Can I have my 50 gold back? — Guild Wars 2 Forums
Home Guild Wars 2 Discussion

Can I have my 50 gold back?

This is more of a PSA than anything else. I know I'm not gonna get my 50 gold back, but hopefully I can save others from my fate. The Prismaticite home instance node provides either 1 or 2 prismaticite per day based on the last 5 days of collecting. It is totally not worth it, given the fact that you need 30 to make a weapon from the collection. That's an average of 1 weapon every 22.5 days. They are really trying to force you into doing the DRMs since you can't farm the material anywhere else. SAVE YOUR GOLD!

Comments

  • Jilora.9524Jilora.9524 Member ✭✭✭✭

    Yeah those always seem to be a bad investment. My guess tho as they add more drm and we unlock the extra loot masteries the extra loot will be extra prismaticite till the point our storages are overflowing with them. They have no vender value like etrite ingots the only saving grace is on them leatherworker tailor armorsmith so maybe used in armor or bags in future hopefully but idk.

    WvW band wagoners ruin the game mode just like Karen's ruin these forums.

  • HnRkLnXqZ.1870HnRkLnXqZ.1870 Member ✭✭✭✭

    Purchased the node on the first day, gathered every day so far. It is always 1 Prismaticite Crystal on the first strike, then 2x trash on the remaining strikes. Although I thought this to be impossible, it is actually worse than the Chilli Node from Grothmar Valley. It is also sort of annoying that you can only craft weapons with this currency. So far there are not any alternative purposes.

    If they do not want to give me any more Prismaticite Crystals, because they want me to play DRM, fine. But putting trash for the 2nd and 3rd mining-strikes is a joke. Please put something useful there, something that justifies purchasing the node. Like Karmic Retribution, because the LW5/IBS already focuses on karma instead of magic. The other LW nodes all loot the related magic together with the materials. So why not in IBS?

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    It'll be a long time before it fills my storage with a 1k cap, specially if I make the whole set and not farm the missions.
    Guess that's what they were going for.. more casual friendly node but useless to those who can stand doing around 30 missions a day or so lol
    Personally I can't repeating the same content over and over so I'll get some use from the node over time I guess.

  • Super Hayes.6890Super Hayes.6890 Member ✭✭✭✭

    @Galmac.4680 said:
    No, you forgot to mention the 2 scrap stones worth some fanatastic 18 coppers! So just farm your instance daily for about 76 years and you have compensated that 50 gold. No need for complains!

    Look at that! A built in solution 🤣

    Thanks for the warning OP. I will not be investing in this now.

    The next time you get angry at someone try walking a mile in their shoes. After that, who cares! You're a mile away and you have their shoes! -Someone with more awesome quotes than me

  • I mainly make posts like this so that arena net knows we know this is just plain unacceptable development. It's almost like they knew we wouldn't want to do DRMs so they are trying to force the issue by limiting access to mats for achievement points no?

  • Vavume.8065Vavume.8065 Member ✭✭✭✭
    edited November 21, 2020

    @Delita Silverburg.8632 said:
    They are really trying to force you into doing the DRMs since you can't farm the material anywhere else.

    You can farm it from the Icebrood Saga reward track.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Ayrilana.1396 said:
    I bought it and found it to be worth it as those extra prismaticite saves me from needing to do an additional 1-2 DRM each day. I can easily make back the gold spent in under a week by using the time I would have spent doing those 1-2 extra DRM runs to farm gold instead.

    Hey, you could make the gold spent even faster if you skipped on all DRMs and farmed instead.
    No need to thank me.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Ayrilana.1396 said:
    I bought it and found it to be worth it as those extra prismaticite saves me from needing to do an additional 1-2 DRM each day. I can easily make back the gold spent in under a week by using the time I would have spent doing those 1-2 extra DRM runs to farm gold instead.

    Hey, you could make the gold spent even faster if you skipped on all DRMs and farmed instead.
    No need to thank me.

    You wouldn’t complete the collection though. So nope, your idea doesn’t work.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Vavume.8065 said:

    @Delita Silverburg.8632 said:
    They are really trying to force you into doing the DRMs since you can't farm the material anywhere else.

