I've been pondering this PvP build for quite some time today and I have been pulling my hair out because I am trying to figure out what utilities to use to increase my chances of ruining people's day in PvP!
So the idea behind the build is to immob as much as possible. Sure people will escape because there are tons of condi cleanses out there and lots of skills remove immob, but I am willing to bet on stacking a lot of immob in the build because people only have so many cooldowns right?
The second weapon set could either be Greatsword or Hammer. If it is hammer, I would need Frenzy to make it work well and if it is GS, I could take anything else really. The build currently has "Fear me" as a placeholder. My plan was to use it as soon as I was able to land a "Throw Bolas" on an enemy, this would give me a sort of 4s situation where they are doing nothing and I can just go to town on them (if they don't have any stun breaks or condi cleanse that is). Either that or I swap it for bull's charge and get a 3s KD that way and then have space for 2 more utilities that would prove useful. At this point, it's a toss up between FGJ & SiO or Berserker Stance & Featherfoot grace or Bull's charge, Fear me and Throw Bolas? Arrgh, there are too many things to counter in PvP!