some other stealthed thing buffing him....but that's broken as well if someone can do that and hit for 31k and for me to not see them at alll after I'm dead lying there loooking for answers. SO I highly doubt that was the case unless the buffer waypointed or something while stealthed. That's another thing, lets not let people waypoint while stealthed....that's also stupid. Stealth is stupidly op by nature in this game.
Broken Broken Broken