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Why Healbreaker gets no hotfix?

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  • Vancho.8750Vancho.8750 Member ✭✭✭✭

    @Mini Crinny.6190 said:

    @Vancho.8750 said:

    @Quadox.7834 said:

    @Vancho.8750 said:

    @Quadox.7834 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:
    Meanwhile me, playing my second game with Healbreaker and no clue about warrior, deciding games left and right with parallel finishing/reviving with banner in plat. :lol:

    Much complex, very tough to play, such challenge. It is extremely forgiving and easy to play. But that does not necessarily mean it is OP.

    It is fine though balancingwise, just some minor tweaks. Maybe FC longer CD or make it not unblockable. Or reduce some of the random condi cleanses on warhorn. But nothing as bad it needs a hotfix in my view.

    Aegis exists, that is why FC is unblockable, it would be kinda dumb if the whole point of the speck that removes boons be countered by boons. Also before we touch anything lets make the other warrior builds function you know. And from everything Warhorn, really https://wiki.guildwars2.com/wiki/Call_of_Valor

    https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) .

    You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol:

    Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.

    It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites.

    It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol:

    FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge?

    You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.

    The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.
    I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard).

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:
    Meanwhile me, playing my second game with Healbreaker and no clue about warrior, deciding games left and right with parallel finishing/reviving with banner in plat. :lol:

    Much complex, very tough to play, such challenge. It is extremely forgiving and easy to play. But that does not necessarily mean it is OP.

    It is fine though balancingwise, just some minor tweaks. Maybe FC longer CD or make it not unblockable. Or reduce some of the random condi cleanses on warhorn. But nothing as bad it needs a hotfix in my view.

    Aegis exists, that is why FC is unblockable, it would be kinda dumb if the whole point of the speck that removes boons be countered by boons. Also before we touch anything lets make the other warrior builds function you know. And from everything Warhorn, really https://wiki.guildwars2.com/wiki/Call_of_Valor

    https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) .

    You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol:

    Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.

    It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites.

    It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol:

    FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge?

    You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.

    The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.
    I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard).

    the disadvantage of tempest is that overloading puts your attunement on longer cooldown, the disadvantage to weaver is that you cant quickly access your offhand skills (like magnetic aura and obsi flesh) plus that you get a longer global attunement cooldown.

    You mean weaver that has 4 second fast hands instead of the default 10 or tempest that has bonus ability that may not be used and still have 10 second cd on weapon skills.
    Ele does not lose its options when picking its elite, it gets a bit more carpal tunnel but it doesn't get less options, it gets more.

    you do not understand what global cooldown means

    There are no global cooldowns in GW2 there are just cooldowns, Global cooldown means that ALL of your abilities go in cooldown for 1 second or more after pressing a button.

    Yes, when switching a attunement when playing Weaver, all attunements go into a 4 sec CD

    That is a cooldown no a global cooldown by default ele has 10 second cd on switch so you can switch in 8 it requires a little bit more thinking ahead of time but the result is the same or even better.
    Open a thread for ele and why is kitten with good arguments and go ham, I actually enjoy that we are derailing this dumb thread but I think you will get more attention for your class in a thread that talks only about it.

  • Raizel.1839Raizel.1839 Member ✭✭✭

    Why Healbreaker gets no hotfix?
    Because unkillable classes like thief and mesmer still exist.

  • Mini Crinny.6190Mini Crinny.6190 Member ✭✭✭✭

    @Vancho.8750 said:

    @Mini Crinny.6190 said:

    @Vancho.8750 said:

    @Quadox.7834 said:

    @Vancho.8750 said:

    @Quadox.7834 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:
    Meanwhile me, playing my second game with Healbreaker and no clue about warrior, deciding games left and right with parallel finishing/reviving with banner in plat. :lol:

    Much complex, very tough to play, such challenge. It is extremely forgiving and easy to play. But that does not necessarily mean it is OP.

    It is fine though balancingwise, just some minor tweaks. Maybe FC longer CD or make it not unblockable. Or reduce some of the random condi cleanses on warhorn. But nothing as bad it needs a hotfix in my view.

    Aegis exists, that is why FC is unblockable, it would be kinda dumb if the whole point of the speck that removes boons be countered by boons. Also before we touch anything lets make the other warrior builds function you know. And from everything Warhorn, really https://wiki.guildwars2.com/wiki/Call_of_Valor

    https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) .

    You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol:

    Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.

    It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites.

    It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol:

    FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge?

    You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.

    The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.
    I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard).

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:

    @Vancho.8750 said:

    @Megametzler.5729 said:
    Meanwhile me, playing my second game with Healbreaker and no clue about warrior, deciding games left and right with parallel finishing/reviving with banner in plat. :lol:

    Much complex, very tough to play, such challenge. It is extremely forgiving and easy to play. But that does not necessarily mean it is OP.

    It is fine though balancingwise, just some minor tweaks. Maybe FC longer CD or make it not unblockable. Or reduce some of the random condi cleanses on warhorn. But nothing as bad it needs a hotfix in my view.

    Aegis exists, that is why FC is unblockable, it would be kinda dumb if the whole point of the speck that removes boons be countered by boons. Also before we touch anything lets make the other warrior builds function you know. And from everything Warhorn, really https://wiki.guildwars2.com/wiki/Call_of_Valor

    https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) .

    You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol:

    Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.

    It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites.

    It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol:

    FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge?

    You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.

    The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.
    I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard).

    the disadvantage of tempest is that overloading puts your attunement on longer cooldown, the disadvantage to weaver is that you cant quickly access your offhand skills (like magnetic aura and obsi flesh) plus that you get a longer global attunement cooldown.

    You mean weaver that has 4 second fast hands instead of the default 10 or tempest that has bonus ability that may not be used and still have 10 second cd on weapon skills.
    Ele does not lose its options when picking its elite, it gets a bit more carpal tunnel but it doesn't get less options, it gets more.

    you do not understand what global cooldown means

    There are no global cooldowns in GW2 there are just cooldowns, Global cooldown means that ALL of your abilities go in cooldown for 1 second or more after pressing a button.

    Yes, when switching a attunement when playing Weaver, all attunements go into a 4 sec CD

    That is a cooldown no a global cooldown by default ele has 10 second cd on switch so you can switch in 8 it requires a little bit more thinking ahead of time but the result is the same or even better.

    I don't think you quite grasp the idea of Eles elite spec Weaver or I don't quite understand your english

    Open a thread for ele and why is kitten with good arguments and go ham, I actually enjoy that we are derailing this dumb thread but I think you will get more attention for your class in a thread that talks only about it.

    >

    Okay, since you said, Nerf Healbreaker :)