These are all suggestions that guildies and I have come up with. More will be added to this list as time goes on.
I welcome anyone who wants to express support for any of these suggestions.
-Ambient Creature: Random ambient creature
-Jormag minion: random icebrood creature (suggested because someone wanted to be an icebrood quaggan)
-Mystery vulpine tonic (random fox)
-Mysterybird tonic for non-chicken birds
-Crab tonic (so I can harass my friends with /threaten)
-Mystery moa tonic
-Mystery spider tonic
-Mystery steam creature tonic
-Red Panda/Racoon Tonic
-Food and drink items (we have a massive guild hall filled with npcs but the place is barren of food)
-Ambient animals (Chickens, dolyaks, etc, just to add some extra life)
-ACTUAL TENTS (Those "elonian tents" are not tents and I demand to speak to a manager about this!!!!)
-More homely furniture such as beds, simple bookcases (with actual books), chests, wardrobes, etc.
-Campfire with a cooking pot or spitroast over it.
-Piles of gold and/or other treasures.
-Some simpler signposts that are just a rectangle sign on a post.
-Dungeon themed decorations that can be bought for dungeon tokens
-Decorations based around the different races (asura tech, sylvari vines, Charr metalwork, etc)
-Better non-potted plant life (blooming trees, conifers, flowers, ferns, etc)
-Ability for scribe to swap the deluxe HoT decorations around (like turn a charr copter into a vine wall or a vine wall into a wyvern trophy, etc) recipe could take a high-end HoT material (Crystalline Ore?) to do it. Or at least give us the ability to make them now. I just have like 30+ charr copters and only 5 vine walls....
-Some kind of "clear all decorations" to remove all decorations currently placed in the guild hall. Of course give it confirmations so someone doesn't do it accidentally.
-Training area in guild hall, or at least some decoration golems you test dps on.
-Extra guild mission slots similar to the PvE Opportunities slot that are expansion specific. So a slot that gives a HoT mission, and a slot that gives a PoF mission. This would give a wider variety of missions that also wouldn't interfere with smaller, non-expansion guilds' ability to do missions.
-Missions or Triggered events that take place inside the guild hall. (example, a guild mission that is "Defend the guild hall from attack!" or something)
-A small claimable guild hall that is more compact
-Claw Island as a claimable guild hall (can also count as a small claimable guild hall like in my previous suggestion)
-Seasonal gathering nodes (candy corn, wintersday gift tree, etc)
General Guild improvements:
-Allow at least the guild leader to be able to send out a mass mail to guild members selected by rank.
-More guild ranks
-Make some way for people to give the guild scribing materials that can't be traded that a scribe can use to craft
-Allow scribes to pull materials from the guild bank using the scribing station as long as they have access to the tab the mats are in
-Add a set of unique, stat-selectable trinkets that can be purchased with guild commendations.
-Generally just more desirable things that can be bought with commendations
-I deserve this
-I died—it happens
-Horrik's Cannon Backpiece (my Horrik cosplay is currently using the White Mantle Scroll as a cannon...)
-Helmet from Braham's wolfblood outfit, and while we are at it, the helmet from most outfits would be great stand-alone helmet skins.
-New tier of Cultural armour
-Safety Shield from Thaumanova Reactor Fractal as a shield skin
-Add earnable in-game mount skins by long term repeating of PoF content
-Plant mounts, like the fernhounds
-Steam creature, asura golem, or charr-built mechanical mounts
-Give all the core world bosses a type of currency like that raids have. And make the currency be tradable for a unique set of armour and weapon skins. Maybe even be able to buy ascended gear with enough of the currency.
-A wurmslayer's infusion as a drop from TT that creates puffs of green clouds around the character that matches the wurmslayer's armour pieces.
-Ability to tag-down while in squad or have an "invisible tag" option. Implemented by ANet!
-Make the commander, lieutenants, and self more visible in squads. Maybe with different frames around the square tile.
-A checkbox in the squad panel that allows commanders to disable squad merging entirely.
-Flirt with race specific pick up line dialog
-angry (similar to /sad)
-Make /facepalm say "Charactername facepalms" instead of "Charactername is upset"
-Follow ability to make my character auto path to behind another person's character (no, it wouldn't have to automatically jump or go around corners, just path a straight line, the person leading would be responsible for not rubbing people off on walls and stuff) and combat can disengage the following.
-Add another step for Mawdrey to allow people to turn her into a legendary backpack.
-Ability to save builds into multiple slots (traits+skills at least, gear also if possible. As we get more and more elites, needing to swap between different builds is going to become more and more of a thing.) Implemented by Anet
-Make at least combat tonics usable on mounts.
-Achievements and titles for getting map completion on multiple characters.
-Luck gobbler for those who have max luck or have no interest in raising their magic find any further.
-Library! Something somehow that can keep a record of all the lore books I have obtained so that I can go back and read them without them taking up bank space.
-Make the mist on your hands as a revenant only appear when your weapons are drawn or when you are in combat.
-Noxious Pod for home instance
-Some form of wardrobe skin/dye templates to save a look and re-use later
-Make the dungeon vendor in mistlock have dialog that teleports you to the nearest wp for dungeons.
-Separate outlines from the rest of post processing! Having outlines around things completely ruins the immersion of the game for me.
My list of suggestions for GW2
Max Masteries | 18.5k AP