    You can farm it from the Icebrood Saga reward track.

    Aint that 5 for a full track, thats not better then the story time wise.

  • Vavume.8065Vavume.8065 Member ✭✭✭✭
    edited November 22, 2020

    @Linken.6345 said:

    Aint that 5 for a full track, thats not better then the story time wise.

    Yes it's 5 per track, but my point was, it is a way to earn the currency without playing DRM, you can play WvW or PvP instead.

  • @Galmac.4680 said:
    No, you forgot to mention the 2 scrap stones worth some fanatastic 18 coppers! So just farm your instance daily for about 76 years and you have compensated that 50 gold. No need for complains!

    Gave you a thumbs up because I did the math and it is actually 76 years to recoup those losses.

  • Cobra.6509Cobra.6509 Member ✭✭✭

    It will save me by some boring DRMs ….. worth every penny.

  • @Cobra.6509 said:
    It will save me by some boring DRMs ….. worth every penny.

    OK but by that logic, since you need 480 of the crystals and that's an average of 360 days to get the crystals needed to complete the weapons. See you next year i suppose.

  • Cobra.6509Cobra.6509 Member ✭✭✭

    @Delita Silverburg.8632 said:

    @Cobra.6509 said:
    It will save me by some boring DRMs ….. worth every penny.

    OK but by that logic, since you need 480 of the crystals and that's an average of 360 days to get the crystals needed to complete the weapons. See you next year i suppose.

    If would save me by only one DRM ...would be enough for me. It's sad but this is the "quality content" Anet makes these days so better pay and skip.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Delita Silverburg.8632 said:

    @Cobra.6509 said:
    It will save me by some boring DRMs ….. worth every penny.

    OK but by that logic, since you need 480 of the crystals and that's an average of 360 days to get the crystals needed to complete the weapons. See you next year i suppose.

    You're going under the assumption that they don't do them at all. They can do their daily three and then gather from the node for a bonus 1-2 crystals.

    I don't really get the whole break even thing people are complaining about regarding these nodes. Unless they specifically gather from the other nodes and convert those materials to gold, I don't really see why they're complaining in the first place. You buy these nodes to to provide an additional source for the currencies. If this node gave two crystals per swing, would this thread even exist? Probably not. I'm willing to bet that if it only had one swing, this thread probably wouldn't exist.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Delita Silverburg.8632 said:

    @Ayrilana.1396 said:

    @Delita Silverburg.8632 said:

    @Cobra.6509 said:
    It will save me by some boring DRMs ….. worth every penny.

    OK but by that logic, since you need 480 of the crystals and that's an average of 360 days to get the crystals needed to complete the weapons. See you next year i suppose.

    You're going under the assumption that they don't do them at all. They can do their daily three and then gather from the node for a bonus 1-2 crystals.

    I don't really get the whole break even thing people are complaining about regarding these nodes. Unless they specifically gather from the other nodes and convert those materials to gold, I don't really see why they're complaining in the first place. You buy these nodes to to provide an additional source for the currencies. If this node gave two crystals per swing, would this thread even exist? Probably not. I'm willing to bet that if it only had one swing, this thread probably wouldn't exist.

    You are partially correct and even if it was 1 crystal per swing, i wouldn't have made this thread.

    This thread exists because of inconsistency. In the past, when you bought your 50g node for a living story chapter, you had an expectation. You would get 3 of the respective currencies for the given map per day, plus a little bonus in terms of volatile and unbound magic. No more, no less, exactly 3. This remained true for all of LWS3 and LWS4. That's literal years of precedent in place.

    Now we get to Icebrood Saga and then eternal ice was released. The home instance node for eternal ice is exactly the same as a map node. This means it's not better in any way. So we go from years of buying an item that is always better, to getting something that has no uniqueness to it, for the exact same investment. This was repeated for both the salvage node from DWC and now the Prismaticite node.

    The whole point of the discussion being that giving us less than we paid for in the past for the same amount of gold just feels like we were cheated.

    It provides one to two DRM’s worth of currency. It’s a currency which takes considerable time to obtain. I’m pretty sure if the recipes only required 10 then this wouldn’t be an issue.

