mrauls.6519 Posted November 5, 2020 Share Posted November 5, 2020 IDK if it's just me, but this skill has been hot garbage for 8 years. I feel like it should be a pulsing AoE similar to torch 4 Link to comment Share on other sites More sharing options...
LetoII.3782 Posted November 6, 2020 Share Posted November 6, 2020 Or at least a self cleanse.But itll never happen Link to comment Share on other sites More sharing options...
adorkable.9430 Posted November 6, 2020 Share Posted November 6, 2020 it looks really cool and applies good burning though. Link to comment Share on other sites More sharing options...
Lonewolf Kai.3682 Posted November 6, 2020 Share Posted November 6, 2020 I disagree, I think it works really well. Link to comment Share on other sites More sharing options...
lodjur.1284 Posted November 7, 2020 Share Posted November 7, 2020 It's a solid skill, I don't see what the problem with it is Link to comment Share on other sites More sharing options...
otto.5684 Posted November 7, 2020 Share Posted November 7, 2020 This has been the same for years. It has limited uses in PvP. PvE, only good against 3 or more enemies. It does need change. However, I would put hammer as number 1 priority to fix weapon for guardian. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 7, 2020 Share Posted November 7, 2020 keep the barf animation tho Link to comment Share on other sites More sharing options...
RUNICBLACK.7630 Posted November 7, 2020 Share Posted November 7, 2020 How about having Zealot's Fire (the rollover skill from skill 4 Zealot's Flame) have a better chance of actually hitting a target at range. I do agree that reworking or at least improving the Hammer would time better spend by the Dev's, but if your going to bring up the torch Zealot's Fire is a great deal more annoying when it comes to barely hitting a target at any range (and that is one who isn't moving at any range, if they are moving at any range you can pretty much forget about hitting them) Link to comment Share on other sites More sharing options...
Sonork.2916 Posted November 14, 2020 Share Posted November 14, 2020 Would love torch 5 to burn away boons on enemies rather than cleanse conditions on allies, solidifying it as a purely offensive offhand weapon. Also I agree with Runicblack, torch 4 really can't be used as a range attack, it cannot hit a moving target and will often miss a target just standing still, it's really inconsistent in hitting targets at any range. Link to comment Share on other sites More sharing options...
necromaniac.7629 Posted December 16, 2020 Share Posted December 16, 2020 @"Stand The Wall.6987" said:keep the barf animation thoits actually my favorite "blue flame" animation, and the only skins I have found that perfectly matches the flame from that skill are the demon-haunted wep skins, I say all of this compared to other flame animations guardian has, especially firebrand, I don't like that the flames for example from the autoattacks don't match torch 5, I get that its kinda cool and unique and more etheral to match the spec but it just irks me lol, so do you know any other skins apart from demon-haunted that match t5 flames? Link to comment Share on other sites More sharing options...
Opopanax.1803 Posted December 16, 2020 Share Posted December 16, 2020 @RUNICBLACK.7630 said:How about having Zealot's Fire (the rollover skill from skill 4 Zealot's Flame) have a better chance of actually hitting a target at range. I do agree that reworking or at least improving the Hammer would time better spend by the Dev's, but if your going to bring up the torch Zealot's Fire is a great deal more annoying when it comes to barely hitting a target at any range (and that is one who isn't moving at any range, if they are moving at any range you can pretty much forget about hitting them)I'm usually using it within 400 so it isnt a big deal for me.If you are running virtues, it procs burning quite quickly with permeating wrath.I think a self cleanse would make it more useful. Link to comment Share on other sites More sharing options...
JesusDrinksLatte.5091 Posted February 9, 2021 Share Posted February 9, 2021 They should just rework the entire weapon to work better. And no, it "looking cool" isn't a reason to have the abilities work poorly, and they can both keep the cool flame effects and have the abilities not feel terrible to use. Link to comment Share on other sites More sharing options...
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