Reference: https://discord.com/channels/384735285197537290/694129718689005619/770584808287633408 (GW2 Development Community)
We had a bit of a discussion on the discord. For context here's the stance from Jonagar
[...] for a Bit for IsDead, i mean then you'd also want an IsDowned, IsLowHealth, and more stuff, idk, thats too much of a slippery slope
It is a valid point but with a bitter twist. It implies the assumption that we would want more detailed solutions in mumble link if we get even a glimbse of this. "If we have X, why don't we have Y from the same category as well?" It feels like it doesn't consider that we third party developers do not love the game. I can tell you that the majority does not want it to be ruined. We know that any more detail than for example a Bit for IsAlive could make it easy and therefore give incentive for a bad script kiddy to create a malicious program. I know the boundaries of requests.
It's difficult for me to phrase it better so please let me try to clarify further as I am not native.
What I am trying to say is that the benefits of having just a Bit for IsAlive far outweighs the risk the argument implies would be created.
I already have several use cases.
Make Overlay disappear. There are many overlays out there. TacO is one of them. In BlishHUD we create immersive User-Interface elements that look and feel like GW2 elements. As seen in the following gif I am unable to make permanent custom UI elements disappear with the game's UI elements when dying which breaks the immersion. (BlishHUD and TacO - the most popular overlays that exist - add immersive icons to the top left array of menu icons)
Contextual music on dead status. I am currently working on a bugfree and improved version of the contextual music with the ability to load the audio tracks from youtube links. https://www.twitch.tv/videos/814045340
These are just some off the top of my head.
I hope we can get this bit.
Thanks for coming to my TED talk,