  • lare.5129lare.5129 Member ✭✭✭✭

    1-2 drop look realy small, but if we make same paralel, and check what from Bjora track we have ONLY 5 of them, from all track, it is looks mostly same ..

    want solid balance ? - play chess.

  • @Delita Silverburg.8632 said:

    This thread exists because of inconsistency. In the past, when you bought your 50g node for a living story chapter, you had an expectation. You would get 3 of the respective currencies for the given map per day, plus a little bonus in terms of volatile and unbound magic. No more, no less, exactly 3. This remained true for all of LWS3 and LWS4. That's literal years of precedent in place.

    Now we get to Icebrood Saga and then eternal ice was released. The home instance node for eternal ice is exactly the same as a map node. This means it's not better in any way. So we go from years of buying an item that is always better, to getting something that has no uniqueness to it, for the exact same investment. This was repeated for both the salvage node from DWC and now the Prismaticite node.

    Well actually there was a time the home instance Kournan Supply Cache only gave 1 inscribed shard and a common unidentified gear.

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    i bought it for having it for a complete home, not planning to make anything anytime soon. Just harvesting everything daily.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @DaFishBob.6518 said:
    Well actually there was a time the home instance Kournan Supply Cache only gave 1 inscribed shard and a common unidentified gear.

    And there was a good reason why it was changed.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Luthan.5236Luthan.5236 Member ✭✭✭✭

    Really? With the usual sets containing 16 weapons (no underwater ... then it would be more) and 22.5 days per weapon (according to your calculation) ... it would mean "just" 1 year to complete a set.

    That is not a lot. If you focus on other stuff and just do this as side stuff while playing other things. Seems fine to me. Mos tother nodes even cost a lot and need years (or at least 1 year) to earn the money they cost. And here I mean the ones you can buy from TP (that usually cost 100 statuettes).

  • Tom.8029Tom.8029 Member ✭✭

    If you looked at the new mastery for Icebrood Saga, you would know that increasing your Dragon Slayer mastery line also increases the number of Prismaticite you get from the node, up to a total of 6 per day.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    Really? I can't find that on the Mastery text. Sounds great.

  • Firebeard.1746Firebeard.1746 Member ✭✭✭✭

    @Delita Silverburg.8632 said:
    This is more of a PSA than anything else. I know I'm not gonna get my 50 gold back, but hopefully I can save others from my fate. The Prismaticite home instance node provides either 1 or 2 prismaticite per day based on the last 5 days of collecting. It is totally not worth it, given the fact that you need 30 to make a weapon from the collection. That's an average of 1 weapon every 22.5 days. They are really trying to force you into doing the DRMs since you can't farm the material anywhere else. SAVE YOUR GOLD!

    O honey. This is so wrong. It gives more the higher your IB mastery, your dragon slaying specifically I believe (I've been maxing as we go along). I hope people who saw your post see this subtext. This is a bit strange in that this is one of the few nodes that behaves this way, but I've made tons off of mine. Best 50g ever spent.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Firebeard.1746 said:

    @Delita Silverburg.8632 said:
    This is more of a PSA than anything else. I know I'm not gonna get my 50 gold back, but hopefully I can save others from my fate. The Prismaticite home instance node provides either 1 or 2 prismaticite per day based on the last 5 days of collecting. It is totally not worth it, given the fact that you need 30 to make a weapon from the collection. That's an average of 1 weapon every 22.5 days. They are really trying to force you into doing the DRMs since you can't farm the material anywhere else. SAVE YOUR GOLD!

    O honey. This is so wrong. It gives more the higher your IB mastery, your dragon slaying specifically I believe (I've been maxing as we go along). I hope people who saw your post see this subtext. This is a bit strange in that this is one of the few nodes that behaves this way, but I've made tons off of mine. Best 50g ever spent.

    Check the date on the post you quoted mate, it is true from the time that post came originaly.

  • Parasite.5389Parasite.5389 Member ✭✭✭

    @Inculpatus cedo.9234 said:
    Really? I can't find that on the Mastery text. Sounds great.

    here you go https://wiki.guildwars2.com/wiki/Reins_of_Power

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    Huh. Still nothing from the in-game Mastery text description.

