Lots of us have tons of unused WvW skillpoints... You don't have to be Diamond legend to have thousands of unused points and that feels weird.
We need more ways to spend these points, and I know a lot of people will think about balance when talking WvW abilities, but still ,here are two ideas for new ones:
- ****Being able to rotate mortar and treb a bit quicker****... I said A BIT not instant rotation. These are really a pain to use, and mortar has a way to ALWAYS be turned the wrong way! An ability that gives say 15 or 20% faster rotation would already be nice, and not game breaking...
- ****Have a chance to obtain supply when destroying enemy siege weapons, a bit like when killing enemy dolyaks, when you're outnumbered****. I play on Jade Sea, and when we saw we were flying solo for 2 months a lot of players left the server. A lot. Since then we've been outnumbered in the worst way I've seen in 8 years of WvW. Constantly playing vastly outnumbered and trying to find a way being 8 or 10 on a map while the enemy has a 30+ queue on every map. When you're 5 and the enemy come at 10 to defend every camp you can't even try to play guerilla style, and that's a pity. So here's the idea to help a bit when you're outnumbered: you're trying to retake a tower "fast ninja style", but you're 4 or 5, struggling to find supply... Destroying the 5 or 6 catas/rams/etc.. your fortunate enemy has used might solve a part of that problem. That would help people who don't have a zerg and whose server is struggling population wise... That one would need a bit of fine tuning, but we need abilities that help small parties in a WvW that only seem to favor zerg play