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NVIDIA Reflex. Will Arenanet consider supporting this technology?


Flee.5602

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Gw2 is a competitive fighting game. [Reflex] This technology reduces the input delay of the mouse and keyboard.

Edit:https://en-forum.guildwars2.com/discussion/52019/rtx-graphics-card-supports-the-effect-of-ray-tracing-will-gw2-update-this-project-later#latestThis is my post 2 years ago about NVIDIA RTX technology. I did buy an RTX graphics card afterwards.A display supported by the latest technology NVIDIA Reflex. This type of display often also has G-SYNC chip technology. I was attracted. Gw2 belongs to MMORPG. WvW large team battles often have low FPS (Reflex + G-SYNC chips must be a great combination)

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https://www.techspot.com/article/2123-nvidia-reflex-rtx/

This makes Reflex a useful feature primarily for casual competitive gamers; the people that want to play Fortnite but don’t want to sacrifice visual quality, don’t want to play at 1080p or just don’t have the most powerful hardware. Turn on Reflex, your system latency will drop, and that improvement to responsiveness might make you a bit better at the game.

On the flip side, Reflex is next to useless for competitive gamers. If you’re the sort of person that already has a latency optimized setup – so you’re already playing at 1080p on powerful hardware with low settings to ensure you’re getting the highest possible frame rate – Reflex will have no benefit whatsoever. That’s because you’re almost certainly CPU limited, and Reflex is ineffective in those situations. This holds true even in situations with mid-range GPUs like an RTX 2060 in titles like Fortnite and Valorant when gaming at low quality settings.

GW2 is a CPU limited game, what makes you think this will be beneficial given the resources it will take to implement it?

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As others have said reflex eliminates latency originated in the rendering pipeline after the cpu has finished a frame. So it works only if your cpu renders faster than your gpu. If you are cpu bound or you use a frame limiter (which is basically a cpu performance limiter) to achieve a constant input latency (which is the most important thing at all), then reflex is completely useless.

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