    Now, 'Notes' are things players discover, but would never know from, in this case, Mastery descriptions.

  • Firebeard.1746Firebeard.1746 Member ✭✭✭✭

    @Linken.6345 said:

    @Firebeard.1746 said:

    @Delita Silverburg.8632 said:
    This is more of a PSA than anything else. I know I'm not gonna get my 50 gold back, but hopefully I can save others from my fate. The Prismaticite home instance node provides either 1 or 2 prismaticite per day based on the last 5 days of collecting. It is totally not worth it, given the fact that you need 30 to make a weapon from the collection. That's an average of 1 weapon every 22.5 days. They are really trying to force you into doing the DRMs since you can't farm the material anywhere else. SAVE YOUR GOLD!

    O honey. This is so wrong. It gives more the higher your IB mastery, your dragon slaying specifically I believe (I've been maxing as we go along). I hope people who saw your post see this subtext. This is a bit strange in that this is one of the few nodes that behaves this way, but I've made tons off of mine. Best 50g ever spent.

    Check the date on the post you quoted mate, it is true from the time that post came originaly.

    Good point, I didn't see that.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭

    This thread did not age well, and neither did most of the ones complaining about lack of mastery points I guess.

    Seems to pay off to wait until episodic content is fully released instead of panicking at the start.

  • Metzie.3012Metzie.3012 Member ✭✭

    Welcome to "GrindWars2" or "GrindbroodSaga", ... since the lack of end content (it's about stretching content or achievements). However, according to my guess, ANet will change or adjust this - eventually, someday. At the latest when "new content" is released (EoD or similar in scale). And in the end, some will be (then) annoyed or upset (as some currently already are) and ask themselves why they ... did the whole thing in the first place. Maybe i am wrong, who knows. :)

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Metzie.3012 said:
    Welcome to "GrindWars2" or "GrindbroodSaga", ... since the lack of end content (it's about stretching content or achievements). However, according to my guess, ANet will change or adjust this - eventually, someday. At the latest when "new content" is released (EoD or similar in scale). And in the end, some will be (then) annoyed or upset (as some currently already are) and ask themselves why they ... did the whole thing in the first place. Maybe i am wrong, who knows. :)

    You mean how the made ambrite weapons easier to get?
    Oh wait they dident.

  • Cobra.6509Cobra.6509 Member ✭✭✭
    edited March 31, 2021

    I did my math(new recipe) : at a 1 weapon/week rate, with node, and whit what I already have and whit what I am forced to do, I still need 100 DRMs to break even. So 420 days to finish all 4 collections(I have 4 weapon already).

  • lare.5129lare.5129 Member ✭✭✭✭

    @Cobra.6509 said:
    So 420 days to finish all 4 collections(I have 4 weapon already).

    why not? good time. Have a fun. Want asap close achiv? Welcome on Trading Post

    want solid balance ? - play chess.

  • lare.5129lare.5129 Member ✭✭✭✭

    @Delita Silverburg.8632 said:
    That's an average of 1 weapon every 22.5 days.

    good result for you. So in this way you can close one collection per year aprox. And dont worryfarm drm at all. Why not?

    want solid balance ? - play chess.

  • @Cyninja.2954 said:
    This thread did not age well, and neither did most of the ones complaining about lack of mastery points I guess.

    Seems to pay off to wait until episodic content is fully released instead of panicking at the start.

    I respect the general point of your statement, but at the time of writing I do not feel as thought I was panicking in any way. Really just trying to be dramatic for fun and for the sake of others. Naturally, if you level up your mastery, this is all a moot point thread as of now.

    P.S. I didn't revitalize this post; I'd have been happy if it just died and didn't resurface in the garbage pile that is the internet. At this point, I have other grievances with the devs about how poorly they handled the never ending pile of weapon collections from the IBS that cost more than some people's entire accounts to produce.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    edited April 2, 2021

    @Delita Silverburg.8632 said:

    @Cyninja.2954 said:
    This thread did not age well, and neither did most of the ones complaining about lack of mastery points I guess.

    Seems to pay off to wait until episodic content is fully released instead of panicking at the start.

