-Remove all problematic runes from sPvP.
(Speed, Trapper, Resistance, Revenant)
-Reduce non-targeted mobility of thief reducing decapability & escapability.
(Infiltrator’s Arrow - Requires target. Range increased to 1200. Grants stealth on successful hit.)
-Remove decap potential via knockbacks and launching.
(Replaced with knockdowns, stuns, etc.)
-Convert all 100%/pulse resurrection abilities into large/medium healing abilities.
-All channeled buffs & NPCs on sPvP maps replaced with capture points.
(Capture point rewarding 25/150 score becomes available after killing NPC)