    I respect the general point of your statement, but at the time of writing I do not feel as thought I was panicking in any way. Really just trying to be dramatic for fun and for the sake of others. Naturally, if you level up your mastery, this is all a moot point thread as of now.

    Oh absolutely, this thread its self was also a minor point and could have been avoided if the developers had been clearer on how the later mastery ranks affected the output of the node.

    That's why I also made a mention of the constant lack for mastery point threads which were created on a near episode basis (even more so than the node), which are just as moot now and will be even less applicable once the remaining content for the Saga releases.

    @Delita Silverburg.8632 said:
    P.S. I didn't revitalize this post; I'd have been happy if it just died and didn't resurface in the garbage pile that is the internet. At this point, I have other grievances with the devs about how poorly they handled the never ending pile of weapon collections from the IBS that cost more than some people's entire accounts to produce.

    Not pointing blame at you and a clarification for the situation might not have been needed. I just found this a perfect example to showcase how players occasionally have a limited perspective on game related issues (which to be fair enough matters IF players are put off from the game or certain relationships are not properly explained at earlier moments in time). In case of mastery points, there were stark defenders of those being a problem even with others clearly explaining why they were perceiving issues with this Saga compared to past content (in some cases to no avail).

    I personally would not have necroed this thread or any of the multiple mastery point threads, this one just popped up and made a good showcase.

    At the same time we do have a recent example of where player feedback, likely paired with completion % and metrics, was adjusted by the developers: requirements for Prismaticite and cost of Prismatic Ingots. Just goes to show that the developers do occasionally listen WHEN there is reason to do so (even if some times a bit late).

  • Zaxares.5419Zaxares.5419 Member ✭✭✭

    As others have mentioned, the amount of Prismaticite that you get from the node goes up the more you complete the Mastery track. In general though, since LS4 the nodes have generally not been worth it, and the IBS nodes are even worse from a monetary return perspective. I really wish ANet would give each of the currencies a merchant value, similar to the LS3 currencies. Obviously, certain currencies like Eternal Ice can't be worth very much given the sheer amount the game throws at you, but it should be worth SOMETHING. Otherwise, in the long run we're just going to wind up with currency bloat and a whole mess of stuff that players just delete on acquisition because it's too bothersome to spend the time to convert them into something of value.

  • Farohna.6247Farohna.6247 Member ✭✭✭

    I like the node, especially on those days where my playtime is cut short, just quickly farm the home instance and it adds up. Yes, it would be great if all the nodes gave more mats, but it's meant simply as some extra, not to make up for lack of activity or farming. Helps fill out the home instance more shrug

  • @Cyninja.2954 said:

    At the same time we do have a recent example of where player feedback, likely paired with completion % and metrics, was adjusted by the developers: requirements for Prismaticite and cost of Prismatic Ingots. Just goes to show that the developers do occasionally listen WHEN there is reason to do so (even if some times a bit late).

    Talking as a player about the dev stand point, for me at least, I think this champions episode is a fantastic example on how not to build an episode. The developers did not account for just how little people would play this content, specifically DRMs, and as a result the supply of prismatium ingots is abysmal. Sadly though, they develop these chapters many months in advance and did nothing to adjust it until well after they saw it was failing as designed. It's nice that they listen, sure, but there is a percentage of the player base, that I myself am a part of, that will have a sour taste in their mouth about this whole thing due to starting on the achievements as it was released.

    If I'm being completely honest, I would have rather had nothing over DRMs. I'd have been happier with. "We are taking a break from developing content to work on the expac, see you in 6-9 months.

    Just my two cents on the topic.

  • Zaxares.5419Zaxares.5419 Member ✭✭✭

    @mindcircus.1506 said:
    Eternal Ice is one of the best currencies in the game.
    No where else in this game can you earn enough currency for an ascended amulet or accessory in less than 20 minutes.
    Want raw money for them, convert to ls4 currencies, consume for volatile magic then buy trophy or leather crates and sell what comes out.
    This idea that Eternal Ice needs a vendor trash value speaks more to your lack of knowledge than a developer misstep.

    Some of us don't like gambling on the various boxes. :P Yes, on paper it should always return a reliable profit, but there are those of us who consistently seem to get bad luck with the boxes, so it's not an option for everybody. And what do you do once you've already kitted out all your characters with Ascended amulets? (Or have only 1 main character are using Transcendence?) and Waste a 1g salvage kit on the Amulet in the rare hopes of getting the expensive item? So, my point remains. There needs to be a vendor value for the LS4/IBS items, as a final baseline option.

  • mindcircus.1506mindcircus.1506 Member ✭✭✭✭

    @Zaxares.5419 said:

    @mindcircus.1506 said:
    Eternal Ice is one of the best currencies in the game.
    No where else in this game can you earn enough currency for an ascended amulet or accessory in less than 20 minutes.
    Want raw money for them, convert to ls4 currencies, consume for volatile magic then buy trophy or leather crates and sell what comes out.
    This idea that Eternal Ice needs a vendor trash value speaks more to your lack of knowledge than a developer misstep.

    Some of us don't like gambling on the various boxes. :P Yes, on paper it should always return a reliable profit, but there are those of us who consistently seem to get bad luck with the boxes, so it's not an option for everybody.

    When actual data is being used we can see that Trophy Shipments are not a gamble at all.
    https://wiki.guildwars2.com/wiki/Trophy_Shipment/Drop_rate
    Creating pretend people with extreme cases of bad luck does not alter reality. Profiting off this currency is absolutely an option for everybody.

    So, my point remains. There needs to be a vendor value for the LS4/IBS items, as a final baseline option.

    LWs2 map currencies (Geodes, Bandit Crests)
    LWs3 map currencies (Blood Rubies, Stumps, Winterberries, Jade Shards, Orchids, Pearls)
    LWs4 map currencies (Kralkatite, Diflourite, Inscribed Shards, Mistonium, Masses, Motes)
    HoT map currencies (Airship parts, Aurillium, Ley Line crystals)
    None of these map currencies offer an option to sell them as Vendor trash. All of these currencies' value is determined by what you can purchase with them or the currency gained from consuming them.
    Why does Eternal Ice "need" a vendor value "as a final baseline option"?
    So people can make less money?

    "We recognize that some players are not able to complete all content." Gaile Gray 01.10.19

  • Delita Silverburg.8632Delita Silverburg.8632 Member ✭✭✭
    edited April 6, 2021

    @Delita Silverburg.8632 said:
    Talking as a player about the dev stand point, for me at least, I think this champions episode is a fantastic example on how not to build an episode. The developers did not account for just how little people would play this content, specifically DRMs, and as a result the supply of prismatium ingots is abysmal.

    The fact that the price has remained steady instead of going up or down after the fawcet on Prismaticite was increased means more people are engaging with the rewards.
    Your conclusion is based on false logic. It's just you using jargon to cover the fact that you don't like the price.

    It's actually not based on a false logic. First of all your understanding of supply and demand from your statement seems skewed. Just because the supply remains constant, doesn't mean people are consuming the product. If no one is using the good, and no one is doing the content that creates the good, the supply will also remain constant. Your assumption that people are constantly doing DRMs is based on nothing noteworthy itself. Look below to your comment on percentages for further explanation.

    Sadly though, they develop these chapters many months in advance and did nothing to adjust it until well after they saw it was failing as designed. It's nice that they listen, sure, but there is a percentage of the player base, that I myself am a part of, that will have a sour taste in their mouth about this whole thing due to starting on the achievements as it was released.

    If it is indeed a "percentage" instead of "anecdotal" please share that percentage and the source of your data.

    Source of data for my point is gw2efficiency. If you look at the number of achievements completed for the dragon slayer weapons it is as follows. As of this writing:
    Dragons slayer weapons (0.676% completion) 1579 players
    Crimson dragon slayer weapons (0.102% completion) 239 players
    Azure dragon slayer weapons (0.088% completion) 206 players

    These numbers show just how few people are completing these collections, and therefore not using prismatium ingots. Since the original dragon slayer weapons came out 6 months ago on Nov. 17th, (GW2 wiki for reference on date) i would have expected them to be much higher than this for your argument to hold weight.

    I digress though, I stand by my statement that Anet has little to no grasp on what the players want out of content these days and this is just another example that has solidified my opinion.